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The_Chiv

Big Hunt Builds you have enjoyed

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[BOATY]
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I have been having a blast in the big hunt.  And I have been loving the different combinations you can play around with in terms of buffs and equipment.

 

For the Valkyrie

 

I love the Golden ap + 2x reload ends up making  a Des moines/ hipper combo that is hillarious for both monster and player hunting.

 

Shield consumable + vampx2 = you will llve forever as long as you are fighting(not gonna lie this has won me so many games in the octogon)

 

There are still many more I need to unlock and play around with. Which ones have you found to be working and enjoyable?

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[R7S]
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was fun first, second, third battle, now its already ultra boring to play for me, to SF and repetitive mode to play.

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31 minutes ago, Wulf_Ace said:

was fun first, second, third battle, now its already ultra boring to play for me, to SF and repetitive mode to play.

I don't know each match has been an interesting adventure. Will I div, will I back stab, will I go ram happy with shield in the octogon, just so many ways to win. I have about 13 games in this mode with 5 wins. 

f1644ad460606ae671eab64b691c426e.thumb.png.3e8c052a907259a1a3cf13261031616c.png

Getting a key and getting to the gate can be really chaotic but also kind of easy. Winning in the Octogon when it is a 6 man free for all was just insane fun.

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50 minutes ago, The_Chiv said:

Which ones have you found to be working and enjoyable?

Glad you're having fun! After three rounds though I'm out. Not fun at all. Guess WG can't make everybody happy.

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3 minutes ago, Allied_Winter said:

Glad you're having fun! After three rounds though I'm out. Not fun at all. Guess WG can't make everybody happy.

This is just a a more FN style of blitz with more players and builds. Its not for everyone . Some people like having static stats and playstyles, others enjoy the randomness and having to adapt. Though considering the nightmare that is the ST div slaughtering people using the new hybrids this mode is a nice haven from the general frustration and anger.

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4 minutes ago, The_Chiv said:

others enjoy the randomness and having to adapt.

OH I do like the randomness. Hence why I do like random mode. But this halloween thing ... if I'm honest it's just too much backstabbing compared with laughably bad rewards. Same with ranked. Would I do it for a horribly broken OP ship? Probably? But for some T8/T9 perma camos of which I already have too many and don't know on which ship to put 'em? No thank you.

 

Thus: Have fun :Smile_honoring:

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[ALONE]
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I enjoyed the higher modules on the PTS. Especially on Gale and the BB.

100k damage per module was enough, I'm not gonna grind some millions of damage again for these.

Feels like I've seen everything, so I'm out after ~ 6 battles.

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26 minutes ago, Allied_Winter said:

OH I do like the randomness. Hence why I do like random mode. But this halloween thing ... if I'm honest it's just too much backstabbing compared with laughably bad rewards. Same with ranked. Would I do it for a horribly broken OP ship? Probably? But for some T8/T9 perma camos of which I already have too many and don't know on which ship to put 'em? No thank you.

 

Thus: Have fun :Smile_honoring:

While I do div up most of the time im solo dolo in this and tend to do pretty well being a player hunter

 

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17 minutes ago, Smeggo said:

I enjoyed the higher modules on the PTS. Especially on Gale and the BB.

100k damage per module was enough, I'm not gonna grind some millions of damage again for these.

Feels like I've seen everything, so I'm out after ~ 6 battles.

I can understand that I mean rewards are not really worth it tbh. It kind of feels like a phoned in event.No new rewards just recycled rewards. The monsters look cool though.

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the time to unlock seems bigger then it really is as you can often get +1mill damage in a match

 

not a big fan of the AP gun on the valk as the citadel hits seem underwhelming

went back to HE for reliable damage at range 

have stayed mostly basic with consumables for the speed boost and ram

 

have had some fun builds with the buffs 2x damage reduction 2x regen 1x vampire

was under fire from 6 people still healed faster

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38 minutes ago, Ashardalon_Dragnipur said:

the time to unlock seems bigger then it really is as you can often get +1mill damage in a match

 

not a big fan of the AP gun on the valk as the citadel hits seem underwhelming

went back to HE for reliable damage at range 

have stayed mostly basic with consumables for the speed boost and ram

 

have had some fun builds with the buffs 2x damage reduction 2x regen 1x vampire

was under fire from 6 people still healed faster

The regen vamp builds tend to be the most forgiving in terms of surviving especially in the octogon, where that close range makes ap super deadly. Yes 7k base citadel may be some what underwelhming but when you land 3 of them in one slavo that can turn the tides in a fight rather nicely.

 

I have tried full dps build going ROF and found it great for mob farming but unless I was in a div found it very lacking for pvp outside of 1v1.

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Weekend Tester, In AlfaTesters
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Only Complaint I have is the Lack of Rewards.

Indeed. Not getting Credits/Exp makes this Mode Highly Unattractive for the Sole Reason of not probiding a Benefit for further Gameprogress.

 

Aside from that. I like it.

Would gladly take a Battle Royale Mode where you get Buffs for Kills as a Permanent mode with normal Ships.

 

Mostly because 90% of the Time what Annoys me. Is Teammates Incompetence.

Which is not an Issue in Battle Royale cause the only one I need to Rrly on is myself.

 

Hence I.ll gladly Support any non Team reliant Gamemodes.

 

 

 

Seriously tough Wargaming.

Add some better Rewards to this...

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After grinding out 350k B-Points, I mostly enjoyed either a pure tank/regen build with aura consumables on the Valky with the health hull, you become nearly unkillable. HE guns + secondaries and you can easily farm up to 1'000'000 damage by going into the octagon on purpose. Or the other option with pure damage output by going for speed boost consumable, vampirism and reload/damage boost, especially with mortars, because slapping people for 20'000 is fun. Can be countered by shields, but those are the people who cant run away. Sometimes the focus is more on reload, sometimes on vampirism itself, depends what RNG offers you.

 

The perks I mostly avoided was main battery accuracy, consumable reload and maneuverability .

 

On Gale I went for an aggressive setup, HP hull, stock consumable and torps + short range secondaries. Early game I prioritized more charges, because it just makes you faster in all aspects, giving you an advantage in farming the first mobs earlier. At that point you can easily defeat any player you encounter, Valkys have no change close range. Enemy shields may prevent a devestating, betraying strike, but your torps are ready when his shields are down again. After 2 additional charges I mostly went for charging limit and max one charge speed.

 

The rewards are just "meh", but on the other hand I grinded it out what I wanted in like half a day. Had some great moments with meeting random people by either screwing them up really bad or actually making somewhat friends, fighting and communicating through the game. I was rarely betrayed but did it often when the situation was exploitable. Only once or twice I took a bite too big and got handed the slap of justice. You will see very quick who might be useful later in the game as an ally, and who can easily be betrayed. People tend to not pay attention when Gales are sailing broadside to them guns pointed.

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5 hours ago, The_Chiv said:

I don't know each match has been an interesting adventure. Will I div, will I back stab, will I go ram happy with shield in the octogon, just so many ways to win. I have about 13 games in this mode with 5 wins. 

f1644ad460606ae671eab64b691c426e.thumb.png.3e8c052a907259a1a3cf13261031616c.png

Getting a key and getting to the gate can be really chaotic but also kind of easy. Winning in the Octogon when it is a 6 man free for all was just insane fun.

That is very individual opinion.

For me for example it was a time waste.

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gale upgrade choices are a bit derp

had a match where every choice i had was either redistribution speed or cap increase

never got a point increase

sure i could pump everything into engines in seconds, but i would still just go the same speed as the other times that i had enough points to distribute between speed and guns 

for the valk the upgrades all seem usefull, even the consumable upgrade can be very very good (had one match where i found 3 and nobody could outrun my speed boost ramming even if the heal was pretty insignificant) but for the gale there is one just objectively better then the other 2 

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7 hours ago, Sunleader said:

Only Complaint I have is the Lack of Rewards.

Indeed. Not getting Credits/Exp makes this Mode Highly Unattractive for the Sole Reason of not probiding a Benefit for further Gameprogress.

 

Aside from that. I like it.

Would gladly take a Battle Royale Mode where you get Buffs for Kills as a Permanent mode with normal Ships.

 

Mostly because 90% of the Time what Annoys me. Is Teammates Incompetence.

Which is not an Issue in Battle Royale cause the only one I need to Rrly on is myself.

 

Hence I.ll gladly Support any non Team reliant Gamemodes.

 

 

 

Seriously tough Wargaming.

Add some better Rewards to this...

There are credit rewards. The credit bundle for points is unlimited, i got 2.85M for 4 games + completed the first stage of US BB event. 

Sure dragon flags and spring sky camo would be nicer, but its good enough for me for a fun gamemode. 

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9 hours ago, The_Chiv said:

I don't know each match has been an interesting adventure. Will I div, will I back stab, will I go ram happy with shield in the octogon, just so many ways to win. I have about 13 games in this mode with 5 wins. 

f1644ad460606ae671eab64b691c426e.thumb.png.3e8c052a907259a1a3cf13261031616c.png

Getting a key and getting to the gate can be really chaotic but also kind of easy. Winning in the Octogon when it is a 6 man free for all was just insane fun.

Played  around 15 games so far both with Valkyrie and Gale...Except i couldn't figure out exactly how the point system works. Sometimes i had the key, those 4 triangle, escaped via portal and received 10K B, sometimes i escaped with a key and received 5K B or 3K B. Also, it says the top winner is the last survivor but doesn't the last survivor of Octagon also gets 10K B? If he does, what is the difference between getting 10K B by escaping via portal and surviving octagon? Also, i think game considers last survivor the winner and gives them 10K B even without entering octagon?

 

 

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11 minutes ago, Execute0rder66 said:

 i couldn't figure out exactly how the point system works. Sometimes i had the key, those 4 triangle, escaped via portal and received 10K B, sometimes i escaped with a key and received 5K B or 3K B. Also, it says the top winner is the last survivor but doesn't the last survivor of Octagon also gets 10K B? If he does, what is the difference between getting 10K B by escaping via portal and surviving octagon? Also, i think game considers last survivor the winner and gives them 10K B even without entering octagon?

you get points from kills

the smallest of the beasties is 100 points, the second is 200, the big one with a key is 500, without key i think it gives 1500 tho that might be a different ship

killing humans gives the points they have earned so far, should be mentioned how much they have gathered near their name 

escape with a key gives double points, survive the octagon also doubles points

dying gives the points you gathered 

max points is 5k so 10k if you survive 

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@Butterdoll

Your point with the screenshots is...? 

I had 1.3M dmg game in Valkery with 15 kills. 

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40 minutes ago, Ashardalon_Dragnipur said:

you get points from kills

the smallest of the beasties is 100 points, the second is 200, the big one with a key is 500, without key i think it gives 1500 tho that might be a different ship

killing humans gives the points they have earned so far, should be mentioned how much they have gathered near their name 

escape with a key gives double points, survive the octagon also doubles points

dying gives the points you gathered 

max points is 5k so 10k if you survive 

Thanks, it answers the first question which is the point system. Regarding rest of the Qs just checked the webpage and there isn't an answer. 

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14 minutes ago, Execute0rder66 said:

Thanks, it answers the first question which is the point system. Regarding rest of the Qs just checked the webpage and there isn't an answer. 

surviving with the key gets you out faster

but you need to find your 5k points first else you just escape with double whatever you found

leaving with the octagon is slower but since you need to kill everyone in the octagon, its basically guaranteed that you have 5k when you leave 

but no there isnt a real difference, its just another option

one is for people doing the objective rewarding objective based gameplay, the other is so that the best killer can also have a way to win 

its basically a last chance battle after failing the objective so the best pvp player has a chance to leave with 10k points 

not sure who the game considers a winner, doesnt really matter anyway as there is no xp or credits that usually get something from winning, there is only damage for missions and points gathered for rewards so there is nothing relevant from winning

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6 hours ago, kfa said:

@Butterdoll

Your point with the screenshots is...? 

I had 1.3M dmg game in Valkery with 15 kills. 

Hi. kfa : )

 

remember this?

 

Well, this year my goal would be 2 million, minimum . But this year that was secondary, the elite XP, I'm auto sufficient now.

Last year , i fought over 320 Halloween ops in 1 month, I'm excluding the filth ops that went through an adicional 2 weeks , 200 battles were made in Igor (last year i revolved more around Saving Transylvania).

After Halloween ops, returning to port has an hangover effect every ship you have it's bland, slow and weak . 

IGOR,  a t3 ship that can cast a shadow over any ship. Smolensk who? Colbert what? and dwarf them to a spec in a pc monitor.

SVYATOZAR, a t8 that can make rain piss over Rasputin and the Gargoyle or what's it's name if you have HE selected, 1 sec reload + monster heal 

MAGNUM-S, almost indestructible, what an epic ship, it's like an arrow, you go in the filth, you go out the filth, piercing everything  in between.

You had a game with 1.3 damage and 15 kills, in Hallo ops you can do that game  several times.

But that's ok, that hangover feeling, because you know next year you will have them back in your port ...

Last year i walk out of Halloween with 3 things.

a Build for my BBs (Igor build)

4 x 19 points captains (1.567.421 elite xp)

belly full of having a blast, back to back

Even Leviathan the most accurate BB in the game with 0 dispersion , Octopus that could heal the entire team, Varg, Scalab... do you even remember Steel rat? They had the capability to zombify any ship they fired upon, keeping it alive forever

 

rasp..thumb.png.87cbb227015caecc7459b82d194a93e0.png

 

 

TLDR : Point being

i miss those ships, those ops  so much...

 

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23 hours ago, Ashardalon_Dragnipur said:

its basically a last chance battle after failing the objective so the best pvp player has a chance to leave with 10k points 

 

Well, apparently even if you win the octagon battle you may still not get 10K which is the top award. I don't understand the difference between how one gets 10K B as a last stander and when not [Picture 1&2].

I've done it numerous times before [Picture 3] but don't see the difference.

 

Pic.1

 

tggtregr.png

 

Pic.2

 

fsafe.jpg

 

 

Pic.3 

 

ggdfsd.jpg

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