[OLEUM] Pinco047 Players 98 posts 20,382 battles Report post #1 Posted January 25, 2021 Hello,just to let you know: 90% of the BB players are now using ur stupid skill.So now even MASSA and brawler ships stay away from battle,not pushing. This cancer skill ruined the game even more,esp in ranked,all BB "players" are in cap and shooting. WELL DONE WG,hope ur happy and raised ur income.... REMOVE THIS STUPID SKILL if you have any brain 4 1 Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #2 Posted January 25, 2021 They saw it coming (along with the cruiser concealment debuff skills and removing survival skills from supercruisers), thats why they buffed the secondary ranges. They saw it coming and they just didnt care. This is how THEY think we are supposed to play, so let it be. I also run it on almost every BB. 2 Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,768 battles Report post #3 Posted January 25, 2021 And all the other surface ship are like: "Where did you come from, where did you go? Where did you shoot from, Dead-Eye Joe?" 3 16 Share this post Link to post Share on other sites
[HAMAR] Puffin_ Players 737 posts Report post #4 Posted January 25, 2021 Dead Eye and Thunderer is killing the game. Who said Kremlin is op after all the nerfs she got. Player base got mad when wows introduced ships that could go in brawl and tank some damage. WOWS answer ok ok we do what you want and give you Dead Eye. Now you can snipe happy? Share this post Link to post Share on other sites
[SVX] albin322 Players 1,850 posts 20,871 battles Report post #5 Posted January 25, 2021 17 minutes ago, Pinco047 said: Hello,just to let you know: 90% of the BB players are now using ur stupid skill.So now even MASSA and brawler ships stay away from battle,not pushing. This cancer skill ruined the game even more,esp in ranked,all BB "players" are in cap and shooting. WELL DONE WG,hope ur happy and raised ur income.... REMOVE THIS STUPID SKILL if you have any brain and you fellt the need to make yet another thread about it ? there is like 4 of them 3 days old................ 1 Share this post Link to post Share on other sites
[KAKE] Uglesett Players 2,804 posts 6,795 battles Report post #6 Posted January 25, 2021 11 minutes ago, Ubertron_X said: And all the other surface ship are like: "Where did you come from, where did you go? Where did you shoot from, Dead-Eye Joe?" Dammit, now I've got that song stuck in my head 4 Share this post Link to post Share on other sites
[HAMAR] Puffin_ Players 737 posts Report post #7 Posted January 25, 2021 Deleted. To salty after playing German battleship 2 Share this post Link to post Share on other sites
Atorpad Players 669 posts 19,065 battles Report post #8 Posted January 25, 2021 Dead eye will get nerfed to ground one or two updates later . All intention was to diverse attentions from the fact that same for example tanky build for BBs that used to cost 19 points now demand 23 points !!!!! More points to grind for less effective than before.... And just to remind you that now we have to spend real money to retrain cpt every time to grind a line .... 3 Share this post Link to post Share on other sites
[GWR] illy Players 913 posts 18,825 battles Report post #9 Posted January 25, 2021 to be honest many people are just trying to find builds that suit there ships and playstyle, it can be frustrating watching the team sit at the back whilst you lose without a fight, i am finding i am playing some ships over others, had a blast in the Georgia today for example, give it time and hopefully the gameplay will improve 3 Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #10 Posted January 25, 2021 3 hours ago, Puffin_ said: Dead Eye and Thunderer is killing the game. Dunno bout that, all BB:s use it and anyone that could aim before will just do better Thunderers on both teams do equal damage, often lose the game for for their team for not being close enough to have any cap control Seen more than a few Thunderers "sailing into the sunset" at the end of a lost game Quote Who said Kremlin is op after all the nerfs she got. Player base got mad when wows introduced ships that could go in brawl and tank some damage. WOWS answer ok ok we do what you want and give you Dead Eye. Now you can snipe happy? Kremlin - Thunderer, fire and steel, cant have one without the other This "skill" in general is a sit back and snipe perk and that is what is ruining the game 1 Share this post Link to post Share on other sites
gekkehenkie50 Beta Tester, Players, In AlfaTesters 675 posts 5,845 battles Report post #11 Posted January 25, 2021 8 hours ago, kfa said: They saw it coming (along with the cruiser concealment debuff skills and removing survival skills from supercruisers), thats why they buffed the secondary ranges. They saw it coming and they just didnt care. This is how THEY think we are supposed to play, so let it be. I also run it on almost every BB. going by your recent stats you've got the exact same symptoms as me eh Its too rewarding personally to skip up on using dead-eye, but it contributes almost nada to the battle as a whole; dmg numbers couldnt be higher, while PR and WR tank to rock bottom. Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #12 Posted January 25, 2021 17 minutes ago, gekkehenkie50 said: going by your recent stats you've got the exact same symptoms as me eh Its too rewarding personally to skip up on using dead-eye, but it contributes almost nada to the battle as a whole; dmg numbers couldnt be higher, while PR and WR tank to rock bottom. well yes + it doesnt help my PR that i play Shiki, Slava and FDR :D eh i dont care Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #13 Posted January 25, 2021 9 hours ago, Pinco047 said: Hello,just to let you know: 90% of the BB players are now using ur stupid skill.So now even MASSA and brawler ships stay away from battle,not pushing. This cancer skill ruined the game even more,esp in ranked,all BB "players" are in cap and shooting. WELL DONE WG,hope ur happy and raised ur income.... REMOVE THIS STUPID SKILL if you have any brain Not all BBs have it! This is the setup I used in Ranked Gold to get me from Rank 10 to 1 in two days. I believe a lot of enemies use Dead-Eye, making them massive liabilities to the team effort. So me not being one of them and being one to press a cap aggressively and early can take advantage of that. There's only so far they can retreat before they're perma spotted. Frankly, I think we'll just have to wait and see people realise that it's not good for your WR if you don't know how to use it. Mind, I ran two weeks of Rank Gold with a secondary built Yamato (yes, I know! I wanted to be silly and use all the little cannons, but too costly to reset so waited for capt rework) and got <50% WR. Then the rework hit and WR skyrocketed because: 1) I got a more general purpose spec 2) People sit in the back to snipe instead of being useful, but dead-eyes on my side follow my lead as I aggressively push the terrain control using whatever cover is available 3) A lot of people lost their crutches and are playing outside of their comfort zones with more specialised ships that aren't good for every situation they encounter. 1 Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #14 Posted January 26, 2021 Found this on Reddit and think this belongs here: 1 6 Share this post Link to post Share on other sites
[NODDY] Sprockett Beta Tester 220 posts 18,024 battles Report post #15 Posted January 26, 2021 15 hours ago, illy said: to be honest many people are just trying to find builds that suit there ships and playstyle, it can be frustrating watching the team sit at the back whilst you lose without a fight, i am finding i am playing some ships over others, had a blast in the Georgia today for example, give it time and hopefully the gameplay will improve like game play improved with CVs 2 years down the road! 1 Share this post Link to post Share on other sites
[SVX] albin322 Players 1,850 posts 20,871 battles Report post #16 Posted January 26, 2021 seriously deadeye make it totaly imposible to play dd as soon as your spotted deadeye thunderer or qonq just blap you 2 Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #17 Posted January 26, 2021 4 Share this post Link to post Share on other sites
[M-P-M] Migantium_Mashum Players 3,146 posts 19,218 battles Report post #18 Posted January 26, 2021 1 hour ago, albin322 said: seriously deadeye make it totaly imposible to play dd as soon as your spotted deadeye thunderer or qonq just blap you You've got that right.... last night in Division with my Bro we are two Gearings... thanks to the enemy CV of course we are spotted... At 20km away sits Conqueror.... 1 Shot and my Bro is blapped from 12k hp to zero.. .1 Shot and I am blapped from 14k hp to zero... and the same Conq picks up a double strike for killing us.... Now we still won the game because we capped and defended as a team... BUT What's the point of the DD again now Deadeye is around? @Prophecy82 That just about sums it up entirely. 1 Share this post Link to post Share on other sites
[G-O-M] Aethervoxx Players 2,597 posts 13,191 battles Report post #19 Posted January 26, 2021 I guess OP was so upset he couldn't spell his topic title properly. (ofc, I don't blame him for being upset about this Cpt rework) Share this post Link to post Share on other sites
[JG4] JG4_sKylon Players 1,133 posts 20,992 battles Report post #20 Posted January 26, 2021 On point! 1 3 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #21 Posted January 26, 2021 Somehow I don't feel I am having much trouble with the new commander skills. Yeah, people play stupidly and sometimes you get devstruck, but it doesn't feel too different. If everyone camps it gives me opportunity to cap and get map control (I am DD main). Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #22 Posted January 26, 2021 32 minutes ago, JG4_sKylon said: On point! It seems like increasingly silly Ben & Jerries ice cream variants Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #23 Posted January 26, 2021 3 hours ago, Migantium_Mashum said: You've got that right.... last night in Division with my Bro we are two Gearings... thanks to the enemy CV of course we are spotted... At 20km away sits Conqueror.... 1 Shot and my Bro is blapped from 12k hp to zero.. .1 Shot and I am blapped from 14k hp to zero... and the same Conq picks up a double strike for killing us.... Not trying to be an arse, but... Next to being spotted, it sounds like both of you were either hiding sitting still, or sailed close together in a predictable line without cover nearby? I mean, I've hit the occasional DD from 17+km with Thunderer (I don't use dead-eye on it), but accuracy was never the issue, if there's any turn whatsoever, the more accurate that shot is, the less "accurate" it should be if you made ANY dodge movement whatsoever. Because it's going to concentrate on a bit of nothing instead of scatter over a wider area where you might get a lucky hit. That spread is not going to come at a low incline at that range that it skips across the water as a laserbeam. :/ It's a 20km distance, so a 10s travel time at least. Lots of places you could have been away from the spot you were going to be in. Even a minor wiggle should have thrown it off, especially if it's an accurate, thus smaller, splash pattern. 1 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #24 Posted January 26, 2021 Ok, I wanted to see it with my own (undead) eyes and played random game. Tirpitz and Massa division sitting behind a rock for the entire game. WG made coop great again. 1 Share this post Link to post Share on other sites
[M-P-M] Migantium_Mashum Players 3,146 posts 19,218 battles Report post #25 Posted January 26, 2021 23 hours ago, Figment said: Not trying to be an arse, but... Next to being spotted, it sounds like both of you were either hiding sitting still, or sailed close together in a predictable line without cover nearby? I mean, I've hit the occasional DD from 17+km with Thunderer (I don't use dead-eye on it), but accuracy was never the issue, if there's any turn whatsoever, the more accurate that shot is, the less "accurate" it should be if you made ANY dodge movement whatsoever. Because it's going to concentrate on a bit of nothing instead of scatter over a wider area where you might get a lucky hit. That spread is not going to come at a low incline at that range that it skips across the water as a laserbeam. :/ It's a 20km distance, so a 10s travel time at least. Lots of places you could have been away from the spot you were going to be in. Even a minor wiggle should have thrown it off, especially if it's an accurate, thus smaller, splash pattern. @Figment Nothing 'Arse' about what you've written... However, we were both moving and holding the enemy from a cap zone after securing 2 of 3 caps. We were working closely together in keeping a Kleber spotted as well as an enemy Zao as they were both attempting to flank us to attack our CV... we knew the enemy Conqueror was well enough away and we kept it at bay with occasional torpedoes. The enemy CV spots us, we are the last live DD's with our AA off, before we could evade or smoke we were both nailed by the Conqueror and so quickly that he gets a double strike. We are perhaps 6km apart at the point the enemy CV located us. He could have fired only once.... As I said, we won the game, but the Conqueror has turned into something that is far more OP than it ever was before. 1 Share this post Link to post Share on other sites