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Snowy_a

Henri IV worth the grind?

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I am at the Charles Martel but after looking at the Henri I dont see much reason to continue. You dont get much beside AP pen and HE but battleships scale their armor too. It looks pretty bad trade for 2 tiers increase am I wrong?

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IMHO not really, she was great once now only mediocre

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I don't really think she is. I mean I have yet to try her out after commander rework, maybe a lighthouse build, but meh.

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1 minute ago, piritskenyer said:

I don't really think she is. I mean I have yet to try her out after commander rework, maybe a lighthouse build, but meh.

I heard this the second time already in combination with the Henri, what the hecc is a lighthouse build?

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Just now, Nov_A said:

I heard this the second time already in combination with the Henri, what the hecc is a lighthouse build?

A lighthouse build is essentially a build that forgoes all concealment, sometimes even stacking anti-concealment skills (like heavy HE/SAP) and taking advantage of the Master Gunner (or whatever the [edited]it's called, leftmost T4 skill) skill for a near constant 8% reload buff.

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1 minute ago, Nov_A said:

what the hecc is a lighthouse build? 

When you ditch concealment completly and go for maximum dpm. Henri Concealment then is... 21,x km? Someone correct me if im wrong. Its hillariously high anyway.

 

on topic: Henri is still awesome. Laser guns, massive pen, you can citadel cruisers on maximum range easily. dpm is crazy and you can dodge a lot of incoming fire. Nothing really has changed for Henri with the captain rework.

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3 minutes ago, ForlornSailor said:

When you ditch concealment completly and go for maximum dpm. Henri Concealment then is... 21,x km? Someone correct me if im wrong. Its hillariously high anyway.

 

on topic: Henri is still awesome. Laser guns, massive pen, you can citadel cruisers on maximum range easily. dpm is crazy and you can dodge a lot of incoming fire. Nothing really has changed for Henri with the captain rework.

 

Nothing really changed for cruisers.

On the other hand BBs got more accurate to blapp them ... and HIV likes to get blapped.

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2 minutes ago, ForlornSailor said:

When you ditch concealment completly and go for maximum dpm. Henri Concealment then is... 21,x km? Someone correct me if im wrong. Its hillariously high anyway.

 

on topic: Henri is still awesome. Laser guns, massive pen, you can citadel cruisers on maximum range easily. dpm is crazy and you can dodge a lot of incoming fire. Nothing really has changed for Henri with the captain rework.

 

I'm gonna be honest, I had Henri only for a couple of games pre rework, after they nerfed her and I wasn't terribly impressed. It was only a handful of games, usually ending up doing a boatload of damage, one or two kills, but usually losing, so I'm no authority on the ship, but I was not impressed.

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1 minute ago, nambr9 said:

On the other hand BBs got more accurate for blapping them ... and HIV likes to get blapped.

 

Well that kinda goes for all cruisers. I have other cruisers in mind, that are now more prone to get deleted thx to dead eye - like Hindenburg, Goliath or Minotaur. With Henri atleast you can keep your distance and be effective.

 

1 minute ago, piritskenyer said:

I'm gonna be honest, I had Henri only for a couple of games pre rework, after they nerfed her and I wasn't terribly impressed. It was only a handful of games, usually ending up doing a boatload of damage, one or two kills, but usually losing, so I'm no authority on the ship, but I was not impressed.

 

Imo, Henri is one of those ships, that thrives in a division (or from teamplay in general, which is successfully removed from the brains of most players). Have your DD spot the enemy DD and have your reload booster ready or focus the same BB target with HE spam, when you have a second or even third HE slinger with you. Else.. you are locked down in your role as a long-range HE farmer and your impact isnt that great, thats true.

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26 minutes ago, ForlornSailor said:

[...]

 

Imo, Henri is one of those ships, that thrives in a division (or from teamplay in general, which is successfully removed from the brains of most players). Have your DD spot the enemy DD and have your reload booster ready or focus the same BB target with HE spam, when you have a second or even third HE slinger with you. Else.. you are locked down in your role as a long-range HE farmer and your impact isnt that great, thats true.

That was my mistake right there... I was trying to play it solo, which I think I really shouldn't do past... Say T8.

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8 minutes ago, piritskenyer said:

That was my mistake right there... I was trying to play it solo, which I think I really shouldn't do past... Say T8.

I have the same experience with her, she really doesn't carry well in randoms.
Even if you don't run an anti-concealment build, her concealment is still atrocious so most of the time you will be in the backline slinging HE, which isn't really effective at the end of the day.
She just rusts in my port right now for that reason.

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Heri is good, but it requires a bit more skill then most cruisers. Personally I love the ship  as its speed and agility plus range makes damage mitigation against deadeye a bit easier.

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1 hour ago, Hirohito said:

I have the same experience with her, she really doesn't carry well in randoms.
Even if you don't run an anti-concealment build, her concealment is still atrocious so most of the time you will be in the backline slinging HE, which isn't really effective at the end of the day.
She just rusts in my port right now for that reason.

 

I think most Cruisers without radar have that issue. Hindi, Zao, Venezia, they are only effective dealing damage. Even if Venezia can deal tons of damage to DDs, someone still need to spot that DD, same as for any other Cruiser.

Id still prefer playing Henri over Hindi or Zao these days. Hindi simply doesnt have any AP performance over longer ranges, and Henris HE is imo stronger (AP anyway).

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28 minutes ago, kapnobathrac said:

Bought it and sold it. I'll take Hindi any time of the day over Henri

You don't want a supercontainer?

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23 minutes ago, SV_Kompresor said:

You don't want a supercontainer?

U mean 50 useless camos/flags? :Smile_trollface:

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10 hours ago, ForlornSailor said:

When you ditch concealment completly and go for maximum dpm. Henri Concealment then is... 21,x km? Someone correct me if im wrong. Its hillariously high anyway.

and only 200 meters higher main battery range :) 

21.8km of concealment and 22km with range module :) 

 

that is basically %8 dispersion buff... If you feel brave enough 

 

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7 minutes ago, elblancogringo said:

Is it still worth playing Henri with concealment build or is this lighthouse build the only way to go now since commander rework?

I tried the lighthouse build was very uncomfortable but playable for me. Going typical conceal build and playing it more like a open water gunboat dd however HELLA fun.

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33 minutes ago, elblancogringo said:

Is it still worth playing Henri with concealment build or is this lighthouse build the only way to go now since commander rework?

 

 

Yeah I dont use that build anywhere .... i like my cruisers to go close late game....

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Currently sits in my port rusting. 

 

Far more interesting crusiers at tier 10 which can impact the game more. Just don't think it very versatile in a place where crusiers are having a hard time. 

 

It's still a good ship which is good at damage farming, but it doesn't have the style for me to really impact games IMHO. 

 

Just so many damage farmers in this game now that it doesn't stand out as much. Your just as bad as some BB players spamming at the back, like the Hindy now. 

 

Heavy and light Crusiers should always be supporting DDs in some form (light for anti DD and heavy for anti light crusiers trying to support their DD). 

 

But even WG have screwed that up now. 

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