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The_EURL_Guy

Developer Bulletin for Update 0.10.4

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[RONIN]
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Auction, let me guess, who has more money wins. Beacouse hey almost all resources you can buy with money, except steel, but that reasurce is rare so people wont even put it into auction. More money, more doublons more wins into auction. Just another cash grabbing thing from wargaming, what a surprise.

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[-FNX-]
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Combat missions for flags, let me guess, 100k bexp for 1 flag

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[WG]
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Před 14 minutami Wulf_Ace řekl/a:

Auction, let me guess, who has more money wins. Beacouse hey almost all resources you can buy with money, except steel, but that reasurce is rare so people wont even put it into auction. More money, more doublons more wins into auction. Just another cash grabbing thing from wargaming, what a surprise.

There can be various resources which can be used as the payment one.

Also you would know how many of those items will be there, as mentioned f.e. 500 commemorative flags, etc.

When you won't be in those 500 highest bidders of that item, those resources will be returned to you.

 

Před 2 minutami Kosmonopo řekl/a:

Combat missions for flags, let me guess, 100k bexp for 1 flag

That definitely shouldn't be the case. Can't tell you now the exact look of those missions, but you definitely should get more rewards for much less baseXP...

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23 minutes ago, YabbaCoe said:

That definitely shouldn't be the case. Can't tell you now the exact look of those missions, but you definitely should get more rewards for much less baseXP...

Well hopefully not, the intention allowing players to gain flags in game modes other than random battles is good, but I can see how this can make some flags harder to get (if the requirements are set high) as some achievements can be earned easily in random battles everyday. Coming back to that 100kbexp for 1 flag, that would actually be an improvement to the current system when it comes to papa papa flags as earning solo warrior achievement is hard af. :cap_win:

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[BLITZ]
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20 minutes ago, YabbaCoe said:

but you definitely should get more rewards for much less baseXP...

Imagine arbitrary commercial TV-seller:


Make it two flags for only 90k base-XP, just for you!

And if you buy this Premium ship XYZ in the next three hours we will put ANOTHER flag on top!

Don't waste your time! Call now!

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[O-V]
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Honestly WG you need to get some HUGE mirrors in your offices 

So you can take a good hard look at yourselves 

 

 

You want players to get excited about patches rather than the current patch meta ...that is ..........OH NO WHAT NOW  

 

You haven't produces a decent patch in the last 4 patches in fact they have had a massive negative influence on the game 

 

Let us take a look 

 

USN second BB line .....for me totally not worth my time ..Slow boring  HP pinatas 

 

Commander rework ....A massive total disaster ...Reduced the effective builds across all ship type removed play styles from the game overnight ..In a word .FAILED

 

Italian Navy BBs ....Bland boring .....guns based on RNG ...Is this fun ???   ...For me  no 

 

German DD/Mini Cruiser line ....I can't speak with any experience here....... But i won't be grinding them at all ..They look so uninspiring .....

 

 

So now 10.4 ....Removed dead eye and replace it with LOLOLOLWTF ....is that the best you guys can come up ....

 

(How about a skill where you dispersion gets better the closer you get to your enemy ...Starts at base detection range say 15k and gets 1% better for every 1k closer up to a maximum of 10%...Just think what this would do to the game play ...)

 

The inability to except what a total fail your last 4 patches have been leave me to say ...

 

I don't care mess your game up and i just spend less time playing 

 

 

 

 

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[H-M-S]
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Why isn't there a free captain reset for all the captains, since you're changing a lot for all the classes. Ships that are running builds to counter dead eye, and gun boat DDs that all of a sudden got a new must have skill.

 

Would be nice to hear the reason for this? 

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Před 34 minutami HMS_Edinburgh_C16 řekl/a:

why is the part where it says "Your Bid" blurred? its for dubloons, right?

This picture is mostly a placeholder, to kinda show how it would look like.

 

Před 13 minutami Kosmonopo řekl/a:

Well hopefully not, the intention allowing players to gain flags in game modes other than random battles is good, but I can see how this can make some flags harder to get (if the requirements are set high) as some achievements can be earned easily in random battles everyday. Coming back to that 100kbexp for 1 flag, that would actually be an improvement to the current system when it comes to papa papa flags as earning solo warrior achievement is hard af. :cap_win:

Well until now players basically were getting the same flags for getting First Blood, or It's just a flesh wound, or detonation :fish_boom: but not much of those of other ones.

Though still it wasn't showed, how much and which signals you can get.

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[CAG]
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Lets hope the auction allows bids for premium ships using credits. It will instantly remove billions that players have accumulated over the years. :cap_money:

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[ALONE]
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Vor 14 Minuten, Alteisen sagte:

Lets hope the auction allows bids for premium ships using credits. It will instantly remove billions that players have accumulated over the years. :cap_money:

Yeah, I have a Trillion credits ready, I'm gonna get that Makarov! :cap_cool:

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Před 20 minutami Alteisen řekl/a:

Lets hope the auction allows bids for premium ships using credits. It will instantly remove billions that players have accumulated over the years. :cap_money:

It wasn't really decided or announced yet, if also ships will be part of auction or not.

But honestly, this would be very interesting to see, which numbers of credits would be reached there...

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[DTABM]
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48 minutes ago, YabbaCoe said:

Though still it wasn't showed, how much and which signals you can get.

Errr isn't it specifically said in the actual announcement ? We already know how "generous" the following can be...

 

 The available rewards include More Signals containers and Gift containers.

 

Meaning it's with 99.99% certainty another cash grab and worsening of the artificial money sink. Clearly WG feels the players are spoiled with the rewards as it is. 

 

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Před 9 minutami Carandraug řekl/a:

Errr isn't it specifically said in the actual announcement ? We already know how "generous" the following can be...

 

 The available rewards include More Signals containers and Gift containers.

 

Meaning it's with 99.99% certainty another cash grab and worsening of the artificial money sink. Clearly WG feels the players are spoiled with the rewards as it is. 

 

I need to say, I did a mistake while reading it myself, as I don't know why, but I saw there "also" include... hmm, but still, from Gift containers you can get special signals, like Leviathan, Scylla etc.

Also from More Signals containers, you can get signals and other rewards as well.

So, for achivement you get more than now.

How that is a cash grab? You can't purchase an achivement.

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[ALYEN]
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I am a bit concerned about the missions for Achievements. There is very little information on the page. Basically it amounts to this:

 

"We are changing Achievement rewards to missions where Achievements are the completion criteria."

 

What I fear is this:

 

1. Missions will be chains of different achievements limiting you ability to freely farm what you do best: I frequently get First Blood in DDs or Flesh wounds because I am usually first in the fight or my torps arrive at target after I was sunk. However things like Die Hard or Fireproof are rather rare. So if one of the missions in the chain requires an achievement I cannot complete in my main class, progress becomes locked for me

 

2. Missions will have class restrictions as prerequisites

 

Basically WG wants us to play more diverse games (which in itself is not bad) but they are doing that the wrong way as usual.

 

Now I pray that my fears are unfounded. Let's see how this ends ...

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13 minutes ago, YabbaCoe said:

I need to say, I did a mistake while reading it myself, as I don't know why, but I saw there "also" include... hmm, but still, from Gift containers you can get special signals, like Leviathan, Scylla etc.

Also from More Signals containers, you can get signals and other rewards as well.

So, for achivement you get more than now.

How that is a cash grab? You can't purchase an achivement.

If that's in addition to the usual reward fine. But getting a gift container when you are trying to farm Detonation signals is kinda counterproductive ....

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Před 6 minutami Hugh_Ruka řekl/a:

If that's in addition to the usual reward fine. But getting a gift container when you are trying to farm Detonation signals is kinda counterproductive ....

Why would you even farm detonation signals? Willingly trying to get detonated?

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On 4/21/2021 at 1:30 PM, YabbaCoe said:

That definitely shouldn't be the case. Can't tell you now the exact look of those missions, but you definitely should get more rewards for much less baseXP...

In case you're wondering what it looks like when you spend 2 years *edit* on your playerbase with poor releases and blatant cash grabs. All good will dries up, and the first responses to an announcement of new features, something that should get players excited, is peoples cynical reactions to more of your *edit* cashgrabs. How does it feel?

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1 minute ago, YabbaCoe said:

Why would you even farm detonation signals? Willingly trying to get detonated?

don't tell me this is a surprise for you ? it's common practice to "farm" Detonation flags in low tier games to then use for important game modes like Ranked/CB etc ....

 

If you are NOT (or WG for that matter) aware of these options, please do NOT touch the Achievement system ...

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[BYOB]
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7 minutes ago, Hugh_Ruka said:

don't tell me this is a surprise for you ?

Are you surprised? It's a serious question. I'm not being sarcastic here.

 

His post just shows Hanlon's razor in action.

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Před 6 minutami Hugh_Ruka řekl/a:

don't tell me this is a surprise for you ? it's common practice to "farm" Detonation flags in low tier games to then use for important game modes like Ranked/CB etc ....

 

If you are NOT (or WG for that matter) aware of these options, please do NOT touch the Achievement system ...

I am here speaking just for myself, as this is suprising for me, personally. I wouldn't put those flags on lower tiers, but still I wouldn't play any battle to "get detonated" asap.

You have 46 detonations in your 3k+ battles. True is, that I have just half of those.

Honestly I would like to see anyone with hundreds of detonations, let's say having 10% average of battles when detonated...

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1 hour ago, YabbaCoe said:

I need to say, I did a mistake while reading it myself, as I don't know why, but I saw there "also" include... hmm, but still, from Gift containers you can get special signals, like Leviathan, Scylla etc.

Also from More Signals containers, you can get signals and other rewards as well.

So, for achivement you get more than now.

How that is a cash grab? You can't purchase an achivement.

Well for starters it's yet AGAIN another move towards the "gacha" casino rng system. With rewards for achievements you knew exactly what you are getting for exact conditions met. Now you will get a container... 

 

Also even though we don't know the exact info about the mission chains, it's fairly obvious you will get t LESS rewards on average. Why do I think so? Every recent change is towards more predatory monetization, commander rework, worse dockyard rewards, less early access rewards and everything can go on. 

 

And why it's a cash grab? Less rewards of often very important flags means harder push towards buying them. Add the rng element to the system and you will get less and even totally random things, instead targeted and "farmable" achievements like Secondary kills, Dreadnaughts and such. 

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Quality Poster, In AlfaTesters
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Since the new mission chain only requires bxp it possible you could actually earn more signals over time on average by regularly completing missions than by trying to get the once-per-day signal rewards of each achievement.

 

Currently only 17 signals can be earned via achievements, I believe you get 10 signals from each achievement.;

 

Combat Signals

 

Arsonist Reward: India X-Ray

AA Defense Expert Reward: November Echo Setteseven

Close Quarters Expert Reward: Mike Yankee Soxisix

Detonation Reward: Juliet Charlie

Devastating Strike None

Die Hard Reward: Hotel Yankee

Double Strike Reward: Sierra Mike

Dreadnought Reward: India Delta

Fireproof Reward: India Yankee

High Caliber Reward: November Foxtrot

Unsinkable Reward: Juliet Yankee Bissotwo

Witherer Reward: Victor Lima

Economy Signals;

First Blood Reward: Zulu

It's Just a Flesh Wound! Reward: India Bravo Terrathree

Kraken Unleashed Reward: Equal Speed Charlie London

Confederate Reward: Zulu Hotel

Solo Warrior Reward: Papa Papa

 

That is all 5 of the basic economy signal and every combat signal except for Victor Lima (Flood chance signal) and the two new signals, X-ray Papa Unaone and Sierra Bravo, but none of the special signals.

 

You could earn each of these achievements once per day every day for a month if you were some sort of superhuman who intentionally went out of their way to do so, but you still wouldn't earn any of the 11 signals mentioned above.

 

What we actually do get is a little ambiguous though. How many "More Signal" and "Gift" containers we could earn in a month won't be clearer until we see them on the PTS, if that is even representative at all. Also, "More Signals" container is unknown to us, we have a "More Signals and Camoflagues" container we can claim daily at the moment, but that can contain camos. Will these containers have 4x Standard Signal 3 times? The gift containers pressumably contain 5x Special Signal.

 

Still, this method of distribution provides more types of signal and makes them available to people playing more modes. All that remains is to learn how many we can earn...

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[URUC]
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5 ore fa, YabbaCoe ha scritto:

There can be various resources which can be used as the payment one.

Also you would know how many of those items will be there, as mentioned f.e. 500 commemorative flags, etc.

When you won't be in those 500 highest bidders of that item, those resources will be returned to you.

 

That definitely shouldn't be the case. Can't tell you now the exact look of those missions, but you definitely should get more rewards for much less baseXP...

Just to be sure: NO premium / Special ships?

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