[WG] Seraphice WG Staff 1,664 posts 7,813 battles Report post #3326 Posted August 8, 2022 On 8/6/2022 at 4:37 PM, ghostbuster_ said: @Seraphice @YabbaCoe how do you expect, that a member of the famous "silent majority" know about that survey? Because according you, they only play the game and dont read anything about the game. If you really cared about feedback, you would take the one and only way; making it an ingame survey and mandatory to do before being able to play any gamemod. Just saying. We actually do distribute the survey in various ways, even sometimes with in-game pop-ups. However we have no intention of making surveys mandatory. Fair seas captain! ~Sera 2 4 1 Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #3327 Posted August 8, 2022 9 minutes ago, Seraphice said: We actually do distribute the survey in various ways, even sometimes with in-game pop-ups. However we have no intention of making surveys mandatory. Why not? it would make sure that everyone incluiding the silent majority gives their feedback. unless you want the silent majority to remain as they are, silent. 3 1 Share this post Link to post Share on other sites
[WG] Commander_Cornflakes WG Staff, WoWs Wiki Team 3,711 posts 15,747 battles Report post #3328 Posted August 8, 2022 Vor 28 Minuten, ghostbuster_ sagte: Why not? it would make sure that everyone incluiding the silent majority gives their feedback. unless you want the silent majority to remain as they are, silent. Forced surveys would reduce the reliability and quality of answers, because if people don't actually want to fill the survey, they might just choose the first or a random answer everywhere and be done with it. That's also why rewards for surveys is a difficult topic. 2 Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #3329 Posted August 8, 2022 2 minutes ago, Commander_Cornflakes said: Forced surveys would reduce the reliability and quality of answers, because if people don't actually want to fill the survey, they might just choose the first or a random answer everywhere and be done with it. That's also why rewards for surveys is a difficult topic. thats why you had to keep questions and asnwers as short as possible. something like that for example: rate Subs in randoms: "here can be a bar from 1 to 10" and player can chose one number from that. I understand your point tho. 1 Share this post Link to post Share on other sites
[VICE] JohnMac79 Players 1,872 posts 18,680 battles Report post #3330 Posted August 8, 2022 2 hours ago, Commander_Cornflakes said: Forced surveys would reduce the reliability and quality of answers, because if people don't actually want to fill the survey, they might just choose the first or a random answer everywhere and be done with it. That's also why rewards for surveys is a difficult topic. Yet handing our surveys that can be completed an infinite amount of times by the same person doesnt reduce the reliability or quality? Would be much more reliable to have them ingame tied to an account. 3 1 Share this post Link to post Share on other sites
[THIR] Stormhawk_V Players 1,034 posts 4,895 battles Report post #3331 Posted August 8, 2022 Good to see that submerged submarines can't spot each other unintentionally any more. In my DDs I get unintentionally spotted by the enemy DD all the time when I try to take caps. Good thing that won't happen to me in submarines in the future. I think the game would be a lot better if we had to give our consent before an enemy player can spot us. Edit: This is the kind of stuff that makes it hard for me to take the game (or the developers) seriously. I read the reasons they give us to justify their decisions and I hear my braincells cry out in pain. 2 6 Share this post Link to post Share on other sites
[K_R_T] SirAmra Alpha Tester 1,075 posts Report post #3332 Posted August 8, 2022 On 8/7/2022 at 7:21 PM, JohnMac79 said: Bad players will always exist in all games, multiplayer or single player, thats fine. The problem occurs when they have such a lack of self awareness that they think they can call others bad. If you dont see the issue here i dont know what else to say. The whole reason I used xvm in wot in the end before I quit, was to call them out on this. And honestly in most wot/wows chats. The unicum levels are impressive until you check them..................just to troll. Stupid is and stupid does. Share this post Link to post Share on other sites
[K_R_T] SirAmra Alpha Tester 1,075 posts Report post #3333 Posted August 8, 2022 7 hours ago, Seraphice said: We actually do distribute the survey in various ways, even sometimes with in-game pop-ups. However we have no intention of making surveys mandatory. Fair seas captain! ~Sera If you want a survey to give you proper results, you actually need to get as many as possible to respond. The fewer people who responds the more skewed it gets to either side. Like I voted no on playing subs, that's it, no other question needed. I did not fall into the right category, and that's wrong. Your questions should then be "why".....not bye bye. I've played WG games since 2011. Been tester for 2 of them, and you as a company have an awfull history of balancing stuff. You have yet not been able to balance CVs, and I've been there since you introduced them. And we are now 2 years into your sub effort and 2 years into the CV/AA rework. It's still an awfull mess. But I answered "No" on subs, so my reasoning to why is not needed. No need to know it's a broken class, and you can not balance it at all. 3 Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #3334 Posted August 9, 2022 21 hours ago, Stormhawk_V said: In my DDs I get unintentionally spotted by the enemy DD all the time when I try to take caps. I think the game would be a lot better if we had to give our consent before an enemy player can spot us. Not a bad idea, hakuryu and nevsky should ask DD captains for their consent first. That's how submarines work, it's how destroyers should work too. No spotting without consent! 1 Share this post Link to post Share on other sites
[AMBOS] Verdaechtig Players 30 posts 4,622 battles Report post #3335 Posted August 9, 2022 Am 8.8.2022 um 13:03, Commander_Cornflakes sagte: Forced surveys would reduce the reliability and quality of answers, because if people don't actually want to fill the survey, they might just choose the first or a random answer everywhere and be done with it. That's also why rewards for surveys is a difficult topic. Am 8.8.2022 um 12:23, Seraphice sagte: We actually do distribute the survey in various ways, even sometimes with in-game pop-ups. However we have no intention of making surveys mandatory. Fair seas captain! ~Sera Exactly how do you "distribute" the surveys? Can you tell us or is this a big company secret? Because I have a weird feeling that you especially ask the people who play them *caugh*. And not the people who have to endure/suffer/fear/avoid/justdodge them. Share this post Link to post Share on other sites
[CDD] Dutchy_2019 Players 1,927 posts 13,486 battles Report post #3336 Posted August 10, 2022 14 hours ago, Verdaechtig said: Exactly how do you "distribute" the surveys? Can you tell us or is this a big company secret? Because I have a weird feeling that you especially ask the people who play them *caugh*. And not the people who have to endure/suffer/fear/avoid/justdodge them. They do not - as I have seen the survey request in my port on various occasions and on all of my accounts. And I have not played subs recently, except on PTS. Share this post Link to post Share on other sites
[VICE] JohnMac79 Players 1,872 posts 18,680 battles Report post #3337 Posted August 12, 2022 Again and again, dominated by 45% WR players in subs, if only WG played their own game and realised how up this class is. 1 Share this post Link to post Share on other sites
[GLAWS] Captain_Lootbox Players 335 posts 6,499 battles Report post #3338 Posted August 13, 2022 are we meant to report subs in our own team or just the ones in the enemy team? Share this post Link to post Share on other sites
The_Narai_Legend ∞ Players 4 posts Report post #3339 Posted August 13, 2022 52 minutes ago, Captain_Lootbox said: are we meant to report subs in our own team or just the ones in the enemy team? Report these co c k suckers and friendly fire them whenever possible. 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,575 battles Report post #3340 Posted August 13, 2022 Submarines will make any sort of cap-contesting or knifefight dd go extinct. You can't play into something that spots you permanently and is unkillable. Get out your Asashios, Tashkents, Elbings and 20km Shima boys! 2 Share this post Link to post Share on other sites
[X-MAS] yXOLAXy Players 193 posts 12,190 battles Report post #3341 Posted August 13, 2022 1 ora fa, Itwastuesday ha detto: I sottomarini faranno estinguere qualsiasi tipo di cap-contesting o knifefight dd. Non puoi giocare in qualcosa che ti individua in modo permanente ed è indistruttibile. Esci dai tuoi Ragazzi Asashios, Tashkents, Elbings e Shima da 20 km! stai dimenticando l'assurdità dei siluri che cambiano direzione Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #3342 Posted August 13, 2022 On 8/8/2022 at 12:23 PM, Seraphice said: We actually do distribute the survey in various ways, even sometimes with in-game pop-ups. However we have no intention of making surveys mandatory. Fair seas captain! ~Sera So you want an excuse to be able to ignore the surveys and say "this isn't really what the players want, this is fine". That's dumb. 2 Share this post Link to post Share on other sites
[VICE] JohnMac79 Players 1,872 posts 18,680 battles Report post #3343 Posted August 13, 2022 58 minutes ago, Pukovnik7 said: So you want an excuse to be able to ignore the surveys and say "this isn't really what the players want, this is fine". That's dumb. Indeed, they can keep pretending they have this secret information that says its only a minority that hate subs and CVs. Even though every single survey ever opened on these forums are overwhelmingly negative towards both CV and subs. The only people that play subs and CV are bad players, or people that want to grief and make everyone elses game miserable. All they do is keep buffing for popularity (making OP and/or potato proof) and giving them unfair advantages while claiming the majority are fine with them. Its an outrageous way to treat the community. It would be much better for them to come right and and tell us straight that they dont care what we think, they just want to milk us. We could then say that they are at least honest, instead of openly lying to us. If they genuinely had data saying the majority are fine with them, they would squash this whole argument by presenting it. They would WANT us to see it. 4 Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3344 Posted August 14, 2022 On 8/8/2022 at 12:23 PM, Seraphice said: We actually do distribute the survey in various ways, even sometimes with in-game pop-ups. However we have no intention of making surveys mandatory. Fair seas captain! ~Sera I seen quite some of the surveys you mentioned , but it was hardly about anything related to submarines. I got loads of surveys about Brawls and Ranked , and a few about some events, but I didnt had the chance to express my utter dissapointment on the way you implemented subs. Dont get me wrong i dont hate on subs as an addition to the game, but the way you guys added it to WoWs is just horrible ... Homing torps , "Im safe " buttom, some ships cant even hurt me while i can sink them (say hello to NL CA or Kearsarge) in a PvP game.... seriously if this is what the peak skill of your dev team than you guys are in deep trouble. Just as some hint: Players HATE if in a PvP game they cant fight back their enemy ... maybe just maybe this is the reason while we have Submarine and CV thread and not General Cruiser related discussions Players consider no-skill if something is homing & they will be hostile towards players who abuse that .. so your design just makes a really toxic experiance. Most player would probably love to play historic Operations with subs like Convoy or something like that. Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3345 Posted August 14, 2022 On 8/13/2022 at 1:49 PM, Itwastuesday said: Submarines will make any sort of cap-contesting or knifefight dd go extinct. You can't play into something that spots you permanently and is unkillable. Get out your Asashios, Tashkents, Elbings and 20km Shima boys! Cool part is that its not only make cap contesting DDs , but cap contesting cruisers vanish too, along with brawling BBs. Time to spam that HE max range and watch the world burn God bless the Queen and her HE spamming Thunderers! Share this post Link to post Share on other sites
[PNTHR] TheNubination Players 498 posts 9,766 battles Report post #3346 Posted August 14, 2022 17 minutes ago, deathsadow said: I seen quite some of the surveys you mentioned , but it was hardly about anything related to submarines. I got loads of surveys about Brawls and Ranked , and a few about some events, but I didnt had the chance to express my utter dissapointment on the way you implemented subs. Dont get me wrong i dont hate on subs as an addition to the game, but the way you guys added it to WoWs is just horrible ... Homing torps , "Im safe " buttom, some ships cant even hurt me while i can sink them (say hello to NL CA or Kearsarge) in a PvP game.... seriously if this is what the peak skill of your dev team than you guys are in deep trouble. Just as some hint: Players HATE if in a PvP game they cant fight back their enemy ... maybe just maybe this is the reason while we have Submarine and CV thread and not General Cruiser related discussions Players consider no-skill if something is homing & they will be hostile towards players who abuse that .. so your design just makes a really toxic experiance. Most player would probably love to play historic Operations with subs like Convoy or something like that. Tell me darling, how does a BB "fight back" against a 20km Shima torping from the corner? Without using that mysterious "team" assistance from friendly CVs, DDs, CLs, etc. Of course. Cause that argument goes the other way too. 1 1 Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3347 Posted August 14, 2022 2 minutes ago, TheNubination said: Tell me darling, how does a BB "fight back" against a 20km Shima torping from the corner? Without using that mysterious "team" assistance from friendly CVs, DDs, CLs, etc. Of course. Cause that argument goes the other way too. 1st 20km Shima torpedoes are not that hard to dodge. 2nd if you see the Shima you can hurt it with any of your shells ... now try to hurt a submerged sub with a Dutch cruiser , or enjoy some low tier ships who has no or a single Maxim as AA & than think again. While yeah the Shimakaze has a huge adventage over the BB if the BB is not supported , but in case of subs some ships cant even hit them even if their team spots it for them ... as WG simply didnt give them ANY ASW. Share this post Link to post Share on other sites
[PNTHR] TheNubination Players 498 posts 9,766 battles Report post #3348 Posted August 14, 2022 Just now, deathsadow said: 1st 20km Shima torpedoes are not that hard to dodge. 2nd if you see the Shima you can hurt it with any of your shells ... now try to hurt a submerged sub with a Dutch cruiser , or enjoy some low tier ships who has no or a single Maxim as AA & than think again. While yeah the Shimakaze has a huge adventage over the BB if the BB is not supported , but in case of subs some ships cant even hit them even if their team spots it for them ... as WG simply didnt give them ANY ASW. I mean if you see a sub you can hit it too, its just that you arent gonna see it but then again youre never going to see that Shima in a 1v1 either. Or worse a legendary upgrade Kleber or Gearing with the speed or smoke to perpetually evade the BB and even contest caps while torping from 8km and not 20. The real problem is that this game has no real team play. There is no "commander", there is nobody voice chatting, there is no way to organize the team prior to battle, etc. Its just a bunch of individual players at best playing according some basic ant-level hivemind thought patterns. So forcing a bunch of classes that depend on team play is a bit wrong if you do nothing to encourage teamplay. Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3349 Posted August 14, 2022 3 minutes ago, TheNubination said: I mean if you see a sub you can hit it too, its just that you arent gonna see it but then again youre never going to see that Shima in a 1v1 either. Or worse a legendary upgrade Kleber or Gearing with the speed or smoke to perpetually evade the BB and even contest caps while torping from 8km and not 20. The real problem is that this game has no real team play. There is no "commander", there is nobody voice chatting, there is no way to organize the team prior to battle, etc. Its just a bunch of individual players at best playing according some basic ant-level hivemind thought patterns. So forcing a bunch of classes that depend on team play is a bit wrong if you do nothing to encourage teamplay. You are wrong on that one, in case if you are in a Dutch cruiser or in a Kearsarge you cannot hit the submarine even if your team spots it for you. WG just didnt give them the anti sub airstrike or the depth charges, which is beyond stupid for a design in a PvP game. 1 Share this post Link to post Share on other sites
[PNTHR] TheNubination Players 498 posts 9,766 battles Report post #3350 Posted August 14, 2022 2 minutes ago, deathsadow said: You are wrong on that one, in case if you are in a Dutch cruiser or in a Kearsarge you cannot hit the submarine even if your team spots it for you. WG just didnt give them the anti sub airstrike or the depth charges, which is beyond stupid for a design in a PvP game. Well you can if its surfaced. You cant hit any ship if various parameters arent in your favour like distance, cover, and now we have depth I guess. But yeah, it feels like crap getting torped from close range and not being able to shoot. I agree. Share this post Link to post Share on other sites