[S-E] FixCVs_Nautical_Metaphor Players 3,532 posts 29,240 battles Report post #1 Posted December 22, 2020 The Flamu Reddit article I shared recently about the Cpt skill rework has been changed. It now says "the unique commanders are being nerfed to the ground". I have not been able to find a source for that claim and what it means specifically. What it has been saying on the dev blog, for quite some time, is "Unique commanders won't become any stronger after the update of the skill system, because we didn't change their talents. As for the enhanced skills, they were only adjusted to the new skill system. We don't believe that they will become more effective and give a bigger edge to their owners than before." https://blog.worldofwarships.com/blog/104 So should players still get Kuznetsov or no? 5 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #2 Posted December 22, 2020 No way I am not shelling out a dime for the caps until this rework BS has settled... 4 Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #3 Posted December 22, 2020 1 hour ago, FixCVs_Nautical_Metaphor said: The Flamu Reddit article I shared recently about the Cpt skill rework has been changed. It now says "the unique commanders are being nerfed to the ground". I have not been able to find a source for that claim and what it means specifically. What it has been saying on the dev blog, for quite some time, is "Unique commanders won't become any stronger after the update of the skill system, because we didn't change their talents. As for the enhanced skills, they were only adjusted to the new skill system. We don't believe that they will become more effective and give a bigger edge to their owners than before." https://blog.worldofwarships.com/blog/104 So should players still get Kuznetsov or no? Depends on the commander ... f.e. the Brits had Smoke Screen Expert enhancements and there is no equivalent skill in the rework ... so no clue how what that maps to ... Also all of the commanders lost a skill or two as there again is no direct equivalent (or was nerfed) in the new system. Basically the unique commanders will only be usable for their talents it seems. Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #4 Posted December 22, 2020 Post removed. Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #5 Posted December 22, 2020 4 hours ago, FixCVs_Nautical_Metaphor said: So should players still get Kuznetsov or no? The short answer would be yes. He will be worth it simply for the special "Will to Victory" talent, even if all the other enhancements were to be removed. "Wait and see", however, is probably the best advice until we know how the new skill system will work out in practice. 1 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #6 Posted December 22, 2020 What about Halsey's Confederate, Yamamoto's Kraken, Swerzky's torp hits and plane kills, etc. ? Why would they remove these ? Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,982 battles Report post #7 Posted December 22, 2020 1 minute ago, lup3s said: What about Halsey's Confederate, Yamamoto's Kraken, Swerzky's torp hits and plane kills, etc. ? Why would they remove these ? No, those stays the same, it is enhanced skill, like improved Expert Marksman etc..., that will be impacted by captain skill changes. 2 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #8 Posted December 22, 2020 5 minutes ago, fumtu said: No, those stays the same, it is enhanced skill, like improved Expert Marksman etc..., that will be impacted by captain skill changes. Ah I see, I got confused Thank you! No more SE Ovechkin on my Monty Share this post Link to post Share on other sites
[V888] Shagulon Beta Tester 413 posts 32,694 battles Report post #9 Posted December 22, 2020 I’d like to know exactly why they’re worthless now? Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,259 battles Report post #10 Posted December 22, 2020 Yeeees, well.... I think that when this patch hits I may end up taking a (veeeery long) break from this game =) Gonna be so much fun, resetting hundreds of commanders! Such enjoyment for the numb! 1 Share this post Link to post Share on other sites
[U-BF] unterbotesee Players 44 posts 11,898 battles Report post #11 Posted December 22, 2020 Took a quick look at Cunningham at the PTS, seems useless on bothh BB and cruisers, regarding his enhanced skills. Germans are suffering too. Jack of All Trades wasn't my favourite skill, but what repalces it is utter trash, so a waste of enhanced skill. Vigilance was always questionable for me, as it costs too much points for some situational gain now and then. The French special commanders on the other hand will still be good for BB captains even after the rework. What bothers me is that quite often I couldn't like a single skill of the 2 pts ones, had to pick one just to get acces to the 3 pts... Balance 2 Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #12 Posted December 22, 2020 I did a summary of how the unique and enhanced captains change with the rework. TLDR Znamesky is basically a regular captain now, cripple, his enhanced skills either no longer exist or they are useless in the class where applied Aubonyeau, Yamamoto, Kuznetsov, Cunningham, Jutland & Dunkirk are nerfed to varying degrees but none of them are cripple Swirsky, Ovechkin, Rong, Lutjens, Honoré, Halsey and Doe are fine, I argue they gain value as you can put them in 3 classes 2 Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #13 Posted December 22, 2020 8 hours ago, lup3s said: What about Halsey's Confederate, Yamamoto's Kraken, Swerzky's torp hits and plane kills, etc. ? Why would they remove these ? These were not removed, some enhanced skills on some captains were nerfed or just straight-up removed. The unique captains keep their talents in randoms and ranked. Share this post Link to post Share on other sites
[SCRUB] piritskenyer Players, Players, Sailing Hamster 3,462 posts 5,363 battles Report post #14 Posted December 22, 2020 RIP me, a cruiser main I guess. Share this post Link to post Share on other sites
[L4GG] Butterdoll Players 3,470 posts 11,414 battles Report post #15 Posted December 22, 2020 16 hours ago, FixCVs_Nautical_Metaphor said: The Flamu Reddit article I shared recently about the Cpt skill rework has been changed. It now says "the unique commanders are being nerfed to the ground". I have not been able to find a source for that claim and what it means specifically. What it has been saying on the dev blog, for quite some time, is "Unique commanders won't become any stronger after the update of the skill system, because we didn't change their talents. As for the enhanced skills, they were only adjusted to the new skill system. We don't believe that they will become more effective and give a bigger edge to their owners than before." https://blog.worldofwarships.com/blog/104 So should players still get Kuznetsov or no? About cruisers part Great! From 75 ships i i'll go to 2 maybe 3. All that will be left is Bayern, Alabama and perhaps JB Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #16 Posted December 22, 2020 45 minutes ago, piritskenyer said: RIP me, a cruiser main I guess. While it does look like cruisers are getting the short end of the stick with this rework, especially supercruisers, it's flamu, that article reads like cruisers will explode when you spawn. 2 1 Share this post Link to post Share on other sites
[S-E] FixCVs_Nautical_Metaphor Players 3,532 posts 29,240 battles Report post #17 Posted December 23, 2020 Worth noting this is not by Flamu but by a follower of his subreddit who goes by the nick "Cit_the_bed". This video on the other hand is the zampano himself: Basically, Wargaming seems to have actual trained monkeys typing up these new captain skills. The more I look at this all, the more appealing the idea of maybe just resetting all captains but not dismissing any of them becomes. After all, their XP may have become devalued but selling it at 25% devalues it even further. And looking at this garbage, there are bound to be at least as many rounds of re-balancing as with the CV rework. Especially since we haven't even gotten to the new CV skills, which include loads of straight-up massive buffs. Demount all modules and straight up not touch this game for a few months. With the vaccine on the horizon and all, it might be a welcome occasion for many players to get their heads back into their real lives and focus once again on what actually matters. Spoiler Or just play Cyberpunk. 3 Share this post Link to post Share on other sites
[G-O-M] Aethervoxx Players 2,597 posts 13,191 battles Report post #18 Posted December 30, 2020 Wonderful. This Cpt rework sure appears to be another reworked CV fiasco. I sure hope that Cpt skill reset and demounting all equipment slot upgrades will both be completely free once this 'stupidity' actually happens. Share this post Link to post Share on other sites
[--] Captain_Newman Players 2,147 posts 16,474 battles Report post #19 Posted December 30, 2020 My plan with wows: - finish up grinding Hizen and Strasbourg by playing as little as possible required to complete these goals; - when the rework hits, reset everything; - take a break for a few months; - check if the game is still playable; - act accordingly. 4 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,469 battles Report post #20 Posted December 30, 2020 21 minutes ago, Captain_Newman said: My plan with wows: - finish up grinding Hizen and Strasbourg by playing as little as possible required to complete these goals; - when the rework hits, reset everything; - take a break for a few months; - check if the game is still playable; - act accordingly. Not a bad idea. I’ve got many free epic games to play!! 2 Share this post Link to post Share on other sites
batch1 Players 140 posts 14,442 battles Report post #21 Posted December 30, 2020 in not sure if anyone has said this but unique commanders will still be able to be used with 4 types of ships if premium for free...im thinking GK, pomm, Tirpz, for secondery buff......Hindy Mainz for main battery buff, and dirty CV buffs....not all bad but remember who you face will still have same restrictions. Share this post Link to post Share on other sites
[-LIK-] FlamingHooligan Players 111 posts 10,163 battles Report post #22 Posted December 31, 2020 On 12/22/2020 at 6:43 PM, Yedwy said: No way I am not shelling out a dime for the caps until this rework BS has settled... I had Philippe Auboyneau on my radar for my next special captain but will hold off now... Might get me the Marceau instead! Share this post Link to post Share on other sites
[NECRO] HARBINGER_OF_SKULLS [NECRO] Players 1,540 posts Report post #23 Posted December 31, 2020 10 hours ago, Aethervoxx said: I sure hope that Cpt skill reset and demounting all equipment slot upgrades will both be completely free once this 'stupidity' actually happens. It will, but it is up to anyone's guess if this will happen again for free when WG realizes their rework is sh*t (which is what everyone keeps telling them) and "adjusts" skills (which they have already mentioned), which could lead to a scenario where you would have to change skills and upgrades again and again to keep up with their mad tinkering. 2 Share this post Link to post Share on other sites
[G-O-M] Aethervoxx Players 2,597 posts 13,191 battles Report post #24 Posted December 31, 2020 1 minute ago, HARBINGER_OF_SKULLS said: which could lead to a scenario where you would have to change skills and upgrades again and again to keep up with their mad tinkering. Ofc, this mad tinkering will happen much the same as what happened in the CV rework farce, ofc. It sure looks as tho WG just wants to drive all the old players away so they can rely on nothing but new players to finance their game. 1 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #25 Posted December 31, 2020 Shame .... And this was such a promising game until some executives forced their "vision" into it. I have not spent anything on the game since CV rework .... glad my addiction is cured. Thank you WG. 5 Share this post Link to post Share on other sites