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Leo_Apollo11

How is new Ranked? How do you like new format in actual play?

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Honestly, as cv focused player (please don't kill me, it's not my fault if i grow with the love for this class since i was kid xD, even if anyway i know your hard feelings and complaining against them) for me these new ranked are good.

Never uptiered like random, always t8 vs t8 which is good for me and in this way i can contribute more for my team and especially learn some new tricks and tactics, because yes, it's not a secret that in random learning is almost impossible and i'm not talking only for the cvs class, is too frustrating, one time you got uptiered, one time is the MM, one time is unluck, etc....... is pathetic.

I've simply stop playing random from a while, playing only ranked, i'm not saying that is an heaven, but even with some obstacles, is the third time i've reached rank 1 bronze and i'm planning to stay there for a while, i'm not ready for a t10 cv yet even if atm i can unlock two of them.

Plus, some steel is always much appreciated, especially when you can obtain it multiple times even if you have already claimed it.

 

 

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22 hours ago, Camperdown said:

 

So in random you detonate 1 in 50 or 100 games, and presto, you have another 10 deto signals :cap_like:

i have bad juju , i detonate at the worst times , yes in cruisers ;)

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10 hours ago, DFens_666 said:

 

Totaly agree :Smile_smile:

Finaly every team is carryable, because everyone but you is equally bad. Doesnt matter if your team dies, you can just rape the enemies back :cap_haloween:

They are going to need a rape kit if i bring my loyang to bronze

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So far I like it, relaxing playing DD in Bronze.

 

Allows me to combine playing ranked with other stuff, in real life and in game. Also - so far - the salt seems limited, and in 3 rounds I have come across only one piece of excrement - who complained about CV's, spammed chat and shot and torped our CV, then shadowed him. Thankfully the rest of the team was good enough to win.

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It sucks. Just like everything WG ‘reworks’ they just make the game worse. It is an achievement in itself to be so consistent at being incompetent...

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Hi all,

 

I finally started playing this Ranked... I wish I didn't... the CV in our team is usually 40% whist the enemy Cv is 60%... you imagine how this eneds every time... :Smile-angry:

 

fLy5Zef.jpg

 

 

Leo "Apollo11"

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Hi all,

 

Dear Lord... :Smile-angry:

 

E1XU7Re.jpg

 

 

We really need "kindergarten" league for all sub 45%-50% players... they simply have no knowledge to play... :Smile_facepalm:

 

 

Leo "Apollo11"

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Hello All,

 

2 things only.

 

1,) Had absolutely amazing battles in ranked; win or lose. ...Without CVs.

 

As soon when they appear all seems to become crampy and unpredictable.

A lot of clusters of ships just defending against some monkey controlled op-crap.. 

 

2.) The compensation in steel and coal for the used battle signals is by fa r not sufficient.

 

In the old system one at least could save some signals. Now only wasting...

 

 

Does WG eventually plan to make them buyable?????---;-D

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33 minutes ago, MaKo_9 said:

Hello All,

 

2 things only.

 

1,) Had absolutely amazing battles in ranked; win or lose. ...Without CVs.

 

As soon when they appear all seems to become crampy and unpredictable.

A lot of clusters of ships just defending against some monkey controlled op-crap.. 

 

2.) The compensation in steel and coal for the used battle signals is by fa r not sufficient.

 

In the old system one at least could save some signals. Now only wasting...

 

 

Does WG eventually plan to make them buyable?????---;-D

The xp signals are sadly not buyable, but you can get the performance signals (like detonation, firechance and so on) in the Armory, although they can be a bit expensive. I only buy them with coupon and only for credits. Maybe you already know but I just thought I would say it. Other than that, I do miss the signals we used to get for playing ranked. I think the new system is worse in every way that matters

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Hi all,

 

We had AFK "Amagi" with grand total of 50 Base XP... game was lost in last minute... :Smile-angry:

 

z8bNwfU.jpg

 

I simply can't carry so many inept players... I simply can't... :Smile_amazed:

 

 

Leo "Apollo11"

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Hi all,

 

I had a "pleasure" of encountering this... this "specimen" in ranked... he was in DD following me in BB whole time... doing absolutely nothing... while we allow such players in Ranked nothing will and can change... :Smile-angry:

 

EwiIGsP.png

 

 

Leo "Apollo11"

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2 hours ago, MaKo_9 said:

In the old system one at least could save some signals. Now only wasting...

 

 

Does WG eventually plan to make them buyable?????---;-D

DON'T GIVE THEM IDEAS!!!!!

 

I copied the stats of players involved in a rank battle. The matchmaker needs rework, below the teams' stats...

 

TEAM A, my team 54.87+44.26+47.06(me)+47.33+48.21+52.19+50.03=343.95/7 = 49.13% average winrate.

TEAM B the winning team 51.24+52.27+45.41+55.42+54.09+50.05+42.52=351/7 = 50.14% average winrate.

Adding two big values increases the average while on the other team adds two minor values to decrease the average, in my eyes this is rigging.

It was supposed to be fun and it was supposed to be in equal terms not this disturbing mess. 

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2 hours ago, GeroGompos said:

, in my eyes this is rigging. 

 

No, what you are asking for, is rigging.

You want the MM to balance bad players with good players. Since you have 47% WR, you want MM to give you a better player on your team = rigging.

image.png.c603641c14513e89e67be7627dd62892.png

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2 hours ago, GeroGompos said:

Adding two big values increases the average while on the other team adds two minor values to decrease the average, in my eyes this is rigging.

Imagine if you weren't a 47% player but a 53%, your team's winrate would be better than the red one's (for what it's worth). But sure, keep blaming everyone else.

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Did some gold games yesterday.

For around 10 games Half of my team was 40-45% players, including the usual afk 200 pr dd's.

¯\_(ツ)_/¯ 

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1 hour ago, DFens_666 said:

 

No, what you are asking for, is rigging.

You want the MM to balance bad players with good players. Since you have 47% WR, you want MM to give you a better player on your team = rigging.

image.png.c603641c14513e89e67be7627dd62892.png

So you say that i nag because i wanted better players to carry me?

You are wrong, all i wrote is that changing some numbers weegee presents that all battles are in equal terms.

It is bad for a good player to be forced to cooperate with bad players but bad players are fortunate to be carried and win an undeserved victory. The rng miracle!!! 

 

I have a word in greek for you. Prokatalipsi.

This is because you ofended me twice while i tried to show the imbalances of the game.

 

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1 hour ago, Saiyko said:

Imagine if you weren't a 47% player but a 53%, your team's winrate would be better than the red one's (for what it's worth). But sure, keep blaming everyone else.

And where i put the blame on others???

Show me in bold text to see it.

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4 minutes ago, GeroGompos said:

This is because you ofended me twice while i tried to show the imbalances of the game.

 

So you admit, that bad players imbalance the game and basically make it impossible for anyone to enjoy the game.

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3 minutes ago, GeroGompos said:

And where i put the blame on others???

Show me in bold text to see it.

 

4 hours ago, GeroGompos said:

TEAM A, my team 54.87+44.26+47.06(me)+47.33+48.21+52.19+50.03=343.95/7 = 49.13% average winrate.

TEAM B the winning team 51.24+52.27+45.41+55.42+54.09+50.05+42.52=351/7 = 50.14% average winrate.

Adding two big values increases the average while on the other team adds two minor values to decrease the average, in my eyes this is rigging.

It was supposed to be fun and it was supposed to be in equal terms not this disturbing mess.  

You are blaming the matchmaker (and hence the ppl who developed it), which you claim is "rigging" the game by not putting "equal" players in it.

Which means, that you are inherently blaming the people who the matchmaker put in your team.

 

Not to mention a two percent difference in your teams means nothing at all. Once again, why don't you try to get better yourself? Either one of these teams has the potential to be carrier by a good player.

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4 hours ago, GeroGompos said:

TEAM A, my team 54.87+44.26+47.06(me)+47.33+48.21+52.19+50.03=343.95/7 = 49.13% average winrate.

TEAM B the winning team 51.24+52.27+45.41+55.42+54.09+50.05+42.52=351/7 = 50.14% average winrate.

Maybe I am retarded but this seems pretty equal to me.

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Just now, GarrusBrutus said:

Maybe I am retarded but this seems pretty equal to me.

Why can't both be true... :Smile_trollface:

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4 minutes ago, GarrusBrutus said:

Maybe I am retarded but this seems pretty equal to me.

imagine Gero would have a 55% WR - he would need to complain about the poor other team, since the MM rigged it in his favour! What you say about that @GeroGompos?

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