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TheWarJaC

Update 0.10.2 - Armory & Other Changes

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ARMORY

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New ships

 

X Austin, available for 29,000 Steel, is a U.S. cruiser that was designed at the end of World War II. The ship is armed with twelve dual-purpose 127 mm guns in six turrets, and carries two quintuple-tube torpedo launcher mounts. The cruiser has an unlimited number of charges for the Main Battery Reload Booster consumable, which reduces the reload time of her guns by 75% instead of the standard 50%. She also has the Hydroacoustic Search and Defensive AA Fire consumables in separate slots. Her AA defenses are efficient, and she’s armed with SAP shells instead of AP shells.

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IX Marco Polo, available for 228,000 Coal, is an Italian battleship that was designed in the 1930s. As a further development of the Vittorio Veneto-class battleships, Marco Polo is equipped with nine 406 mm guns in three turrets. Like her researchable Italian counterparts, Marco Polo relies on AP and SAP shells, but her guns are more accurate. Instead of being equipped with the Exhaust Smoke Generator consumable, she has a choice between Spotting Aircraft or Fighter in a single slot. The ship boasts good concealment and decent armor protection. This ship may also drop from Italian Battleships containers.

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A permanent camouflage named "Eagle" for X Franklin D. Roosevelt is now available in the Armory in exchange for 10 Ranked Tokens.

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With the release of Update 0.10.2, X Somers will cease to be available in the Armory. When Update 0.10.5 goes live, VI Erich Loewenhardt, VII Nelson, VI T-61, VII Haida, VII Z-39, VIII Asashio, VIII Lenin, and VI Admiral Graf Spee will also cease to be available. Ships will not be available to obtain due to a combination of their popularity and combat efficiency. In order to maintain the proper level of diversity in teams in terms of ship composition, these ships will cease to be available for an indefinite period of time, but may return in future.

 

We understand that accumulating resources for ships is a long process, which is why we wanted to warn you in advance. Any interested players still have time to steer these ships into their Ports before Update 0.10.5 goes live in about 3 months' time.

 

OTHER CHANGES

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Content additions and changes

Ships VII Weimar and VIII Tiger '59 have been added for testing by developers, volunteers, and community contributors.

 

Other changes and improvements

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  • The aiming sights of aircraft carrier squadrons will now display a land-hit indicator similar to that displayed for the main battery guns of ships.
  • The post-battle service costs for Tier II–VII Premium and special ships have been reduced.
  • We've improved the operation of the ship's autopilot when moving backwards and when changing course.
  • Performance of the game chat is now more stable.
  • We've made changes to the set of recommended Commander skills for X Småland and researchable Italian battleships.
  • Fixed an issue that could sometimes make IX Lepanto's firing range longer than her viewing range: for Lepanto, the viewing range has been increased from 25.3 to 28.3 km.
  • Fixed an issue that could freeze the dropping container animation on the barge when minimizing the game client window.
  • Fixed lighting effects for the Port of Marseille.
  • Fixed the ship's position in the Designer's Table Port.
  • Fixed an issue that caused the cost of Commander retraining to be displayed incorrectly.
  • Fixed an issue that made it impossible to display a selected ship's stats for a particular Ranked Battles season in the Port.
  • The player profile preview window now offers a player search option.
  • We’ve added an option to allow members of your Clan to view your stats on your profile even if your profile is set to be hidden for the general public. Profile settings can be configured on the game website.
  • Fixed an FPS drop that occurred in the Port when the camera moved to a certain position.
  • Other improvements and changes. For a complete list, please refer to Player Support.

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On 3/17/2021 at 5:03 PM, TheWarJaC said:

We’ve added an option to view stats for a hidden player profile if the viewing and viewed players are members of the same Clan. Profile settings can be configured on the game website.

Where do i find this? It doesn't work with accessing the player profile directly ingame or via the website, it also doesn't show stats for a hidden account on the clan member page. Everything looks exactly as before.

 

@YabbaCoeany idea about this? Is this feature related to the clan member rank? Is there an option to enable first? Is the new feature bugged or am i just blind?

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On 3/18/2021 at 8:49 AM, ThePurpleSmurf said:

Where do i find this? It doesn't work with accessing the player profile directly ingame or via the website, it also doesn't show stats for a hidden account on the clan member page. Everything looks exactly as before.

Ciao PurpleSmurf, 

To see hidden stats from a certain player, he/she should first select the options you can find below, then you will be able to see his/her stats. 😊

MicrosoftTeams-image (8).png

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10 minutes ago, TheWarJaC said:

Ciao PurpleSmurf, 

To see hidden stats from a certain player, he/she should first select the options you can find below, then you will be able to see his/her stats. 😊

MicrosoftTeams-image (8).png

Ah okay, so the player has to set this manually first. I looked at my own profile as well and didn't see any "clan mates are allowed" option, because i didn't click on hide/link which apparently reveals the new option.

I thought this new option allow clan mates to see stats no matter what, in clan members tab ingame. Bad wording of the new feature i guess. Thanks for the clarification.

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10 minutes ago, ThePurpleSmurf said:

Ah okay, so the player has to set this manually first. I looked at my own profile as well and didn't see any "clan mates are allowed" option, because i didn't click on hide/link which apparently reveals the new option.

I thought this new option allow clan mates to see stats no matter what, in clan members tab ingame. Bad wording of the new feature i guess. Thanks for the clarification.

I agree with you. Also for me, the wording used is not the best, since it might lead to your conclusion. Let me see how we can improve that.  

 

You are super welcome! 😊

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On 3/19/2021 at 11:11 PM, DEALCOI said:

PLEASE REPAIR CHAT IN PORT 

Hi Captain, 

 

we are working on fixing the issues related to the chat in port. 

 

Please be aware, though, that the issue could be due to the dimension of your blacklist. Try to ask our Custumer Support to wipe it, it might help improve your situation. 😊

 

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1 minute ago, DEALCOI said:

thanks i ticket on course.

You are welcome. Let me know if it works for you 😊

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[BDE]
[BDE]
Beta Tester
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Hello,sorry no chat in port imposible contac whit clanmates no play in division 

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15 hours ago, DEALCOI said:

Hello,sorry no chat in port imposible contac whit clanmates no play in division 

Hi Captain, 

Thank you for the update. I checked your ticket, from what I saw our specialist didn't clean your Black List yet, though. Let's way for his reply to see if this solution may work for you. 😊

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On 3/17/2021 at 5:03 PM, TheWarJaC said:

The post-battle service costs for Tier II–VII Premium and special ships have been reduced. 

What are they now?

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@ThePurpleSmurf

Ah, I forgot to mention it to you. We changed the description for the Hidden Stats feature. 

image.png

I think now is clearer. Thank you for your feedback.  😊

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5 minutes ago, TheWarJaC said:

 

@ThePurpleSmurf

Ah, I forgot to mention it to you. We changed the description for the Hidden Stats feature. 

image.png

I think now is clearer. Thank you for your feedback.  😊

I've made another suggestion in the suggestion thread aber a really annoying issue. It is not directly related to this patch, but to when the one-client was introduced not long ago. Maybe you can forward this to the developer team too. Thanks

 

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23 minutes ago, ThePurpleSmurf said:

I've made another suggestion in the suggestion thread aber a really annoying issue. It is not directly related to this patch, but to when the one-client was introduced not long ago. Maybe you can forward this to the developer team too. Thanks

 

I will. Thank you for sharing this. 😊

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On 4/2/2021 at 8:40 AM, DEALCOI said:

Repaired chat in port thanks for all  :crab::cap_like:

I am very glad thta it worked out for you Captain. You are super welcome!😊

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