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Italian BBs

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Hello, 

 

I usually don't whine about certain lines, but this is just too painful.

 

Yes they are nimble and the turrets turn fast ... but thats it. The dispersion is atrocious, shells appear to be hollow and SAP is inconsistent.

 

And the smoke is only partially useful (if even).

It would be useful if you would fire, pop smoke and get undetected. But instead you bloom for 20 seconds in your smoke :)

 

I feel like they are one.of the weakest lines in the game... currently I am struggling hard to grind Venetto in bronze ...

 

How do you guys play them? 

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Hi all,

 

6 minutes ago, nambr9 said:

Hello, 

 

I usually don't whine about certain lines, but this is just too painful.

 

Yes they are nimble and the turrets turn fast ... but thats it. The dispersion is atrocious, shells appear to be hollow and SAP is inconsistent.

 

And the smoke is only partially useful (if even).

It would be useful if you would fire, pop smoke and get undetected. But instead you bloom for 20 seconds in your smoke :)

 

I feel like they are one.of the weakest lines in the game...

 

How do you guys play them? 

 

Same as with my USN 2nd BB line (i.e. the "slow one") I relegated Italian BBs to CoOp only... :Smile_hiding:

 

 

Leo "Apollo11"

 

P.S.

USN BB 2nd line = "Kansas"

RM BB line = "Francesco Caracciolo"

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I'm also playing Vittorio Veneto at the moment and to be honest I think is the worst tech tree T8 BB they ever made.

381 mm guns that reload in 34 second with a dispersion that makes every shot highly RNG dependent is a nightmare, often I see all my shells hit the water perfectly all around the ship I was shooting at even for targets that are at 8/10 km . I use mainly AP but even against full broadside cruisers that are at about 10 km you will rarely find citadel hits, SAP only if I find my self in very close range combat against BBs aiming at their superstructure.

Ship has good armor if properly angled but you can't brawl with this ship due to very weak secondaries and the painfull reload.

AA is also very short range so most CVs will have a free first drop on you before they even start to take serious damages.

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22 minutes ago, Alogeniger said:

often I see all my shells hit the water perfectly all around the ship I was shooting at even for targets that are at 8/10 km

 

Yesterday a DD charged me .... he gave broadside at about 5km ... perfect shot ... 0 hits ... all splashes (half of them in front of the ship, half of them behind). I thought it was a joke.

 

I see this all the time. Today a Roon gave me broadside .... full salvo ... 3 hits ...1 overpen, 1 pen and 1 shatter.... just how.

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If a DD charges you and you have no team support unless he is already really low on healt even if you hit him with 4/5 shells he will survive and torp you without any problem.

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5 minutes ago, nambr9 said:

 

Yesterday a DD charged me .... he gave broadside at about 5km ... perfect shot ... 0 hits ... all splashes (half of them in front of the ship, half of them behind). I thought it was a joke.

If a DD charges you and you have no team support unless he is already really low on healt even if you hit him with 4/5 shells he will survive and torp you without any problem.

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I haven't played them much, but since they are very unique and I have permacamos for most of them I plan to make it my main line for RB regrinds.

 

Anyway it's sad that some experienced played can't make them work. I see a lot of Italian BB in all tiers and I see them performing really well in all tiers. Much better than most German BB for example. If I'm in cruiser, there is no bigger threat than Italian BB on the same flank. Yesterday, I felt pretty safe with Baltimore in Tier 6-8 battle, since it bounces quite well when angled again most BB on the same and lower tier. But I got reduced by half HP from 13 km range from Venneto while kitting angled. From a single salvo. So accuracy and SAP ain't that bad I guess?

 

Also, Italian BB have good torpedo protection, which compensates for short range AA. I prefer good torp protection vs AA seeing so many torpedos spammers these days.

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50 minutes ago, nambr9 said:

Hello, 

 

I usually don't whine about certain lines, but this is just too painful.

 

Yes they are nimble and the turrets turn fast ... but thats it. The dispersion is atrocious, shells appear to be hollow and SAP is inconsistent.

 

And the smoke is only partially useful (if even).

It would be useful if you would fire, pop smoke and get undetected. But instead you bloom for 20 seconds in your smoke :)

 

I feel like they are one.of the weakest lines in the game... currently I am struggling hard to grind Venetto in bronze ...

 

How do you guys play them? 

I loved the tier 7 one. She is such a strong ship once you skip sap and use ap. 

Yesterday i bought the tier 8 one. She seemed ok for now. But again did only 3 battles with her. 

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9 minutes ago, Gwynbleidd11 said:

I haven't played them much, but since they are very unique and I have permacamos for most of them I plan to make it my main line for RB regrinds.

 

Anyway it's sad that some experienced played can't make them work. I see a lot of Italian BB in all tiers and I see them performing really well in all tiers. Much better than most German BB for example. If I'm in cruiser, there is no bigger threat than Italian BB on the same flank. Yesterday, I felt pretty safe with Baltimore in Tier 6-8 battle, since it bounces quite well when angled again most BB on the same and lower tier. But I got reduced by half HP from 13 km range from Venneto while kitting angled. From a single salvo. So accuracy and SAP ain't that bad I guess?

 

Also, Italian BB have good torpedo protection, which compensates for short range AA. I prefer good torp protection vs AA seeing so many torpedos spammers these days.

Yes sometimes you get really good hits on targets (13k / 17k) but it depends only on RNG, it doesn't matter how good you aim you will always see your shells go all around the sky :Smile_sad:

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Hi all,

 

21 minutes ago, ghostbuster_ said:

I loved the tier 7 one. She is such a strong ship once you skip sap and use ap. 

 

The "Francesco Caracciolo" ?

 

My experience with her is 100% terribad... the dispersion is (I swear) the worst I have ever seen on any ship... I do use SAP only against DD and angled BBs - for everything else I use (of course) AP... :Smile-angry:

 

 

Leo "Apollo11"

 

P.S.

I had games where my first 3-4 salvos generated 0 hits at moderate to long ranges with splashes all over the target (i.e. straddled but not hit)... :Smile_izmena:

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12 minutes ago, Alogeniger said:

Yes sometimes you get really good hits on targets (13k / 17k) but it depends only on RNG, it doesn't matter how good you aim you will always see your shells go all around the sky :Smile_sad:

Seems like the perfect metaphor for the direction WG is taking the game... Roll the dice, pay the bucks, and let RNG decide.

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1 minute ago, Leo_Apollo11 said:

My experience with her is 100% terribad... the dispersion is (I swear) the worst I have ever seen on any ship... I do use SAP only against DD and angled BBs - for everything else I use (of course) AP... :Smile-angry:

 

I'm reminded of Dunkerque guns. Comfortable to fire, but hitting is absolutely RNG dependent, you see shells spraying every which way at hilarious angles from the same turret, when firing at targets at almost point blank range. Mostly you miss, sometimes you get devastating salvos. Roll the dice.

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23 minutes ago, Leo_Apollo11 said:

Hi all,

 

 

The "Francesco Caracciolo" ?

 

My experience with her is 100% terribad... the dispersion is (I swear) the worst I have ever seen on any ship... I do use SAP only against DD and angled BBs - for everything else I use (of course) AP... :Smile-angry:

 

 

Leo "Apollo11"

 

P.S.

I had games where my first 3-4 salvos generated 0 hits at moderate to long ranges with splashes all over the target (i.e. straddled but not hit)... :Smile_izmena:

exactly that one. 

 

image.thumb.png.06737b8512c635ba3798be07aca8167b.png

 

i did only 20 battles with her. it was enough to unlock the tier 8 one. but i kept that ship. btw. i was playing with dead eye. without it, i can imagine how bad dispersion would be.

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1 saat önce, nambr9 dedi:

Hello, 

 

I usually don't whine about certain lines, but this is just too painful.

 

Yes they are nimble and the turrets turn fast ... but thats it. The dispersion is atrocious, shells appear to be hollow and SAP is inconsistent.

 

And the smoke is only partially useful (if even).

It would be useful if you would fire, pop smoke and get undetected. But instead you bloom for 20 seconds in your smoke :)

 

I feel like they are one.of the weakest lines in the game... currently I am struggling hard to grind Venetto in bronze ...

 

How do you guys play them? 

you are going to struggle with venetto ofc since its a terrible ship but trust me the line gets better at t9 and t10 its like t6-t7 is ok-ish t8 is horrible and t9-t10 is so good

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1 hour ago, nambr9 said:

 

Yesterday a DD charged me .... he gave broadside at about 5km ... perfect shot ... 0 hits ... all splashes (half of them in front of the ship, half of them behind). I thought it was a joke.

 

I see this all the time. Today a Roon gave me broadside .... full salvo ... 3 hits ...1 overpen, 1 pen and 1 shatter.... just how.

 

Vittorio Veneto. Buffalo, 8km away, full broadside. 0 hits.

 

Accuracy is simply atrocious. In terms of tier VIII silver BBs I'd say Monarch can give her a run for her money as far as sh$tyness is concerned. And that's about it. NCal is still the gold standard.

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They are mid to close range fighters,sometimes SAP and AP can land disqusting shots at long range too. Smoke is usefull for getting out of unpleasant situations and even for setting up some drive byes,advancing deph into the flank etc. 

I played tho the t7,8,9 and 10.

Francesco is fantastic,SAP hits hard and can citadel some cruisers with it:schors,trento,emerald.(SAP can overmatch so 25 mm cruisers are doomed)

Veneto-IS MEH at best, questionable dispersion and reload. Armor is good while angled, AA is garbage.

Lepanto-BEST T9 tech tree BB without a doubt, hard hitting guns, great AP, same dispersion as alsace and volume of shells but has SAP to deal with angled targets.Sturdy,HE proof and AP resilient when angled(sometimes you will get away with being catched broadside,but it is not quarantated since turtleback is 25 mm so overmatch happens but super crusiers suffer against you) I am number 1 on EU with this thing currently so I can say that there is no"indentity crisis" here, play it as mid to close range fighter. I recommand sansoneti as lepanto 18.1km range is preety anemyc.

Colombo-not a bad BB can land some disqusting SAP salvos,360 back turrets are nice for pushing in but the kite in turret angles can be awkward. Have not played enough games with it but I can say that Lepanto is better tier for tier. 

DONT USE DEAD EYE GO FOR TANK BUILD.

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2 hours ago, nambr9 said:

How do you guys play them

1 win per day. Line doesnt seem to be worth more effort to progress.

Only time i kinda got T8 to WORK, was when i used it as Paulo Emilio on a Kremlin that forgot BB should not use W-key:Smile_hiding:. Went full ahead also, survived his 1st salvo, smoked up for second, passed him at 1km, BOOM 7 cits and Krem gone. Rest of battles full lottery if u hit something or not.

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25 minutes ago, Animalul2012 said:

They are mid to close range fighters,sometimes SAP and AP can land disqusting shots at long range too. Smoke is usefull for getting out of unpleasant situations and even for setting up some drive byes,advancing deph into the flank etc. 

I played tho the t7,8,9 and 10.

Francesco is fantastic,SAP hits hard and can citadel some cruisers with it:schors,trento,emerald.(SAP can overmatch so 25 mm cruisers are doomed)

Veneto-IS MEH at best, questionable dispersion and reload. Armor is good while angled, AA is garbage.

Lepanto-BEST T9 tech tree BB without a doubt, hard hitting guns, great AP, same dispersion as alsace and volume of shells but has SAP to deal with angled targets.Sturdy,HE proof and AP resilient when angled(sometimes you will get away with being catched broadside,but it is not quarantated since turtleback is 25 mm so overmatch happens but super crusiers suffer against you) I am number 1 on EU with this thing currently so I can say that there is no"indentity crisis" here, play it as mid to close range fighter. I recommand sansoneti as lepanto 18.1km range is preety anemyc.

Colombo-not a bad BB can land some disqusting SAP salvos,360 back turrets are nice for pushing in but the kite in turret angles can be awkward. Have not played enough games with it but I can say that Lepanto is better tier for tier. 

DONT USE DEAD EYE GO FOR TANK BUILD.

 

Interesting, I thought Venetto is better tier for tier with same guns and smoke. How is Marco Polo compared to this line and especially Lepanto?

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4 hours ago, nambr9 said:

How do you guys play them? 

I don´t, same as with the new US-BBs. I don´t want to boycott them, It´s just that I don´t enjoy them. The Italian line seemed interesting to me up to T8 because history, but now that they are so wishy-washy I can´t be bothered.

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2 hours ago, arttuperkunas said:

I'm reminded of Dunkerque guns. Comfortable to fire, but hitting is absolutely RNG dependent, you see shells spraying every which way at hilarious angles from the same turret, when firing at targets at almost point blank range. Mostly you miss, sometimes you get devastating salvos. Roll the dice

Dunkers has a fun combination of fairly wide dispersion, middling sigma and a tendency to overpen, which means that even your hits feel like misses.

 

VV has a tighter dispersion but lower sigma and triple turrets, which can often make your shells feel as if they are all landing around the outside of the aiming ellipse rather than where you meant them to go. Presumably Lepanto - which has exactly the same qualities but one extra gun in the turret, does pretty much the same thing but the fourth shell probably ends up landing closer to the centre than the VV, and so it feels more accurate.

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1 hour ago, Gwynbleidd11 said:

 

Interesting, I thought Venetto is better tier for tier with same guns and smoke. How is Marco Polo compared to this line and especially Lepanto?

Preety much a t8 Roma marco polo is. Stronger armor for its tier but lower HP. The guns are trool sometimes they hit for 10-15k SAP damage,other times 1,2 hits or complete misses. 

However once it hits it hits hard and has the best 406 in the game. SAP allows for dealing against angled targets,AP has penetration almost as good as Izumo,better than all the other 406-420 guns in the game. It handles really well. It just misses slighty better dispersion or the smoke. I believe Lepanto is a tiny bit better.

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Why are you playing Veneto in Bronze anyway? I'd use a ship that I like and I know in ranked, not one where I struggle.

Anyway, the Lepanto and the Cristoforo Colombo are really good.

 

One interesting fact about the Cristoforo Colombo: it's not dedicated to the famous explorer, rather to a 18th century homonymous scientist and politician, Cristoforo Colombo Serbelloni Mazzanti Vien Dal Mare.

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3 hours ago, Leo_Apollo11 said:

Hi all,

 

 

The "Francesco Caracciolo" ?

 

My experience with her is 100% terribad... the dispersion is (I swear) the worst I have ever seen on any ship... I do use SAP only against DD and angled BBs - for everything else I use (of course) AP... :Smile-angry:

 

 

Leo "Apollo11"

 

P.S.

I had games where my first 3-4 salvos generated 0 hits at moderate to long ranges with splashes all over the target (i.e. straddled but not hit)... :Smile_izmena:

Try to shoot each guns after each other and look where the shells go. It is just hilarious. I usually end up laughing my [edited]off. The AP is just painfully bad. I suggest you to keep to SAP unless you can show up the guns in another one's bum where they cannot possibly miss. Like 2 km or smtg. SAP just annihilates cruisers if it hits. Citadelling Schors easily. I felt bad for him.

But actually hitting a target is just pure luck. Against BBs try to kite away and SAP their superstructure. Just there is nothing you can do.

 

If there is another ship I can compare it is: Hood. When you are in battle you feel like nothing hits. If it hits it is just bad. But at the end you are like: Okay, Confederate, 3-4 kills, 140k dmg. Not bad. Not bad. But still... The fun is missing.

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3 minutes ago, Cippalippus said:

Why are you playing Veneto in Bronze anyway? I'd use a ship that I like and I know in ranked, not one where I struggle.

Anyway, the Lepanto and the Cristoforo Colombo are really good.

 

One interesting fact about the Cristoforo Colombo: it's not dedicated to the famous explorer, rather to a 18th century homonymous scientist and politician, Cristoforo Colombo Serbelloni Mazzanti Vien Dal Mare.

I grind my stock ships in ranked since ranking from bronze seems impossible anyway. 

 

 

19 minutes ago, Animalul2012 said:

Preety much a t8 Roma marco polo is. Stronger armor for its tier but lower HP. The guns are trool sometimes they hit for 10-15k SAP damage,other times 1,2 hits or complete misses. 

However once it hits it hits hard and has the best 406 in the game. SAP allows for dealing against angled targets,AP has penetration almost as good as Izumo,better than all the other 406-420 guns in the game. It handles really well. It just misses slighty better dispersion or the smoke. I believe Lepanto is a tiny bit better.

 

Thanks for detailed answer, looks like Marco Polo will be my next coal purchase instead of Pommern

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