[HPF] Ocsimano18 Players 3,476 posts 13,949 battles Report post #1 Posted April 17, 2021 I moved my 21 point Luigi Sansonetti on the Vittorio Veneto. I was charged 300,000 commander XP as the retraining cost. If I want to use him through my grind to Christophoro Colombo, I need 900,000 captain XP, more that I make during the entire grind. Are you sane WG? 31 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #2 Posted April 17, 2021 That is why I do not move such high point captains. 1 3 Share this post Link to post Share on other sites
[AMOC] NewHorizons_1 [AMOC] Players 3,860 posts 46,919 battles Report post #3 Posted April 17, 2021 It almost makes sense to use the lowest point commander you can when researching tech tree ships, to minimise the retraining cost when you unlock a new ship. Then promote him once he's on the T10, if you've got shed loads of elite commander XP lying around. 1 Share this post Link to post Share on other sites
[EUTF] Nauseica Players 628 posts 10,955 battles Report post #4 Posted April 17, 2021 You know what they say Fool me once shame on you ... fool me twice shame on me But thats the idea of the new rework Commander system, pay more or just have a commander for each ship else you gonna bleed respecing him 4 Share this post Link to post Share on other sites
[H_FAN] Gnirf Players 3,293 posts 67,362 battles Report post #5 Posted April 17, 2021 9 minutes ago, Ocsimano18 said: I moved my 21 point Luigi Sansonetti on the Vittorio Veneto. I was charged 300,000 commander XP as the retraining cost. If I want to use him through my grind to Christophoro Colombo, I need 900,000 captain XP, more that I make during the entire grind. Are you sane WG? What was the doubloon cost? I moved my Hindenburg 19 p captain to MvR andpayed doubloons instead then I think it was 500 but the cost is higher now? Share this post Link to post Share on other sites
[S-E] FixCVs_Nautical_Metaphor Players 3,532 posts 29,240 battles Report post #6 Posted April 17, 2021 Just grind 900 million credits real quick and play the old recruit&dismiss game. And don't forget to like, share & subscribe! 2 2 Share this post Link to post Share on other sites
bloodynicknames Players 557 posts 16,816 battles Report post #7 Posted April 17, 2021 25 minutes ago, Ocsimano18 said: I moved my 21 point Luigi Sansonetti on the Vittorio Veneto. I was charged 300,000 commander XP as the retraining cost. If I want to use him through my grind to Christophoro Colombo, I need 900,000 captain XP, more that I make during the entire grind. Are you sane WG? well, we all know that the changes in retraining cost is just WG trying to force you to spend dubloons. 15 minutes ago, Gnirf said: What was the doubloon cost? I moved my Hindenburg 19 p captain to MvR andpayed doubloons instead then I think it was 500 but the cost is higher now? you pay real money for this you're part of the problem. 1 3 Share this post Link to post Share on other sites
[DEH] hellhound666 Beta Tester 1,978 posts Report post #8 Posted April 17, 2021 1 hour ago, Ocsimano18 said: I moved my 21 point Luigi Sansonetti on the Vittorio Veneto. I was charged 300,000 commander XP as the retraining cost. If I want to use him through my grind to Christophoro Colombo, I need 900,000 captain XP, more that I make during the entire grind. Are you sane WG? how do you think lesta/wg will make money? you should understand that our piter overlorda want to have bread and ham on table Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #9 Posted April 17, 2021 Vor 1 Stunde, Ocsimano18 sagte: I moved my 21 point Luigi Sansonetti on the Vittorio Veneto. I was charged 300,000 commander XP as the retraining cost. If I want to use him through my grind to Christophoro Colombo, I need 900,000 captain XP, more that I make during the entire grind. Are you sane WG? That was the idea behind the "rework"... making tech tree ships extremely expensive to crew, not to mention the abysmal new tech trees which do only serve as excuses to sell accompanying premiums. 7 Share this post Link to post Share on other sites
[SWN] Asatori Players 377 posts 11,666 battles Report post #10 Posted April 17, 2021 The captain rework was just WG turning the monetisation up to 11 on this game. Every other excuse for the rework they've given is [edited]. 8 Share this post Link to post Share on other sites
[STEEL] IJN_Mikasa [STEEL] Players 89 posts Report post #11 Posted April 17, 2021 There is a solution to every problem... 2 5 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #12 Posted April 17, 2021 1 hour ago, NewHorizons_1 said: It almost makes sense to use the lowest point commander you can when researching tech tree ships, to minimise the retraining cost when you unlock a new ship. Then promote him once he's on the T10, if you've got shed loads of elite commander XP lying around. I know longer move commanders as a rule. The only exception are the special captains. Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #13 Posted April 17, 2021 1 hour ago, bloodynicknames said: you pay real money for this you're part of the problem. I'm afraid you don't get to tell people how to spend their money, but it is very obvious that the new commanders are all about money, plain and simple. As a general principle, I'm refusing to spend money on resetting captains at the moment, as I don't approve of the way WG have done this. It's entirely acceptable for a company to want to make money, *but* there are plenty of alternatives that don't disproportionately shaft certain groups of the player base... 1 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #14 Posted April 17, 2021 1 hour ago, Gnirf said: What was the doubloon cost? I moved my Hindenburg 19 p captain to MvR andpayed doubloons instead then I think it was 500 but the cost is higher now? I think it's still 500 to move a captain between silver ships; it's the resetting that's ludicrously expensive now... This - I feel - is another lever to encourage spending amongst the new players; if you don't find your way to the forum, or have experienced player friends that you know, you are almost certainly going to mess up your early captains somewhere. When you work this out, you can either spend a lot of resources on fixing it, or you can just say 'f**k it' and buy a new one for doubloons. 1 Share this post Link to post Share on other sites
[NECRO] HARBINGER_OF_SKULLS [NECRO] Players 1,540 posts Report post #15 Posted April 17, 2021 Well, 2 Yamamoto containers just dropped the retraining costs for 4 commanders. But of course I would never waste dubloons for WGs' shenanigans. 1 Share this post Link to post Share on other sites
bloodynicknames Players 557 posts 16,816 battles Report post #16 Posted April 17, 2021 1 hour ago, Verblonde said: I'm afraid you don't get to tell people how to spend their money, but it is very obvious that the new commanders are all about money, plain and simple. As a general principle, I'm refusing to spend money on resetting captains at the moment, as I don't approve of the way WG have done this. It's entirely acceptable for a company to want to make money, *but* there are plenty of alternatives that don't disproportionately shaft certain groups of the player base... well, feel free to point out where I told somebody what to do with their cash. I merely started that if you do spend money on this your part of the problem and actively encourage WGs shitty design choices. then again, considering how many premiums you own i'm not surprised you take issue with this statement so in my book, as long as you dont "vote with your wallet" as the saying goes you really are in no place to complain. 3 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #17 Posted April 17, 2021 18 minutes ago, bloodynicknames said: well, feel free to point out where I told somebody what to do with their cash. I merely started that if you do spend money on this your part of the problem and actively encourage WGs shitty design choices. then again, considering how many premiums you own i'm not surprised you take issue with this statement so in my book, as long as you dont "vote with your wallet" as the saying goes you really are in no place to complain. Sanctimonious stuff like the above, and this: That's pretty clearly "you should not spend money on WG", and that's trying to tell people what to do with their cash. Frankly, and slightly childishly, every time someone posts something like this, I feel a powerful urge to spend money that I wouldn't otherwise. I cheerfully admit I have far too many premiums (you're welcome, BTW, for my small contribution towards helping to keep the game running), but I'll complain about whatever the hell I like. If WG are being Richards, I'll call them out on it (and have, frequently), but I'm not going to cut my nose off to spite my face - if they produce something I want and the value proposition (to me) passes muster, and I have the necessary rhino available then I'll buy it. 4 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #18 Posted April 17, 2021 4 minutes ago, Verblonde said: Sanctimonious stuff like the above, and this: That's pretty clearly "you should not spend money on WG", and that's trying to tell people what to do with their cash. Frankly, and slightly childishly, every time someone posts something like this, I feel a powerful urge to spend money that I wouldn't otherwise. I cheerfully admit I have far too many premiums (you're welcome, BTW, for my small contribution towards helping to keep the game running), but I'll complain about whatever the hell I like. If WG are being Richards, I'll call them out on it (and have, frequently), but I'm not going to cut my nose off to spite my face - if they produce something I want and the value proposition (to me) passes muster, and I have the necessary rhino available then I'll buy it. Perhaps the advisable thing is smart spending, making informed choices. Fortunately, this forum, other online sites and numerous video reviews are free resources that should help us make up our mind. Personally, I've considerably revised my spending on this game due to several well known issues. I'm perfectly happy with this. 5 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #19 Posted April 17, 2021 6 minutes ago, Karasu_Hidesuke said: Perhaps the advisable thing is smart spending, making informed choices. This. That's the precise approach I try to take, with attempts to avoid rewarding at least some specific Richard moves (captain costs being the most recent one)... 2 Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #20 Posted April 17, 2021 1 hour ago, Verblonde said: This. That's the precise approach I try to take, with attempts to avoid rewarding at least some specific Richard moves (captain costs being the most recent one)... Nah. The game is pretty much F2P and if you play you will get enough dubs to unlock some Prem time when you need it. Buying Prem ships is pointless as they get powercreeped pretty soon. Buying flags, commanders etc is also pointless as they are hilariously overpriced. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #21 Posted April 17, 2021 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #22 Posted April 17, 2021 7 hours ago, Ocsimano18 said: I moved my 21 point Luigi Sansonetti on the Vittorio Veneto. I was charged 300,000 commander XP as the retraining cost. If I want to use him through my grind to Christophoro Colombo, I need 900,000 captain XP, more that I make during the entire grind. Are you sane WG? Yup, it's insane. And it's the real reason the rework was a s**tfest, not Dead Eye or whatever. Imho it's better to keep your 21 point captains on a tech tree ship you like and rotate them on premiums, while using 10-15 point captains on grinds. For instance, my Yamamoto is specced for Kitakaze, Shikishima, Kaga and Azuma. If I want to play the Harugumo, I have a 15 pointer for that. Likewise, I have a 21 point French captain with a BB survivability build on JB/Strasbourg/Dunkerque, and also Marceau and Colbert. I used him while regrinding the Alsace, but it's too expensive to move him to the République, so I have a different guy, 17 points and a secondary build (I know, I know...) for just the T10. Likewise, my Halsey will stay on the Iowa/Texas, with Salem/Alaska and Monaghan being the alternate builds. 3 Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #23 Posted April 17, 2021 2 minutes ago, tocqueville8 said: Imho it's better to keep your 21 point captains on a tech tree ship you like and rotate them on premiums, while using 10-15 point captains on grinds ^This. It s no longer sustainable to move 21 pointers to other ships. 2 Share this post Link to post Share on other sites
[S-E] FixCVs_Nautical_Metaphor Players 3,532 posts 29,240 battles Report post #24 Posted April 17, 2021 Vor 38 Minuten, 22cm sagte: It s no longer sustainable to move 21 pointers to other ships. If only all those who whined about Deadeye understood that this is actually the real crux of the Commander Skill reworsening. 6 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #25 Posted April 17, 2021 WG has exploitative, unethical and predatory business practices. I will not spend a single penny on their products. However they will continue to crap on their customers as long as they believe it will earn them moneh. So make your own decision how you want to deal with them. 7 Share this post Link to post Share on other sites