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Update 0.10.3 – German Destroyers: Part 1

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1 minute ago, hellhound666 said:

this one does not count, i want it in patch notes

You have it in the patch notes now...

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I find the mass of coal ships available lately excessive. We haven't seen new FreeXP ships for almost a year. Either those FXP-ships were removed (Smaland) or people refuse to spend 2M FXP on them (Hayate). Yet no alternative is given for such a long time.

At the same time even the most active players are probably 1M coal short of buying all the coal ships and captains in the armory.

 

Does Wargaming intend to move away from releasing new FXP-ships in the future? I would like to know, so I can maybe invest my FXP into something useful, if that is the case.

 

17 minutes ago, YabbaCoe said:

So you won't loose anything, you will only get additional Ship XP on your ship. You can simply leave it there (like the one you can have there if you play with Elite ship), or you can convert it to Free XP with doubloons.

 

So some people unlocked those upgrades with FXP and now they will be converted to elite XP on that ship. Do they stay on the ship if one is to regrind the line? Rhetoric question, but hopefully you get the point.

So one can convert the eliteXP one gets to FXP for doubloons, reinvest that into an upgrade of a new line, and maybe that upgrade gets removed in the future, just as the one skipped using FXP is removed now, and one again gets eliteXP. Sounds to me like an endless cycle with a lot of doubloons magically vanishing.

 

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Před 11 minutami hellhound666 řekl/a:

but when will this compensation as we've established that nerf happened???

No compensation is being prepared as those changes were part of Commander Skills Rework.

 

Před 2 minutami HMS_Kilinowski řekl/a:

I find the mass of coal ships available lately excessive. We haven't seen new FreeXP ships for almost a year. Either those FXP-ships were removed (Smaland) or people refuse to spend 2M FXP on them (Hayate). Yet no alternative is given for such a long time.

At the same time even the most active players are probably 1M coal short of buying all the coal ships and captains in the armory.

 

Does Wargaming intend to move away from releasing new FXP-ships in the future? I would like to know, so I can maybe invest my FXP into something useful, if that is the case.

 

 

So some people unlocked those upgrades with FXP and now they will be converted to elite XP on that ship. Do they stay on the ship if one is to regrind the line? Rhetoric question, but hopefully you get the point.

So one can convert the eliteXP one gets to FXP for doubloons, reinvest that into an upgrade of a new line, and maybe that upgrade gets removed in the future, just as the one skipped using FXP is removed now, and one again gets eliteXP. Sounds to me like an endless cycle with a lot of doubloons magically vanishing.

 

I understand, that some of you decided to use FreeXP to get better hull, instead of classic Ship XP. But we can't really compensate that, as not everybody did the same thing and also once used like that, those FreeXP are basically understood as Ship XP.

Those Ship XP are transfered to tier I with reseting the line.

 

 

Před 1 minutou arquata2019 řekl/a:

@YabbaCoe so if i have the guns of 150mm installed on z-23, will i also get compensated for both cases? (credits + 15k xp)

Changes to flag_Germany_18970d883c7758b53538983bd09standard_357acc9fc0e2f7d98f047c99edffad3VIII Z-23's guns:

  • If you've already researched the 150 mm/55 Tbts KC/36T guns on an LDrh LC/38 mount, you'll receive compensation in the amount of 15,000 Ship XP.
  • If you've already purchased the guns that are to be replaced, you'll receive compensation in the amount of Credits you paid for them.

so, yes

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@YabbaCoe

 

Sorry to read that the compensation provided by WeeGee on the below mentioned sooooo poor. Credits are fine, but the required XP now given back as normal ship XP rather than FXP is a fluke.....

 

People like me have grinded through certain lines and moved up to higher tier vessels, so the normal ship XP given now back is to NO use of us as I am certainly not going to convert the amount into FXP by spending dubloons on them. People who acquire the involved ships for the first time will have a benefit in contrast to the people who already grinded the afore mentioned vessels.

 

So much "love" shown by WeeGee to its playerbase again..... :(

 

Compensation Rules

Removing hull modules:

  • If you've already researched Hull B, you'll receive Ship XP equal to the cost of researching Hull B as compensation.
  • If you've already researched Hull C, the new Hull B will be mounted on your ship instead. In other cases, new Hull A will be mounted on the ship.
  • If you've already purchased a hull that is to be replaced, you'll receive compensation in the amount of Credits you paid for it.

Changes to flag_Germany_18970d883c7758b53538983bd09standard_357acc9fc0e2f7d98f047c99edffad3VIII Z-23's guns:

  • If you've already researched the 150 mm/55 Tbts KC/36T guns on an LDrh LC/38 mount, you'll receive compensation in the amount of 15,000 Ship XP.
  • If you've already purchased the guns that are to be replaced, you'll receive compensation in the amount of Credits you paid for them.
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8 minutes ago, YabbaCoe said:

No compensation is being prepared as those changes were part of Commander Skills Rework.

 

 

so, is it wg/lesta official opinion that screwing over client base is ok?

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Před 4 minutami Rubytwo řekl/a:

@YabbaCoe

 

Sorry to read that the compensation provided by WeeGee on the below mentioned sooooo poor. Credits are fine, but the required XP now given back as normal ship XP rather than FXP is a fluke.....

 

Compensation Rules

Removing hull modules:

  • If you've already researched Hull B, you'll receive Ship XP equal to the cost of researching Hull B as compensation.
  • If you've already researched Hull C, the new Hull B will be mounted on your ship instead. In other cases, new Hull A will be mounted on the ship.
  • If you've already purchased a hull that is to be replaced, you'll receive compensation in the amount of Credits you paid for it.

Changes to flag_Germany_18970d883c7758b53538983bd09standard_357acc9fc0e2f7d98f047c99edffad3VIII Z-23's guns:

  • If you've already researched the 150 mm/55 Tbts KC/36T guns on an LDrh LC/38 mount, you'll receive compensation in the amount of 15,000 Ship XP.
  • If you've already purchased the guns that are to be replaced, you'll receive compensation in the amount of Credits you paid for them.

Why it should be FreeXP, in your opinion? You used Ship XP in order to get that, so you are basically getting it back, while Highest hull still stays on that ship, so nothing changed with ship characteristics of those ships in top modules.

 

Před 2 minutami hellhound666 řekl/a:

so, is it wg/lesta official opinion that screwing over client base is ok?

Well, there were no compensation when the rework arrived, so definitely nothing is planned now.

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1 minute ago, YabbaCoe said:

Why it should be FreeXP, in your opinion? You used Ship XP in order to get that, so you are basically getting it back, while Highest hull still stays on that ship, so nothing changed with ship characteristics of those ships in top modules.

 

Like always you get the crap over you, which in majority of cases is incorrect. In this case however you are wrong: yes, we getting the ship xp back and the involved paid credits, but the ship XP has NO more use for us as we already grinded our way up to next tier vessel! I already mentioned that players who acquire the mentioned ships for the FIRST time will have a time advantage as they do NOT have to grind the departing modules, whereas we had to play for it. 

 

As stated early by me and some one else, we have NO use for the returned ship XP and we are certainly NOT going to convert them into FXP for dubloons. If WeeGee wants to keep upsetting its playerbase, please continue doing so like this fluke!

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In case of most ships removal of stock/3rd hull is perfectly understandable. Like Myoko for example. Makes no difference hull B or C, for 16 or so single 25mm AA more it's not worth investment. Izumo will certainly be even much enjoyable from the first moment (the horror of old Izumo is still with me brrr).

 

But I was really expecting you'll ditch for good the speed upgrade module for US Bricks. It's pain as it is to move at 21 kts, yet despite 4 years of pleas of players you have done absolutely nothing to alleviate this obviously very unplayable factor. It's not like giving all US Bricks 21 kts engines from the start will break game balance one iota. At tiers 4-7 you'll be always the slowest thing on the map even with improved engine room. Finish the misery of pointless grind to go all 20.5-21 kts. It takes bloody 3.5 minutes to reach center of the map sailing straight for it at 21kts. Games can finish faster than this.

 

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To everyone trying to argue about the content of the patch with the staff. Don't bother, it won't help.

The only way for WG to change is to reduce their cash flow. Save your money, save your sanity.

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Ok, the removal of hulls only benefits me by getting some silver back (cash strapped so welcome). I hope that WG is not stingy and gives the full amount back and not 50% like what you usually get  you sell modules... Those Izuma and iowa hulls are worth a few million. Sad that historical hulls are sacrificed though. Historical Bayern and semi historical Konig you went the way of old historical Fuso, Kongo, NM and Colorado. And then removing historical 150 mm z-24 for a fake 127mm z-24... shame.

 

@YabbaCoe  silver compensation for removed modules ( like hulls) is 100% of value or only 50% of the original value? because when you sell or use a reset for research bureau you only get 50% value...

 

The xp is mostly gone ( useless on a ship without spending doubloons) but for 2 ships the return of xp will still benefit me in the grind to get to the next tier.

 

Positive shout out on the new daily login bonus, especialy the continued 750 fxp after you finish with the base 24 ones. 

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Hi @YabbaCoe


Question for you about the Hull changes to Furutaka. Does this mean that the only Furutaka available after 10.0.3 is the one with 3 x 2 203mm guns rather than the six singles? 

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Vor 9 Stunden, Rubytwo sagte:

Like always you get the crap over you, which in majority of cases is incorrect. In this case however you are wrong: yes, we getting the ship xp back and the involved paid credits, but the ship XP has NO more use for us as we already grinded our way up to next tier vessel! I already mentioned that players who acquire the mentioned ships for the FIRST time will have a time advantage as they do NOT have to grind the departing modules, whereas we had to play for it. 

 

As stated early by me and some one else, we have NO use for the returned ship XP and we are certainly NOT going to convert them into FXP for dubloons. If WeeGee wants to keep upsetting its playerbase, please continue doing so like this fluke!

 

You do not get any ship XP when you already researched all hulls. You only get ship XP when you researched Hull B but not Hull C. And you get a credit compensation for (old) B. If you already have researched all hulls, you won't get anything. Because... why?

And if you had spent free XP you would have done this for the new hulls for faster regrind.

 

I don't see the point here aside from pure hating. 

It is a simple 1:1 compensation. 

 

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1 hour ago, YabbaCoe said:

Why it should be FreeXP, in your opinion? You used Ship XP in order to get that, so you are basically getting it back, while Highest hull still stays on that ship, so nothing changed with ship characteristics of those ships in top modules.

 

Well, there were no compensation when the rework arrived, so definitely nothing is planned now.

so you are screwing with us? i will keep bringing this up, so it is up to you ...

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So, with removal of historical armament of a historical ship, as Z-23 will be stuck with 128mm guns she never had, when can we expect three British destroyers - Icarus, Jervis and Lightning to be rearmed with 113mm guns, to be in line with Jutland and Daring? Or when King George will get 381mm guns to fill the gap between Queen Elizabeth and Monarch, for that matter :cap_tea:

 

@YabbaCoe if you want reasonable solution to this problem to bother Petersburg with - let Z-23 keep her 15cm guns for time being but schedule her for replacement with Type 1936B destroyer, of which Z36 could apply, as Z35 is already in game and could be used as template for quick copy/paste. That or cancelled Z40-45 if devs would want to introduce some fantasy tweaks to them.

 

Z23 herself could be turned into coal/free exp ship or she could replace Z31 in "15cm" branch and bring 5gun broadside into the mix.

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2 hours ago, YabbaCoe said:

Why it should be FreeXP, in your opinion? You used Ship XP in order to get that, so you are basically getting it back, while Highest hull still stays on that ship, so nothing changed with ship characteristics of those ships in top modules. 

It's always been FreeXP when such change happened.

 

To quote a past patch note (0.8.8), specially about the 457mm Conqueror guns:

Quote

Essentially, flag_United_Kingdom_c1f75d7cca85dc4b4820premium_65cf64bd7296cfa9dcf38bf869d5cfc9X Thunderer is an alternative design of the post-war British battleship, Conqueror, equipped with 457 mm main battery guns. In World of Warships, this ship is placed at Tier X. Unlike her researchable “sister ship”, Thunderer boasts a larger caliber, greater damage and improved firing accuracy, combined with a shorter reload time, but fewer guns at her disposal. To add to that, Thunderer has a faster rudder shift time. The ship's Repair Party consumable is not as effective as that of Conqueror, but comes with one extra charge.

Key features

  • Eight 457 mm main guns with good accuracy, very high damage caused by their AP and HE shells, and a relatively fast reload time.
  • Decent speed and maneuverability compared to ships of her type and tier.
  • Her relatively weak armor protection is compensated for by lower detectability than her same-tier counterparts.

Players thoroughly enjoyed the 419 mm guns on Conqueror because of the high damage per minute that her HE shells could cause—a feature that perfectly matches the other operational capabilities of the ship. Instead of doing the same with the 457 mm guns, we've decided to mount them on Thunderer where these large-caliber guns will play a key role in shaping the ship's specific gameplay. For that reason, the 457 mm/45 Mk II guns will no longer be available on Conqueror. If you’ve already researched these guns, you’ll get 35,000 Free XP. If you’ve already purchased them, you'll get 2,500,000 credits. If you had those guns placed on the battleship, they will be replaced with the 419 mm/45 Mk II guns, even if you don't have them in your Inventory.


 

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5000 doubloons on Hizen to get 4 stages, you finished the ship, 1 Big santa container, 2000 steel and 10000 coal.

 

now, 5000 doubloons to get 3 stages, to finish the ship and some rewards, Are we going to get 2000 steel and 15000 coal, isn't?

 

Thursday we will know, i feel we will miss the steel and big santa container this time.

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1 hour ago, Trench4nt said:

 

You do not get any ship XP when you already researched all hulls. You only get ship XP when you researched Hull B but not Hull C. And you get a credit compensation for (old) B. If you already have researched all hulls, you won't get anything. Because... why?

And if you spent free XP you would habe done this with the new hulls for faster regrind.

 

I don't see the point here aside from pure hating. 

It is a simple 1:1 compensation. 

 

Removing hull modules:

  • If you've already researched Hull B, you'll receive Ship XP equal to the cost of researching Hull B as compensation.
  • If you've already researched Hull C, the new Hull B will be mounted on your ship instead. In other cases, new Hull A will be mounted on the ship.
  • If you've already purchased a hull that is to be replaced, you'll receive compensation in the amount of Credits you paid for it.

.Quite easy: Some ships had 3 hulls:  A hull was bad, B hull a bit better and C hull added more AA. They made the old "final" C hull the new B hull and removed the old B hull. The old A hull was buffed so that it is in fact the final old C hull (now thus the new B hull) minus some AA.

 

So for example Furataka:

 

Old A hull: the old pyramide style ship with 6 single 8 inch guns  --> removed and replaced by a hull that resembles the final version ( the new B hull aka the old C hull minus some aa but with 3x2 guns)

Old B hull: Same guns but with extra  HP and aa  --> removed

Old c hull: the 3x2 guns config --> becomes the new B hull

 

So if you have the Furatake completely researched and in port and with 3 types of hulls from Thursday on you have the Furatake in port with 2 hulls. The final C hull (now the new B hull) and the new stock A hull (that is way better then the old stock A hull). So no need for any compensation for those 2 hulls. You had hull A & C, you now have A&B. No gain no loss.

 

Only for the removed old B hull do you get compensated since its gone. First the silver compensation and then some xp at the value that original researching the old B hull costed you . That xp will be either useless (if you already reseached Aoba) or a one time boost towards unlocking the Aoba.

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Time to pull out wallets friends!

Give money to WG    N O W :crab:

I would also like to mention advent calendar from WoT if you know what I mean

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10 minutes ago, Zanov said:

5000 doubloons on Hizen to get 4 stages, you finished the ship, 1 Big santa container, 2000 steel and 10000 coal.

 

now, 5000 doubloons to get 3 stages, to finish the ship and some rewards, Are we going to get 2000 steel and 15000 coal, isn't?

 

Thursday we will know, i feel we will miss the steel and big santa container this time.

 

One less stage probably means no container. Hopefully steel coal with be there. I mean who will be stages if there is no worthy rewards?

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Regarding the new Japanese captains: It is stated that they will have improved survivability expert. The value shows 400HP/tier. I assume this will be upgraded to the new 500HP/tier automatically when 10.4 goes live? @YabbaCoe

Spoiler

 

1000166427_newcapt2.thumb.jpg.0d07039c5a39de81b699bea64c02ad88.jpg

1009547252_captchg.jpg.29af8d038d8976075a509dc28d9fb4e1.jpg

 

 

 

Vampire II for coal, sure. We have such an overflow on FreeXP-ships :Smile_sceptic:

vamp.thumb.jpg.7fa386dd7e5274091a9167cd4197b83c.jpg

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20 minut temu, Gwynbleidd11 napisał:

Hopefully steel coal with be there. I mean who will be stages if there is no worthy rewards?

No steel this time. No special (SK, SC) container as well. Just coal and special flags.

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5 hours ago, NoirLotus said:

Wow, what a surprise !!!

 

WG is becoming greedier with every passing day ...

 

These compensations for people who have played to unlock those C hulls a long time ago are so meaningless. Yeah come on !! Give me ship XP for a ship that I already elited months or years ago ...

 

I would almost feel less insulted if you just say : no compensation at all ...

They could transfer the xp to a tier 1 ship so you get to pay to conver it to free xp. :Smile_trollface:

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