anonym_cOm3uxApUSdG Players 555 posts Report post #26 Posted September 3, 2020 Vor 6 Minuten, Sir_Sinksalot sagte: Hence why I gave a break down of the first 10 points you numpty. The rest, if you have the capacity to read which you clearly don't, was in regards to skills as he moves forwards and gains more. Now either learn to read or go back to sleep instead of cutting in with a misplaced silly comment, there's a good lad. I can fully return this compliment! Kind regards Share this post Link to post Share on other sites
[EZKIL] Sir_Sinksalot Players 1,510 posts 8,230 battles Report post #27 Posted September 3, 2020 2 minutes ago, phambili said: I can fully return this compliment! Kind regards You can but it wouldn't make any sense in context to anything I've said thus far... so would just come across as some hurt ego. Kind regards. Share this post Link to post Share on other sites
[EZKIL] Sir_Sinksalot Players 1,510 posts 8,230 battles Report post #28 Posted September 3, 2020 On 8/31/2020 at 4:16 PM, Verblonde said: What I run on my manly ships looks more like this: I think of this as 'semi-manly' because I wimped out and took FP over ManSec (although really meant for Coop, this captain needs to not be entirely disastrous against real people too). This is my Currywurst captain, but I used the same build from T7 upwards (and on my manly US BBs too). To reiterate though: this build is fun, but not even remotely optimal. In summary, if you want to win, go 'tank'; if you want to have fun, go 'manly'. As a newbie, I would advise the former, at least whilst you're developing your skill-set. BTW you might find this site of use when thinking about captains: http://shipcomrade.com/captcalc Honestly, and I'm certainly no expert and just play this game for chilling out mostly in non-competitive modes apart from ranked battles but that's a terrible build right there and really bad advice to steer a new player in that direction. Regardless of the game mode he will most definitely want to get PT for whatever ship or build he plays. It's WoTs "6th sense", its a must have and will display to him whenever he gets targeted and by how many ships, it's just so important, especially since he mentions being on the T7 already. Also, I genuinely feel there is absolutely no value in wasting 4 points on AFT to extend the sec range by 20% without first having the MFC skill. Stock accuracy secs are pretty bad, need to be brought close to a target to actually hit something reliably and so they're most definitely going to hit F all at long range, maybe one or two strikes for every 100 sec shots fired, total waste of 4 points without MFC which for some reason you don't have. You've then invested another 4 points into Fire Prevention... wt F?? honestly?? THIS is your suggested build to a new player lol? Those four points should have gone to MFC instead, or rather, to AFT after MFC. -10% fire chance is not big gain, certainly not for 4 skill points and instead you should have recommended BoS for just 3 points which reduces both fire and flood duration by 15% which ties in nicely with the additional -15% offered with DCS equipment for slot 4... there's also signals for that so basically wasting 4 skill points on just barely reducing fire starting chances is a total waste and bad advice imho. What you have there is a 19 point commander totally wasted. Now like I said I'm no expert but even I can see that, and in my above comment to help new players with secondary style builds we need to first show what can be sensibly done with a 10 pointer, that they'll acquire through missions or the armory, and for that and a desired secondary build I would most definitely go with. 1. PM 2. AR 3. SI 4. MFC. Now, with that they will have most corners covered with the few available options that ends with MFC and for me MFC is a must have and the first 4 point skill to pick for a sec build. Now a selected sec build ship must really be suitable for the roll obviously, but OP did mention he had a T7 German Gneise so that's most definitely suitable for a sec build. Fine, without AFT a Gneise only has a sec range of 6.4km, which, for it's tier is pretty good and one of the best actually, BUT, by selecting MFC first, that's going to be a very accurate set of secs and will also put the player in good practice for having to manually select a target, which is also fun and involving. Selecting AFT first, is imho for reasons stated, a total waste of time and 4 skill points. The stock secs will struggle to hit anything at 6.4km as it is but at 7.6km forget about it and a player is still going to just end up bringing their ship closer to land those secs, closer than 6km most likely, so a total waste of time and points. Better to go with MFC first, and at least reliably hit lots of sec shots and do so at 6-6.4km which at tier7 is still pretty damn good. That's for a 10 point commander, after that, a player should grind another 4 points and then add the AFT to that Gneise for the extra range but the difference now is your secs are going to hit targets at that range, especially big slow broadsiding targets like other BB's and will certainly work their way through spotted DD's that are trying to cap sectors bumbling around in circles etc. So a pretty solid sec build needs 14 skill points and the above skills. After that, as mentioned in another comment, there are very beneficial skills but it does really depend on the BB in question, the players personal preferred style of play, the game mode it will most often feature in, and not just simplified to "It's a secondary build", but I would always stand by that above break down as a minimum set of skills for any sec build BB and I don't think any player looking for a sec build would be steered wrong or misguided by it. Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,582 battles Report post #29 Posted September 3, 2020 1 hour ago, Sir_Sinksalot said: Honestly, and I'm certainly no expert and just play this game for chilling out mostly in non-competitive modes apart from ranked battles but that's a terrible build right there and really bad advice to steer a new player in that direction. Which is why I said " To reiterate though: this build is fun, but not even remotely optimal." I assume my dear readers can and do read... Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,582 battles Report post #30 Posted September 3, 2020 8 hours ago, tsounts said: Haven't really noticed that in my manual secondary builds You won't yet - the screen-grab is from the proposed new captain skills (WiP); there's a lot more discussion elsewhere, if you're interested. Essentially, with the change, the dispersion boost for higher tiers is nerfed, but the secondaries will fire on both sides and automatically too; you only get the bonus on whichever target you actively select though. Also, the boost for lower tiers gets significantly better. Share this post Link to post Share on other sites
[EZKIL] Sir_Sinksalot Players 1,510 posts 8,230 battles Report post #31 Posted September 3, 2020 2 hours ago, Verblonde said: Which is why I said " To reiterate though: this build is fun, but not even remotely optimal." I assume my dear readers can and do read... Indeed I can say I did read that(not speaking for others) although your first setup offering was still not what would have suited a secondary build, which is what OP was leaning towards as the title of this thread would have dictated... I assume you can read? And he did mention his T7 Gneis. Your first commander setup was not in any way shape or form a secondary build. Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,582 battles Report post #32 Posted September 3, 2020 21 minutes ago, Sir_Sinksalot said: your first setup offering was still not what would have suited a secondary build You must be really bored; this will be why I cunningly concealed the initial build after "So, a tank build captain might look like this:" This following on from a short discussion of the pros/cons of tank versus manly builds, and the suggestion that - for the OP - a tank build was more sensible. Share this post Link to post Share on other sites