[A-MD] SkipperCH Moderator, Players, WoWs Wiki Team, Freibeuter 6,894 posts 18,437 battles Report post #3176 Posted July 7, 2022 Removed 1 post for spam. Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #3177 Posted July 8, 2022 Hey @YabbaCoe and @Seraphice, wanna make a comment about this laughable reaosning for the changes to hydrophone so that subs dont spot eachother accidentally? Or are you going to do the classic WG staff move and play deaf after a nonsense is announced? Edit: so, typical WG staff behaviour it is. Not suprised at all. Its getting old 5 Share this post Link to post Share on other sites
[VICE] JohnMac79 Players 1,872 posts 18,680 battles Report post #3178 Posted July 8, 2022 So when is WG removing smoke firing penalty and assured detectability through islands and in smokes? Sounds fair if subs are going to be given toddler training wheels does it not? How dumb do you guys need to make subs, to get enough people playing them and declare subs a success? CV and subs have ridiculous advantages just because you want X% of people playing them, its the dumbest balancing method i have ever seen in any game. Ever. Introduce something terrible for the game - realise people think they are boring and lame - constantly buff until griefers match the arbitrary figure you have come up with - sell premiums. If only WG cared about the game more than a quick buck. 3 Share this post Link to post Share on other sites
[C1DFL] togMOR [C1DFL] Beta Tester 3,604 posts 18,947 battles Report post #3179 Posted July 8, 2022 Am 7.7.2022 um 11:06, ghostbuster_ sagte: Did you guys see the new dev blog? https://blog.worldofwarships.com/blog/340#:~:text=The settings for,Low Frequency Hydrophone. "Due to the interaction patterns of the submarines, they often accidentally detect each other. This causes them to get caught in an air strike and also forces them to engage in a duel without being able to get out of it safely." this reasoning... just mind blowing. "DDs has been detecting eachother "accidentally" since alpha. other class might also detect eachother "accidentally". but subs? noooo. nooo this shouldnt be the case. we gave them more HP than DDs and they have the french saturation and they are undetectable by other ships meaning they are able to get into complete safety but nooo we can not allow them to detect eachother "accidentally" noo this is very bad comrade nooo." Isn´t that the definition of "failed concept"? ;) 7 Share this post Link to post Share on other sites
Corpsetaker Players 225 posts 372 battles Report post #3180 Posted July 8, 2022 Hello, When it comes to submarines Wargaming are a lot like Wylie E Coyote trying to catch the roadrunner. How many times must Wargaming fall off a cliff or blow themselves up before they realise maybe it's time to stop chasing the concept? 1 2 Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3181 Posted July 8, 2022 1 hour ago, Corpsetaker said: Hello, When it comes to submarines Wargaming are a lot like Wylie E Coyote trying to catch the roadrunner. How many times must Wargaming fall off a cliff or blow themselves up before they realise maybe it's time to stop chasing the concept? Do you seriously think that WG will ever realise it before the game gets shut down ? Even if the game stays for 10+ more years WG will not realise their mistake of the CV rework or subs ... hell if the game would stay for a 100 year they still wouldnt figure it out. 2 Share this post Link to post Share on other sites
[GNG] buttonF1 Players 64 posts 12,738 battles Report post #3182 Posted July 9, 2022 Really Wtf again with this sub improvement if you give it to subs give it to DDs then Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #3183 Posted July 9, 2022 lol this company and it's incompetent producers and designers never fail to dissapoint beyond the grave of their failed projects so subs can now ram eachother wiothout ever seeing it coming or what? 2 1 Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #3184 Posted July 9, 2022 34 minutes ago, Europizza said: lol this company and it's incompetent producers and designers never fail to dissapoint beyond the grave of their failed projects so subs can now ram eachother wiothout ever seeing it coming or what? Whaaaat did you lose your mind? WG shall do something to prevent them torping or damaging eachother accidentally. Come on now, you know this is the way to go. 3 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #3185 Posted July 9, 2022 Seeing how most play their Subs, these changes aren't that unexpected Share this post Link to post Share on other sites
[PWN3D] Peffers Beta Tester 1,063 posts 22,995 battles Report post #3186 Posted July 9, 2022 2 hours ago, lup3s said: Seeing how most play their Subs, these changes aren't that unexpected They will buff'd to they are so OP but nobody will notice because nobody plays. 1 Share this post Link to post Share on other sites
[LA_FR] Eikkuu Players 317 posts 6,313 battles Report post #3187 Posted July 9, 2022 Le 22/10/2020 à 17:41, YabbaCoe a dit : Commanders! We would like to ask you to share your personal experience and feedback from Submarine Battles on TST server in this particular thread! Please edit your messages, stay only on feedback and don't debate here. If you would like to debate about submarines, please do so in other threads. Posts, that won't follow these rules will be hidden. Thanks for understanding and good luck in Submarine Battles! Something l don't get it, why and how submarine can yolo a ship at like 2km and torp them and get out ?? Why the torps don't have like 5 or 6 km activation distance for the torps ? It's can be why more better to remove this yolo way like the slingshot for the CVs, because yolo sub is for sure not the submarine gameplay. Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3188 Posted July 10, 2022 21 hours ago, ghostbuster_ said: Whaaaat did you lose your mind? WG shall do something to prevent them torping or damaging eachother accidentally. Come on now, you know this is the way to go. They fixed CVs accidentally killing each others bomber squads with the 2019 rework . They can do the same with the subs too. 1 Share this post Link to post Share on other sites
ImTryingButYouDontHelp Players 3,124 posts 23,045 battles Report post #3189 Posted July 11, 2022 On 7/8/2022 at 10:40 AM, ghostbuster_ said: Hey @YabbaCoe and @Seraphice, wanna make a comment about this laughable reaosning for the changes to hydrophone so that subs dont spot eachother accidentally? Or are you going to do the classic WG staff move and play deaf after a nonsense is announced? Edit: so, typical WG staff behaviour it is. Not suprised at all. Its getting old Seems that the idea of a "balanced" sub is making them stronger than the one in this video (46 torps hit, 274K damage), being even more OP. Pathetic how WG is ruining this game. Really pathetic. Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3190 Posted July 11, 2022 On 7/9/2022 at 12:32 PM, ghostbuster_ said: Whaaaat did you lose your mind? WG shall do something to prevent them torping or damaging eachother accidentally. Come on now, you know this is the way to go. Can we do something about BBs and Cruisers accidentally cittadelling each other, i feel like this is a serious issue for the avg wows player. I mean probably more player are getting accidentally citadelled, than the number of subs accidentally spotting the other sub. Jokes aside, if a sub run into the other sub they should get each other spotted, just like if a IJN torp DD run into another torp DD ... those guys surely dont want to spot each other & get both of them gunned down by the oposing team, yet they still end up in that trouble .. so should submarines.... and also ASW has much less range than guns, the odds are that both sub will still get away if they want to with the old setup aswell. 2 Share this post Link to post Share on other sites
[THESO] Darkeid [THESO] Players 137 posts 20,393 battles Report post #3191 Posted July 11, 2022 WG decided to forcefully add new game mechanics in battles with the induction of submarines. By being able to use your brain and therefore this "mechanic" one is able to spot destroyers and presuming one knows how to use this mechanic can travel to 3km range and almost point blank range nuke any cruiser when the danger is over. What happens in reality is that most often the account trying to use these gaming mechanics has played a total of 54? battles leaving the team with said account at a permanent disadvantage. Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #3192 Posted July 12, 2022 Btw. Do you know how many dc hits I needed to sink a tier 8 sub with 8.4k hp in my tier 10 DD? 17... 17 hits... 1 Share this post Link to post Share on other sites
[FAM] tom_kat Players 147 posts 31,069 battles Report post #3193 Posted July 12, 2022 I've done a poll about submarines. The last question "do you think submarines are ready to get into the game with a full researchable branch" almost made me drown. Seeing the polls done by some players and the results of around 80-85% of players that don't like this poorly design mess and the negative overall impact on the game... What do you expect? We know, simply because the results of your polls are hidden, that you don't want to hear voices opposed to the path marked by your business design. Regardless of wheter que product's quality get worse and the community is unhappy with the changes and/or additions. Changes and/or additions that nobody asked for. So please, lets do this quick. Put that crap into the game and lets see how many of us are still here some moths after. Share this post Link to post Share on other sites
[FAM] tom_kat Players 147 posts 31,069 battles Report post #3194 Posted July 12, 2022 2 minutes ago, ghostbuster_ said: Btw. Do you know how many dc hits I needed to sink a tier 8 sub with 8.4k hp in my tier 10 DD? 17... 17 hits... The other day, with my Lenin... 14 charges + 5 floods and 2 fires. Very well designed, as always. Share this post Link to post Share on other sites
[BATES] ItsEyeJasper Players 559 posts 14,433 battles Report post #3195 Posted July 12, 2022 On 7/9/2022 at 11:56 AM, Europizza said: lol this company and it's incompetent producers and designers never fail to dissapoint beyond the grave of their failed projects so subs can now ram eachother wiothout ever seeing it coming or what? Funny Story - When I played Cold Waters. I actually rammed into another sub I basically sailed into his deck while we were both under water. Worst part it was in the South China Sea. Anyone who has played that Game knows its not very deep there, best part was his friendly Helicopter sank him with a torp. Anyway back on topic. Have you seen the Results fro the WSC survey. These are the results for the Voting for the inclusion in WSC & Kots Style Tournaments. Safe to Say this is a Massive Failure on the Rework for CVs and introduction of Subs. As they will never be accepted into Tourney modes by the player base. Whats that saying about Flogging a dead horse. W.G needs to be honest with it's self and so a little respect for the player base. Aircraft Carriers: 1.37 of 5 Submarines: 1.30 of 5 Superships: 1.70 of 5 3 Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #3196 Posted July 12, 2022 43 minutes ago, ItsEyeJasper said: Anyway back on topic. Have you seen the Results fro the WSC survey. These are the results for the Voting for the inclusion in WSC & Kots Style Tournaments. Safe to Say this is a Massive Failure on the Rework for CVs and introduction of Subs. As they will never be accepted into Tourney modes by the player base. Whats that saying about Flogging a dead horse. W.G needs to be honest with it's self and so a little respect for the player base. Aircraft Carriers: 1.37 of 5 Submarines: 1.30 of 5 Superships: 1.70 of 5 Where did you get the results? can you please share a link? Share this post Link to post Share on other sites
[BATES] ItsEyeJasper Players 559 posts 14,433 battles Report post #3197 Posted July 12, 2022 5 minutes ago, ghostbuster_ said: Where did you get the results? can you please share a link? You can find it on KOTS discord. Unfortunately i cant invite anyone there . Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3198 Posted July 12, 2022 9 hours ago, ItsEyeJasper said: Funny Story - When I played Cold Waters. I actually rammed into another sub I basically sailed into his deck while we were both under water. Worst part it was in the South China Sea. Anyone who has played that Game knows its not very deep there, best part was his friendly Helicopter sank him with a torp. Anyway back on topic. Have you seen the Results fro the WSC survey. These are the results for the Voting for the inclusion in WSC & Kots Style Tournaments. Safe to Say this is a Massive Failure on the Rework for CVs and introduction of Subs. As they will never be accepted into Tourney modes by the player base. Whats that saying about Flogging a dead horse. W.G needs to be honest with it's self and so a little respect for the player base. Aircraft Carriers: 1.37 of 5 Submarines: 1.30 of 5 Superships: 1.70 of 5 Those are some awesome scores. Anyway we all know " its just a loud minority" by WG standards. There is a HUGE hidden support for all 3 of them 1 Share this post Link to post Share on other sites
[CDD] Dutchy_2019 Players 1,927 posts 13,486 battles Report post #3199 Posted July 13, 2022 I honestly wonder whether WG will ever post the results of the poll they dropped on us last week. Share this post Link to post Share on other sites
[V-I-P] deathsadow Players 816 posts 11,045 battles Report post #3200 Posted July 13, 2022 4 hours ago, Dutchy_2019 said: I honestly wonder whether WG will ever post the results of the poll they dropped on us last week. No they wont, it would show that everyone with a few exception hate subs, so it wouldnt fit to their lies. I would so love to have a forum thread where we can name and shame submarine players , anyone supporting that class is an enemy of the community & should be punished for their crimes against WoWs. Share this post Link to post Share on other sites