jokerhey Players 3 posts Report post #5276 Posted March 31 I`m a "unicum" DD player and if i see a sub on my flank, i run and skip the attack. I lost my ship by shotguning so often and its always like ragequit-pain. Nothing is more frustrating. My opinion to subs went harder, i would say, because i dont play DD in randoms anymore. After 12k battles i found Cv as my new main class. Have fun 7 Share this post Link to post Share on other sites
KillSlim Beta Tester 174 posts 3,539 battles Report post #5277 Posted March 31 1 hour ago, jokerhey said: I`m a "unicum" DD player and if i see a sub on my flank, i run and skip the attack. I lost my ship by shotguning so often and its always like ragequit-pain. Nothing is more frustrating. My opinion to subs went harder, i would say, because i dont play DD in randoms anymore. After 12k battles i found Cv as my new main class. Have fun I used to have fantastic fun in gunboat DD's. Dodging 4 enemy ships targeting you while streaming 4k AP volleys from Khaba at 40+ kts is peak knife edge gameplay. Friends in voice chat used to ask me to stream the game because I would get so audibly excited. These days I get rocketed at 1:46 into the game by a CV and lose >30% of my hp. The next >30% is lost from some homing torpedoes as I can't do anything whatsoever to the sub firing them at me. Then I'm usually permaspotted by the CV's fighters who's hellbent on finishing me off, so either he or a cruiser volley will finish me off soon after. The absolute state of cruiser and destroyer gameplay these days is just tragic. 8 Share this post Link to post Share on other sites
Dai9Gut Players 53 posts 3,417 battles Report post #5278 Posted April 1 En 31/3/2023 en 5:32, KillSlim dijo: They're so amazingly vulnerable that they can torpedo my teammates, but because they're slightly outside of my magic 4 button plane's range, I can't do damage to them. And even if I were in range, my plane takes 14 seconds to arrive on target. What is so bizarre about wanting sufficient counterplay? Can you answer this question? No, subs don't need a buff, what a joke. As a CV player: -AA is both incredibly ineffective and easy to dodge, "working AA" amounts to pressing O, which adds a negligible amount of additional coverage. -If you sail close to other players, the AA coverage is still insufficient even with ships allegedly supposed to be "AA ships". -CV's can create crossfires at will, wherever and whenever they choose. They can scout the entire map in seconds and leave lingering fighters for continued scouting in an area. No other class can come close to CV spotting damage potential. -Positioning is next to impossible vs CV planes in anything not a destroyer. Their planes travel at what, 5 to 6 times faster than your ship? How do I position against this? You can't, it's impossible. I linked this in the CV discussion thread, but seeing as you're unlikely to have seen it, and you brought up CV's, I urge you watch it and come back here stating what the players in the enemy team are supposed to do. Honestly calling someone room temp IQ while simultaneously defending subs and CV's in this game is just astonishing ignorance and irony. -AA can kill enough planes to greatly mitigate your damage, sometimes even destroy them all in the case of anti-air cruisers, which forces you to short-squad to reduce maintenance time. -If you sail close to other ships planes are literally useless unless you are playing Roosevelt because it has lots of planes and HP. Are we palying the same game, or you are making this up to feel right? lol -GOOD CV player can create crossifres at will. And yes they scout better than a DD, we agree on that. -CV are anti-position ships, they help making the games not-so-stale, as you can see in CB. Nothing wrong with that, nobody likes being shot from a Minotaur/DM behind an island and not being able to do anything, or a Moskva/Petro correctly angled. -If every single player had the skill (and luck) of that streamer, CV would be truly overpowered. However, rarely you will see a player who does that amount of damage in every single game, it depends in too many factors. If you think CV are overpowered and need a nerf or just to disappear, thats your opinion, I agree. But you should play them more, because your arguments are, to put it simple, bullcrap. 2 Share this post Link to post Share on other sites
[-MM] Panzer_Guido [-MM] Players 155 posts 23,413 battles Report post #5279 Posted April 1 2 hours ago, Dai9Gut said: -AA can kill enough planes to greatly mitigate your damage, sometimes even destroy them all in the case of anti-air cruisers, which forces you to short-squad to reduce maintenance time. -If you sail close to other ships planes are literally useless unless you are playing Roosevelt because it has lots of planes and HP. Are we palying the same game, or you are making this up to feel right? lol -GOOD CV player can create crossifres at will. And yes they scout better than a DD, we agree on that. -CV are anti-position ships, they help making the games not-so-stale, as you can see in CB. Nothing wrong with that, nobody likes being shot from a Minotaur/DM behind an island and not being able to do anything, or a Moskva/Petro correctly angled. -If every single player had the skill (and luck) of that streamer, CV would be truly overpowered. However, rarely you will see a player who does that amount of damage in every single game, it depends in too many factors. If you think CV are overpowered and need a nerf or just to disappear, thats your opinion, I agree. But you should play them more, because your arguments are, to put it simple, bullcrap. AA can kill eoungh planes to greatly mitigate damage? Must be in another game I dont play. You should really play a surface ship in a game with a russian CV (or any other competent one) who wants you dead. Might be educational. 3 Share this post Link to post Share on other sites
[CDD] Dutchy_2019 Players 1,927 posts 13,486 battles Report post #5280 Posted April 1 2 hours ago, Dai9Gut said: -AA can kill enough planes to greatly mitigate your damage, sometimes even destroy them all in the case of anti-air cruisers, which forces you to short-squad to reduce maintenance time. -If you sail close to other ships planes are literally useless unless you are playing Roosevelt because it has lots of planes and HP. Are we palying the same game, or you are making this up to feel right? lol -GOOD CV player can create crossifres at will. And yes they scout better than a DD, we agree on that. -CV are anti-position ships, they help making the games not-so-stale, as you can see in CB. Nothing wrong with that, nobody likes being shot from a Minotaur/DM behind an island and not being able to do anything, or a Moskva/Petro correctly angled. -If every single player had the skill (and luck) of that streamer, CV would be truly overpowered. However, rarely you will see a player who does that amount of damage in every single game, it depends in too many factors. If you think CV are overpowered and need a nerf or just to disappear, thats your opinion, I agree. But you should play them more, because your arguments are, to put it simple, bullcrap. That is far from true; they encourage 'blobbing' (ships huddling together), since anything else makes them easy pickings for the CV AND for the enemy ships because the CV spots them. On the Asian server the toxic combination of (double) CVs (very common in T5 and T6) as well as the proliferation make the game completely unplayable. Basically every single player venturing forward gets murdered very quickly. The game is more decided by the (in)competence of the CVs and submarines than anything else. It is extremely not-fun game-play. Note - the CV going after a Mino, or DM is a rarity, since it is much easier for the CV to go for lower tier ships to farm damage. 2 Share this post Link to post Share on other sites
[POP] AndyHill Weekend Tester 1,433 posts Report post #5281 Posted April 1 3 hours ago, Dai9Gut said: -CV are anti-position ships, they help making the games not-so-stale, as you can see in CB. Nothing wrong with that, nobody likes being shot from a Minotaur/DM behind an island and not being able to do anything, or a Moskva/Petro correctly angled. This is a very good observation from that video. If you check it again you will instantly notice how the carrier keeps striking the distant ships camping in their home base, and forcing them into action. Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #5282 Posted April 1 Was this posted? 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #5283 Posted April 2 1 hour ago, Pukovnik7 said: Was this posted? And ? He basicly showed that he can easily Dodge Sub Torps and Kill the Sub without using Damage Con. He only got Killed because it was a Test Run and he did not Attack the Sub therefore Driving a Large Curve in front of the Sub allowing it to get a Double Ping on him while he basicly went back into the Homing Torps he had evaded before. 1 1 Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,267 battles Report post #5284 Posted April 2 3 hours ago, Sunleader said: And ? He basicly showed that he can easily Dodge Sub Torps and Kill the Sub without using Damage Con. He only got Killed because it was a Test Run and he did not Attack the Sub therefore Driving a Large Curve in front of the Sub allowing it to get a Double Ping on him while he basicly went back into the Homing Torps he had evaded before. Lol. You live in very special reality you know ? ;) 2 Share this post Link to post Share on other sites
[POP] MixuS [POP] Beta Tester 637 posts 12,005 battles Report post #5285 Posted April 2 3 hours ago, Sunleader said: easily Dodge Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #5286 Posted April 2 9 hours ago, Sunleader said: And ? He basicly showed that he can easily Dodge Sub Torps and Kill the Sub without using Damage Con. He only got Killed because it was a Test Run and he did not Attack the Sub therefore Driving a Large Curve in front of the Sub allowing it to get a Double Ping on him while he basicly went back into the Homing Torps he had evaded before. I really want some of the stuff you had been taking, because that is not what video shows at all. Also, imagine threading the needle while being shot at. Subs are toxic, the fact. Share this post Link to post Share on other sites
Dai9Gut Players 53 posts 3,417 battles Report post #5287 Posted April 2 1 hora antes, Pukovnik7 dijo: I really want some of the stuff you had been taking, because that is not what video shows at all. Also, imagine threading the needle while being shot at. Subs are toxic, the fact. Subs are so toxic. DDs spamming lots of torpedos, of which you cant dodge them all, and only one of them doing +15k damage, that is healthy right? a battleship citadeling your cruiser from the bow, that is even better? a light cruiser doing +10 fires per game? You and the rest of the anti-sub gang are the same hypocrites. You criticise something because "its broken", but you dont complain about the other stuff that is algo broken and promotes a toxic gameplay. You are the saddest people ever, and just because of that Im going to spend so much time playing submarines, just to piss off all the social scum that there is in this game. And what it makes it even worse, most of you kiddos that complain about subs/cv, spend lots of money on this game, for either premium time, containers, etc. You are the real problem of this game, not a ship that can only ping and launch torps and have less HP than a DD. If that little thing is a problem for you, then this game is too complicated for you. Leave the game and stop whining and bitching. 1 Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,267 battles Report post #5288 Posted April 2 25 minutes ago, Dai9Gut said: DDs spamming lots of torpedos, of which you cant dodge them all Well if you have this kind of problems i quess you need to use op broken and toxic class to feel better right? Share this post Link to post Share on other sites
[L-DI] coolrunings_99 Players 129 posts 14,927 battles Report post #5289 Posted April 2 31 minutes ago, Dai9Gut said: Subs are so toxic. DDs spamming lots of torpedos, of which you cant dodge them all, and only one of them doing +15k damage, that is healthy right? a battleship citadeling your cruiser from the bow, that is even better? a light cruiser doing +10 fires per game? You and the rest of the anti-sub gang are the same hypocrites. You criticise something because "its broken", but you dont complain about the other stuff that is algo broken and promotes a toxic gameplay. You are the saddest people ever, and just because of that Im going to spend so much time playing submarines, just to piss off all the social scum that there is in this game. And what it makes it even worse, most of you kiddos that complain about subs/cv, spend lots of money on this game, for either premium time, containers, etc. You are the real problem of this game, not a ship that can only ping and launch torps and have less HP than a DD. If that little thing is a problem for you, then this game is too complicated for you. Leave the game and stop whining and bitching. Yes You do just that, play more to annoy more😘. Have a cookie while at it, screw one, have many, thats what they re here for after all. Make sure no opportunity to troll fellow players goes missed or un-noticed, in spite of devs best efforts to make an entire game and gameplay a mega vent for all first world psychosis templates😁😎 Peace, bro, just think that with me free time, I d spent it otherwise, trying to put a smile on ones face still works far better, than trolling, just cause one can. All the best from a very calm surface ship perspective🤟😉 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #5290 Posted April 2 8 hours ago, Tanaka_15 said: Lol. You live in very special reality you know ? ;) 8 hours ago, MixuS said: 2 hours ago, Pukovnik7 said: I really want some of the stuff you had been taking, because that is not what video shows at all. Also, imagine threading the needle while being shot at. Subs are toxic, the fact. I cant even get Angry at this. Your Hatred for Subs being so Strong and Unreasonable that you really think this Video showed Homing Torps being hard to Dodge just makes me Pity You. Its Sad just how much your Hatred has clouded your Judgement. 3 Share this post Link to post Share on other sites
Dai9Gut Players 53 posts 3,417 battles Report post #5291 Posted April 2 2 horas antes, Sunleader dijo: I cant even get Angry at this. Your Hatred for Subs being so Strong and Unreasonable that you really think this Video showed Homing Torps being hard to Dodge just makes me Pity You. Its Sad just how much your Hatred has clouded your Judgement. You either play what they think its good, or you are the problem. They wont realise they are bad against subs, and wont make an effort to learn how to counter them which is very easy. 1 Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #5292 Posted April 2 3 hours ago, Dai9Gut said: You either play what they think its good, or you are the problem. They wont realise they are bad against subs, and wont make an effort to learn how to counter them which is very easy. Oh, countering subs is easy. That doesn't mean they are not bad for the game. Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #5293 Posted April 2 2 minutes ago, Pukovnik7 said: Oh, countering subs is easy. That doesn't mean they are not bad for the game. And how is a Class that is Easy to Counter bad for the Game ? :) Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,376 battles Report post #5294 Posted April 2 6 hours ago, Dai9Gut said: Im going to spend so much time playing submarines, just to piss off all the social scum that there is in this game. I eat subs for Breakfast. And CV's at that matter. And I can play both classes well, which is why I can see the broken aspect of them. Also, for the record. I called out stealth firing, ridiculous cases of more overmatch and RPF for being in game. WG at least removed one of them. So no. I argue for as much balance as possible. 1 Share this post Link to post Share on other sites
Dai9Gut Players 53 posts 3,417 battles Report post #5295 Posted April 2 1 hora antes, Pukovnik7 dijo: Oh, countering subs is easy. That doesn't mean they are not bad for the game. Thats subjective. I enjoy them, with and against, many other players too. Share this post Link to post Share on other sites
Dai9Gut Players 53 posts 3,417 battles Report post #5296 Posted April 2 1 hora antes, Bear__Necessities dijo: I eat subs for Breakfast. And CV's at that matter. And I can play both classes well, which is why I can see the broken aspect of them. Also, for the record. I called out stealth firing, ridiculous cases of more overmatch and RPF for being in game. WG at least removed one of them. So no. I argue for as much balance as possible. Someone clever here, finally. I also agree with as much balance as possible, I just dont want subs removed. Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #5297 Posted April 2 Submarines are unterpowered, I'll kick myself out. Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,267 battles Report post #5298 Posted April 2 1 hour ago, Sunleader said: And how is a Class that is Easy to Counter bad for the Game ? :) Promote passive gameplay but you will never get it Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #5299 Posted April 2 12 minutes ago, Tanaka_15 said: Promote passive gameplay but you will never get it So a Class which is easy to Counter by Pushing it but can deal Devastating Damage to Ships Sitting Still or behind Islands is Promoting Passive Gameplay ? 1 Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,267 battles Report post #5300 Posted April 2 22 minutes ago, Sunleader said: So a Class which is easy to Counter by Pushing it but can deal Devastating Damage to Ships Sitting Still or behind Islands is Promoting Passive Gameplay ? Yeah cos the best way to deal with this clas is run away. Especially in a dd so yech like cvs another thing that promotes passivness Share this post Link to post Share on other sites