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Vampire 2? Anyone? Hellooo?

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6 minutes ago, Europizza said:

Wow, the silence is deafening. Anyone has the new Vampire 2 in port? Played it? What ya think? Tell us! Share! Tnx :cat_cool:

I have her, still not enough matches to have any definite opinion on her but so far I am satisfied even if I must say the crawling smoke + hydro thingy does work better on T7 even if the range of the said hydro is lesser...

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9 minutes ago, Europizza said:

Wow, the silence is deafening. Anyone has the new Vampire 2 in port? Played it? What ya think? Tell us! Share! Tnx :cat_cool:

Not yet - I still have to finish my current regrind (at Kagero at the moment), and possibly do a chunk of another - depending on whether I play enough in the meantime to get sufficient monthly RB points from the various dailies...

 

 

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I went with Ohio instead, already have a daring, and Daring does Daring things better than the Vampire.

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15 minutes ago, Yedwy said:

I have her, still not enough matches to have any definite opinion on her but so far I am satisfied even if I must say the crawling smoke + hydro thingy does work better on T7 even if the range of the said hydro is lesser...

Do you have Daring too? If so, how do they compare?

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6 minutes ago, Camperdown said:

Do you have Daring too? If so, how do they compare?

I dont have Daring now as the line is reset and I am at Jutland now but I did play Daring in the past...

 

Now the bad thing is - no heal, yes you can play around that to a degree besides most DDs in T10 dont have heal anyway and due to speed boost you are a bit faster then Daring but you do feel that lack sourly sometimes, esp if you make a mistake of committing to a duel early, also she is quite fat and takes AP from other DD caliber guns just as well as she is dishing it out...

 

The good is that the crawling smoke and long range hydro combo still does work if you can put yourself in the proper position and you can get some damage in, she seems esp well designed for the smaller teams in Ranked

 

Torps are ok, less then Daring but one 5x19k per fish rack of 12km range is decent enough, guns are same as Darings so nothing to compare there

 

I do have to say I lack the proper cap for her as my best commonwealth cap is 13pt so that part of not being able to use say Cunningham is a negative as well OFC

 

Overall I would say she is exactly as she seems to be - a slightly different take on Daring

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I'll have the points in a month but I'm not sure it's as good as  the Daring.

 

I will probably wait and see what the next RB ship will be.

 

Hoping the Druid will be be RB but its starting to look like a steel ship. It looks strong.

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3 minutes ago, gopher31 said:

Hoping the Druid will be be RB but its starting to look like a steel ship. It looks strong.

There have been new additions to Steel ships like Austin and Plymouth but nothing has replaced the removed FXP ships yet. Hence, it may come as FXP ship, too.

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I am a BB and cruiser main, with DDs I mostly played torp boating. My favorite ship is the Huanghe and sort of expected to get a similar experience but in a high tier DD so that I get something new.

 

Past half-a-year I started to play less, but this ship is so refreshing that I played a the heck out of it since I bought it on Friday.

It is very-very easy to overextend, but otherwise it is an excellent DD that is very versatile (good cap contester as well as very effective against BBs as a mini Smolensk). The biggest pro is that if you have good situational awareness, it is easy to control the terms of engagements and the HP pool can be managed adequately.

Apart of the shell arcs and that it is very easy to get out of the crawling smoke I can't say any negative about this ship at all...

 

Most importantly, to me it brings new playstyle to the mix. Getting the Ohio gor example would't add much to me when I already have great BBs in port (Shikishima, Thunderer, Georgia, etc.). I was going to get the Siegfried, but the rework buthered it so here I am.

I am having mixed results btw, I am either dying embarassingly early, or get a 100k+ match with great score. Most importantly, it is a ship that drives me to get better.

 

Am I happy with the decision? Absolutely, especially consideeing the alternatives.

 

(Aplogies for the chaotic post, typed it on/off on my phone)

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I have her but for now I'll leave her in port. The second you're spotted you get spammed by everything. Same story was with Smaland. So I'll play in her in a week or so. 

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She is worth it but requires high skill to use so watch out for that.

The smoke is good for farming and can be used against DD to and....it is preety broken when used with a smaland:vampire scouts get spoted uses smoke,hydro, enemy dd conceals and BAM smaland uses radar and they start tearing you apart being invisibel and protected against torpedoes. Nothing you can do.

5KM hydro is great, no dd has enough time to charge into your smoke firing penalty and allows for screening torpedoes.

It has not heal which is a downside compared to daring but it has a speed bost so to time to time use it and might dodge some shells that daring could not. Thanks to this it can also relocate on the map faster than the daring.

Firepower-pre nerf daring DPM a clear improvement with the same improved AP angles.

Torpedoes-5 torpedoes instead of 10 but they reload faster,have 12km range instead of 10km and they hit way way harder 19500 damage instead of 16k. These torpedoes are more of a sidegrade, one could argue that they are more handy than the daring ones as they can be spammed(96 reload).

All I would say if you like daring you will like vampire. I can see this being the best RP ship available: Ohio is good too but I prefer something that I can influence the match more, colbert is preety meh,siegfried aswell,paolo is a meme and slava....SLAVA IS THE WORST T10 BB, dont ever get that turd,vladivostok does better than that POS.

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Got her and played her in the ranked. I really like her, she is a really nice ship but IMO she is not better than Daring. She is just somewhat different and that 5.8km concealment with hydro and great DPM is really good for hunting a DDs. If you have a Daring and really like her and have spare RP than go for Vampire 2nd Edition as she is a good ship. But you won't miss much if you just continue playing Daring instead.

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It's like Salem and Des Moines. Not quite the same but not fundamentally different either.

So if you want to change your Daring playstyle: have a go at it. If you dislike Daring or don't want a clone with playstyle changes: don't spend the RP

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Got her yesterday 2.6m fxp. Played her the same way as the Haida.

 

First couple of battles in ranked I potatoed. Then got to grips with Smaland & Z52 by being patient and watched the front guns rip them apart. 5km hydro, crawling smoke & speed boost forces DDs out of position.

 

Today, six straight victories in ranked with the highlight of taking out a Smolensk at 6km. 

 

Not big on damage yet 82k, but, it does the job at intimidating DDs. 

 

Normally I play Somers, Smaland, Daring & Marceau. Not touched them today.

 

The only time I used the RB.

 

A must for a DD main.

 

 

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3 clan member owners have all said the same thing... Daring is slightly better. 

 

Good ship though and fun with divs it seems.  All said they would get the Ohio first on the RB then the vamp. 

 

So glad I'm not missing much as Daring is one of my fav ships and I will never touch that RB money making crap with a barge pole. 

 

I will personally judge it better when I bump into one In my daring or Groz..Having a heal is a game breaker when it comes to 1v1 and having 10 torps in one go can never be underestimated. 

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So I was on the fence of getting her, but then I realized I need 5K more RBP. That is due to WG logic one more full tree. 

I cant be arsed to do that atm. especially since Vampire II is T10 and T10 gameplay is abysmal. 

Given that Im not too comfortable in Daring, too, I guess I pass. 

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For me Vampire is a Friesland with some torps, crawling smoke , good concealment, but with bad AA. Daring is different, it's still more gunboat than Gearing but more leaning into the hybrid than Vampire. Vampire is pure gunboat that is good to shoot in smoke at pushing flank BBs and cruisers. Smoking up needs to be wise, unlike Daring you won't be punished by "bad smoking position" cause of you smoke up you will lose the dmg potential from that water smoke and you need to wait for reload. Although you can reposition that smoke which is a good side. 

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1 hour ago, Prophecy82 said:

So I was on the fence of getting her, but then I realized I need 5K more RBP. That is due to WG logic one more full tree. 

I cant be arsed to do that atm. especially since Vampire II is T10 and T10 gameplay is abysmal. 

Given that Im not too comfortable in Daring, too, I guess I pass. 

Well you get 1200 RB points per month from doing daily missions (the 1st day of each month they appear) so even you won't reset the line you'll eventually get those points after 5 months. 

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I admit Vampire II is tempting. I'll soon have the RP. What holds me back tho is Wargamings practice of removing ships at short notice. They think 2 months notice is sufficient time. But you don't earn 50k-60k RP in two months just like that. You could dump a lot of FXP into RP, but the whole process would be pretty costly and inconvenient. if they were to remove the Slava, I would regret not getting it. Not that I see Slava removed, it is only 2.5% above average. But WG has become a bit neurotic about those numbers and removed ships that were only slightly above average.

So as much as I want a Vampire II, I think I'll wait and see.

 

54 minutes ago, MacArthur92 said:

For me Vampire is a Friesland with some torps, crawling smoke , good concealment, but with bad AA. Daring is different, it's still more gunboat than Gearing but more leaning into the hybrid than Vampire. Vampire is pure gunboat that is good to shoot in smoke at pushing flank BBs and cruisers. Smoking up needs to be wise, unlike Daring you won't be punished by "bad smoking position" cause of you smoke up you will lose the dmg potential from that water smoke and you need to wait for reload. Although you can reposition that smoke which is a good side. 

 

I would compare it to a T10 version of the Cossack with crawling smoke and better hydro. It's worth noting that the torp reload is quite okay. It doesn't turn the Vampire II into a hybrid, but you can use the torps regularly, relying on that they will reload fast enough to account for surprises. On say Harugumo, I often hold the torps cause when you get rushed by a BB they are your only defence.

The smoke has its disadvantages, too. On the Daring you get 6 charges, which is enough to use them against CVs. If you smoke up in the wrong position, you lose 40s of shooting from smoke, you wait a bit, get to a better position and the smoke is already available again. Daring smoke is a good smoke for a compact HE-spamming on a single target. That makes it convenient.

On Vampire you need to account for several targets that you can shoot and if they retreat you run after them with your pants between your ankles, cause you either run out of your smoke and can't smoke-fire or the targets get out of range.

Another thing that troubles me since I saw the concept is the Smaland. So you smoke up and suddenly that Smaland radars you. It shoots you and you can't shoot back, cause you don't see it. You got that insane dpm and all you can do is try to run out of your smoke sideways to spot the Smaland, which will take a few salvos, or run away, or run into the Smaland hoping to get it into hydro range. I know, that won't happen often, but if I saw a Smaland from a good clan on the enemy team, I would think twice about being caught in that smoke.

 

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7 hours ago, HMS_Kilinowski said:

I would compare it to a T10 version of the Cossack with crawling smoke and better hydro. It's worth noting that the torp reload is quite okay. It doesn't turn the Vampire II into a hybrid, but you can use the torps regularly, relying on that they will reload fast enough to account for surprises. On say Harugumo, I often hold the torps cause when you get rushed by a BB they are your only defence.

The smoke has its disadvantages, too. On the Daring you get 6 charges, which is enough to use them against CVs. If you smoke up in the wrong position, you lose 40s of shooting from smoke, you wait a bit, get to a better position and the smoke is already available again. Daring smoke is a good smoke for a compact HE-spamming on a single target. That makes it convenient.

On Vampire you need to account for several targets that you can shoot and if they retreat you run after them with your pants between your ankles, cause you either run out of your smoke and can't smoke-fire or the targets get out of range.

Another thing that troubles me since I saw the concept is the Smaland. So you smoke up and suddenly that Smaland radars you. It shoots you and you can't shoot back, cause you don't see it. You got that insane dpm and all you can do is try to run out of your smoke sideways to spot the Smaland, which will take a few salvos, or run away, or run into the Smaland hoping to get it into hydro range. I know, that won't happen often, but if I saw a Smaland from a good clan on the enemy team, I would think twice about being caught in that smoke.

 

I'd say it is more of a T10 Haida than a Cossack, same number of guns both have an longer range hydro and crawling smoke with a speed boost and only 1 torp launcher.

 

One thing I will say about the Vampire is that it is a real ship and you can still visit it in Sydney so that might be a consideration to some on the ship.

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1 hour ago, Chaos_Umbra said:

I'd say it is more of a T10 Haida than a Cossack, same number of guns both have an longer range hydro and crawling smoke with a speed boost and only 1 torp launcher.

 

One thing I will say about the Vampire is that it is a real ship and you can still visit it in Sydney so that might be a consideration to some on the ship.

Thats because both the UK and Commonwealth actually had Navy's that sailed past the end of their ports, and that their Navy's were worth a damn. The Daring class (Which the Vampire was with a few minor RAN changes) were one of the few tier 10's that actually existed (Only 8 Tech Tree tier 10's are actually real, obviously none of the Soviet ones). I believe the last Daring class was decommissioned in 2007, it was sold to some country and served there for quite a few years before being decommissioned. The Vampire is the only surviving Daring Class left I think. 

 

While I think it's a shame there are not more real ships ingame, I appreciate making techtree's is hard, not enough ships actually int he world designed by a country, what worries me is the possibility of 1970's upwards with missiles, and of course there will be a Soviet one with Granit missiles.

 

Edit: come to think of it, the Daring Class is the most recent of the T10's to be in actual service, Don't think any of the others continued service beyond the 1990's

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1 hour ago, Adamcriz said:

Only 8 Tech Tree tier 10's are actually real, obviously none of the Soviet ones

 

Only 8? Are you sure about that?

 

BB

  • Yamato

CV

  • Midway
  • FDR

CL/CA

  • Des Moines
  • Salem
  • Worcester
  • Colbert

DD

  • Shimakaze
  • Gearing
  • Yueyang
  • Daring
  • Halland
  • Smaland
  • Vampire

Of he rest, I'm not sure if in game Audacious is representing HMS Eagle as it was built or is there some difference.

 

Quote

Edit: come to think of it, the Daring Class is the most recent of the T10's to be in actual service, Don't think any of the others continued service beyond the 1990's

 

As far as I know, the last Gearing class destroyer in RoCN, ROCS Shen Yang (ex USS Power) is decommissioned in 2005. Mexican ARM Netzahualcóyotl (ex USS Steinaker), also a Gearing, was decommissioned in 2014.

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20 minutes ago, fumtu said:

 

Only 8? Are you sure about that?

 

BB

  • Yamato

CV

  • Midway
  • FDR

CL/CA

  • Des Moines
  • Salem
  • Worcester
  • Colbert

DD

  • Shimakaze
  • Gearing
  • Yueyang
  • Daring
  • Halland
  • Smaland
  • Vampire

Of he rest, I'm not sure if in game Audacious is representing HMS Eagle as it was built or is there some difference.

 

 

As far as I know, the last Gearing class destroyer in RoCN, ROCS Shen Yang (ex USS Power) is decommissioned in 2005. Mexican ARM Netzahualcóyotl (ex USS Steinaker), also a Gearing, was decommissioned in 2014.

"Ackchyually Jingles"

 

Read Again. Tech Tree.

 

I didn't count he freemiums, even if I did, that's only 10 classes, so, what's your point? I didn't count the freemiums as separate distinct classes or something against your liking?

 

I stand corrected ont he Gearings service, there were over 100 commissioned, I lost the will to live looking at the list

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