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Pinco047

DEADYEY skill

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Hello,just to let you know: 90% of the BB players are now using ur stupid skill.So now even MASSA and brawler ships stay away from battle,not pushing. This cancer skill ruined the game even more,esp in ranked,all BB "players" are in cap and shooting. WELL DONE WG,hope ur happy and raised ur income.... REMOVE THIS STUPID SKILL if you have any brain

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[PANEU]
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They saw it coming (along with the cruiser concealment debuff skills and removing survival skills from supercruisers), thats why they buffed the secondary ranges. They saw it coming and they just didnt care. 

 

This is how THEY think we are supposed to play, so let it be. I also run it on almost every BB. 

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[NWP]
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And all the other surface ship are like: "Where did you come from, where did you go? Where did you shoot from, Dead-Eye Joe?" :cat_cool:

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[HAMAR]
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Dead Eye and Thunderer is killing the game. 

Who said Kremlin is op after all the nerfs she got. :Smile_veryhappy::Smile_veryhappy:

Player base got mad when wows introduced ships that could go in brawl and tank some damage.

WOWS answer ok ok we do what you want and give you Dead Eye. 

Now you can snipe happy? 

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17 minutes ago, Pinco047 said:

Hello,just to let you know: 90% of the BB players are now using ur stupid skill.So now even MASSA and brawler ships stay away from battle,not pushing. This cancer skill ruined the game even more,esp in ranked,all BB "players" are in cap and shooting. WELL DONE WG,hope ur happy and raised ur income.... REMOVE THIS STUPID SKILL if you have any brain

and you fellt the need to make yet another thread about it ? there is like 4 of them 3 days old................

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[KAKE]
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11 minutes ago, Ubertron_X said:

And all the other surface ship are like: "Where did you come from, where did you go? Where did you shoot from, Dead-Eye Joe?" :cat_cool:

Dammit, now I've got that song stuck in my head :Smile_sceptic:

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Dead eye will get nerfed to ground one or two updates later .

All intention was to diverse attentions from the fact that same for example tanky build for BBs that used to cost 19 points now demand 23 points  !!!!!

More points to grind for less effective than before....

 

And just to remind you that now we have to spend real money to retrain cpt every time to grind a line ....

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[GWR]
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to be honest many people are just trying to find builds that suit there ships and playstyle, it can be frustrating watching the team sit at the back whilst you lose without a fight, i am finding i am playing some ships over others, had a blast in the Georgia today for example, give it time and hopefully the gameplay will improve

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[RODS]
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3 hours ago, Puffin_ said:

Dead Eye and Thunderer is killing the game. 

Dunno bout that, all BB:s use it and anyone that could aim before will just do better

Thunderers on both teams do equal damage, often lose the game for for their team for not being close enough to have any cap control

Seen more than a few Thunderers "sailing into the sunset" at the end of a lost game

Quote

Who said Kremlin is op after all the nerfs she got. :Smile_veryhappy::Smile_veryhappy:

Player base got mad when wows introduced ships that could go in brawl and tank some damage.

WOWS answer ok ok we do what you want and give you Dead Eye. 

Now you can snipe happy? 

 

Kremlin - Thunderer, fire and steel, cant have one without the other :etc_swear:

 

This "skill" in general is a sit back and snipe perk and that is what is ruining the game

 

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8 hours ago, kfa said:

They saw it coming (along with the cruiser concealment debuff skills and removing survival skills from supercruisers), thats why they buffed the secondary ranges. They saw it coming and they just didnt care. 

 

This is how THEY think we are supposed to play, so let it be. I also run it on almost every BB. 

going by your recent stats you've got the exact same symptoms as me eh
Its too rewarding personally to skip up on using dead-eye, but it contributes almost nada to the battle as a whole;

dmg numbers couldnt be higher, while PR and WR tank to rock bottom.

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17 minutes ago, gekkehenkie50 said:

going by your recent stats you've got the exact same symptoms as me eh
Its too rewarding personally to skip up on using dead-eye, but it contributes almost nada to the battle as a whole;

dmg numbers couldnt be higher, while PR and WR tank to rock bottom.

well yes + it doesnt help my PR that i play Shiki, Slava and FDR :D

eh i dont care

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9 hours ago, Pinco047 said:

Hello,just to let you know: 90% of the BB players are now using ur stupid skill.So now even MASSA and brawler ships stay away from battle,not pushing. This cancer skill ruined the game even more,esp in ranked,all BB "players" are in cap and shooting. WELL DONE WG,hope ur happy and raised ur income.... REMOVE THIS STUPID SKILL if you have any brain

Not all BBs have it! This is the setup I used in Ranked Gold to get me from Rank 10 to 1 in two days.

 

I believe a lot of enemies use Dead-Eye, making them massive liabilities to the team effort. So me not being one of them and being one to press a cap aggressively and early can take advantage of that. There's only so far they can retreat before they're perma spotted.

 

Frankly, I think we'll just have to wait and see people realise that it's not good for your WR if you don't know how to use it.

 

AzumaYummytorpSkills.png.9334a69a51e475f30d99ae761b106a08.png

lol06.thumb.png.5ea8614ce145ca5a222037916c63abae.png

RankingOutAgain.png.f8eca9e864d071c96cba4081465b5116.png

 

Mind, I ran two weeks of Rank Gold with a secondary built Yamato (yes, I know! I wanted to be silly and use all the little cannons, but too costly to reset so waited for capt rework) and got <50% WR. Then the rework hit and WR skyrocketed because:

 

1) I got a more general purpose spec

 

2) People sit in the back to snipe instead of being useful, but dead-eyes on my side follow my lead as I aggressively push the terrain control using whatever cover is available

 

3) A lot of people lost their crutches and are playing outside of their comfort zones with more specialised ships that aren't good for every situation they encounter.

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[NODDY]
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15 hours ago, illy said:

to be honest many people are just trying to find builds that suit there ships and playstyle, it can be frustrating watching the team sit at the back whilst you lose without a fight, i am finding i am playing some ships over others, had a blast in the Georgia today for example, give it time and hopefully the gameplay will improve

like game play improved with CVs 2 years down the road!

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[SVX]
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seriously deadeye make it totaly imposible to play dd as soon as your spotted deadeye thunderer or qonq just blap you

 

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r/WorldOfWarships - Fancy Title

 

r/WorldOfWarships - I miss what the American battleships could’ve been.

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1 hour ago, albin322 said:

seriously deadeye make it totaly imposible to play dd as soon as your spotted deadeye thunderer or qonq just blap you

 

You've got that right.... last night in Division with my Bro we are two Gearings... thanks to the enemy CV of course we are spotted...

 

At 20km away sits Conqueror....

 

1 Shot and my Bro is blapped from 12k hp to zero.. .1 Shot and I am blapped from 14k hp to zero... and the same Conq picks up a double strike for killing us....

 

Now we still won the game because we capped and defended as a team...

BUT 

 

What's the :etc_swear: point of the DD again now Deadeye is around?

 

 

@Prophecy82 That just about sums it up entirely.

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[IRON7]
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I guess OP was so upset he couldn't spell his topic title properly.

(ofc, I don't blame him for being upset about this Cpt rework)

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[LUZ1]
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Somehow I don't feel I am having much trouble with the new commander skills.

Yeah, people play stupidly and sometimes you get devstruck, but it doesn't feel too different. If everyone camps it gives me opportunity to cap and get map control (I am DD main).

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32 minutes ago, JG4_sKylon said:

 

 

 

On point!

It seems like increasingly silly Ben & Jerries ice cream variants :cap_haloween:

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3 hours ago, Migantium_Mashum said:

You've got that right.... last night in Division with my Bro we are two Gearings... thanks to the enemy CV of course we are spotted...

 

At 20km away sits Conqueror....

 

1 Shot and my Bro is blapped from 12k hp to zero.. .1 Shot and I am blapped from 14k hp to zero... and the same Conq picks up a double strike for killing us....

Not trying to be an arse, but... Next to being spotted, it sounds like both of you were either hiding sitting still, or sailed close together in a predictable line without cover nearby? I mean, I've hit the occasional DD from 17+km with Thunderer (I don't use dead-eye on it), but accuracy was never the issue, if there's any turn whatsoever, the more accurate that shot is, the less "accurate" it should be if you made ANY dodge movement whatsoever. Because it's going to concentrate on a bit of nothing instead of scatter over a wider area where you might get a lucky hit. That spread is not going to come at a low incline at that range that it skips across the water as a laserbeam. :/ It's a 20km distance, so a 10s travel time at least. Lots of places you could have been away from the spot you were going to be in. Even a minor wiggle should have thrown it off, especially if it's an accurate, thus smaller, splash pattern.

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[NECRO]
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Ok, I wanted to see it with my own (undead) eyes and played random game.

Tirpitz and Massa division sitting behind a rock for the entire game.

WG made coop great again. :Smile_teethhappy:

shot-21.01.26_16.44.46-0897.jpg

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23 hours ago, Figment said:

Not trying to be an arse, but... Next to being spotted, it sounds like both of you were either hiding sitting still, or sailed close together in a predictable line without cover nearby? I mean, I've hit the occasional DD from 17+km with Thunderer (I don't use dead-eye on it), but accuracy was never the issue, if there's any turn whatsoever, the more accurate that shot is, the less "accurate" it should be if you made ANY dodge movement whatsoever. Because it's going to concentrate on a bit of nothing instead of scatter over a wider area where you might get a lucky hit. That spread is not going to come at a low incline at that range that it skips across the water as a laserbeam. :/ It's a 20km distance, so a 10s travel time at least. Lots of places you could have been away from the spot you were going to be in. Even a minor wiggle should have thrown it off, especially if it's an accurate, thus smaller, splash pattern.

@Figment Nothing 'Arse' about what you've written...

 

However, we were both moving and holding the enemy from a cap zone after securing 2 of 3 caps. We were working closely together in keeping a Kleber spotted as well as an enemy Zao as they were both attempting to flank us to attack our CV... we knew the enemy Conqueror was well enough away and we kept it at bay with occasional torpedoes. 

The enemy CV spots us, we are the last live DD's with our AA off, before we could evade or smoke we were both nailed by the Conqueror and so quickly that he gets a double strike.

We are perhaps 6km apart at the point the enemy CV located us.

 

He could have fired only once....

 

As I said, we won the game, but the Conqueror has turned into something that is far more OP than it ever was before.

 

 

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