[HAMAR] Puffin_ Players 737 posts Report post #1 Posted January 9, 2021 What are the best T10 destroyers to cap and kill other destroyers Is it Daring and Smaland 2 Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #2 Posted January 9, 2021 Just now, Puffin_ said: What are the best T10 destroyers to cap and kill other destroyers Is it Daring and Smaland short answer: yes long answer: YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES 1 5 Share this post Link to post Share on other sites
Hirohito Players 1,717 posts 6,192 battles Report post #3 Posted January 9, 2021 2 hours ago, kfa said: short answer: yes long answer: YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES What this guy said. Z-52 can work too, but isnt nearly as strong overall as those two. 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #4 Posted January 9, 2021 Daring and Smalland definetly up there. Special mention: Hayate. Everyone underestimates it. Everyone opens fire at her because she is easy to spot. But when she starts firing back they start hurting. Experienced players won't fall for it but thankfully those are rare. 2 Share this post Link to post Share on other sites
[THIR] Stormhawk_V Players 1,034 posts 4,895 battles Report post #5 Posted January 9, 2021 There are two types of anti-DD DDs. Those that are good at countering DDs and others that can actually hunt them down (mainly because of their speed). The first kind are also cap contesters. Daring counters DDs while Smaland can actually hunt them down. 2 Share this post Link to post Share on other sites
Hirohito Players 1,717 posts 6,192 battles Report post #6 Posted January 9, 2021 2 minutes ago, Stormhawk_V said: There are two types of anti-DD DDs. Those that are good at countering DDs and others that can actually hunt them down (mainly because of their speed). The first kind are also cap contesters. Daring counters DDs while Smaland can actually hunt them down. Småland isnt a threat to DDs due to the speed though, it's the package she delivers (stealth radar, good guns and decent concealment to get in position). Speed is a part of it, but if that's the main selling point then the french without speed boost are as fast as Småland with speed boost. 1 Share this post Link to post Share on other sites
[THIR] Stormhawk_V Players 1,034 posts 4,895 battles Report post #7 Posted January 9, 2021 Just now, Hirohito said: Småland isnt a threat to DDs due to the speed though, it's the package she delivers (stealth radar, good guns and decent concealment to get in position). Speed is a part of it, but if that's the main selling point then the french without speed boost are as fast as Småland with speed boost. Ofc it's a threat. One of the great weaknesses of the Pan-EU DDs is their low speed and Smaland can remove it for a limited amount of time thanks to its stupidly strong speedboost. Share this post Link to post Share on other sites
[SCRUB] piritskenyer Players, Players, Sailing Hamster 3,462 posts 5,363 battles Report post #8 Posted January 9, 2021 How is the Grozovoi? May be slight offtopic, but it's my dreambote. Does the UU make it better? Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,376 battles Report post #9 Posted January 9, 2021 To be honest while some are better at it than others. It's all in the hands and skill of the player in a DD. I've won caps in every type.of DD in every type of situation. But if I had to actually give you a specific ship/ships? Smaland. Gearing. Daring. Z-52. 4 Share this post Link to post Share on other sites
[THIR] Stormhawk_V Players 1,034 posts 4,895 battles Report post #10 Posted January 9, 2021 Just now, piritskenyer said: How is the Grozovoi? May be slight offtopic, but it's my dreambote. Does the UU make it better? Yes, it does make it better but the ship isn't nearly as good as it used to be thanks to powercreep and WG's glorious CV rework. Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,400 battles Report post #11 Posted January 9, 2021 Killing DDs? Smaland and Daring. Cap contesting? Z-52. When smoked up, hydroed-up, and behind an island in the cap, she's very hard to dislodge. Special mention: RPF Benham, just for the sheer number of torps. 1 Share this post Link to post Share on other sites
[THIR] Stormhawk_V Players 1,034 posts 4,895 battles Report post #12 Posted January 9, 2021 Just now, tocqueville8 said: Cap contesting? Z-52. When smoked up, hydroed-up, and behind an island in the cap, she's very hard to dislodge. Special mention: RPF Benham, just for the sheer number of torps. You're not very useful in your DD when you sit behind an island. You don't need a DD to take a cap with a huge island in it. What you need is a spotter to see what's on the other side. 2 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #13 Posted January 9, 2021 Personally? Definitely Z-52...German DDs in general are awesome. 3 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,400 battles Report post #14 Posted January 9, 2021 Just now, Stormhawk_V said: You're not very useful in your DD when you sit behind an island. You don't need a DD to take a cap with a huge island in it. What you need is a spotter to see what's on the other side. Meh, it was C cap on Okinawa, so the map was open and his team didn't really need him spotting. This Z-52 pivoted around the island to make me waste my radar, as a few seconds at a time, even with a full gun build, aren't enough to sink a Z-52. If I got closer to make sure I could pivot around the island as well, I would enter his hydro range, and I didn't have an island to protect me from the rest of his team. I probably should've just left him alone... Something similar, same DDs involved, happened to me on The Atlantic. Moral of the story: the Smaland is great, but only if she can get a quick kill in the open, otherwise smoke and hydro are probably better. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #15 Posted January 9, 2021 2 hours ago, piritskenyer said: How is the Grozovoi? May be slight offtopic, but it's my dreambote. Does the UU make it better? Crap of all trades and good at none. Big, clumsy and thus, easy to hit DD with gun output barely better than Shimakaze, with weak, long reloading torps, anti air reduced to "drop rockets here" sign. Only positive is high shell velocity, allowing you to hit things at longer distances, which may or may not bait you into speccing AFT to act as Khabarovsk wannabe, which in turn deprives you from BFT and TAE, as SI is a given due to smaller amount of smokes and presence of a heal. 6% faster reload compared to normal reload mod is not worth the effort/expense needed to get via RB and then you're extending already long torpedo reload. Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,656 battles Report post #16 Posted January 10, 2021 9 hours ago, Puffin_ said: What are the best T10 destroyers to cap and kill other destroyers Is it Daring and Smaland IMO yes to both, with an honourable mention to Zed, provided your allies shoot at things you light up with hydro... Share this post Link to post Share on other sites
[HEROZ] GulvkluderGuld Players 3,467 posts 22,114 battles Report post #17 Posted January 10, 2021 Småland in a league of its own (dpm and speedbost with radar = fried enemy DD served in <15s if you can aim) Daring would be top dog if Småland didnt exist and is better vs the counters to Småland. For killing Småland, use Marceau or Kleber since it cant smoke. Vs those two, Daring just laughs, pops smoke and farms salt. Everything else is not really worth the mention. People here mention Z52 and it might work in randoms, but vs forget the thing against competent opposition. It's too incredibly map dependent and weak in a gunfight outside those select positions. 7 hours ago, piritskenyer said: How is the Grozovoi? May be slight offtopic, but it's my dreambote. Does the UU make it better? See above for cap contesting. For killing DDs it works fine vs things that arnt Småland, Daring or Harugumo. Legendary makes it better, I grinded mine. Wouldnt waste RP on it though. 1 Share this post Link to post Share on other sites
[THESO] asalonen Privateer 791 posts 15,217 battles Report post #18 Posted January 10, 2021 11 hours ago, Puffin_ said: Is it Daring and Smaland Yes, although in the opposite order. Småland is clearly the best. The radar negates any concealment advantage and smoke. You can and you should skip Concealment Expert, which frees up 4 skill points. When you have the radar mod in slot 3 the radar is just about long enough to gun down any DD. Finally the great engine boost negates any speed advantage the enemy might have. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #19 Posted January 10, 2021 Ah, there are a lot of variables to that question aswell... It happens, that you wish yourself to be in another DD at times, when it comes to killing DDs and contesting objectives. Ive lost a game not long ago in Jutland, which I could have won in a faster DD or in a DD with long range hydro. (technically not a T10 DD but Daring would have been exactly the same). Z-46 is a good combination of all you want: long range hydro, concealment is ok:ish, competetive against most stuff you meet. The relativly good speed allows you to travel, when its needed. Daring ofc brings better gunpower in 1x1 vs a DD, as does Småland. But Daring lacks the speed. Småland has the speed but ofc no smoke, still overall a better pick in my book than Daring. So thats top 3. A contester is also: Kleber - it has the speed to travel fast between caps and the reload booster is especially nice mid- to late game, when you know, the enemy DD is just full health anymore and there are no longer 11 enemys around to support the enemy DD. Run it down and gun it down. Then again: it also depends a lot of what you meet. And what you meet is influenced by current meta and recently released DDs. Many radar DDs give Z a hard time. You sit in your smoke, think you are smart with your hydro-one-trick-pony, get radared back, are outgunned and if the radar DD is smart, he leaves your hydro range ASAP while you are still radared and cover him with your own smoke - stuff like that. 4 Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #20 Posted January 10, 2021 14 hours ago, piritskenyer said: How is the Grozovoi? May be slight offtopic, but it's my dreambote. Does the UU make it better? Very underrated boat. Large effective healthpool, a buffet of consumables, 3rd fastest, best guns, 2nd best AA without giving up smoke, competitive concealment, competitive DPM with UU and it can citadel light cruisers like the French, torpedoes are actually OK 2X5 10km but you only get to use them every 3 mins or whatever, you get used to only using them when chances of landing torps are high. The only real problem is grinding through what is effectively an entire line of stinkers to get it. Best thing about it is you get this whole hybrid/gunboat DD package with the silly shell velocity, if you bump into another DD and you start kiting away from eachother, as the distance increases, enemy DDs hitrate reduces, yours does not. Guns are pinpoint accurate up to max range whereas gearing by the time you're 9km out it's throwing confetti back at you Grozo was my first T10 so I have a soft spot for it but I still play it sometimes and am impressed every time. 1 Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #21 Posted January 10, 2021 14 hours ago, Hirohito said: What this guy said. Z-52 can work too, but isnt nearly as strong overall as those two. ye, Z-52 dies immediately a CV shows up, both Smaland and Daring can fight back also, Z has pretty terrible guns (compared to the other two) Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #22 Posted January 10, 2021 Well I had two Daring players last night in ranked that lost against one single Z-52. So everything is possible JK, both are good. However I think Småland is the king atm. Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #23 Posted January 10, 2021 15 hours ago, piritskenyer said: How is the Grozovoi? May be slight offtopic, but it's my dreambote. Does the UU make it better? Not good enough concealment, very bad agility, no defensive measures (hydro or good heal). Has good guns and decent torps but for knife fights it is not that good. I prefer the Z-52 to Grozovoi .... Smalland is fine if you can isolate the target, otherwise it dies to gunboats. Got a jump on one with my Khaba in one game, the guy just melted and had no way to get out of it .... Also if you can manouver one to not give broadside to use both turrets you can kill it with AP Z-52 easily ... 1 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #24 Posted January 10, 2021 Marceau Share this post Link to post Share on other sites
Hirohito Players 1,717 posts 6,192 battles Report post #25 Posted January 10, 2021 9 hours ago, GulvkluderGuld said: Småland in a league of its own (dpm and speedbost with radar = fried enemy DD served in <15s if you can aim) Daring would be top dog if Småland didnt exist and is better vs the counters to Småland. For killing Småland, use Marceau or Kleber since it cant smoke. Vs those two, Daring just laughs, pops smoke and farms salt. Very much on point. I'll also add that Daring is a ship that thrives in confined spaces near caps, and is helped by silly good nimbleness to maneuver those thight spaces, has the hydro to mitigate the torp risk of such tight spaces, and is perhaps the biggest (very) close range torp threat in the game against bigger ships in these confined spaces, due to the single launch torps (if you can aim/predict that is). A bow-in Petro or BB is pretty much dead at very close ranges, where the Småland would only scratch their noses if needing to fire from such an angle. The Daring also has 360 degree turrets, which is an often overlooked component when gun fights happens in closed spaces. Need to maneuver around the tiny islands while shooting? No worries, the turrets are on point regardless of the way you need to turn. Småland similarly thrives better in open spaces. It tends to drift a lot and needs room to maneuver once the speed boost is popped, and yoloing in close spaces against heavy ships doesn't necessarily guarantee the kill, but in open spaces those torps are great. It also doesn't have the best turret angles and needs to show a fair bit of side to get them consistently on target, so open waters with less need for immediate maneuvers favours Småland (as you do have the engine power to speed juke quite well, with the boost up). Obviously not saying that Småland shouldn't be used in closed spaces and that Daring should stay away from open waters, but to me the differences are marked enough that I often wish I spawned at the A cap in one DD, while I wish I spawned in C cap with the other. North is a good example. I love the open A in Småland, but feel much more comfortable at the confined C (maybe even B) in Daring. 4 Share this post Link to post Share on other sites