[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #1 Posted September 1, 2020 Is this a test for the future? This is a quote from the recent Anniversary News about the new game mode, Asymmetric battles: "If the waiting time spent by the first player in the queue exceeds 3 minutes, the teams in Asymmetric Battle can be complemented with bots." 2 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #2 Posted September 1, 2020 More and more Bots getting cramped into the game - i wonder why Also have you looked at the new campaing? Forcing people to play T2-4 ships? There are serious issues with amount of players atleast on some tiers right now, i dont think this can be denied any longer... 4 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,850 battles Report post #3 Posted September 1, 2020 1 minute ago, DFens_666 said: Also have you looked at the new campaing? Forcing people to play T2-4 ships? There are serious issues with amount of players atleast on some tiers right now, i dont think this can be denied any longer... I made an account for my son - he doesn't play much (he prefers the XBox version) but I do log in occasionally to keep his account ticking over (mainly because he wants me to grind lines through to Tier V for him...). Wait times for games at Tier III and IV are long and the games are stuffed to the gunnels with CVs. It's not fun to play and I can see why there are issues. No problem with a campaign asking people to play low Tier ships, though. If they're giving away Konig Alberts and Vampires to everyone, may as well give them content to play with it.... 5 Share this post Link to post Share on other sites
[M-P-M] Migantium_Mashum Players 3,146 posts 19,218 battles Report post #4 Posted September 1, 2020 5 minutes ago, DFens_666 said: More and more Bots getting cramped into the game - i wonder why Also have you looked at the new campaing? Forcing people to play T2-4 ships? There are serious issues with amount of players atleast on some tiers right now, i dont think this can be denied any longer... I have noticed that too... When I was helping out a friend new to the game the lower tiers were absent real live players. In one game played 7 of 12 team members were Bots. Either the game is losing players or new players are buying their way forwards (Which explains the dire performance of some high tier premium ship captains)... This will not do WG (WOW's) any good in the long run. 8 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #5 Posted September 1, 2020 Just now, Migantium_Mashum said: I have noticed that too... When I was helping out a friend new to the game the lower tiers were absent real live players. In one game played 7 of 12 team members were Bots. Either the game is losing players or new players are buying their way forwards (Which explains the dire performance of some high tier premium ships captains)... This will not do WG (WOW's) any good in the long. Everyone gets stuffed into high tiers and that is already since years - who in hell can be surprised? 6 Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #6 Posted September 1, 2020 1 minute ago, Migantium_Mashum said: I have noticed that too... When I was helping out a friend new to the game the lower tiers were absent real live players. In one game played 7 of 12 team members were Bots. Ive checked last weeks EU-server numbers and almost 30% of T4 ships played by humans were CVs. No wonder its not possible to fill games with real players. Cruisers are way below 25% of the population on that tier. 6 Share this post Link to post Share on other sites
[M-P-M] Migantium_Mashum Players 3,146 posts 19,218 battles Report post #7 Posted September 1, 2020 1 minute ago, 1MajorKoenig said: Everyone gets stuffed into high tiers and that is already since years - who in hell can be surprised? Nothing about this game surprises me anymore mate. 2 Share this post Link to post Share on other sites
[HPF] Ocsimano18 Players 3,476 posts 13,949 battles Report post #8 Posted September 1, 2020 1. So there is this very popular 3 vs 3 ranked format that everyone wants to play: no continuation planned. 2. There is this unbalanced play mode that is probably just a fad: continuation with bots planned. 3 Share this post Link to post Share on other sites
[LADA] Gvozdika [LADA] Players 975 posts 10,423 battles Report post #9 Posted September 1, 2020 We know the RU playerbase dropped (funnily enough after a certain rework) so I wonder if they aren't seeing similar warning signs in the other regions. WG have then seemed to be trying to do their level best to squeeze the EU/NA audience as much as possible. The mega grind events, pay-to-rico, the spamming out of premiums, etc. Now trying to win people over with new shiny toys like submarines.... The fact is the new player experience sucks and WG seems to have a mental block that this is the case. You might have one or two people who stick with it - but a significant number don't. Oddly enough - getting clubbed mercilessly from the get-go while trying to learn the ropes in stock ships isn't the sort of gameplay people enjoy! Who knew? Not WG... 17 1 Share this post Link to post Share on other sites
[HPF] Ocsimano18 Players 3,476 posts 13,949 battles Report post #10 Posted September 1, 2020 2 minutes ago, Gvozdika said: We know the RU playerbase dropped (funnily enough after a certain rework) so I wonder if they aren't seeing similar warning signs in the other regions. WG have then seemed to be trying to do their level best to squeeze the EU/NA audience as much as possible. The mega grind events, pay-to-rico, the spamming out of premiums, etc. Now trying to win people over with new shiny toys like submarines.... The fact is the new player experience sucks and WG seems to have a mental block that this is the case. You might have one or two people who stick with it - but a significant number don't. Oddly enough - getting clubbed mercilessly from the get-go while trying to learn the ropes in stock ships isn't the sort of gameplay people enjoy! Who knew? Not WG... Scrapping T4 CVs might do the thing. And I'm a CV fan. 14 Share this post Link to post Share on other sites
[M-P-M] Migantium_Mashum Players 3,146 posts 19,218 battles Report post #11 Posted September 1, 2020 1 minute ago, Gvozdika said: We know the RU playerbase dropped (funnily enough after a certain rework) so I wonder if they aren't seeing similar warning signs in the other regions. WG have then seemed to be trying to do their level best to squeeze the EU/NA audience as much as possible. The mega grind events, pay-to-rico, the spamming out of premiums, etc. Now trying to win people over with new shiny toys like submarines.... The fact is the new player experience sucks and WG seems to have a mental block that this is the case. You might have one or two people who stick with it - but a significant number don't. Oddly enough - getting clubbed mercilessly from the get-go while trying to learn the ropes in stock ships isn't the sort of gameplay people enjoy! Who knew? Not WG... WG will eventually kill a very successful and enjoyable game... 8.0 was their first big blunder and now in my opinion Subs will be their second. The CV rework killed my clan.. all the players who left the game were the ones who regularly spent money. 12 Share this post Link to post Share on other sites
[M-P-M] Migantium_Mashum Players 3,146 posts 19,218 battles Report post #12 Posted September 1, 2020 2 minutes ago, Ocsimano18 said: Scrapping T4 CVs might do the thing. And I'm a CV fan. But the increase of CV play was the reason for 8.0... WG wanted more than just a 10% take up. But, WG haven't realised, if they frighten off the new players with walls of CV players in the lower tiers the new players will just leave the game as they have no real ties to it so then who fills the gaps of players who have played for years when they leave the game? Eventually you'll only have CV players left. 2 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #13 Posted September 1, 2020 30 minutes ago, 22cm said: Is this a test for the future? This is a quote from the recent Anniversary News abiut the new game mode, Asymmetric battles: "If the waiting time spent by the first player in the queue exceeds 3 minutes, the teams in Asymmetric Battle can be complemented with bots." We have this for years in the lower Tiers and since recently up to Tier V... No testing needed. 1 Share this post Link to post Share on other sites
[GEUS] TeaAndTorps Players 820 posts 2,680 battles Report post #14 Posted September 1, 2020 8 minutes ago, Migantium_Mashum said: But the increase of CV play was the reason for 8.0... WG wanted more than just a 10% take up. But, WG haven't realised, if they frighten off the new players with walls of CV players in the lower tiers the new players will just leave the game as they have no real ties to it so then who fills the gaps of players who have played for years when they leave the game? Eventually you'll only have CV players left. Apart from anything else, an increase above 10% take-up is inevitably going to cause queue problems when normally that class is capped at 1 out of 12 players in a given battle. How no one at WG appears to have thought this through, I don't know. The fact that this imbalance has ended up being concentrated in low tiers just makes it worse. 3 Share this post Link to post Share on other sites
[HPF] Ocsimano18 Players 3,476 posts 13,949 battles Report post #15 Posted September 1, 2020 5 minutes ago, TeaAndTorps said: Apart from anything else, an increase above 10% take-up is inevitably going to cause queue problems when normally that class is capped at 1 out of 12 players in a given battle. How no one at WG appears to have thought this through, I don't know. The fact that this imbalance has ended up being concentrated in low tiers just makes it worse. WG lacks in strategic thinking. Maybe someone thought about it but their ideas were dismissed for short term gains. 3 1 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #16 Posted September 1, 2020 9 minutes ago, TeaAndTorps said: How no one at WG appears to have thought this through, They thought, they could put up to 6 CVs in one game. Ofc having more CV players would be less of an issue then... what they didnt think is, that more CVs also means less surface ships, thus making it unplayable for the remaining ones (as if it isnt bad enough with 1 CV). 4 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #17 Posted September 1, 2020 29 minutes ago, Migantium_Mashum said: Nothing about this game surprises me anymore mate. Although - if you don’t take things too serious it can be still good fun. I had some good games during the Ranked sprint and was regrinding DE BBs recently - both were fun. Agree though that T4 CVs should be put back to where the my were before - like single torp drops instead of doubles. Or just move them to T5 - could also be an option also a rather harsh start to new CV players 2 1 Share this post Link to post Share on other sites
[SINT] Jvd2000 Players 1,639 posts 31,167 battles Report post #18 Posted September 1, 2020 Well below T5 you have 2 strong “ no ty reasons” . Both are WG made. First Is CV meta, second all the rewards WG gives us are mostly T5 upwards. Playing T4 and lower gives you no benefit for getting missions done, the xp farm rate is also lower and, unless you are a good cv yourself, the fun you have can be extremely limited.. So only people that you meet below T5 are the poor souls that are new to the game ( and that lost their protection of preferred matchmaking) and the occasional clubber. I think that most of the RB regrinders FXP the early tiers. 3 Share this post Link to post Share on other sites
[GEUS] TeaAndTorps Players 820 posts 2,680 battles Report post #19 Posted September 1, 2020 3 minutes ago, DFens_666 said: They thought, they could put up to 6 CVs in one game 1 Share this post Link to post Share on other sites
[M-P-M] Migantium_Mashum Players 3,146 posts 19,218 battles Report post #20 Posted September 1, 2020 4 minutes ago, Jvd2000 said: I think that most of the RB regrinders FXP the early tiers. Or may be they don't and use it to boost their WR because as we know WR is all.... 1 Share this post Link to post Share on other sites
[STEEL] PeteEarthling [STEEL] Players 1,037 posts Report post #21 Posted September 1, 2020 There are few seals to be found in low tiers. I meet quite a bunch of pros there, who are - like me - simply unwilling to play PVP with CV around, especially at tiers where even the game's rather symbolic AAA is quasi nonexistent. Removing them from T4 would be reasonable, so the T1/T2 safe zone would expand to T3/T4. 1 Share this post Link to post Share on other sites
hypsar Players 287 posts Report post #22 Posted September 1, 2020 1 36 minutes ago, Gvozdika said: We know the RU playerbase dropped (funnily enough after a certain rework) ... surely this will be fixed with the introduction of russian carriers ... 3 Share this post Link to post Share on other sites
[STEEL] PeteEarthling [STEEL] Players 1,037 posts Report post #23 Posted September 1, 2020 Russian carriers will start at T2, because it is a well established historical fact that Russia had the earliest and largest CV fleet in naval history. 2 6 Share this post Link to post Share on other sites
[BHSFL] Beastofwar [BHSFL] Players 4,596 posts Report post #24 Posted September 1, 2020 Completely deserted lower tiers happen to any game where you end up being high tier. There is just nothing of interest going back. Unless that is created. In this game that would be OPERATIONS for more permanent use of lower tier ships. But that is not solving any problem for newcomers playing in PvP randoms which WG considers to be the main game mode. Probably why WG has no interest in creating such lower tier Operations while they could be so interesting and entertaining. I have no problem with bot infusion in randoms however. Chances are when not scripted ( dumbed down ) like in COOP they play better/present more of a challenge then the lower half score result list of human teams. And not feeling the need anymore to prevent deserted randoms - as bots fill them if need be - maybe WG is inclined to create more enjoyable modes, something they are not doing now probably to keep damned randoms filled. 1 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,438 battles Report post #25 Posted September 1, 2020 1 hour ago, ForlornSailor said: Ive checked last weeks EU-server numbers and almost 30% of T4 ships played by humans were CVs. No wonder its not possible to fill games with real players. Cruisers are way below 25% of the population on that tier. Could it be that stepping on defenceless mice as they attempt to scamper to safety is unbalanced.... 1 Share this post Link to post Share on other sites