[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #1 Posted January 6, 2021 Yo. I'm getting enough points today for an UU, but I'm having trouble judging which, if any, are worth it. Any advice would be appreciated. I got : Hindenburg, GK, Yamato, Harugumo, Shimakaze, Zao, Hakuryu, Grozovoi Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #2 Posted January 6, 2021 Grozovoi UU is straight up 10% DPM buff. The cost? Slower torpedo reload, but grozovoi torpedoes aren't your bread and butter. You simply hold on to them untill there's a very good opportunity for a set of 10x10Km torps, it doesn't matter if they reload in 3 mins. It brings Grozovoi's DPM suspiciously close to pure gunboat DPM, that's very comfy for what is really a hybrid/utility DD. It basically turns Grozovoi into a khaba with decent concealment, usable torpedoes and a buffet of consumables. 4 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #3 Posted January 6, 2021 11 minutes ago, NikolayKuznetsov said: Grozovoi UU is straight up 10% DPM buff. The cost? Slower torpedo reload, but grozovoi torpedoes aren't your bread and butter. You simply hold on to them untill there's a very good opportunity for a set of 10x10Km torps, it doesn't matter if they reload in 3 mins. It brings Grozovoi's DPM suspiciously close to pure gunboat DPM, that's very comfy for what is really a hybrid/utility DD. It basically turns Grozovoi into a khaba with decent concealment, usable torpedoes and a buffet of consumables. Yeah that's one I thought would be just a straight upgrade, especially because soon I'll actually have 19pts and AFT for it :D Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #4 Posted January 6, 2021 12 minutes ago, Itwastuesday said: I got : Hindenburg, GK, Yamato, Harugumo, Shimakaze, Zao, Hakuryu, Grozovoi In same order Definetely not Probably not - used to be better, now i think its not worth it, because its so very similar to the normal upgrades, just a mix between guns and secondaries. For tank build id take reload, for secondary build i guess you could argue for the UU. If you prefer accuracy over DPM then yes nope eh... maybe? You gain slightly better torpreload (-25% instead of -15% but lose 70% tube traverse speed) Nope From what i know i think its good (but dont take my word for it) I guess it makes sense, unless for some reason you play it as a torpboat. The top 3 id say are Yamato, Grozo and Hakuryu. Shima and GK are maybe Hindi, Haru and Zao are no's 1 Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #5 Posted January 6, 2021 Just now, Itwastuesday said: Yeah that's one I thought would be just a straight upgrade, especially because soon I'll actually have 19pts and AFT for it :D Ye, grozovoi with the unique module is very spicy, underrated, and has swag because it's rare, don't see them often. My stats in it are poop, they will always be poop because it was my first T10, I spammed it without knowing what I was doing, but sometimes I still drive it now and then, very very spicy. I'd just get that and be done with it, Zao UU is good but that's polishing a turd. 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #6 Posted January 6, 2021 2 minutes ago, DFens_666 said: Hindi, Haru and Zao are no's Really? I thought the Zao mod seems good and Harumod seems decent for smokememes? Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #7 Posted January 6, 2021 I only have 2 UU:s Zao, my first ever, was real good, however WG "in their infinite wisdom" decided to nerf to rubbish level, I can not recommend this UU Moskva, in slot 6 it "costs" mod 3 (11% faster reload) u get +8% range and -7% dispersion, value of this upgrade is questionable 2 Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #8 Posted January 6, 2021 1 minute ago, Itwastuesday said: Really? I thought the Zao mod seems good and Harumod seems decent for smokememes? Zao mod is good but zao is poop so why get it. Harugumo one is good for memes. You asked which is worth getting, that's yamato, grozo and hakuryu, I say grozo but I'm biased, love that boat. 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #9 Posted January 6, 2021 3 minutes ago, NikolayKuznetsov said: Zao mod is good but zao is poop so why get it. Harugumo one is good for memes. You asked which is worth getting, that's yamato, grozo and hakuryu, I say grozo but I'm biased, love that boat. Isn't that the sad truth! Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #10 Posted January 6, 2021 12 minutes ago, Itwastuesday said: Really? I thought the Zao mod seems good and Harumod seems decent for smokememes? Zao was good before they nerfed it. Now its some weird mix between range and more damage. The problem is, Zao already has very good dispersion, so either you want more range or better reload, can have either with the normal upgrades. Imo either of the other 2 makes individually more sense than the UU. Not sure if Haru makes sense for some memes. Imo too much work to throw it away for that. Laying such a smokescreen makes rarely sense imo. At worst, you conceal the enemies with it aswell. I basicly just dont get the idea. Fart a big fat smokescreen as a DD, that also wants to be in that smokescreen, so you need someone spotting for you. Otherwise, you might have concealed your team, but also the enemies. If you would want to lay that smokescreen for your team (which might be nice), but now that you dont have the concealment module anymore, you might get into trouble yourself if the enemy DD just starts to spot you. I tried maximum smoke meme-build as Mino once - figured its just that: a meme, not worth it. btw, as for GK, considering the captain rework, i actually think it becomes a no aswell. Relying on secondaries will be useless, thus reload mod will always be superior imo. (unless they buff german secondaries somehow) 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #11 Posted January 6, 2021 Okay, thanks. Grozovoi it is. Share this post Link to post Share on other sites
[--] Captain_Newman Players 2,147 posts 16,474 battles Report post #12 Posted January 6, 2021 54 minutes ago, Itwastuesday said: Really? I thought the Zao mod seems good and Harumod seems decent for smokememes? Zao's UU got nerfed - they removed the rudder shift buff. Remember, one of Zao's strenghts is it's good stealth, and you give some of that up by having to mount the UU in slot 6. It used to provide a nice alternative gameplay where you'd use your superior manoeuvrability to survive while landing a bit more shells, without that rudder buff I really don't think it's worth it - Zao doesn't exactly suffer from a lack of accuracy, anyway. Either way you go if an MvR wants you dead, you're dead. Really not worth spending RP on. I'll second the Grozo recommendation - it's a good module. Yes, your torp reload becomes pretty long, but you really don't rely on them, and let's not forget the UU isn't just a DPM buff - if you were running the reload module in that slot so far (I did before I got the UU) you might notice that the UU actually reduces your turret traverse by a lesser amount, so in that case it's a DPM + turret traverse buff and you sacrifice a bit of torpedo reload. For the Groz, that's absolutely worth it imho. Personally I hate the Hindi UU, tried it a bit with her, the problem was while it does make you fix fires faster, (and floods, but these shouldn't be much of an issue on the Hindi for obvious reasons), but you'll also end up catching more fires so, eh. I tried it, hated it, and demounted it after a few battles. In general, fires aren't what you're really scared of in a Hindi, it's all the overmatch BB's all around, and ap bombers and rockets. No personal experience with the other ones you listed as they didn't seem worth getting to me. 1 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #13 Posted January 6, 2021 2 hours ago, Itwastuesday said: Yo. I'm getting enough points today for an UU, but I'm having trouble judging which, if any, are worth it. Any advice would be appreciated. I got : Hindenburg, GK, Yamato, Harugumo, Shimakaze, Zao, Hakuryu, Grozovoi haku, case closed.... (afaik = faster planes, which translates into higher dpm). otherwise it'll be yammies 4 me for sure! take the (at point of introduction of its uu) most accurate bb on t10 and make it even woat?! right, more accurate ... still by far one of the best uu's ingame imho. on a note: grozo would be like one of the last uu's for me to go for lol... ah, just saw. nvm then Share this post Link to post Share on other sites
[RDNT] ZeuSueZ1337 Players 434 posts Report post #14 Posted January 6, 2021 I wanna say "none" Currently having the following WITH UU: Z52, Mino, Zao, Henri 4, Monty, GK and Yama and the following WITHOUT UU: Yueyang, Shima, Haru, Hindy, DM, Worcester & Kremlin I'll say they are not worth it anymore, they have been nerfed to death* imho All of the aforementioned UU were obtained under the old regime (a 5x chain mission one the specific ship) and when they nerfed the existing UU (yeah I got screwed with my pants on) and introduced the new RB-way of gettin' em I kindda dialed out of tX. To the extend possible I wanna limit my exposure to WGs mood in respect to "here's a new regime that totally wreck havoc on all the time you've spent so far"-debacle. So I'm not really playing tX for precisely that reason. Turning my attention to the thread at hand I concur: If you insist go for the Grozo with your current fleet. All the others are not worth it anymore. However consider this: RB points are now "easier" (alright: less of a hassle) to obtain so perhaps reset two lines during '21 with the 2x bonus at get yourself a RB-boat instead? My two cents *) and the keen eye will notice that the Russian bias is well and alive...... 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #15 Posted January 6, 2021 4 minutes ago, ZeuSueZ1337 said: Turning my attention to the thread at hand I concur: If you insist go for the Grozo with your current fleet. All the others are not worth it anymore. However consider this: RB points are now "easier" (alright: less of a hassle) to obtain so perhaps reset two lines during '21 with the 2x bonus at get yourself a RB-boat instead? I might, but the only RB boat I'm intrested in is the Yolo and I think I can grind for it eventually anyway. Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #16 Posted January 6, 2021 1 hour ago, DFens_666 said: and Zao are no's And Zao had one of the best UUs in the game... Until balancing happened Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #17 Posted January 6, 2021 29 minutes ago, DariusJacek said: And Zao had one of the best UUs in the game... Until balancing happened Cant have anything nice At this point, id rather have UUs with extreme buffs AND severe disadvantages, that would be much more interesting i think. Instead, we have wannabe sidegrades which make very little sense to grind because its hardly different at all. Or they are outright garbage. Maybe we need a seperate UU slot aswell, might solve some problems too. 4 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #18 Posted January 6, 2021 18 minutes ago, DFens_666 said: Cant have anything nice At this point, id rather have UUs with extreme buffs AND severe disadvantages, that would be much more interesting i think. Instead, we have wannabe sidegrades which make very little sense to grind because its hardly different at all. Or they are outright garbage. Maybe we need a seperate UU slot aswell, might solve some problems too. Yeah, well that's a reason I was intrested in the Harugumo UU. It's something different Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #19 Posted January 6, 2021 Thanks all for the views on the Groz UU; I hadn't been running it as I missed the torps too much in Randoms, but it might be worth giving it another go for Ranked...? 1 Share this post Link to post Share on other sites
[HPF] Ocsimano18 Players 3,476 posts 13,949 battles Report post #20 Posted January 6, 2021 I have the Yamato one, and can only speak about it in superlatives. This is what makes Yamato "The Yamato". Get it. 2 Share this post Link to post Share on other sites
snadge666 Players 128 posts Report post #21 Posted January 6, 2021 Quick question about research bureau, well two really, can I use FXP in my grinds? and if, say, I research both lines of IJN DD line, how many RB points would I get? Share this post Link to post Share on other sites
[R3B3L] HystericalAccuracy Players 1,505 posts 40,428 battles Report post #22 Posted January 6, 2021 5 hours ago, NikolayKuznetsov said: Grozovoi UU is straight up 10% DPM buff. I considered using it, so thanks for the tap on the shoulder. Will the captain skill rework interfere with gun builds on destroyers - and influx Grozo´s UU? Not that I equip it and after the rework it becomes worse. Share this post Link to post Share on other sites
[U-BF] unterbotesee Players 44 posts 11,898 battles Report post #23 Posted January 6, 2021 3 hours ago, snadge666 said: Quick question about research bureau, well two really, can I use FXP in my grinds? and if, say, I research both lines of IJN DD line, how many RB points would I get? Yes, you can use FXP. It's advisable to do so to get to the tiers that actually give you RP. For the rest check this : https://wiki.wargaming.net/en/Ship:Research_Bureau Useful tips there. Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #24 Posted January 7, 2021 5 hours ago, VIadoCro said: Will the captain skill rework interfere with gun builds on destroyers - and influx Grozo´s UU? BFT is gone, looks like dpm for gunboat DDs will go down a little, but goes down for all of them, not unique to grozo. Doesn't mess with Grozo UU. 1 Share this post Link to post Share on other sites
[CHEFT] geschlittert Players 874 posts 9,576 battles Report post #25 Posted January 7, 2021 11 hours ago, DFens_666 said: Hindi, Haru and Zao are no's Why is Zao a no? not good enough anymore after they took the rudder away? Range mod is better? Share this post Link to post Share on other sites