[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #1 Posted November 27, 2020 What is it when playing the Asashio? I just never seem to get the torping angle correct, either drop them to early, or, well I just don't know, any hints and tips would most welcome. Share this post Link to post Share on other sites
Asashio_Kai_Nii Players 106 posts 177 battles Report post #2 Posted November 27, 2020 You try to get into the head of the player you are targeting and understand where he will move next according to what your team is doing. If your team is threatening him it's likely that he will turn and slow down a lot. Keep these things in mind. Just don't.. stay in their head to long or else you might see yourself get lost in their ways of thinking. 1 2 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #3 Posted November 27, 2020 Seems they will dodge them anyway... except for the unlucky few who have yet to discover the Secrets of the WASD. 1 1 Share this post Link to post Share on other sites
[2DQT] rimmer_the Players 407 posts Report post #4 Posted November 27, 2020 25 minutes ago, Inappropriate_noob said: What is it when playing the Asashio? I just never seem to get the torping angle correct, either drop them to early, or, well I just don't know, any hints and tips would most welcome. Take some more risk and get a little bit closer. A island between you and a BB is ideal. All in all, one would need to see one of your Asashio replays to really see what is transpiring. Mind posting one here ? Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #5 Posted November 27, 2020 16 minutes ago, rimmer_the said: Take some more risk and get a little bit closer. A island between you and a BB is ideal. All in all, one would need to see one of your Asashio replays to really see what is transpiring. Mind posting one here ? Ok not sure it will work, this is my playing on my alt account, as usual made a dogs dinner out of it, but forewarned i watched Flamus vid on how criminally mis-played the Asashio is, and probably criminally misplayed it, see if it works... 20201127_225506_PJSD518-Asashio_52_Britain.wowsreplay 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #6 Posted November 28, 2020 2 hours ago, Inappropriate_noob said: What is it when playing the Asashio? I just never seem to get the torping angle correct, either drop them to early, or, well I just don't know, any hints and tips would most welcome. Well, not so long ago we had concluded YOU just need to stay angry. Remember, 3 kills in Enterprise. I usually think, how can I F___ them up best, or be the biggest A-hole. Like, wait until he puts out a fire, then set another one. And another. And another. Then torp him. Aaaahahhh did I already mention I love my Smolly. Enjoy the salt. Works for me. 2 Share this post Link to post Share on other sites
[NECRO] HARBINGER_OF_SKULLS [NECRO] Players 1,540 posts Report post #7 Posted November 28, 2020 7 hours ago, Inappropriate_noob said: What is it when playing the Asashio? I just never seem to get the torping angle correct, either drop them to early, or, well I just don't know, any hints and tips would most welcome. You overthink it. Just dump them into the vague direction of the enemy team, try not to hit islands, and wait for genius BB to obliviously "find" the odd fish. 2 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,441 battles Report post #8 Posted November 28, 2020 Spread them wide if you are firing at long range, these torps hit hard and most battleships are unable to manuever against them even when spotted. The goal at long range is to cause a flood and scare all The battleships into turning away, leaving their team unsupported. 1 Share this post Link to post Share on other sites
Infiriel Players 508 posts 8,055 battles Report post #9 Posted November 28, 2020 A few tips: Use the 20km torpedo range to fire at targets in THEIR spawn, rather than from your spawn - ideally at those that are neither under fire, or pushing, as they are least likely to expect danger. Always be mindful of the enemy DD positions. Asashio turret traverse is bad, and even a 100HP DD can kill a full HP Asashio if it's guns are pointed the wrong way. Use your concealment - it's literally the best (tied with other Kagero hulls) in your matchmaking spread. And last - use your guns. The reload is bad, but the good accuracy, and alpha strike can lead to some nasty volleys. Don't engage in DPM fights though, or fair fights in general, as you will lose horribly. Fire a volley at the enemy DD if you're about to go behind an island. Remember that other (non-DWT) DD's will have absolutely no reservations about rushing your smoke. You can still use that to your advantage by baiting them into rushing while spotted, if you have support. Also if there is a CV in a match, then you might aswell suicide, because there is nothing you're gonig to achieve this game. 2 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #10 Posted November 28, 2020 11 hours ago, Inappropriate_noob said: What is it when playing the Asashio? I just never seem to get the torping angle correct, either drop them to early, or, well I just don't know, any hints and tips would most welcome. The secret in torping BBs is either to fire your fish so they dont know they are coming until its 2 late or in a way they cant do anything about it even if they see them... Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #11 Posted November 28, 2020 Ok thanks for all the replies, I did watch the Flamu vid and did reduce to a faster but shorter range, can that still work? Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #12 Posted November 28, 2020 5 minutes ago, Inappropriate_noob said: Ok thanks for all the replies, I did watch the Flamu vid and did reduce to a faster but shorter range, can that still work? Will depend on CV, radar, and enemy DD's. If you manage it, you will probably hit better, though. Mind you, German BB's are especially bad cause they can detect your torps early enough to completely avoid them even at short ranges. Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #13 Posted November 28, 2020 - use anything to speed em up. torp acceleration and the mod for torpspeed - in the start go for the side with less islands. bb's will seek open waters to not have cc's spamming them from behind islands. always try to be on side with most possible targets. in doubt: shift - in the start, with 16km range torps, throw em as soon u have a tactical spot in range. use trb right away and send next wave. u do not have to see bb's to know where they will be ;).... - don't throw em widespread ever, set slightly overlapping to the set before.............. or in doubt if sure for a hit, slighty in each other, so there's no gaps - move the open flank, aKa try to get as much on their flank as possible. but be sure u got an exit - hunt bb's! capping is for others! if possible ofc grab a free cap, but ur role is to diminish bb's hp asap - throw torps, use trb right away, throw again. next set will be no trb. 3rd again u will have to wait a few secs, but again: 16 fishes in the water. rinse/repeat 2cts for reference Spoiler Asashio B 8 Japan 310 66.45% 2 007 81 856 1.29 0.06 Asashio 8 Japan 247 68.02% 2 032 78 803 1.32 0.06 1 Share this post Link to post Share on other sites
[BAD-F] OldPappy Players 758 posts 21,952 battles Report post #14 Posted November 28, 2020 14 hours ago, Asashio_Kai_Nii said: Just don't.. stay in their head to long or else you might see yourself get lost in their ways of thinking If you stare into the abyss long enough....😬😳 2 1 Share this post Link to post Share on other sites
[SLAPP] lameoll Players 1,792 posts 10,834 battles Report post #15 Posted November 28, 2020 think where bbs would turn in certain situations for example if they go straight but an island is in their way and the safest option is them turning left wait a while and torp when he comits to the turn. flanking in dds like this is usualy good as long as u also keep the objectives in mind. try to keep concealed the enemy spotting u will usualy make them turn for no reason as well as they expect torps comming in. getting spotted can work to your advantage on ocasion for instance when their turning away from your torps u can open up fire making them turn in wanting to shoot u. 2 Share this post Link to post Share on other sites
[SITH-] POIfection Players 220 posts 6,028 battles Report post #16 Posted November 28, 2020 17 minutes ago, MrWastee said: use anything to speed em up. torp acceleration and the mod for torpspeed Yes .. I do the same on yudachi (cough POI) Also, some / most people will disagree .. but try only sending 1 set of torps at a time then wait 30/40 seconds and send the next .. sometimes the BB will think you have splashed your load and relax for a minute. 1 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #17 Posted November 28, 2020 5 minutes ago, POIfection said: Yes .. I do the same on yudachi (cough POI) Also, some / most people will disagree .. but try only sending 1 set of torps at a time then wait 30/40 seconds and send the next .. sometimes the BB will think you have splashed your load and relax for a minute. nah, i always send em both. xcept may for a few exceptions, f.e. closerange and him already dead. trb is what that is for. or simply, and that's kind of important in that regard: finish with guns and smoke! burn em down after they did eat and repaired. more fishes in the water at one time = more likely at least one will hit. i simply try to always stick to the pattern cause of the cd's. they just perfectly fit ;). @Inappropriate_noob: tldr; use. guns. SMART!!11!111!!!! 1 Share this post Link to post Share on other sites
[NECRO] HARBINGER_OF_SKULLS [NECRO] Players 1,540 posts Report post #18 Posted November 28, 2020 You have to pray that your torps do fire when you command them, though. The instances when they refuse to be launched for up to 20 seconds are increasing for me. A very critical bug. 2 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #19 Posted November 28, 2020 11 minutes ago, lameoll said: think where bbs would turn in certain situations for example if they go straight but an island is in their way and the safest option is them turning left wait a while and torp when he comits to the turn. flanking in dds like this is usualy good as long as u also keep the objectives in mind. try to keep concealed the enemy spotting u will usualy make them turn for no reason as well as they expect torps comming in. getting spotted can work to your advantage on ocasion for instance when their turning away from your torps u can open up fire making them turn in wanting to shoot u. There's an added problem with DD's between you and your target. They will give early warning to any BB's behind them so they will have plenty of time to evade your torps. 1 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #20 Posted November 28, 2020 15 minutes ago, lameoll said: think where bbs would turn in certain situations for example if they go straight but an island is in their way and the safest option is them turning left wait a while and torp when he comits to the turn. flanking in dds like this is usualy good as long as u also keep the objectives in mind. try to keep concealed the enemy spotting u will usualy make them turn for no reason as well as they expect torps comming in. getting spotted can work to your advantage on ocasion for instance when their turning away from your torps u can open up fire making them turn in wanting to shoot u. nothing beats asashio in bb herding 1 1 Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #21 Posted November 28, 2020 33 minutes ago, Karasu_Hidesuke said: There's an added problem with DD's between you and your target. They will give early warning to any BB's behind them so they will have plenty of time to evade your torps. I must digress this is the single biggest problem, especially whilst trying to contest a cap too, you think you have the perfect angle, position etc then cruiser or DD pops up, then the forewarned BB simply turns away. 1 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #22 Posted November 28, 2020 17 minutes ago, Inappropriate_noob said: I must digress this is the single biggest problem, especially whilst trying to contest a cap too, you think you have the perfect angle, position etc then cruiser or DD pops up, then the forewarned BB simply turns away. don't "contest" actively if it's not opportune. be the ghost, unpredictable if possible. stay stealth or smoke. yesterady had a win in which i not got spotted 1 time. been called out for cheating as well :D.... 1 hour ago, MrWastee said: - use anything to speed em up. torp acceleration and the mod for torpspeed - in the start go for the side with less islands. bb's will seek open waters to not have cc's spamming them from behind islands. always try to be on side with most possible targets. in doubt: shift - in the start, with 16km range torps, throw em as soon u have a tactical spot in range. use trb right away and send next wave. u do not have to see bb's to know where they will be ;).... - don't throw em widespread ever, set slightly overlapping to the set before.............. or in doubt if sure for a hit, slighty in each other, so there's no gaps - move the open flank, aKa try to get as much on their flank as possible. but be sure u got an exit - hunt bb's! capping is for others! if possible ofc grab a free cap, but ur role is to diminish bb's hp asap - throw torps, use trb right away, throw again. next set will be no trb. 3rd again u will have to wait a few secs, but again: 16 fishes in the water. rinse/repeat 2cts for reference Reveal hidden contents Asashio B 8 Japan 310 66.45% 2 007 81 856 1.29 0.06 Asashio 8 Japan 247 68.02% 2 032 78 803 1.32 0.06 2 Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #23 Posted November 28, 2020 Just now, MrWastee said: don't "contest" actively if it's not opportune. be the ghost, unpredictable if possible. stay stealth or smoke. yesterady had a win in which i not got spotted 1 time. been called out for cheating as well :D.... Ok thanks, I think that is where I am going wrong, feels like the pressure is on though if your the only DD or only one of two on your side. Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #24 Posted November 28, 2020 1 minute ago, Inappropriate_noob said: Ok thanks, I think that is where I am going wrong, feels like the pressure is on though if your the only DD or only one of two on your side. don't get triggered ny people who have no clue bout this boat! it's a predator hunter, that's where it excels 2 Share this post Link to post Share on other sites
[SLAPP] lameoll Players 1,792 posts 10,834 battles Report post #25 Posted November 28, 2020 thats why a lot of ppl hate it. Its good at 1 thing and thats hunting BB's and a lot of ppl take that seriously and only do that while ignoring objectives. Does not mean u need to instantly cap for your team tho If you do not get the support and there is no pressure to need to cap Just wait a while. 3 Share this post Link to post Share on other sites