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1MajorKoenig

PROPOSAL: add „Clouds“ to make CV Spotting less binary

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Not gonna happen. Potato computer cannot handle. Do you know what is in Motherruskaya? potato computer. Many.

 

f8697c6883242c640630a332aacffcef.jpg

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I always wanted local rain squarrles. Not these lame huge thing WG sents over the map, but multiple smaller ones, making it easy for ships to dip into them, like some did in reality.

Of course while having the advantage of being a good hiding spot, you should also have drawbacks while sitting in such squarrels.

 

OT:  Considering the speed of planes compared to surface ships, these clouds would have minimal effect. If the clouds move slow, the panes will easily pass the clouds and spot the ship anyways.

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18 minutes ago, Zemeritt said:

I always wanted local rain squarrles.

For a second I read that as Squirrels and I was like "WTF kind place has Squirrel's that fall on mass from the sky??"

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3 minutes ago, Bear__Necessities said:

For a second I read that as Squirrels and I was like "WTF kind place has Squirrel's that fall on mass from the sky??"

 

What? You don't know the SNLFs? The Squirrel Naval Landing Forces?

water-skiing-squirrel.gif

 

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9 minutes ago, Bear__Necessities said:

For a second I read that as Squirrels and I was like "WTF kind place has Squirrel's that fall on mass from the sky??"

 

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4 hours ago, 1MajorKoenig said:

However I think there are more options to improve the situation.

 

I admire your tenacity but I do wonder, you know WG does not care, right?

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so... surface ships hiding in clouds? In addition to tracking where those pesky planes are, players gonna have to watch the sky for clouds? It would make sence if planes that enter clouds can't spot anymore. But that would create many issues with map geometry, one side CV can have advantage alone due to locations of clouds across the map. Imagine there's cloud on one side of the cap and DD can hide there from planes while opponent DDs don't have this luxury.

 

Is there gonna be weather forecast before the match...? Heavy storm, all flights are canceled.

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It is a nice idea but my fear is that it would make the spotting system much more confusing and difficult to utilise for surface ships, unless there are visual markers added to minimap like with thunderstorm front. Better to poke WG on expanding the storm mechanic which is already in game.

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10 hours ago, 1MajorKoenig said:

Hi all,

 

lots has been discussed on the matter of CV spotting. WG even played around with different models based on their thunderstorm mechanic. However I think there are more options to improve the situation.

 

 

1. Summary and Outline of the proposed change 

 

Add scattered clouds at multiple levels/heights to make CV spotting less binary. In effect these clouds would act like small smoke screens which would not interfere with surface ship vs surface ship spotting but would break line of sight between planes and ships when in between them. This would give ships some options to avoid being detected and would create a „less complete“ and a little more random recon report from the air.
 

 

2. Proposed Implementation of the clouds

 

Clouds could basically be little areas of smokescreens in the air. The clouds should slowly move over the map. The size of clouds should vary. Clouds should be on multiple levels / heights. They should be displayed rather light and translucent/transparent to not make it feel like flying through corridors.

 

Clouds would essentially break the line of sight. Which means that spotting becomes from the air more random and less predictable. To spot reliably one may need to to spend a little more effort to create a reliable sit rep. 

Example: here is what a flight would look like today:

AA4757C3-D86D-4480-87EB-99C81AA9FA3E.thumb.jpeg.a22e73354b17516b4999112b78c33df6.jpeg

 


 

Now — after some wild sketch skills appeared — let’s look at it again:

10DEAE16-7AFD-47DE-A6D9-13ED3220DBA2.thumb.jpeg.c9085f3ef7f61df5a46ed654037f4df9.jpeg

 

 

It is only a very rough sketch and not overly scientific - but let’s check which of these ships would not be spotted in that example:

A44D1402-83DB-45FB-AB3D-6C5F1B042B4B.thumb.jpeg.345aef2a00b8228e86741eacbcb05ad5.jpeg

 

Yea I know - it’s a sketch but I hope you get the idea anyway.
 


3. Implications

 

As some planes fly very low it may be needed to have them elevated to a slightly higher flight level.
 


 

What do you think - yey or nay?

 

clouds are a good idea, but they are way too small on your images.

 

 

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And how will the surface ships hide in the clouds ? Do we get jump jets ?

 

Seriously how will you on the surface know you are hidden behind a cloud ?

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1 hour ago, Hugh_Ruka said:

And how will the surface ships hide in the clouds ? Do we get jump jets ?

 

Seriously how will you on the surface know you are hidden behind a cloud ?

 

Have you ever flown over clouds? The clouds are between the ships and the planes. No need for jump jets.

 

Unless they implement shadows for those clouds that you can see in the water, you can't know.

 

Seriously, I like the idea. Not that they are going to do it.

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While I agree surely the spotting potential of CV is broken in a game largely based on visibility mechanics (seriously, spotting is the single most important game-winning factor, so of course WG added a super-spotter to the game...). I do not think that introducing yet one more purely random mechanics will be any good. Just imagine, that DD that might or might not for that important one second be covered by cloud.. or not.

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2 hours ago, Hugh_Ruka said:

And how will the surface ships hide in the clouds ? Do we get jump jets ?

 

Seriously how will you on the surface know you are hidden behind a cloud ?

The planes wouldn’t spot a ship if a cloud is in the line of sight.

 

2 hours ago, HassenderZerhacker said:

 

clouds are a good idea, but they are way too small on your images.

 

 

Sure - it is a sketch - clouds could vary in size 

 

7 hours ago, Perekotypole said:

there gonna be weather forecast before the match...? Heavy storm, all flights are canceled.

EDDH 230820Z 15004KT CAVOK 10/06 Q1028 BECMG 21010KT

 

:Smile_trollface:

 

8 hours ago, El2aZeR said:

 

I admire your tenacity but I do wonder, you know WG does not care, right?

Hmm at least they have been playing around with “their” weather system already. But it didn’t work as the mechanics don’t seem to fit here.

 

I would like to encourage them to look at the topic from a different angle. And maybe some of the smoke screen mechanics could be reused - I don’t know 

 


 

12 hours ago, arquata2019 said:

yey

Then let’s bring ‘em in :Smile_izmena:


Hello @MrConway / @Crysantos / @Sub_Octavian - what do you think about clouds?

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13 hours ago, Skurfa said:

And stop radar from spotting through islands.

When WG will stop CVs from smashing 2/3 of hit points in one strike. When WG will stop allowing planes flying whiteout taking damage. When WG give the actual spotting distance on CVs.

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On 2/23/2021 at 1:21 AM, El2aZeR said:

 

I admire your tenacity but I do wonder, you know WG does not care, right?

I know what you think... :Smile_sceptic:

 

00387C8F-AFD1-4B82-B83E-905F737F2C63.gif.9ad9cdaa4e3e187a8c776ade4a173454.gif

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3 minutes ago, CptBarney said:

Makes me wonder if they will read this at all. Very noice idea. But still.

 

Well, toilet paper can be hard to come by at times during corona, so i think they appreciate it, if we give them the opportunity to make fresh one :Smile_trollface:

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