Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #1 Posted July 18, 2020 I can already feel the massive amount of Negative Smileys Flooding towards me. But I am actually Wondering if for the next Submarine Test Session we might get T8 Submarines ? Most of the Players and therefore most of the Game seems to be Happening in T8. And in General most Players also consider T8 the Balancing Standard whose Values Matter on a Global Scale in the Game. For example. When Talking about Submarine Balance in the Future and Pointing out Short Torpedo Range of Subs. The First Response you mostly get. Is that its just T6 and therefore not really Representing later Submarine Values anyways. So I think it would actually be way better if we got a Testing for T8 Submarines Instead. So we can Test Subs in an Environment where its actually going to be Played most of the Time. 2 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,581 battles Report post #2 Posted July 18, 2020 It should be, seeing the effect on DD in full CV/Radarland should be most informative. 2 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,226 battles Report post #3 Posted July 18, 2020 It probably would be worth seeing how strong WG want Subs to be and give us a better understanding of what we are in for with their introduction especially in relation to DDs. However that being said, I doubt they will do the next round of testing at tier 8, they will want to keep it tier 6 to make it more ' accessible' to newer players. Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #4 Posted July 18, 2020 2 minutes ago, Itwastuesday said: It should be, seeing the effect on DD in full CV/Radarland should be most informative. Aye. Also It would be helpful to See the T8 Torps Torp Ranges. As well as T8 Subs handling Cruisers with Radar themselves as it might Spot them when they try to Torp from Surface and thus Force them to Dive or even get some Shots onto them. Which with their Very low HP Pool can be Quite Dangerous. Share this post Link to post Share on other sites
[STEEL] PeteEarthling [STEEL] Players 1,037 posts Report post #5 Posted July 18, 2020 Just now, lovelacebeer said: However that being said, I doubt they will do the next round of testing at tier 8, they will want to keep it tier 6 to make it more ' accessible' to newer players. I want to see U-9 at T2. Share this post Link to post Share on other sites
[-RNR-] Maris_Piper Players 2,012 posts Report post #6 Posted July 18, 2020 I sort of look at Submarines as the Dinosaurs must have looked at the Comet, I can see it coming but I can do all about it, I just hope it won't be another CV rework situation 5 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,226 battles Report post #7 Posted July 18, 2020 3 minutes ago, PeteEarthling said: I want to see U-9 at T2. You will need to get WG to implement the 'Live Bait Squadron' for her first. Share this post Link to post Share on other sites
[INTRO] Hanse77SWE Players 1,518 posts 28,995 battles Report post #8 Posted July 18, 2020 9 minutes ago, PeteEarthling said: I want to see U-9 at T2. Nah, CSS Hunley should be the T2. She's still around. 1 Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #9 Posted July 18, 2020 there will be no t2, t6 is smallest, also what i still not get, they actually added also tier 10 submarine when we tested the tier 6, wondering if they had some secret test for that Share this post Link to post Share on other sites
[-RNR-] Maris_Piper Players 2,012 posts Report post #10 Posted July 18, 2020 Do not worry.The Soviet T8 is Ready Komrade 1 Share this post Link to post Share on other sites
[L4GG] Butterdoll Players 3,470 posts 11,414 battles Report post #11 Posted July 18, 2020 1 hour ago, Sunleader said: I can already feel the massive amount of Negative Smileys Flooding towards me. But I am actually Wondering if for the next Submarine Test Session we might get T8 Submarines ? Most of the Players and therefore most of the Game seems to be Happening in T8. And in General most Players also consider T8 the Balancing Standard whose Values Matter on a Global Scale in the Game. For example. When Talking about Submarine Balance in the Future and Pointing out Short Torpedo Range of Subs. The First Response you mostly get. Is that its just T6 and therefore not really Representing later Submarine Values anyways. So I think it would actually be way better if we got a Testing for T8 Submarines Instead. So we can Test Subs in an Environment where its actually going to be Played most of the Time. Man, you have to buy a lottery ticket today, you'll be rich No. that would mean that t6 would be bottom tier when facing a sub. And would had to face much higher tier BShitery BS torps BS detection BS unable to hit target with no ASW tools like Nurnberg e.g. Share this post Link to post Share on other sites
[L4GG] Butterdoll Players 3,470 posts 11,414 battles Report post #12 Posted July 18, 2020 11 minutes ago, motor_g_b said: Do not worry.The Soviet T8 is Ready Komrade Those will not cause any problem, they sink by their own accord 1 Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #13 Posted July 18, 2020 Have WG said they're doing another round of sub testing? Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #14 Posted July 18, 2020 3 minutes ago, Capra76 said: Have WG said they're doing another round of sub testing? Don't think so yet, but if so testing at tier 8 would be the next logical step. If they take logical step of course. Also we might see new modules and consumables too (maybe), plus them dealing with faster cv planes and radar and faster ships as well. (in most cases anyways). Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #15 Posted July 18, 2020 24 minutes ago, Capra76 said: Have WG said they're doing another round of sub testing? Was mentioned briefly this week or last week on stream. They are collecting feedback, discussing it internally and will come up with a new round of testing when all this is done. No timeline though, however given the amount of negative feedback they got it'll take them a while to change nothing and still add a positive PR twist to it. 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #16 Posted July 18, 2020 2 hours ago, motor_g_b said: I sort of look at Submarines as the Dinosaurs must have looked at the Comet, I can see it coming but I can do all about it, I just hope it won't be another CV rework situation We all Hope so. But that really goes for any Change. WG doesnt really need Submarines to make Horrible Decisions Destroying the Fun of the Game. ^^ 34 minutes ago, Butterdoll said: Man, you have to buy a lottery ticket today, you'll be rich No. that would mean that t6 would be bottom tier when facing a sub. And would had to face much higher tier BShitery BS torps BS detection BS unable to hit target with no ASW tools like Nurnberg e.g. You do Realize that Sub Testing T8 would likely be T8 Only and thus not actually Include Nurnberg or T6s in General do you ????? 25 minutes ago, Capra76 said: Have WG said they're doing another round of sub testing? No. At least not to Date. I am just throwing it out there hoping they See it. 1 Share this post Link to post Share on other sites
[L4GG] Butterdoll Players 3,470 posts 11,414 battles Report post #17 Posted July 18, 2020 1 hour ago, Sunleader said: You do Realize that Sub Testing T8 would likely be T8 Only and thus not actually Include Nurnberg or T6s in General do you ????? Now, you got me there (i just don't remember how the last "collecting data session" went MM wise.) But i only have 9 t8 ships, of those only 3 or 4 will be able to carry ASW if there's no t8 "Nurnbergs". so... And besides why test t8 subs, if the t6 ones are still undercooked? One thing that WG could do it's a North Atlantic convoy scenario pvp or pve and launch corvettes and other proper anti subs ships, that's a lot of sellable premium ships. I'm amazed why they didn't do with Greyhound what they did with Dunkerque Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #18 Posted July 18, 2020 42 minutes ago, Butterdoll said: Now, you got me there (i just don't remember how the last "collecting data session" went MM wise.) But i only have 9 t8 ships, of those only 3 or 4 will be able to carry ASW if there's no t8 "Nurnbergs". so... And besides why test t8 subs, if the t6 ones are still undercooked? One thing that WG could do it's a North Atlantic convoy scenario pvp or pve and launch corvettes and other proper anti subs ships, that's a lot of sellable premium ships. I'm amazed why they didn't do with Greyhound what they did with Dunkerque T8 will have enough Ships without ASW. But also almost any Cruiser in T8 has Hydro. Thats why its Interesting to See how things handle there. As for Special Modes. Give that Up. Random Battles is the Mode. Everything is for that. Only after thats done other Stuff is even considered. Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,856 battles Report post #19 Posted July 18, 2020 11 minutes ago, Sunleader said: Thats why its Interesting to See how things handle there. Based on the previous gameplay, badly. The idea of destroyers or cruisers having the time to float around, spotted, engaging submarines for minutes at a time is just nonsense. It was barely workable at Tier VI, let alone VIII, where you can see Tier IX and X ships. 23 minutes ago, Sunleader said: As for Special Modes. Give that Up. Random Battles is the Mode. The special sub testing mode was actually quite fun - no pressure, no worrying about WR or stats - but it really didn't work for all the ship classes. WG haven't even solved even the basic issues of sub games - what do people do if they brought something without ASW capability? 2 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #20 Posted July 18, 2020 1 hour ago, invicta2012 said: Based on the previous gameplay, badly. The idea of destroyers or cruisers having the time to float around, spotted, engaging submarines for minutes at a time is just nonsense. It was barely workable at Tier VI, let alone VIII, where you can see Tier IX and X ships. The special sub testing mode was actually quite fun - no pressure, no worrying about WR or stats - but it really didn't work for all the ship classes. WG haven't even solved even the basic issues of sub games - what do people do if they brought something without ASW capability? 1. I had Fun in all Classes actually. 2. Well. They do the same as they do against DDs if they aint CV or Radar Cruiser. They go for the Caps so the DD or in that case Sub HAS to reveal its position to take back the Cap. 1 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,856 battles Report post #21 Posted July 18, 2020 24 minutes ago, Sunleader said: 1. I had Fun in all Classes actually. Good for you, but the games I played were predominantly CL/DD/CV. There was the occasional CA and BB - which could be devastating due to the lack of decent opponents - but there was no sign of balance. 24 minutes ago, Sunleader said: 2. Well. They do the same as they do against DDs if they aint CV or Radar Cruiser. They go for the Caps so the DD or in that case Sub HAS to reveal its position to take back the Cap. Yes... but the game play lacked possibilities. And that isn't what players want. Submarines were acting as a restriction on the number of acceptable ships and classes to bring to a game, not an extension, and that's not good. 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #22 Posted July 19, 2020 16 hours ago, invicta2012 said: Good for you, but the games I played were predominantly CL/DD/CV. There was the occasional CA and BB - which could be devastating due to the lack of decent opponents - but there was no sign of balance. Yes... but the game play lacked possibilities. And that isn't what players want. Submarines were acting as a restriction on the number of acceptable ships and classes to bring to a game, not an extension, and that's not good. 1. Bots were a Problem for all Classes. But thats mostly on WG for making Submarines a Gamble. As everything lately. Thus everyone who didnt Win the Lottery for a Submarine didnt bother looking at the Gamemode. And everyone who Won a Submarine in the Lottery effectively only Played Submarines. With other Classes only few other Ships being Played as there was no real reason for it. They should have made it so that Submarine Tokens are Earned by Earning Base Exp for other Classes and these Tokens then be Exchanged for a 1 or 2 Hour Rental Submarine. Then People would have needed to Play other Classes all the Time to Earn Submarines. 2. I Disagree Heavily with that. As the Submarines Provide a Plethora of new Possibilties. Especially when considering CVs now being Part of the Game and Submarines Finally offering a Way to Bring back Flanking and Stealth Strategies which the CV cannot just Disable due to his Godlike Spotting Ability over the Battlefiield. People Complain about CAs and BBs not being Able to Attack them when there isnt the Counter available. But the Truth is that DDs and CVs have been that way from the Start. Effectively you have to Wade through Repeated Attack Waves First and actually Corner them to Force them into the Light. Thus DDs usually being the same as Subs and only Dying if they make a Mistake that Exposes them or if someone from the Countering Class in DDs case Radar Cruisers coming close to them. And in CVs cases usually meaning that unless he does something Potato him only being Killed once the Game is effectively Over already. And even then it often actually not being Possible to Kill him before Points or Time Limit is actually over. Thing is. Right now thanks WGs lack of Competence here. DDs are effectively losing this Traditional Advantage when a CV is in the Game. As the CV can just Circumvent this Mechanic. Thus making DDs almost useless on their Vanguard and Flanking Role. Subs would Fix this. As they can Counter CV Spotting. Thus DDs can take a more Defensive Role with Submarines taking this part over. Thus Reducing Influence of CVs and DDs which is really Incredible Needed as these Classes have Tremendous Influence Currently. And also bringing back Tactical Gameplay which cant just be outright Denied by a CV Spotting you anyways with 150-200 Knots and nothing you can do about it. Share this post Link to post Share on other sites
[4PHUN] Aixin Players 1,084 posts 7,420 battles Report post #23 Posted July 19, 2020 Scrap subs pls? :) 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #24 Posted July 19, 2020 10 minutes ago, Aixin said: Scrap subs pls? :) Denied ^^ Share this post Link to post Share on other sites
[4PHUN] Aixin Players 1,084 posts 7,420 battles Report post #25 Posted July 19, 2020 Vor 16 Minuten, Sunleader sagte: Denied ^^ Ok^^ But then I want them reworked. Cannot be that cas and bbs can't do anything about them :P Share this post Link to post Share on other sites