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The_EURL_Guy

Update 0.10.3 – German Destroyers: Part 1

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Ahem, new player here (less than a week playing).

 

Well, I read some paying attention, some in diagonal... but I got the idea: NEVER pay ANYTHING with real money in this game (as in most of this kind allover the internet). So that's a promise. For me, will either be free-to-play or else! Anyway I play too much. :))

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@YabbaCoe

 

The patch notes related to the Dockyard are missing remarks to the Research Bureau tokens, meaning you are NOT unlocking the Research Bureau if you buy the ZF-6 for full price in dubloons  when the event starts.

 

Is this correct and has WeeGee stopped/is going to stop for new players unlocking the Research Bureau by means of this type of events?

 

In previous DY events there were comments in the patch notes like this:

 

If you complete the construction of flag_Japan_740b57e1da9b5d3fe46b61e09e3dcpremium_1d0cabf1997104fd727039ab9c098192IX Hizen by spending doubloons, make sure to keep progressing through the Dockyard combat missions anyway—completing each phase will bring you 400 Research Points and 200 Steel.

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Vor 1 Stunde, Alteisen sagte:

I still don't understand why you think this way. Are you talking about the hull modules?

 

If you look at the below quotes, WG has now decided to give out ship xp instead of free xp when modules are fully removed from the game. The removal of hulls 

 

 

Aaaah, yes! I did not see the changes to the Z-23. But isn't this the same reason? Conqueror is the end of the line. 

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19 hours ago, YabbaCoe said:

So you won't loose anything, you will only get additional Ship XP on your ship. You can simply leave it there (like the one you can have there if you play with Elite ship), or you can convert it to Free XP with doubloons.

Wait, do people actually do this?????

 

Good one Yabba, made my morning... :Smile_veryhappy:

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17 hours ago, Trench4nt said:

 

You do not get any ship XP when you already researched all hulls. You only get ship XP when you researched Hull B but not Hull C. And you get a credit compensation for (old) B. If you already have researched all hulls, you won't get anything. Because... why?

And if you had spent free XP you would have done this for the new hulls for faster regrind.

 

I don't see the point here aside from pure hating. 

It is a simple 1:1 compensation. 

 

dear fellow, 

 

I tried to read your reply many times, but still can't determine you directed your statement "pure hating" towards me or WeeGee, so please feel free to explain.

 

When looking at your account I noticed you have several ships which are subject to compensation in credits and ship xp for departing modules. You consider it fair that you only receive credits for further investment/spending in the game and useless ship xp on that vessel as you already moved on in tier ship. Ship xp you can only convert into FXP by spending dubloons.....

 

If you consider that fair, something must be wrong with you, which I surely do not hope.

 

Well, to stop this tread about compensation: Good luck and enjoy the detoriating game....................

 

 

 

p.s. I am subject to A LOT OF compensations in credits and ship xp on my main account, so yes.... I feel victimized

 

 

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Před 17 hodinami Jvd2000 řekl/a:

Ok, the removal of hulls only benefits me by getting some silver back (cash strapped so welcome). I hope that WG is not stingy and gives the full amount back and not 50% like what you usually get  you sell modules... Those Izuma and iowa hulls are worth a few million. Sad that historical hulls are sacrificed though. Historical Bayern and semi historical Konig you went the way of old historical Fuso, Kongo, NM and Colorado. And then removing historical 150 mm z-24 for a fake 127mm z-24... shame.

 

@YabbaCoe  silver compensation for removed modules ( like hulls) is 100% of value or only 50% of the original value? because when you sell or use a reset for research bureau you only get 50% value...

 

The xp is mostly gone ( useless on a ship without spending doubloons) but for 2 ships the return of xp will still benefit me in the grind to get to the next tier.

 

Positive shout out on the new daily login bonus, especialy the continued 750 fxp after you finish with the base 24 ones. 

It should be 100% value

 

Před 17 hodinami invicta2012 řekl/a:

Hi @YabbaCoe


Question for you about the Hull changes to Furutaka. Does this mean that the only Furutaka available after 10.0.3 is the one with 3 x 2 203mm guns rather than the six singles? 

It will have only C hull and new one based on C hull. So yes, only with 3x2 203mm

 

Před 17 hodinami hellhound666 řekl/a:

so you are screwing with us? i will keep bringing this up, so it is up to you ...

No, I am not. And I would like to inform you, if you keep bringing the same topic, which was answered to you several times, it can be understood as a spam.

 

Před 16 hodinami Panocek řekl/a:

So, with removal of historical armament of a historical ship, as Z-23 will be stuck with 128mm guns she never had, when can we expect three British destroyers - Icarus, Jervis and Lightning to be rearmed with 113mm guns, to be in line with Jutland and Daring? Or when King George will get 381mm guns to fill the gap between Queen Elizabeth and Monarch, for that matter :cap_tea:

 

@YabbaCoe if you want reasonable solution to this problem to bother Petersburg with - let Z-23 keep her 15cm guns for time being but schedule her for replacement with Type 1936B destroyer, of which Z36 could apply, as Z35 is already in game and could be used as template for quick copy/paste. That or cancelled Z40-45 if devs would want to introduce some fantasy tweaks to them.

 

Z23 herself could be turned into coal/free exp ship or she could replace Z31 in "15cm" branch and bring 5gun broadside into the mix.

Unfortunately this won't be possible. I understand, that it would be easier to use different ships, but it is not possible to change it now. Shuffling the ships around would bring similar mess as with changed to US Cruisers...

 

Před 16 hodinami Alteisen řekl/a:

It's always been FreeXP when such change happened.

 

To quote a past patch note (0.8.8), specially about the 457mm Conqueror guns:

 

It wasn't, Hipper for example was given Ship XP

 

Před 15 hodinami VIadoCro řekl/a:

Regarding the new Japanese captains: It is stated that they will have improved survivability expert. The value shows 400HP/tier. I assume this will be upgraded to the new 500HP/tier automatically when 10.4 goes live? @YabbaCoe

  Odhalit skrytý obsah

 

 

Vampire II for coal, sure. We have such an overflow on FreeXP-ships :Smile_sceptic:

vamp.thumb.jpg.7fa386dd7e5274091a9167cd4197b83c.jpg

Those commanders have 400HP per tier, which is enhanced (classic value is 350HP per tier)

 

Před 14 hodinami x_scheer109_x řekl/a:

@YabbaCoe

 

Does Z23 at least get the correct turret type (from Hermelin or Siegfried secondarys) on the live server and not that of Z46 / Z52?

There are no information about change of those turrets, so most likely not, unfotunately.

 

Před 12 hodinami WWDragon řekl/a:

No, I used FXP to get those out of the way in Iowa case and I skipped Izumo entirely.

So according to your logic I should get FXP since that is what I used.

As I mentioned, once you used FreeXP instead of Ship XP, those FreeXP were basically transfered to those Ship XP. So basically they are there as Iowa or Izumo ship XP.

So unfortunately you won't get FreeXP for that.

 

Před 7 hodinami Catslave řekl/a:

So i guess you like working 40hours a week with the only compensation being that you are allowed to pay your employer to get a pat on the back ? People who didn't invest free xp actually had to invest the most valuable resource known to modern mankind: time.

Depending on the success in games, 15k XP can be anything from 1 game (with all the flags and premium) to 30+ (without paying wg for benefits), resulting in a time investment of anything between 15minutes and several hours, not including ressources like flags or camoflages spent.

So "we just remove the result of your time investment because we can and you get absolutely nothing as compensation unless you pay us" somehow doesn't sound overly tempting, regardless of how hard you try to sell it.

at least so far they compensated full credit cost when removing

also that. removing the historically correct armament, leaving some fantasy crap instead ... all that to make the new (and dead on arrival) ship line look at least somewhat special.

I guess next is removing torpedoes from all destroyers to make the shiny subs (who only have torpedoes) look unique...

Why would we remove torpedoes? We took 150mm guns from Z-23, because those guns should be representative for second German DD line and on Z-23 it would make it kinda chaotic.

And yes, we understand, it requires some time to go through those ships, that is why there is credit and ship XP compensation - in fact giving back exactly what was removed. And as a plus, researching trough that ship will be faster next time.

 

Před 3 minutami Rubytwo řekl/a:

@YabbaCoe

 

The patch notes related to the Dockyard are missing remarks to the Research Bureau tokens, meaning you are NOT unlocking the Research Bureau if you buy the ZF-6 for full price in dubloons  when the event starts.

 

Is this correct and has WeeGee stopped/is going to stop for new players unlocking the Research Bureau by means of this type of events?

 

In previous DY events there were comments in the patch notes like this:

 

If you complete the construction of flag_Japan_740b57e1da9b5d3fe46b61e09e3dcpremium_1d0cabf1997104fd727039ab9c098192IX Hizen by spending doubloons, make sure to keep progressing through the Dockyard combat missions anyway—completing each phase will bring you 400 Research Points and 200 Steel.

It is not there, because now you get coal and steel for each phase you get from missions after completing Dockyard. So as there are no Research Points, we don't need to place there a part about Research Bureau there.

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3 minutes ago, YabbaCoe said:

It should be 100% value

 

It will have only C hull and new one based on C hull. So yes, only with 3x2 203mm

 

No, I am not. And I would like to inform you, if you keep bringing the same topic, which was answered to you several times, it can be understood as a spam.

 

Unfortunately this won't be possible. I understand, that it would be easier to use different ships, but it is not possible to change it now. Shuffling the ships around would bring similar mess as with changed to US Cruisers...

 

It wasn't, Hipper for example was given Ship XP

 

Those commanders have 400HP per tier, which is enhanced (classic value is 350HP per tier)

 

There are no information about change of those turrets, so most likely not, unfotunately.

 

As I mentioned, once you used FreeXP instead of Ship XP, those FreeXP were basically transfered to those Ship XP. So basically they are there as Iowa or Izumo ship XP.

So unfortunately you won't get FreeXP for that.

 

Why would we remove torpedoes? We took 150mm guns from Z-23, because those guns should be representative for second German DD line and on Z-23 it would make it kinda chaotic.

And yes, we understand, it requires some time to go through those ships, that is why there is credit and ship XP compensation - in fact giving back exactly what was removed. And as a plus, researching trough that ship will be faster next time.

 

It is not there, because now you get coal and steel for each phase you get from missions after completing Dockyard. So as there are no Research Points, we don't need to place there a part about Research Bureau there.

As far as I understood, you kept the 150s on the Gaede at a sort of first step towards the new German DD line?? And only removed the 150s on Z-23

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Just now, YabbaCoe said:

Unfortunately this won't be possible. I understand, that it would be easier to use different ships, but it is not possible to change it now. Shuffling the ships around would bring similar mess as with changed to US Cruisers...

Still, not carrying out 15cm gun removal off the Z23 should be rather easy, while German DDs in their early access might give enough time to copy/paste Z35 with Z23 stats, with ship replacement carried out in 10.4 or whenever Ger DDs leave their early access.

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Před 4 minutami totally_potato řekl/a:

As far as I understood, you kept the 150s on the Gaede at a sort of first step towards the new German DD line?? And only removed the 150s on Z-23

As the branch split starts with Gaede, it was decided to leave her both 128 and 150 mm guns.

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Spoiler

British battleship Thunderer
Main battery firing range reduced from 24.3 to 23 km.

Soviet cruiser Stalingrad
The action time of the Surveillance Radar consumable reduced from 30 to 25 s.



For Flandre, ARP Yamato, that Copy Paster Version of Alsace, there was a note "Changes may be applied to the ship".

So for Thunderer and Stalingrad, will the same note be added on the purchase screen?
Also, What about the players who purchased these ships for the amount? ( some 258k coal for thunderer, 26k steel for Stalingrad) 
Will they receive any compensation? as all of them weren't aware of the coming possible changes. No disclaimer was made as such.

Also, Regarding the Tokens,
Are the Combat missions that are freely available reward enough tokens to complete the sequential bundles or we need to pay more with doubloons?
Because for Italian part 1, the missions were not enough to get all the tokens or they didn't reward the number of tokens needed. 

 

Edited by Legend9616
Typos.
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@YabbaCoe To clarify this, because it is a bit misleading:

The overall XP count for reaching the next ship is not changed? So if you have an old A+B+C Hull, then C is the new B and the number of XP you need to reach the next tier ship is increased by the B hull XP. Or do we need in general less XP now (reduced by B hull, because it is dropped), i.e. regarding Iowa and Montana, Montana becomes 45k XP cheaper.

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5 minutes ago, Legend9616 said:
  Reveal hidden contents

British battleship Thunderer
Main battery firing range reduced from 24.3 to 23 km.

Soviet cruiser Stalingrad
The action time of the Surveillance Radar consumable reduced from 30 to 25 s.

So for Thunderer and Stalingrad, will the same note be added on the purchase screen?
Also, What about the players who purchased these ships for the amount? ( some 258k coal for thunderer, 26k steel for Stalingrad) 
Will they receive any compensation? as all of them weren't aware of the coming possible changes. No disclaimer was made as such.

You do not buy them for money.

And it is known for quite some time that special ships can be changed.

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Vor 8 Minuten, Legend9616 sagte:

No disclaimer was made as such.

:Smile_facepalm:

 

Vor 9 Minuten, Legend9616 sagte:

Are the Combat missions that are freely available reward enough tokens to complete the sequential bundles or we need to pay more with doubloons?

t2tread.thumb.JPG.a5f72b0edb8ccfaa493b7f47bac06d0e.JPG

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3 minutes ago, ColonelPete said:

You do not buy them for money.

And it is known for quite some time that special ships can be changed.

ah, right. 
Time to gather all the coal and steel does not have a monetary value here.
Then adding the disclaimer is necessary on the purchase screen so that players will think twice before buying the said OP ship.
Thanks.


P.S: these reductions in range and radar timer might seem small changes now, the ship will still be OP. But we don't know what they have in mind for other premium ships. 

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47 minutes ago, YabbaCoe said:

 

No, I am not. And I would like to inform you, if you keep bringing the same topic, which was answered to you several times, it can be understood as a spam.

 

im talking about wg/lesta and not about their employee ...

i cant write disclaimers in end of each post ffs

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19 hours ago, YabbaCoe said:

Why it should be FreeXP, in your opinion? You used Ship XP in order to get that, so you are basically getting it back, while Highest hull still stays on that ship, so nothing changed with ship characteristics of those ships in top modules.

Hi Yabba

Just want to drop in my 2 cents to this. You say we are getting back what we spent, but what we actually spent was time on grinding out games for that XP. You are not giving us back time by giving Ship XP on a ship we no longer play.. With FXP at least it could be used towards the grind of another ship, which somewhat would equal the time we spent. So I have to agree that getting ship XP as compensations is very poor. Also can you clear up one thing; is the total XP needed to grind the ships to next tier still the same, even with the removal of hulls? I.e. will the cost of the new Iowa B hull be the same cost as old B+C hull? Or will it now be cheaper to grind through the changed ships?

 

Also a bonus question: why do we see so many coal, steel and research bureau ships released, but no new FXP ships for a long time? Isn't the last one Agir back in june 2020? A couple of months and it will have been a whole year

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Vor 26 Minuten, Legend9616 sagte:
  Versteckte Inhalte sichtbar machen

British battleship Thunderer
Main battery firing range reduced from 24.3 to 23 km.

Soviet cruiser Stalingrad
The action time of the Surveillance Radar consumable reduced from 30 to 25 s.

So for Thunderer and Stalingrad, will the same note be added on the purchase screen?
Also, What about the players who purchased these ships for the amount? ( some 258k coal for thunderer, 26k steel for Stalingrad) 
Will they receive any compensation? as all of them weren't aware of the coming possible changes. No disclaimer was made as such.

 

As already mentioned a couple of times, these changes are justified in the terms and conditions that you have accepted during the registration process. 

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Před 26 minutami Legend9616 řekl/a:
  Odhalit skrytý obsah



For Flandre, ARP Yamato, that Copy Paster Version of Alsace, there was a note "Changes may be applied to the ship".

So for Thunderer and Stalingrad, will the same note be added on the purchase screen?
Also, What about the players who purchased these ships for the amount? ( some 258k coal for thunderer, 26k steel for Stalingrad) 
Will they receive any compensation? as all of them weren't aware of the coming possible changes. No disclaimer was made as such.

Also, Regarding the Tokens,
Are the Combat missions that are freely available reward enough tokens to complete the sequential bundles or we need to pay more with doubloons?
Because for Italian part 1, the missions were not enough to get all the tokens or they didn't reward the number of tokens needed. 

 

Thunderer, Stalingrad or any special ship, that can be purchased for ingame currency - coal, steel or FreeXP can be subject of balancing. There was this question how to actually understand those special ships, if they are premium ones, or kinda tech tree ones (also purchased for ingame currency).

So as they are subject to change, a little nerf was applied to them. Still we didn't want to apply really harsh nerf there, we prefer to be more cautious.

Therefore also no compensation is planned for them.

 

Combat missions will be freely available. From free resources you will be able to get Z-31 and Iron cross permacamo for her.

 

Před 20 minutami Trench4nt řekl/a:

@YabbaCoe To clarify this, because it is a bit misleading:

The overall XP count for reaching the next ship is not changed? So if you have an old A+B+C Hull, then C is the new B and the number of XP you need to reach the next tier ship is increased by the B hull XP. Or do we need in general less XP now (reduced by B hull, because it is dropped), i.e. regarding Iowa and Montana, Montana becomes 45k XP cheaper.

Yes, researching those ship should be cheaper, as some hulls will be completely removed. With Iowa to Montana, it will be cheaper, but now I am not sure if for 45k XP. There will be two Iowa hulls after this change.

 

Před 7 minutami hellhound666 řekl/a:

im talking about wg/lesta and not about their employee ...

i cant write disclaimers in end of each post ffs

You definitely can, but once you would repeat the same and asking the same question all over again, it can be understood as a spam.

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5 minutes ago, YabbaCoe said:

 

You definitely can, but once you would repeat the same and asking the same question all over again, it can be understood as a spam.

spam then spam

i guess that is the way you can silence me and be more like ru server were it is done a regular basis. do You want eu to be like ru? i certainly don't and you won't silence me ...

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Vor 9 Minuten, YabbaCoe sagte:

Yes, researching those ship should be cheaper, as some hulls will be completely removed. With Iowa to Montana, it will be cheaper, but now I am not sure if for 45k XP. There will be two Iowa hulls after this change.

 

Hmm, so I had it wrong. It means that a player who grinded the US and Japanese lines spent more than 250k (free) XP for nothing... Maybe you should think about a true compensation like free XP? Might be a diplomatic solution.

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Před 11 minutami neeravin řekl/a:

Hi Yabba

Just want to drop in my 2 cents to this. You say we are getting back what we spent, but what we actually spent was time on grinding out games for that XP. You are not giving us back time by giving Ship XP on a ship we no longer play.. With FXP at least it could be used towards the grind of another ship, which somewhat would equal the time we spent. So I have to agree that getting ship XP as compensations is very poor. Also can you clear up one thing; is the total XP needed to grind the ships to next tier still the same, even with the removal of hulls? I.e. will the cost of the new Iowa B hull be the same cost as old B+C hull? Or will it now be cheaper to grind through the changed ships?

 

Also a bonus question: why do we see so many coal, steel and research bureau ships released, but no new FXP ships for a long time? Isn't the last one Agir back in june 2020? A couple of months and it will have been a whole year

So as you are not playing that ship and will not play, what is the problem here? This change will have 0 effect on you, as those ships actually stay the same and if you are not playing them, nothing changes for you. In case you would decide to reset a line, progressing through those lines, where are effected ships, would be even faster. So you basically will receive ship XP on those ships (ok, you won't really used them, if you won't play them) and credits for those hulls. So you basically got something extra for those ships, you are not playing anymore.

If you would be progressing through affected ships, those ship XP would also help you to progress faster, so it is some kind of bonus for those.

 

Still all your questions regarding this topic are gathered with feedback and we will share your sentiment with developers.

 

Regarding FreeXP ships, there are indeed more ships for other currencies being added to the game. We also have similar complains about not enough stuff for Coal, a little less regarding Steel or Research Bureau. Unfortunately I don't have any info about next possible ship for FreeXP.

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Changes to flag_Germany_18970d883c7758b53538983bd09standard_357acc9fc0e2f7d98f047c99edffad3VIII Z-23's guns:

  • If you've already researched the 150 mm/55 Tbts KC/36T guns on an LDrh LC/38 mount, you'll receive compensation in the amount of 15,000 Ship XP.
  • If you've already purchased the guns that are to be replaced, you'll receive compensation in the amount of Credits you paid for them.

its still the same in game, with the 150 mm guns :fish_book:

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45 minutes ago, Legend9616 said:

ah, right. 
Time to gather all the coal and steel does not have a monetary value here.

No. You play the game for your enjoyment.

Time spend in game does not buy you stuff outside the game.

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15 minutes ago, YabbaCoe said:

So as you are not playing that ship and will not play, what is the problem here? This change will have 0 effect on you, as those ships actually stay the same and if you are not playing them, nothing changes for you. In case you would decide to reset a line, progressing through those lines, where are effected ships, would be even faster. So you basically will receive ship XP on those ships (ok, you won't really used them, if you won't play them) and credits for those hulls. So you basically got something extra for those ships, you are not playing anymore.

If you would be progressing through affected ships, those ship XP would also help you to progress faster, so it is some kind of bonus for those.

 

Still all your questions regarding this topic are gathered with feedback and we will share your sentiment with developers.

 

Regarding FreeXP ships, there are indeed more ships for other currencies being added to the game. We also have similar complains about not enough stuff for Coal, a little less regarding Steel or Research Bureau. Unfortunately I don't have any info about next possible ship for FreeXP.

That was a fast reply, thanks. This is one thing that changes for us, perhaps an unfair feeling of "I had to grind X amount of higher XP to progress, and all new players will be able to get the same tier progression for less time spent grinding"?

 

Also, I'll try and flip your argument around - you basically say "if you don't play the ship, it will have no effect on you. So what is the problem?". How about, for WG, compensating a bit of FXP instead of ship XP is just some digital numbers. There is a decent argument as to why it makes sense to do (players spent their time grinding, time is a resource), it would make the affected playerbase happy. This change will have 0 effect on you WG, what is the problem here? It is not like we have any new FXP ships to spend the FXP on anyway:Smile_Default: 

 

Thanks for also chiming in on the ship for resources question. I do wonder how many ships for coal was released in the last year though. There seems to be a decent amount - so many that I don't really recall seeing a whole lot of players on social media asking for more, at least compared to FXP ships (?)

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21 minutes ago, YabbaCoe said:

So as you are not playing that ship and will not play, what is the problem here? This change will have 0 effect on you, as those ships actually stay the same and if you are not playing them, nothing changes for you. In case you would decide to reset a line, progressing through those lines, where are effected ships, would be even faster. So you basically will receive ship XP on those ships (ok, you won't really used them, if you won't play them) and credits for those hulls. So you basically got something extra for those ships, you are not playing anymore.

 

If you would be progressing through affected ships, those ship XP would also help you to progress faster, so it is some kind of bonus for those.

 

Still all your questions regarding this topic are gathered with feedback and we will share your sentiment with developers.

@YabbaCoe

 

Your above mentioned reply is correct when a player decides to reset a line for the Research Bureau or when you just start with an involved vessel to shorten the grind, but for the rest your comments are patronizing the players who already own the fully researched and paid for vessels, by stating that we get something extra for the involved ships a.k.a. credit compensation and ship xp for the departing modules for ships we don't probably play anymore.

 

This sentence of you clearly explains the lack of interest or care towards the playerbase by WeeGee, especially when you state that the feedback will be shared with the developers.

 

To my knowledge developers are NOT in charge of commercial decisions as they develop a product (or make attempts for improving a product).  The compensation is a commercial decision for that matter, nobody else...

 

Once gain, I have no problems with you as you only act as an intermediary for WeeGee's decisions.

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