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FixCVs_Nautical_Metaphor

The sheer amount of money WG could make but doesn't

How much would you pay to not meet aicraft carriers?  

162 members have voted

This poll is closed for new votes
  1. 1. Would you buy more premium time than you do now?

    • Yes
      51
    • No
      111
  2. 2. Would you buy a filthy stinking crap load MORE premium time than you ever did before in order to not meet CVs?

    • Yes
      57
    • No
      105
  3. 3. Would you buy some sort of MORE EXPENSIVE super elite premium time ON TOP of the regular one if it meant you never had to contend with aircraft carriers?

    • Yes
      53
    • No
      109
  4. 4. Have you stopped giving WG money because of the CV rework?

    • I used to buy WG products for real money but stopped because of the CV rework.
      62
    • I used to buy WG products for real money and don't any more BUT IN NO WAY because of the CV rework.
      23
    • I keep buying WG products.
      64
    • I never spent any money on WG products anyway and do not plan to start.
      13
  5. 5. Would you buy WG products other than premium time (again) if you could avoid aircraft carriers in Random battles?

    • I used to buy WG products, stopped because of CVs but would buy more in future if I could avoid CVs.
      72
    • I never bought WG products but would start buying them if I could avoid CVs.
      2
    • Never bought WG products, never will.
      23
    • Have always been buying WG products and will keep doing it anyway, CVs or no CVs.
      65

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  • Poll closed on 12/06/2020 at 10:23 PM

65 comments in this topic

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[MUMMY]
Players
824 posts
11,400 battles

Even if CV's were deleted overnight, I dont think I would go back to my old ways of throwing lots of money at WG. 

If you take the CVs out of the equation, the amount of other BS WG has pulled over the years is amazing.

 

I feel that people fixate on the CV rework as the reason why they wouldn’t buy anything from WG, there are plenty of other valid reasons as to why "no more money for WG".

 

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[-MM]
Weekend Tester
350 posts
11,822 battles

As a former whale, I've more or less stopped throwing money at WeeGee, except for Belfast '43 (because British and it's hipster-bad). Bit of gold here and there, but I'm done with them. 

 

CVs are part of the issue, but I think the horse has well and truly bolted now so shutting that stable door won't redress the consequence of CVs - abysmal standard of play, broken meta with map edge camping, HE spam, Russian magicboats, and the increasing frequency of Next Big Thing powercreep loop (BBs with smoke and SAP next... yeah, that'll be fun for cruisers and DDs) 

 

The game as we knew it won't be back. WeeGee don't want it back. 

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[I-J-N]
Players
13,025 posts

Yeah, it ain't just the CV's that are a problem, though I think the distribution could be different and maybe we should have a separate 'Carrier Battles' mode not just randoms, in which case there shouldn't be any CV's in the randoms but this might just be a 'dream' knowing WeeGee.

 

There's a ton of other things that needs to be fixed, not just the CV's. I've seen the game go from very promising to very frustrating during the past 5 years. Not happy about it.

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Beta Tester
6,636 posts
24,864 battles

I played different pay2play games before - MMORPGs mostly - and I'd be ready to pay up to € 10.- a month for being able to play on servers

  • with RTS CVs instead reeeworked CVs
  • +1/-1 MM for T9 and T10 ships (+2/-2 for ships between T5 to 6; +1/-2 for T7 and T8)*
  • a reworked MM that would set up more equally skilled teams
  • no russian bias and less paper ships for all nations
  • no subs ever!

for a start.

 

* and yes, as people keep saying "there's so many players with T9 and T10 ships in the queue the teams MUST filled up with T7/8 ships to keep queue times low" - which is utterly bollocks, as if there WERE so many ships OF ALL CLASSES it would easy for the MM to build pure T10 or T9/10 teams, so it's probably the number of T9/10 ships of a certain class (hint: it's not CVs) that forces the MM to build these -2 teams - it would easily possible to give T10 a pure -1 MM (so they only can meet T9/10 ships) and the T9 a +1/-1 MM (so they can fight either in a T10 battle or a pure T9 battle or one with T8 ships.

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[I-J-N]
Players
13,025 posts
2 minutes ago, Deckeru_Maiku said:

I played different pay2play games before - MMORPGs mostly - and I'd be ready to pay up to € 10.- a month for being able to play on servers

  • with RTS CVs instead reeeworked CVs
  • +1/-1 MM for T9 and T10 ships (+2/-2 for ships between T5 to 6; +1/-2 for T7 and T8)*
  • a reworked MM that would set up more equally skilled teams
  • no russian bias and less paper ships for all nations
  • no subs ever!

for a start.

 

* and yes, as people keep saying "there's so many players with T9 and T10 ships in the queue the teams MUST filled up with T7/8 ships to keep queue times low" - which is utterly bollocks, as if there WERE so many ships OF ALL CLASSES it would easy for the MM to build pure T10 or T9/10 teams, so it's probably the number of T9/10 ships of a certain class (hint: it's not CVs) that forces the MM to build these -2 teams - it would easily possible to give T10 a pure -1 MM (so they only can meet T9/10 ships) and the T9 a +1/-1 MM (so they can fight either in a T10 battle or a pure T9 battle or one with T8 ships.

 

Well, we get a lot of Tier X only battles now, do there must be less of those 8-10 battles (presumably). All of this could have been easily avoided if WeeGee had opted for era based balancing instead.

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Beta Tester
6,636 posts
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6 minutes ago, Karasu_Hidesuke said:

 

Well, we get a lot of Tier X only battles now, do there must be less of those 8-10 battles (presumably). All of this could have been easily avoided if WeeGee had opted for era based balancing instead.

It's about something with that "MM bugfix" WG implemented, I guess.. this "after 20 battles you get set %s of low-mid-high battles" which for me (!) only seems to work when you do play those 20 battles in the same ship in a row, with no other ship inbetween.

As I usually play a bunch of ships of different classes and tiers every day I can't say I don't noticed any fixed % of "low-mid-high" but usually get still tons of battles as the low and mid tier and only the occasional in which I am high tier ship. And in a T8 I regularly get into T10 battles.

 

So when there's "a lot T10 only battles" now, a -1 MM for T10 would mean no problem for them, but on the other hand would mean a lot more satisfying battles for T8 ships, right? :cap_cool:

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[I-J-N]
Players
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3 minutes ago, Deckeru_Maiku said:

It's about something with that "MM bugfix" WG implemented, I guess.. this "after 20 battles you get set %s of low-mid-high battles" which for me (!) only seems to work when you do play those 20 battles in the same ship in a row, with no other ship inbetween.

As I usually play a bunch of ships of different classes and tiers every day I can't say I don't noticed any fixed % of "low-mid-high" but usually get still tons of battles as the low and mid tier and only the occasional in which I am high tier ship. And in a T8 I regularly get into T10 battles.

 

So when there's "a lot T10 only battles" now, a -1 MM for T10 would mean no problem for them, but on the other hand would mean a lot more satisfying battles for T8 ships, right? :cap_cool:

 

Comrade, switch to Rushan language client! :Smile_bajan2:

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Players
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WG has made it very clear in their chosen business model that they dont want me as a paying customer. Which is fine. Happy to oblige. Not just the carrier rework, plenty of stuff to pick from amongst which the bloody spam of lootboxes is the biggest offender.

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Players
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Would I get more premium time if CVs were gone? Doubt it. Subs on the horizon and I just decided that for now, I rather just let it run out. Which it did a couple days ago.

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Players
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I stopped spending money on the game as a result of the rework and would happily resume spending if there was an option to play without CVs present.

 

 Still maybe it's a good thing I stopped spending, judging from CVs I'm sure subs will be just as poorly implemented. 

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[BOATY]
Players
1,592 posts
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Looking at the poll results it seems the majority do not share ops disdain.

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Vor 2 Stunden, _Dunc_ sagte:

The game as we knew it won't be back. WeeGee don't want it back. 

Well, I've been saying for some time we should just crowdfund our own ship game.

 

Shouldn't take any longer than waiting for WG to implement easy, logical solutions like, say, a Demount All Signals button... and couldn't be botched any worse either.

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Players
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At the risk of repeating myself - a gunnery-only mode, to run alongside randoms. Job done, everyone happy.

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Gerade eben, HARBINGER_OF_SKULLS sagte:

I'm ok with torps... but please, historical ammo limits!

It's slightly beside the point and derailing the whole thread but what about historical dispersion, rate-of-fire and visibility then?

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[NECRO]
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1,540 posts
1 minute ago, FixCVs_Nautical_Metaphor said:

It's slightly beside the point and derailing the whole thread but what about historical dispersion, rate-of-fire and visibility then?

Absolutely. And no hard cover. Break visual contact by distance, weather and smoke; don't play counterstrike in a scrapyard.

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[DREAD]
Players
13,110 posts
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6 hours ago, The_Chiv said:

Looking at the poll results it seems the majority do not share ops disdain.

Looking at how few people even bothered to vote on this nonsense - yes. There is still a small unhappy vocal group but there is no indication that the numbers are significant 

 

56 minutes ago, HARBINGER_OF_SKULLS said:

Absolutely. And no hard cover. Break visual contact by distance, weather and smoke; don't play counterstrike in a scrapyard.

While this could become a fantastic game - and I would play it - I doubt you would reach a wider audience. Unfortunately a lot of people just play the game because it is an overly simplistic and slow shooter. Much like Tonks. 
 

Although, if you bring it on - I’m in :Smile_honoring:

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Players
287 posts

imho there are far bigger problems in this dumpster than cv's ... amazingly skilled playerbase and/or selling high tier prems/specials has more impact ...

but in general - acquired greed will finish this game sooner rather than later

PS! soon will appear wild mod and tells that this thread is not constructive and closes it down ...

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[2DQT]
Players
407 posts

Just put in the game a button, that when pressed, gives your cv games for me for the day. but the button costs 5 doubloons to press-wich are also given to me.

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Players
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Tbh I have never spent money on WG and never will. WG has a zero sum mentality so our loss is their gain. They are too greedy for win-win.

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[PEZ]
Players
11,301 posts
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TBH I dont care about CVs that much in that regard, its just something that occasionally ruins your random match, what does pi$$ me off however is CVs in (semi) competitive modes we have in the game, because they dont "shake up the meta" but completely take over the meta and are nearly the sole determining factor of the match outcome...

 

Hence CVs are not a factor when I buy prem time (I use it in all gamemodes) or ships I intend to buy for Randoms (its just a random occurence there) but I do take them into account when spending ANY resource on ANY ship I intend to use in Ranked or Clan battles and I do pend much less on some specific competitive usable stuff then I did yes and it wont change because WG will not remove them as it seems...

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