paulasara84 Players 1 post Report post #1 Posted December 16, 2020 Play Tier IVs exclusively. That’s the secret. Any ship can do it’s job and you will have a blast. Anything above that is just pain if you want to play a Destroyer. (This may be a bit of a circlejerk from a noob, please help, I want to be able to use the spicy pipes without getting bodied) 4 Share this post Link to post Share on other sites
[ENUF] SnuSnu_RIP [ENUF] Players 858 posts 36,413 battles Report post #2 Posted December 16, 2020 I know what you mean, but that's not the all-time solution. You need to be open minded for learning the game, nothing else will help. And new players have way more opportunities to get informations, than the old players had. One of the issues is that many new players open their wallets, and instead of grinding and learning - just buy in into hightier. Im using the matchmaking monitor since a couple of weeks again, and what I saw is mind-blowing. I never expected it that worse... Would like to post screenshots, but I know that's not allowed 😉 3 Share this post Link to post Share on other sites
[ATRA] Srle_Vigilante Weekend Tester 1,233 posts 10,342 battles Report post #3 Posted December 16, 2020 1 hour ago, SnuSnu_RIP said: ...Im using the matchmaking monitor... Is that some for of XVM (in game stat metric)? If so, i truly despise it and i encourage anyone to stop using it if they want to keep their interest in the game. Personally for me XVM is one of the bigger reasons why WoT died in my eyes. Thus i refuse to use it in this game. Back on the topic. Personally i find tier IV the most boring and mind numbing tiers that exist, right after the horror that is Tier I after the removal of AP. Carrier menace, no AA, no tanking and way to much RNG spaghetti guns. The game starts at Tier 6 and above. 1 Share this post Link to post Share on other sites
[--] Captain_Newman Players 2,147 posts 16,474 battles Report post #4 Posted December 16, 2020 Apparently you haven't played any random battles at all, so not really sure what this thread is about? Literally anything is easy to play in any tier of coop. 3 Share this post Link to post Share on other sites
[MORIA] Johnny_Moneto Beta Tester 2,903 posts 22,185 battles Report post #5 Posted December 16, 2020 Vor 2 Stunden, Srle_Vigilante sagte: Is that some for of XVM (in game stat metric)? If so, i truly despise it and i encourage anyone to stop using it if they want to keep their interest in the game. Personally for me XVM is one of the bigger reasons why WoT died in my eyes. Thus i refuse to use it in this game. Not sure what exactly is the vicious part of XVM. The MM Monitor shows you an excerpt of the stats of each participating player. The interesting part to watch is the value for "total amount of random battles played" for each player. I used this tool, too, for some time. Mainly to get an idea how big the player fluctuation is on the server. 1 Share this post Link to post Share on other sites
SkollUlfr Players 1,170 posts 6,026 battles Report post #6 Posted December 16, 2020 10 hours ago, SnuSnu_RIP said: You need to be open minded for learning the game, nothing else will help. the lesson to learn is, play t6/7 because the rest is a broken mess. Share this post Link to post Share on other sites
[ATRA] Srle_Vigilante Weekend Tester 1,233 posts 10,342 battles Report post #7 Posted December 16, 2020 6 hours ago, Johnny_Moneto said: Not sure what exactly is the vicious part of XVM. The MM Monitor shows you an excerpt of the stats of each participating player. The interesting part to watch is the value for "total amount of random battles played" for each player. I used this tool, too, for some time. Mainly to get an idea how big the player fluctuation is on the server. Psychological more then anything else. Nothing wrong with these mods, its just that the constant sea of read and detective work makes you literally do this at some point: Or at least it did with me These days i just play the game and have fun with the missions. I don't need more competitive tryhard games. There are others that do a way better job at it then this game. 2 Share this post Link to post Share on other sites
[K_R_T] SirAmra Alpha Tester 1,075 posts Report post #8 Posted December 17, 2020 19 hours ago, Johnny_Moneto said: Not sure what exactly is the vicious part of XVM. Toxidity in the games goes up drastically when more players use them. Look to wot and how the toxidity went up when XVM got easilly installed through modpacks. Same here. Most of the rants in the chat is players with XVM. I had my stats turned off for a while, that tilted them too. XVM is cancer to the games. 7 Share this post Link to post Share on other sites
[SD-7] thyns Players 146 posts 12,475 battles Report post #9 Posted December 17, 2020 On 12/16/2020 at 10:02 AM, Captain_Newman said: Apparently you haven't played any random battles at all, so not really sure what this thread is about? Literally anything is easy to play in any tier of coop. As a co-op main, I'd add that the easiest games are not the most fun co-ops. Victory from a 4v1 LMS have been great fun. Share this post Link to post Share on other sites
Shugmunki Players 4 posts Report post #10 Posted February 4, 2021 With random games against other players. Do you get more exp etc than if you play the version against the bots? Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #11 Posted February 4, 2021 3 hours ago, Shugmunki said: With random games against other players. Do you get more exp etc than if you play the version against the bots? Yes. A lot more 2 Share this post Link to post Share on other sites
Shugmunki Players 4 posts Report post #12 Posted February 4, 2021 57 minutes ago, SV_Kompresor said: Yes. A lot more Brilliant thank you. Another quick question if that's OK. Can I reuse a commander. For example I want to sell the Iron Duke for the next ship up. I noticed it says a dismissed Officer can't be recalled when I look into selling. So does that mean I lose him when I sell the ship? Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #13 Posted February 4, 2021 2 minutes ago, Shugmunki said: Brilliant thank you. Another quick question if that's OK. Can I reuse a commander. For example I want to sell the Iron Duke for the next ship up. I noticed it says a dismissed Officer can't be recalled when I look into selling. So does that mean I lose him when I sell the ship? Depends on what you pick. If you dismiss a commander you lose him, if you send him to reserve you keep him and can mount him on the next ship. 1 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,582 battles Report post #14 Posted February 4, 2021 23 minutes ago, Shugmunki said: Can I reuse a commander. For example I want to sell the Iron Duke for the next ship up. I noticed it says a dismissed Officer can't be recalled when I look into selling. So does that mean I lose him when I sell the ship? Besides what @SV_Kompresor said, you may find this page of the wiki helpful: https://wiki.wargaming.net/en/Ship:Commander Bear in mind that - as it says - the page is being redone to encompass the recent captain rework. Precisely how you approach commanders will vary a bit, depending on how much (if any) money you spend on the game; this is a key area for monetisation in the game, although it's more than possible to do okay with f2p (it just takes a lot longer): There is a lot to be said for keeping all your silver ships from T5 and up; not necessarily because you'll play them regularly, but because you occasionally get ship-specific missions (one of the campaigns for example), and 'snowflakes' (a general term referring to occasional events that give rewards for the first win in that ship during the event; for instance, we had actual snowflakes over Xmas, and I netted north of 85K coal from my lower tier ships). However, anything that you're only keeping for snowflakes doesn't need a good captain on it, as most people get these rewards in Coop. Most players will move their captains up the tiers as they go, perhaps leaving a decent one on any actual 'keepers' (that is, ships you actively want to play again, regardless of snowflakes etc. e.g. Leander is on many people's keeper list as she's fun, and also very good for Ops); if you spend money, this isn't too painful - you can either retrain captains for new silver ships with gold, or just buy a new 10 pointer. If you are f2p, you'll have to spend time and/or ecxp retraining your captains for silver ships. This is one of the plus points of premium ships, incidentally; you can use them to retrain a silver ship captain without losing any of that captain's effectiveness (partly trained captains on silver ships don't operate at 100%). Your ultimate goal is to get a 21 point captain, as such captains generate elite captain xp (ecxp), but this is a horribly long-term project after the rework: to get you to 19 points (the old max) required something of the order of 1.7 million xp, whilst to get the last two points needs another 1.2 million xp on top. Short-to-medium-term, to generate ecxp (which can be used on any captain), you're reliant on the small % that you earn on all captains, but when you eventually get your first 21 pointer, the generation rate snowballs. The short version is that you want the best available captain on whatever ship(s) you're actively playing, and that need tends to increase with higher tiers (and competitive modes). 1 Share this post Link to post Share on other sites
Shugmunki Players 4 posts Report post #15 Posted February 4, 2021 Thank you gentlemen. I shall read up the info give here Share this post Link to post Share on other sites
anonym_cwVecOS6ecVy Players 2,021 posts Report post #16 Posted February 5, 2021 On 12/17/2020 at 7:58 AM, SirAmra said: Toxidity in the games goes up drastically when more players use them. Look to wot and how the toxidity went up when XVM got easilly installed through modpacks. Same here. Most of the rants in the chat is players with XVM. I had my stats turned off for a while, that tilted them too. XVM is cancer to the games. Stats are cancer to the game. I would vote to remove all statistics and APIs for them. A battle ends with the result screen. No WR, PR etc. The best 1-3 player(s) of the losing team get rewarded. Nothing else. Simple gaming. Achievements, K/D, hit ration data etc. will stay to show off a certain skill or commitment and can be even extended. But insulting players because of bad stats, or with bad stats, because they think they know everything better, or even stay afk because "match is unwinnable"... This is the pure cancer of WG titles. 1 1 Share this post Link to post Share on other sites
[BUSHI] Odo_Toothless Players 5,402 posts 24,784 battles Report post #17 Posted February 5, 2021 6 hours ago, Von_Pruss said: Stats are cancer to the game. I would vote to remove all statistics and APIs for them. This is not a single player game. Knowing how good are Your opponents and team mates is vital to choose the right strategy, When I know on who i can count, and on who I can't, I can blame only myself. Not knowing that data is making game much harder and frustrating, especially when player is trying to play aggressive for objectives. Share this post Link to post Share on other sites
[MMAS] Elidips Players 16 posts 16,633 battles Report post #18 Posted February 6, 2021 Best remedy: Bring out submarines so we can blow up sh1t camping behind. Share this post Link to post Share on other sites
Shugmunki Players 4 posts Report post #19 Posted February 6, 2021 On 2/6/2021 at 3:52 AM, Elidips said: Best remedy: Bring out submarines so we can blow up sh1t camping behind. I'm new to the game and recently gone to tier IV ships. Played a few games yesterday and noticed how fun the battles a tier down had been. Now I'm just getting torpedoed and hit repeatedly by hidden ships that hardly move. I need to look up more on this. Edit: Joined a clan since this post. Learned new things. All good now lol :D Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #20 Posted February 8, 2021 On 12/16/2020 at 8:07 AM, paulasara84 said: Play Tier IVs exclusively. That’s the secret. Any ship can do it’s job and you will have a blast. Anything above that is just pain if you want to play a Destroyer. (This may be a bit of a circlejerk from a noob, please help, I want to be able to use the spicy pipes without getting bodied) Play low tiers in general. I had gone up to Tier VIII to see how it plays (bought the Vanguard)... and it is a bore. Long-range snoozefest is what it is, and whenever I try to play Vanguard as a cruiser (which - with its speed, relatively short-ranged guns and very responsive rudder - it is well suited for) I get blasted for it in chat - and for a good reason, because such plays are very risky. It is basically death or glory - when successful, I can easily account for several cruisers and destroyers (and a battleship, if I get a good opportunity), disrupting enemy positions and allowing my team an easy cap and even maybe rolling up a flank... but getting it successful is an issue (I never managed to do it consistently - 44,2% win rate in Vanguard, and in maybe half of those I actually successfully did a play I described), and even when it works it is almost always preceded by several minutes of long-range sniping snoozefest - which makes me bored and more prone to making a mistake. Frankly, right now I am looking to get all the early-tier torpedo cruisers and start hunting low-tier battleships. After I achieve that, I am not sure I will move any higher in tiers, even if I get allthe ships. Share this post Link to post Share on other sites
[MBHH] Trench4nt Players 2,133 posts Report post #21 Posted February 8, 2021 Vor 1 Stunde, Pukovnik7 sagte: Play low tiers in general. I had gone up to Tier VIII to see how it plays (bought the Vanguard)... and it is a bore. Long-range snoozefest is what it is, and whenever I try to play Vanguard as a cruiser (which - with its speed, relatively short-ranged guns and very responsive rudder - it is well suited for) I get blasted for it in chat - and for a good reason, because such plays are very risky. It is basically death or glory - when successful, I can easily account for several cruisers and destroyers (and a battleship, if I get a good opportunity), disrupting enemy positions and allowing my team an easy cap and even maybe rolling up a flank... but getting it successful is an issue (I never managed to do it consistently - 44,2% win rate in Vanguard, and in maybe half of those I actually successfully did a play I described), and even when it works it is almost always preceded by several minutes of long-range sniping snoozefest - which makes me bored and more prone to making a mistake. Frankly, right now I am looking to get all the early-tier torpedo cruisers and start hunting low-tier battleships. After I achieve that, I am not sure I will move any higher in tiers, even if I get allthe ships. So far, you have reached tier V(!) in tech tree lines and then decided to buy a tier VIII BB which surprisingly results in a PR of <300. Do you really think it is a good idea to give advises to other players? Or wouldn't it be better, to reach at least tier VIII with silver ships first? Share this post Link to post Share on other sites
[O-V] johncl Players 390 posts 16,087 battles Report post #22 Posted February 8, 2021 Tier five is a nice place ,you can get some good games ,, I would focus on getting a good captain or two ..you will need them later int he game Share this post Link to post Share on other sites
[MMG] TStick [MMG] Players 49 posts 13,760 battles Report post #23 Posted February 8, 2021 Just get a Thunderer and or a Halland and play. There's no skills required, it's fool proof. 1 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #24 Posted February 8, 2021 1 hour ago, TStick said: Just get a Thunderer and or a Halland and play. There's no skills required, it's fool proof. Is halland a fool proof ship though? Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #25 Posted February 8, 2021 3 hours ago, Trench4nt said: So far, you have reached tier V(!) in tech tree lines and then decided to buy a tier VIII BB which surprisingly results in a PR of <300. Do you really think it is a good idea to give advises to other players? Or wouldn't it be better, to reach at least tier VIII with silver ships first? As I said, I wanted to see what gameplay was like at that tier. Having seen what I have seen, I don't care about reaching tier VIII in any ships any more. Or Tier VII. Not sure about Tier VI. All I want now is to play torpedo cruisers without having to deal with campers. Share this post Link to post Share on other sites