Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Snowy_a

Going to miss deadeye accuracy...

56 comments in this topic

Recommended Posts

[BABBY]
Players
91 posts
4,795 battles

Sometimes I wonder why the game savvies complained so much about it, isnt that all we always wanted, to be able to punish noobs and have more impact on the game. Mistakes being more punishing?

I am rly going to miss this skill

  • Cool 2
  • Funny 4
  • Boring 2
  • Bad 12
  • Angry 1

Share this post


Link to post
Share on other sites
[-SBG-]
Players
38,559 posts
19,178 battles

When you prefer a game where even more players hang back and get rewarded for it...

  • Cool 5

Share this post


Link to post
Share on other sites
[TF]
Players
317 posts
3,636 battles

I'm not playing until DeadEye gets removed, I'm not here to play a naval version of counterstrike with AWP campers, thanks :Smile_trollface:

  • Cool 2
  • Funny 3
  • Angry 1

Share this post


Link to post
Share on other sites
[BABBY]
Players
91 posts
4,795 battles
26 minutes ago, MementoMori_6030 said:

I guess everyone with a mere average WR in BB will miss this skill... because without it, he might get punished by noobs.

Can you explain? Also I can promise you I play better than you in any role in the game

  • Funny 2

Share this post


Link to post
Share on other sites
[NECRO]
Players
6,381 posts
Vor 6 Minuten, Snowy_a sagte:

Can you explain?

I think that if a player is not very good with BB, he will have to get closer to score hits, while good players can hit him at all ranges. Therefore this skill is more useful for mediocre BB players, but they won't get any better by camping.

Share this post


Link to post
Share on other sites
[XTREM]
Players
2,626 posts
18,702 battles

As rewarding as it is on Yama and Shiki I will not miss it, given given the absolutely cancerous nature of DE Thunderer, for example. In the latter case it's literal easy mode, and combine the spam of said ship with the current meta forced by the prominence of DE owing to it's strength as a skill,  any attempt to break the mould and play proactively or up close as a BB is frustrated and greatly diminished, at least in tier 10 randoms. 

 

It sucks. The situation is a little more complicated than just DE but gameplay became frustrating and changed for the worse, generally speaking. 

 

Share this post


Link to post
Share on other sites
[BABBY]
Players
91 posts
4,795 battles
1 minute ago, MementoMori_6030 said:

I think that if a player is not very good with BB, he will have to get closer to score hits, while good players can hit him at all ranges. Therefore this skill is more useful for mediocre BB players, but they won't get any better by camping.

This skill helps everyone though right so why did you have to turn it into good for noobs? People like you I swear I dont know what I am going to do if I find you elswhere

  • Funny 1
  • Bad 4

Share this post


Link to post
Share on other sites
[YEET]
Players
3,009 posts
12,083 battles
3 minutes ago, Snowy_a said:

Can you explain the meme?

Fish don't eat bricks, it's bad bait, just like your post.

  • Cool 4

Share this post


Link to post
Share on other sites
[POP]
Players
791 posts
16,516 battles
1 hour ago, Snowy_a said:

to be able to punish noobs and have more impact on the game.

 

Usually good players don't need Dead Eye to be able to "punish noobs" or to be able to be impactful in the game.

 

Only a selected few, generally more bad players who don't see how the skill impacts the meta, will miss the skill. Good players will not miss it.

  • Cool 1

Share this post


Link to post
Share on other sites
[RODS]
Players
3,002 posts
10,002 battles

A sniping skill - yes thats nice

No ship spotted in standard concealment range - this is where the problem is 

  • Cool 1

Share this post


Link to post
Share on other sites
Players
493 posts
5,497 battles

its not going to change the cruisers crying in the corner, its their natural state of being

and then people complain that BBs dont move up without support 

all because ships that can dodge refuse to press wasd 

deadeye is a meaningless skill and if people realized it it wouldnt have had the effect on the meta it has, but cruisers are going to cry, its what they do 

  • Funny 1
  • Boring 2
  • Bad 7

Share this post


Link to post
Share on other sites
[CHEFT]
Players
13,162 posts
11,029 battles
9 minutes ago, Ashardalon_Dragnipur said:

its not going to change the cruisers crying in the corner, its their natural state of being

and then people complain that BBs dont move up without support 

all because ships that can dodge refuse to press wasd 

deadeye is a meaningless skill and if people realized it it wouldnt have had the effect on the meta it has, but cruisers are going to cry, its what they do 

 

Right, let me just get out the Cruiser-whine-threads from the past 5 years... oh wait, its always BBabies who need a diaper change :cap_fainting:

Maybe actually play the game if you want to comment on stuff you havent experienced yourself? Apparently, you havent played in the last 4 month according to stats.

  • Cool 10

Share this post


Link to post
Share on other sites
[BOATY]
Players
1,592 posts
18,060 battles
1 hour ago, Snowy_a said:

Sometimes I wonder why the game savvies complained so much about it, isnt that all we always wanted, to be able to punish noobs and have more impact on the game. Mistakes being more punishing?

I am rly going to miss this skill

There is punishing poor playing, and then there is exploiting a broken system and completely relegating an entire class to port queen status. Now when I started playing this game I quickly learned that if you have a problem fighting against a ship or a class you should play it and learn what it can or can not do. What I found with DEADEYE in ships like Minnesota, Thunderer, Vermont, Yamato, Musashi, Conqueror, Grober Kurfurst, Republique, and Montana was that as long as I led correctly I was taking 50% or more per salvo. Mind you I was not firing all the time when the guns were off cool down and was picking my shots, but still. The point where I realized this was a problem was when I was able to get 5 citadels against a t9 russian bb at 17km in the Minnesota doing 62k damage. Then in the next game got 4 on an atago at 16km(he never had a chance to shoot once). 

 

As to why people who play this game complain is because unlike WG we actually have a clue what balance is and should be. DEADEYE should have never been tested live.

Share this post


Link to post
Share on other sites
[BOATY]
Players
1,592 posts
18,060 battles
5 minutes ago, DFens_666 said:

 

Right, let me just get out the Cruiser-whine-threads from the past 5 years... oh wait, its always BBabies who need a diaper change :cap_fainting:

Maybe actually play the game if you want to comment on stuff you havent experienced yourself? Apparently, you havent played in the last 4 month according to stats.

Thank you

Share this post


Link to post
Share on other sites
Players
493 posts
5,497 battles
10 minutes ago, DFens_666 said:

Right, let me just get out the Cruiser-whine-threads from the past 5 years... oh wait, its always BBabies who need a diaper change :cap_fainting:

Maybe actually play the game if you want to comment on stuff you havent experienced yourself? Apparently, you havent played in the last 4 month according to stats.

you havnt seen the forum just this week it seems

Share this post


Link to post
Share on other sites
Players
511 posts
8,639 battles
Vor 1 Stunde, ColonelPete sagte:

When you prefer a game where even more players hang back and get rewarded for it...

dead eye isn't the reason BBs hang far back. Some always did, and some always yoloed. Like Little White Mouse said, dead eye only made it socially acceptable to snipe. 

Share this post


Link to post
Share on other sites
[TACHA]
Players
409 posts
9,842 battles

Not really, I lost interest playing randoms, even though I have a Thunderer and enough points to spec DE.

Share this post


Link to post
Share on other sites
[CHEFT]
Players
13,162 posts
11,029 battles
2 minutes ago, Ashardalon_Dragnipur said:

you havnt seen the forum just this week it seems

 

Even with Deadeye, most of the whining came from BBs who cant use their secondaries anymore, because "secondaries got """nerfed""" into oblivion"

I have 81% survivability with Cruisers this year, from that pov, i couldnt care less. That doesnt mean, that deadeye is a good skill to have. Its bad for bad players, because they are better off with shotgun dispersion, but its too good for good players, because they can aim where they want to hit. So even considering its a dummy-skill for majority of the playerbase, its still bad for the game, because we dont need to increase the skillgap even further.

Its bad for the game, it made BB sniping from the back even worse, and it made good BB players stronger - GG WG :cap_fainting:

  • Cool 2

Share this post


Link to post
Share on other sites
[YEET]
Players
3,009 posts
12,083 battles
46 minutes ago, Ashardalon_Dragnipur said:

deadeye is a meaningless skill

You played 75 games since the summer of 2019, you don't even know what deadeye is lmao

  • Cool 4

Share this post


Link to post
Share on other sites

×