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Jethro_Grey

Clan mates Syncdropping in Ranked - one of them always throws

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[CAIN]
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I noticed, that lately players from the same clan end up in the same ranked battles.

Once, it's coincidence, if you happen to have the same two players over and over again - and most of the time on different teams - it's sync dropping.

 

They spare each other, give broadsides to BBs and SPOTTED DDs to get sunk and allow their clan mate to get an easy win while screwing over the players on their team.

 

Over the weekend, i met the same two players from a german clan over and over again, at first on my main, then on my second account.

It ended predictably.

 

Today, i met the some griefers from a spanish clan.

The Thunderer on my team missed ALL his shots, did NOT support at all - not even from range, like damage farmers do.

 

 

Reporting them would do what? Are they goimng to get banned if i report them via support? @Crysantos @YabbaCoe

 

 

 

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[CHEFT]
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Game rigging should get them banned for a week or 2. I once had 2 guys who did the same thing, and eventually they rammed one another and even made fun of it in chat. Then i reported them to support and checked their progress -> they didnt play for 2 weeks, so i hope they were banned during that time.

Ofc my case was rather easy, because they were so stupid to make their behaviour public.

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Always was a tiny issue maybe it has grown, havent played so I trust the OP, it is not a good practice at all.

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[-MM]
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Failed sync drops are relatively common - we get it on 2 x 2 divs sometimes, although we'll go out of our way to kill each other.

 

I've only seen deliberate throwing maybe once, and that was more the enemy division were turning the moment I launched torps at them. Every single salvo, within 20 seconds of launch. Took me a while to notice they had a clanmate division on my team.

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Guys first off; sync dropping is perfectly allowed.

Game rigging is not, and regardless of whether its through sync dropping you can report ppl if you think they are delibaretely losing

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Been meeting both clanmates and other players randomly multiple matches in a row. It is very common and rarely if ever have I encoutered griefing.

 

Yesterday MM pitted me vs the same DD and CA (both prominent clans) 3 games in row. Definitely no sync dropping going on there, just player hitting "play" instantly at the end of the match. Got tired of saving my star since i only managed to sink one of them and after 3 games took a break, or it could've been even more games thanks to MM.

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[CMWR]
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3 hours ago, nambr9 said:

The real sad problem is that they can do it because of low players count.

 

If there would be enough players in the queues, sync droping would have a very low chance of success....

 

 

This. We do sync drop sometimes with 3 divisions and at the evening rarely we have like 2 together, 3 once in a while. Not only trying to kill each other (while laughing about it on discord or lying to them that we are on the other cap just to try to blap then a moment later) but also asking for a focus fire on them in a chat at the beginning of the battle. 

:cap_haloween:

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Před 13 hodinami Jethro_Grey řekl/a:

I noticed, that lately players from the same clan end up in the same ranked battles.

Once, it's coincidence, if you happen to have the same two players over and over again - and most of the time on different teams - it's sync dropping.

 

They spare each other, give broadsides to BBs and SPOTTED DDs to get sunk and allow their clan mate to get an easy win while screwing over the players on their team.

 

Over the weekend, i met the same two players from a german clan over and over again, at first on my main, then on my second account.

It ended predictably.

 

Today, i met the some griefers from a spanish clan.

The Thunderer on my team missed ALL his shots, did NOT support at all - not even from range, like damage farmers do.

 

 

Reporting them would do what? Are they goimng to get banned if i report them via support? @Crysantos @YabbaCoe

 

 

 

There is a big question on how those players actually behave in the battle. It can happen in Randoms and also in Rankeds.

You know, some big very competitive clans can simply meet each other especially in Rankeds, if there are for example in Golden league, where the player's population is kinda limited.

If you are sure, that they are griefing and rigging the battle, please report this to Customer Support and in case it would be really visible, CS can apply sanctions. This also applies to Random battles.

But in my opinion, the fact, that two members of one clan are in the same battle doesn't necessary mean, that they will rig the battle. They most likely will focus each other more to others, but still trying to perform the best possible to achieve the win. It is also possible, that two guys meet each other in same battle without even knowing that.

 

So if you are sure, they are griefing and rigging the battle, please report them to CS.

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[BOATY]
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The frustration is exacerbated when reports are made and there is no feedback of what action was taken. This leaves the reporter with the feeling nothing has happened, nor ever will. Not exactly a recipe which inspires confidence in the system. After receiving so many scripted reponses I have come to the understanding that reporting anything is pointless and only an exercise intended to make us feel better.

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[TEMP]
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What you describe sounds exactly like the sub-50%er Shima players I encountered. Even though I reported them, I still got them in most games. Nothing you can do about these griefing players.

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Před 7 minutami Shaka_D řekl/a:

The frustration is exacerbated when reports are made and there is no feedback of what action was taken. This leaves the reporter with the feeling nothing has happened, nor ever will. Not exactly a recipe which inspires confidence in the system. After receiving so many scripted reponses I have come to the understanding that reporting anything is pointless and only an exercise intended to make us feel better.

You always get similar answer, just because it is some kind of confirmation, that CS agent looked on that and applied sanctions, when there was rules violation.

We never publish publicly the which exact sanctions were made against those violators, but as I am checking those tickets from time to time, I can assure you, they are applying those sanctions.

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30 minutes ago, Shaka_D said:

The frustration is exacerbated when reports are made and there is no feedback of what action was taken. This leaves the reporter with the feeling nothing has happened, nor ever will. Not exactly a recipe which inspires confidence in the system. After receiving so many scripted reponses I have come to the understanding that reporting anything is pointless and only an exercise intended to make us feel better.

They can't tell because of privacy rules, but yeah, doesn't mean nothing is done about it.

 

 

We had it in some online games where a GM would come online to ban openly cheating players (who used lliililIlili names on f2p accounts to make reporting them harder). The GM would use /global chat to notify everyone explicitly that they banned 'm and make people feel a bit safer again, for the time being. Of course, those players would often be back soon as it was just f2p accounts that were banned. Either they wern't IP banned, or they used VPNs. It was more satisfying to know your actions contributed to removing such people.

 

 

 

As for the topic at hand, sync dropping may be allowed, but it's a tad annoying. Wouldn't mind there being limits to how often you can end up in the same match in a row. but yeah, with low pop that's hard. Had it late night where most of the same 14 people would get in the same Ranked matches 4, 5 times in a row as people started a new match after the last finished and nobody else would be online. As long as people don't throw matches it's fine, but if they undermine your side to get the other ranked out... That's more than a little annoying, luckily not encountered that yet.

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32 minutes ago, Figment said:

They can't tell because of privacy rules, but yeah, doesn't mean nothing is done about it.

 

 

We had it in some online games where a GM would come online to ban openly cheating players (who used lliililIlili names on f2p accounts to make reporting them harder). The GM would use /global chat to notify everyone explicitly that they banned 'm and make people feel a bit safer again, for the time being. Of course, those players would often be back soon as it was just f2p accounts that were banned. Either they wern't IP banned, or they used VPNs. It was more satisfying to know your actions contributed to removing such people.

 

 

 

As for the topic at hand, sync dropping may be allowed, but it's a tad annoying. Wouldn't mind there being limits to how often you can end up in the same match in a row. but yeah, with low pop that's hard. Had it late night where most of the same 14 people would get in the same Ranked matches 4, 5 times in a row as people started a new match after the last finished and nobody else would be online. As long as people don't throw matches it's fine, but if they undermine your side to get the other ranked out... That's more than a little annoying, luckily not encountered that yet.

Well if syncdropping is annoying, then why not ban sync dropping but instead allow divs in ranked? 

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16 minutes ago, Isoruku_Yamamoto said:

Well if syncdropping is annoying, then why not ban sync dropping but instead allow divs in ranked? 

Divs in ranked would make it from a potential advantage into a structural advantage over players who play solo. Ranked is about individuals, not divisions, after all. The goal of sync dropping is getting a communication and cooperation advantage over random players.

 

Plus then you'd make it attractive for clans setting up division sync drops, exacerbating the problem with respect to solo players even further. It would thus require new MM rules that no divisions of same clan members can be on the same side and if a division is on one side, there has to be a division of similar size on the other team as well. That's going to be pretty hard.

 

 

Easiest way to solve this whole thing permanently would be to disallow members of the same clan to be in the same match.

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9 minutes ago, Figment said:

Divs in ranked would make it from a potential advantage into a structural advantage over players who play solo. Ranked is about individuals, not divisions, after all. The goal of sync dropping is getting a communication and cooperation advantage over random players.

 

Plus then you'd make it attractive for clans setting up division sync drops, exacerbating the problem with respect to solo players even further. It would thus require new MM rules that no divisions of same clan members can be on the same side and if a division is on one side, there has to be a division of similar size on the other team as well. That's going to be pretty hard.

 

 

Easiest way to solve this whole thing permanently would be to disallow members of the same clan to be in the same match.

Div matching mm rules currently already exist....

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[-RNH-]
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3 hours ago, YabbaCoe said:

You always get similar answer, just because it is some kind of confirmation, that CS agent looked on that and applied sanctions, when there was rules violation.

We never publish publicly the which exact sanctions were made against those violators, but as I am checking those tickets from time to time, I can assure you, they are applying those sanctions.

When I played World of Warcraft back in the day they would release the amount of accounts that got banned due to assorted violations. That sent a message that there were risks.

 

In this game all we hear is "We can't comment on anything due to privacy laws." Well, make it generalized. Now no one believes that WG does anything about the griefers, botters, etc etc. 

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I must've chosen the wrong clan, my clan mates basically do anything to shoot me and only me 😠

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5 hours ago, YabbaCoe said:

There is a big question on how those players actually behave in the battle. It can happen in Randoms and also in Rankeds.

You know, some big very competitive clans can simply meet each other especially in Rankeds, if there are for example in Golden league, where the player's population is kinda limited.

If you are sure, that they are griefing and rigging the battle, please report this to Customer Support and in case it would be really visible, CS can apply sanctions. This also applies to Random battles.

But in my opinion, the fact, that two members of one clan are in the same battle doesn't necessary mean, that they will rig the battle. They most likely will focus each other more to others, but still trying to perform the best possible to achieve the win. It is also possible, that two guys meet each other in same battle without even knowing that.

 

So if you are sure, they are griefing and rigging the battle, please report them to CS.

In rare occasions and never in a row, but numerous times i saw some random guys (sometimes they knew each other) who speak the same language, let alone being in the same clan, rigging the ranked game for each other. I'd understand their language and what they were writing in the general chat. Just to give you an example how i understood they were rigging, in one of those ranked games,  a player in a BB from my team was saying to another player who was in the enemy team, that i" am coming out (from behind islands) and will stay broad side, sink me so you can keep your star". I've also seen guys from same clan rigging for each other. But when i compare the amount of times i have run into such incidents to the total amount of games i've played, it's pretty minimal. But it happens and has been happening since ranked season 2.

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Před 12 minutami WgPlsNerfColorado řekl/a:

In rare occasions and never in a row, but numerous times i saw some random guys (sometimes they knew each other) who speak the same language, let alone being in the same clan, rigging the ranked game for each other. I'd understand their language and what they were writing in the general chat. Just to give you an example how i understood they were rigging, in one of those ranked games,  a player in a BB from my team was saying to another player who was in the enemy team, that i" am coming out (from behind islands) and will stay broad side, sink me so you can keep your star". I've also seen guys from same clan rigging for each other. But when i compare the amount of times i have run into such incidents to the total amount of games i've played, it's pretty minimal. But it happens and has been happening since ranked season 2.

Well this is nice example, when it is definitely rigging and definitely should be reported to CS.

But as you mentioned, it is not happening often, but still those should be reported, when it happens.

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Personally for me if I met a clan mate in a battle just for the lols I would go for them, never going to happen in my clan though as it consists of solely me myself and I:Smile_veryhappy:

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[MUMMY]
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7 hours ago, Cippalippus said:

I must've chosen the wrong clan, my clan mates basically do anything to shoot me and only me 😠

Reading this thread I thought I was the only one with this issue for a minute :cap_look:

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21 hours ago, Isoruku_Yamamoto said:

Div matching mm rules currently already exist....

Yes, but not with respect to clans.

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6 minutes ago, Figment said:

Yes, but not with respect to clans.

Well a bit of standard logic learns that if you can exclude single players from one clan to get into one battle (horrible idea really, but suppose), you could also simply see a div as "one player" , where needed with multiple clans, and distribute them as such. Technically its really easy, but......

The whole point of clans is that ppl in a clan tend to play together more than those outside of clans. So why even bother to begin with?

And like i stated before, rigging is forbidden anyway.

.

The argument of ranked being about individual performance is crap imo as long as 30% WR players can comfortably reach gold league, too, so theres nothing left of your argumentation that i can agree with

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