[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #1 Posted February 22, 2021 Hi all, lots has been discussed on the matter of CV spotting. WG even played around with different models based on their thunderstorm mechanic. However I think there are more options to improve the situation. 1. Summary and Outline of the proposed change Add scattered clouds at multiple levels/heights to make CV spotting less binary. In effect these clouds would act like small smoke screens which would not interfere with surface ship vs surface ship spotting but would break line of sight between planes and ships when in between them. This would give ships some options to avoid being detected and would create a „less complete“ and a little more random recon report from the air. 2. Proposed Implementation of the clouds Clouds could basically be little areas of smokescreens in the air. The clouds should slowly move over the map. The size of clouds should vary. Clouds should be on multiple levels / heights. They should be displayed rather light and translucent/transparent to not make it feel like flying through corridors. Clouds would essentially break the line of sight. Which means that spotting becomes from the air more random and less predictable. To spot reliably one may need to to spend a little more effort to create a reliable sit rep. Example: here is what a flight would look like today: Now — after some wild sketch skills appeared — let’s look at it again: It is only a very rough sketch and not overly scientific - but let’s check which of these ships would not be spotted in that example: Yea I know - it’s a sketch but I hope you get the idea anyway. 3. Implications As some planes fly very low it may be needed to have them elevated to a slightly higher flight level. What do you think - yey or nay? 25 2 Share this post Link to post Share on other sites
[NTT] arquata2019_ Players 2,248 posts 17,480 battles Report post #2 Posted February 22, 2021 12 minuti fa, 1MajorKoenig ha scritto: yey yey Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #3 Posted February 22, 2021 Not gonna happen. Potato computer cannot handle. Do you know what is in Motherruskaya? potato computer. Many. 4 6 Share this post Link to post Share on other sites
[4_0_4] Zemeritt Players 9,337 posts 16,243 battles Report post #4 Posted February 22, 2021 I always wanted local rain squarrles. Not these lame huge thing WG sents over the map, but multiple smaller ones, making it easy for ships to dip into them, like some did in reality. Of course while having the advantage of being a good hiding spot, you should also have drawbacks while sitting in such squarrels. OT: Considering the speed of planes compared to surface ships, these clouds would have minimal effect. If the clouds move slow, the panes will easily pass the clouds and spot the ship anyways. 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #5 Posted February 22, 2021 Perhaps the occasional lightning might strike those planes... da? Share this post Link to post Share on other sites
Skurfa Beta Tester 809 posts Report post #6 Posted February 22, 2021 And stop radar from spotting through islands. 2 4 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #7 Posted February 22, 2021 18 minutes ago, Zemeritt said: I always wanted local rain squarrles. For a second I read that as Squirrels and I was like "WTF kind place has Squirrel's that fall on mass from the sky??" 9 Share this post Link to post Share on other sites
[4_0_4] Zemeritt Players 9,337 posts 16,243 battles Report post #8 Posted February 22, 2021 3 minutes ago, Bear__Necessities said: For a second I read that as Squirrels and I was like "WTF kind place has Squirrel's that fall on mass from the sky??" What? You don't know the SNLFs? The Squirrel Naval Landing Forces? 1 8 Share this post Link to post Share on other sites
[R_N_G] Bindolaf_Werebane Players 1,387 posts 12,045 battles Report post #9 Posted February 22, 2021 Do you know what clouds do to optimized games? Now... Do you know what clouds do to non-optimized games? Your idea is great, though. 1 Share this post Link to post Share on other sites
[SVX] albin322 Players 1,850 posts 20,871 battles Report post #10 Posted February 22, 2021 9 minutes ago, Bear__Necessities said: For a second I read that as Squirrels and I was like "WTF kind place has Squirrel's that fall on mass from the sky??" 1 Share this post Link to post Share on other sites
[PGT2P] Birkebein Players 144 posts 11,571 battles Report post #11 Posted February 22, 2021 Weather and sea-state and no rock radar - let's get it sorted! Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #12 Posted February 23, 2021 4 hours ago, 1MajorKoenig said: However I think there are more options to improve the situation. I admire your tenacity but I do wonder, you know WG does not care, right? 3 1 Share this post Link to post Share on other sites
Perekotypole Players 511 posts 8,639 battles Report post #13 Posted February 23, 2021 so... surface ships hiding in clouds? In addition to tracking where those pesky planes are, players gonna have to watch the sky for clouds? It would make sence if planes that enter clouds can't spot anymore. But that would create many issues with map geometry, one side CV can have advantage alone due to locations of clouds across the map. Imagine there's cloud on one side of the cap and DD can hide there from planes while opponent DDs don't have this luxury. Is there gonna be weather forecast before the match...? Heavy storm, all flights are canceled. Share this post Link to post Share on other sites
[BABBY] BlackYeti Players 995 posts 14,827 battles Report post #14 Posted February 23, 2021 It is a nice idea but my fear is that it would make the spotting system much more confusing and difficult to utilise for surface ships, unless there are visual markers added to minimap like with thunderstorm front. Better to poke WG on expanding the storm mechanic which is already in game. Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #15 Posted February 23, 2021 Flocks of seagulls. Please. 1 Share this post Link to post Share on other sites
HassenderZerhacker Players 1,307 posts 3,884 battles Report post #16 Posted February 23, 2021 10 hours ago, 1MajorKoenig said: Hi all, lots has been discussed on the matter of CV spotting. WG even played around with different models based on their thunderstorm mechanic. However I think there are more options to improve the situation. 1. Summary and Outline of the proposed change Add scattered clouds at multiple levels/heights to make CV spotting less binary. In effect these clouds would act like small smoke screens which would not interfere with surface ship vs surface ship spotting but would break line of sight between planes and ships when in between them. This would give ships some options to avoid being detected and would create a „less complete“ and a little more random recon report from the air. 2. Proposed Implementation of the clouds Clouds could basically be little areas of smokescreens in the air. The clouds should slowly move over the map. The size of clouds should vary. Clouds should be on multiple levels / heights. They should be displayed rather light and translucent/transparent to not make it feel like flying through corridors. Clouds would essentially break the line of sight. Which means that spotting becomes from the air more random and less predictable. To spot reliably one may need to to spend a little more effort to create a reliable sit rep. Example: here is what a flight would look like today: Now — after some wild sketch skills appeared — let’s look at it again: It is only a very rough sketch and not overly scientific - but let’s check which of these ships would not be spotted in that example: Yea I know - it’s a sketch but I hope you get the idea anyway. 3. Implications As some planes fly very low it may be needed to have them elevated to a slightly higher flight level. What do you think - yey or nay? clouds are a good idea, but they are way too small on your images. Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #17 Posted February 23, 2021 And how will the surface ships hide in the clouds ? Do we get jump jets ? Seriously how will you on the surface know you are hidden behind a cloud ? 1 Share this post Link to post Share on other sites
Taliesn Players 2,238 posts 16,405 battles Report post #18 Posted February 23, 2021 1 hour ago, Hugh_Ruka said: And how will the surface ships hide in the clouds ? Do we get jump jets ? Seriously how will you on the surface know you are hidden behind a cloud ? Have you ever flown over clouds? The clouds are between the ships and the planes. No need for jump jets. Unless they implement shadows for those clouds that you can see in the water, you can't know. Seriously, I like the idea. Not that they are going to do it. 1 Share this post Link to post Share on other sites
[P7S] Vbeest Players 452 posts Report post #19 Posted February 23, 2021 While I agree surely the spotting potential of CV is broken in a game largely based on visibility mechanics (seriously, spotting is the single most important game-winning factor, so of course WG added a super-spotter to the game...). I do not think that introducing yet one more purely random mechanics will be any good. Just imagine, that DD that might or might not for that important one second be covered by cloud.. or not. Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #20 Posted February 23, 2021 2 hours ago, Hugh_Ruka said: And how will the surface ships hide in the clouds ? Do we get jump jets ? Seriously how will you on the surface know you are hidden behind a cloud ? The planes wouldn’t spot a ship if a cloud is in the line of sight. 2 hours ago, HassenderZerhacker said: clouds are a good idea, but they are way too small on your images. Sure - it is a sketch - clouds could vary in size 7 hours ago, Perekotypole said: there gonna be weather forecast before the match...? Heavy storm, all flights are canceled. EDDH 230820Z 15004KT CAVOK 10/06 Q1028 BECMG 21010KT 8 hours ago, El2aZeR said: I admire your tenacity but I do wonder, you know WG does not care, right? Hmm at least they have been playing around with “their” weather system already. But it didn’t work as the mechanics don’t seem to fit here. I would like to encourage them to look at the topic from a different angle. And maybe some of the smoke screen mechanics could be reused - I don’t know 12 hours ago, arquata2019 said: yey Then let’s bring ‘em in Hello @MrConway / @Crysantos / @Sub_Octavian - what do you think about clouds? Share this post Link to post Share on other sites
[P-A-R] _Lupastro_ Players 1,012 posts 13,896 battles Report post #21 Posted February 23, 2021 Great idea... Meanwhile in WG's headquarters.. Share this post Link to post Share on other sites
[K1NGS] PaP_Mentoles [K1NGS] Players 616 posts 17,494 battles Report post #22 Posted February 23, 2021 13 hours ago, Skurfa said: And stop radar from spotting through islands. When WG will stop CVs from smashing 2/3 of hit points in one strike. When WG will stop allowing planes flying whiteout taking damage. When WG give the actual spotting distance on CVs. Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #23 Posted February 25, 2021 On 2/23/2021 at 1:21 AM, El2aZeR said: I admire your tenacity but I do wonder, you know WG does not care, right? I know what you think... 1 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #24 Posted February 25, 2021 Makes me wonder if they will read this at all. Very noice idea. But still. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #25 Posted February 25, 2021 3 minutes ago, CptBarney said: Makes me wonder if they will read this at all. Very noice idea. But still. Well, toilet paper can be hard to come by at times during corona, so i think they appreciate it, if we give them the opportunity to make fresh one Share this post Link to post Share on other sites