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The_Chiv

Proof WG did this rework for profit not balance.

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Yeah, maybe somebody should explain to WG what the word micro in micro transaction means. This are some macro transactions.

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given how it gutted mid tier cruisers, with the entire 3rd tier of perks being lethal to them, yea, it wasnt for balance.

it might have balanced a few specific boats, but in general, "that which was claimed does not match with the results of your work, good sir"

 

Spoiler

 

50 quid for a respec token.

f3k me sideways thats stupid.

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Supertester
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It's a bit on the rough side I agree, it could be lowered. But you wouldn't  realisticly dismiss a 19p commander, you would retrain them for a different ship,  but rather those 3p captains that comes with some ships and then it's 72 dubloons for 8k elite XP. Still a bit over the top, half would have been more than enough.

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Just now, SkollUlfr said:

given how it gutted mid tier cruisers, with the entire 3rd tier of perks being lethal to them, yea, it wasnt for balance.

it might have balanced a few specific boats, but in general, "that which was claimed does not match with the results of your work, good sir"

 

  Reveal hidden contents

 

 

WG wouldnt know balance if you drew them a map. 

Cruisers get shafted, DDs get shafted(seriously, heavy AP for DDs as T2 skill ? get lost...) only ones really benefiting are the 20km campers. 

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15 minutes ago, kieodoxy said:

well, before this patch when you dissmised a commander you got nothing so.......ok then

Yes, this is true and they should have kept it that way.

WG introduced a mechanic nobody asked for, does cost them nothing but the initial development and actually eases the load on the servers by reducing the amount of commanders that need to be saved and demanding a ridiculous price for it, while a tenth would have been sufficient.

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53 minutes ago, The_Chiv said:

So if you look at this pic you will see a 19 pt captain about to be dismissed. 

shot-21_01.21_10_48.09-0098.thumb.jpg.205a34e8c0e03f18b52b2eb097c2120f.jpg

 

0 Commander XP will be lost?

Wow, that seems to be misleading, better would be: "ALL commander XP will be lost!" and "No commander XP converted into Elite Commander XP!".

@YabbaCoe@Sehales@Crysantos

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Před 2 minutami Spartan_93 řekl/a:

 

0 Commander XP will be lost?

Wow, that seems to be misleading, better would be: "ALL commander XP will be lost!" and "No commander XP converted into Elite Commander XP!".

@YabbaCoe@Sehales@Crysantos

The first line, with the comander XP is the amount, that you would get in exchange for either doubloons, or credits, or for nothing.

So if you decide to choose the third option, you won't pay anything, but you will also not get anything.

But I agree, that if there would be "All Commander XP will be lost" it would be more clear.

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We don't need any more proof. We know they are money sharks and they don't give a dime about their "player base".

One of the reasons i stopped giving them my money years ago with one exception of 20 euros to get the Massa which was missing my collection.

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5 hours ago, YabbaCoe said:

The first line, with the comander XP is the amount, that you would get in exchange for either doubloons, or credits, or for nothing.

So if you decide to choose the third option, you won't pay anything, but you will also not get anything.

But I agree, that if there would be "All Commander XP will be lost" it would be more clear.

Yes I get the concept, however this is not what I expected when I read "Get elite xp when you dismiss a captain." Should have read more like. "Get elite xp when you dismiss a captain for a premium cost. This nickle and dime BS wg is doing is a really great way to push away its base.

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And let say u grind and reach 21points what will you do with that extra point...? U will need to redistribute...well more XP or money. 

And...in 3 months they will balance and remove 2 4point skills and what than? Redistribute again...more XP more money

RIP WOWS

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7 hours ago, Ntinsky said:

We don't need any more proof. We know they are money sharks and they don't give a dime about their "player base".

One of the reasons i stopped giving them my money years ago with one exception of 20 euros to get the Massa which was missing my collection.

Talking of the mass and for that matter the Tirpitz, how does this rework affect their secondaries?

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9 hours ago, The_Chiv said:

So if you look at this pic you will see a 19 pt captain about to be dismissed. 

shot-21_01.21_10_48.09-0098.thumb.jpg.205a34e8c0e03f18b52b2eb097c2120f.jpg

 

In order for me to get full value I have to spend 15k dubs. But I can spend silver and get only 25%.

 

FYI 15k dubs is $54 usd, that is more expensive then the Graff Zeppelin. This breaks down to 110 elite xp per dub, which is better then the value you get for fxp, but you can buy ships with fxp.

 

So yet again WG makes the community suffer over a scheme to make more money. GREEDY Fs 

 

Is it outrageous? Yes, of course.

 

Ist it surprise? No, of course not.

EVERYTHING WG does, everything WG did in the past 2 years, every event, every "balans", every "meta change" is and was aimed to make money and profit at the expense of us players, game balance, fun and common sense.

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9 hours ago, Berrserkr said:

But you wouldn't  realisticly dismiss a 19p commander, you would retrain them for a different ship

Not necessarily.
I have a 19 point captain on the Georgia, secondary build. I could use him on the Oklahoma if I could stomach her, or on the Massa or Ohio if I had them.

Why should I keep him, when in his place I can simply use my Gearing captain (also 19 points) with his new BB build? Or my Salem/Des Moines captain (also 19 points)?

Why would I keep my Viribus Unitis captain, when I can simply add a BB build to my (much better) Smaland/Oland captain?

Same for Paolo Emilio: I have more points on Sansonetti.

 

This new thing about the builds is only useful if you have lots of premiums that require slightly different builds than their tech tree counterparts, or that don't have a tech tree counterpart (Atlanta, Flint, Italian DDs and BBs...), but otherwise it's terrible economy-wise.

The progression in terms of xp necessary for the next point goes something like 159k - 189k - 222k - 259k - 300k - 500k - 700k. That's insane. It really should've been 300k - 350k - 420k or something like that. They were just greedy.

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57 minutes ago, Inappropriate_noob said:

Talking of the mass and for that matter the Tirpitz, how does this rework affect their secondaries?

The accuracy is worse, but there's a new 4-point skill that helps in close quarters, improving both secondaries and main battery reload.

 

Also, if you like to go all-in on secondaries, IFHE is now only 2 points on BBs. I'm not saying you should take it, but it has some uses, depending on the nation and the tier.

 

Adrenaline Rush is now 3 points, and there's no equivalent of BFT (secondary reload + continuous AA damage).

 

Imho, it takes more points to get about the same result, which I'd call a nerf.

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1 hour ago, raz207 said:

And...in 3 months they will balance and remove 2 4point skills and what than? Redistribute again...more XP more money

I believe every skill rework has been accompanied by a free respec period.

Not that it excuses this extortion to go from 19 to 21 points and start earning free cpt xp again, but respeccing isn't the problem: training is.

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They wish money, some of you and them wish submarines, for submarines need space and easiest way was to move bb ships (brawler). They always try to nerf and make garbage of Germany bbs, so it will have all with this rework... But - questionable is how much player will stay after these and how much of that player that will stay will give them money any more...

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45 minutes ago, tocqueville8 said:

The accuracy is worse, but there's a new 4-point skill that helps in close quarters, improving both secondaries and main battery reload.

 

Also, if you like to go all-in on secondaries, IFHE is now only 2 points on BBs. I'm not saying you should take it, but it has some uses, depending on the nation and the tier.

 

Adrenaline Rush is now 3 points, and there's no equivalent of BFT (secondary reload + continuous AA damage).

 

Imho, it takes more points to get about the same result, which I'd call a nerf.

Bismarck and Gneisenau - horor (before rework average dmg per battle around 80000. Now is around 10000)

Georgia - bad

Mutsu with sec build - non existent any more (before was pretty cool)

Warspite with sec build - bad (before was pretty cool)

 

For joke I put sec build for one game on Kansas... And I have only from sec. around 5000 dmg. For NC and capt build sec. and main plotin artillery room it was better than with bismarck - like Gerogia.

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And one more thing... look on torp protection on germen bbs and look for new (I have on anshan) dds skill for torps and floding.... One that dd with just 2 torps destroy my full hp bismarck half hour ago....

 

PS. Sorry my English isn't good.

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4 hours ago, WildWind84 said:

And one more thing... look on torp protection on germen bbs and look for new (I have on anshan) dds skill for torps and floding.... One that dd with just 2 torps destroy my full hp bismarck half hour ago....

 

PS. Sorry my English isn't good.

Have you tried to slot an anti detonation flag?

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