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Odinius85

Report/+1 system

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Is there a reason why the amount of +1s you can hand out in an evening is limited? I have so often run out of +1s during a long playing session. I understand why the report function is limited but why are you limiting the playerbases ability to compliment each other? It's like WG are striving for a gaming experience where toxicity is on the same level as positivity when it comes to feedback to your teammates. 

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45 minutes ago, Odinius85 said:

Is there a reason why the amount of +1s you can hand out in an evening is limited?

During a stream MrConway answered that this is because

A) clan-mates and friends in general often compliment each other when they meet in battle. So it has to be limited to not overdo it.

B) if it was unlimited, there would be an "inflation" bc some players would compliment everyone on their team when they win. So the feeling of "accomplishment / earning karma" would fade

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Just now, VIadoCro said:

During a stream MrConway answered that this is because

A) clan-mates and friends in general often compliment each other when they meet in battle. So it has to be limited to not overdo it.

B) if it was unlimited, there would be an "inflation" bc some players would compliment everyone on their team when they win. So the feeling of "accomplishment / earning karma" would fade

That is a stupid way of handling it. A -1 feels bad, a +1 when your not in a platoon feels good.

 

And to be honest, in this most shiitty of timelines an inflation of +1s (or high fives with no contact) is what we need. This game needs positiviy and team spirit and limiting that is just removing fun. @MrConway

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+1 becomes meaningless if you had unlimited amounts, so does -1 because people barely care about karma now, if everyone had thousands of karma, people would not care at all for -1

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8 minutes ago, VIadoCro said:

B) if it was unlimited, there would be an "inflation" bc some players would compliment everyone on their team when they win. So the feeling of "accomplishment / earning karma" would fade

And sorry for quoting you twice but something tells me that even a win won't make someone give a +1 to the entire team :P Encouraging team spirit is one thing but no one is going to go out of their way to compliment the Hindenburg that was devstruck 2 mins into the game :P

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2 minutes ago, NikolayKuznetsov said:

+1 becomes meaningless if you had unlimited amounts, so does -1 because people barely care about karma now, if everyone had thousands of karma, people would not care at all for -1

So make it a 4:1 ratio then, just don't limit positivity to the same amount as negativity. In how many matches do you have like 2-3 teammates who deserve a +1 with 0 who need a -1? Same goes for opponents. I have far more worthy adversaries than bad people.

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34 minutes ago, VIadoCro said:

During a stream MrConway answered that this is because

B) if it was unlimited, there would be an "inflation" bc some players would compliment everyone on their team when they win. So the feeling of "accomplishment / earning karma" would fade

U wot m8? u wot?

 

I swear these guys are taking lessons from our politicians :D

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38 minutes ago, VIadoCro said:

B) if it was unlimited, there would be an "inflation" bc some players would compliment everyone on their team when they win. So the feeling of "accomplishment / earning karma" would fade

Something like 85 to 95% of the players have zero Karma (I actually lack real statistics, but mmm shows the Karma and most of the time its 0.

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Just now, ForlornSailor said:

Something like 85 to 95% of the players have zero Karma (I actually lack real statistics, but mmm shows the Karma and most of the time its 0.

As someone who hovers around that mark: it's because of the current system. The few matches I am good people are horiding their +1s. But if I dip from average to poor I will get hit with multiple -1s. I am not good at this game and I never have enough +1s to give to the people who help me be better as a team mate. And that is iffy. 

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Afaik I could hand out 8 (or so?) +1 each day...

But...

Am I supposed to give +1 for every player who manages to "do his f*cking job"?

Or only for the one or two I meet that do better than that?

Or for players whose name I know because they are regular posters here on the forum (which I usually do, unless I either don't remember them or forget to +1) and all players of Krispy Kremes, as a reward for showing their masochistic tendencies...

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You're not supposed to +1 people for doing basic tasks like not sailing broadside or ... breathing.
You're supposed to +1 people for doing something cool, does that happen 7 times a day?

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47 minutes ago, VIadoCro said:

During a stream MrConway answered that this is because

A) clan-mates and friends in general often compliment each other when they meet in battle. So it has to be limited to not overdo it.

B) if it was unlimited, there would be an "inflation" bc some players would compliment everyone on their team when they win. So the feeling of "accomplishment / earning karma" would fade

Sorry WHAT ???

 

A - Karma is HIDDEN in the game UI

B - Karma has NO influence on ANYTHING (other than how many +1s you can hand out)

 

It's the same as coop achievements ....

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1 minute ago, NikolayKuznetsov said:

You're not supposed to +1 people for doing basic tasks like not sailing broadside or ... breathing.
You're supposed to +1 people for doing something cool, does that happen 7 times a day?

actually I do have games where I compliment 2 or 3 people regularly. usually at least once in a session, not always but often ...

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2 minutes ago, Hugh_Ruka said:

Karma is HIDDEN in the game UI

It's not hidden in monitor and you can clearly see a correlation between winrate and karma, high winrate players tend to have tons of karma, from people saying thx for carrying me bro.
There are exceptions, good players with 0 karma, they carry teams and yell at them for being potatoes, so they don't gain karma because they lose it faster than they gain it.

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From the responses here let me give you an insight into real world team spirit. I understand that my football club and randoms here are very different but: after every training drill, every match you always high five or say "Good stuff" to your team mate. I am not saying give +1 to all your team mates but the bar here seems to be "Carry the team, get Dreadnaught, kraken, fireproof, high caliber etc etc.... otherwise I will never give you a +1".

 

How about giving a +1 to the Shima that goes wide, gives up his smoke to a Mino/Smolensk? Gives the Shima nothing but spotting damage but wins the flank. After the match: +1 to him and his team mates who played well together.

 

No one is going to give +1 to the entire team. We are all to salty to ever do that. I would like to give +1 to whoever is worthy of it tho. And the only thing it does is give the recipient a smile on their face. If there can be inflation on that then yay. (To sound like a hippy.) 

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It’s always nice to see someone with a positive attitude and a desire to give compliments, still I would like to believe the logic behind it is complements are a finite thing (at least per day) so they need to be earned. 
 

I do my best to give compliments when I have seen some one play exceedingly well or has done something to help the team, and that includes opponents. It’s a gentlemanly way to acknowledge good play after all. 

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56 minutes ago, ForlornSailor said:

Something like 85 to 95% of the players have zero Karma

It is zero because it can´t go negative :Smile_smile:

 

Jokes aside, I know the statement seems "unreasonable" especially regarding inflation (freeXP anyone?). I just forwarded it without a link or anything because it is so long ago. Hopefully @MrConway will confirm it and take the focus off me :fish_nerv:

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38 minutes ago, lovelacebeer said:

It’s always nice to see someone with a positive attitude and a desire to give compliments, still I would like to believe the logic behind it is complements are a finite thing (at least per day) so they need to be earned. 

Exactly, most people already don't care about karma, it becomes truly meaningless if you can just spam karma. I'm actually proud if I carry and people +1 me, I +1 people for carrying too.
I do lose my karma when I see a bunch of ships balled up in the corner "sniping" and I get mad at them though. Making karma a spam-thing isn't a good idea

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1 hour ago, Humorpalanta said:

U wot m8? u wot?

 

I swear these guys are taking lessons from our politicians :D

 

And are as equally trusted :cap_popcorn:

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13 hours ago, VIadoCro said:

B) if it was unlimited, there would be an "inflation" bc some players would compliment everyone on their team when they win. So the feeling of "accomplishment / earning karma" would fade

most epic crap i've read for a long time ...

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13 hours ago, Odinius85 said:

Is there a reason why the amount of +1s you can hand out in an evening is limited? I have so often run out of +1s during a long playing session. I understand why the report function is limited but why are you limiting the playerbases ability to compliment each other? It's like WG are striving for a gaming experience where toxicity is on the same level as positivity when it comes to feedback to your teammates. 

System is flawed from the start. I'm guessing it's to not abuse the system. I know for instance there are a lot of clans that try to stack divs in Randoms that will just spam complements on each other when they end up in same game or on opposite sides just to boost this BS value. 

 

What I can't grasp is why WG hasn't used the system for something that could actually help with the toxicity in the community. I for one like to often complement players on the other team that plays well or even those who has outplayed me and killed me, but why for the love of god can't the game tell that player that I did that?! I understand why report has to be anonymous, but why complements. Just imagine how much better the feeling would be if you could actually see who complemented you and then you could probably get some more background to why then maybe it was just because you made nr 1 on the winning team. 

 

Let say for instance you had a great teamplay with one other random player on your team and then after the game you see that he/she complemented you for it, wouldn't that mean a little more for you? Wouldn't that maybe even inspire you to try and play more with random teammates in the future? Lets say you had an engaging and hard duell with an enemy player and you just managed to kill him before he ended you and after the game you see he complemented you for a good fight and good gameplay, wouldn't that matter a bit more? So why don't WG implement such an easy feature? Probably because they couldn't care less about the toxicity. 

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If karma is to have a purpose why not tie it to economic flags. 

 

@MrConway I'm sure where there are more than one clan handle name present in the same battle they can be excluded from handing out karma to their team mates.  

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If it only was possible to make it so that you cannot compliment your clan mates... :cap_hmm:

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This crap system should be removed.

Or at least disable it in coops, it's not infrequential that you do some coops for do missions quickly and at the end there is the pop up "you've being reported!" and for what? Nobody knows.....

I don't care of it, but it's just annoying and ridicolous.

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