[WG] YabbaCoe WG Staff, WG Staff, WG Staff 10,676 posts 5,441 battles Report post #1 Posted July 16, 2020 Commanders, welcome to the Public Test of Update 0.9.7! A new collection, updated Naval Base, and other improvements. Take a look through the Developer Bulletin, and welcome to the Public Test! Round 2 Schedule Starts: Thursday 23th July 18:30 CEST (UTC+2) Ends: Tuesday 28st July 07:30 CEST (UTC+2) Special Features of the Test The rewards for activities on the Public Test server may differ from those on the live server. German carriers are not available to research on the Public Test server. Summer Season #2 Complete any six missions of the "Summer Season #2" Directive. Reward on the live server: 1x Kriegsmarine container and 1x German Navy container The missions can be completed only once, playing Tier VIII–X ships in Random Battles. 1 Share this post Link to post Share on other sites
[A-Z] Amaha Players 292 posts Report post #2 Posted July 16, 2020 Related to Naval Base: All those changes are good for old and big clans that have big amount of oil on their accounts. What with small / new clans, that have problems to construct even one structure to full? Let's take Dry Dock for example, with total cost is 84 800 oil. It takes ~53 weeks* of winning each week Naval Battles to build it for new / small clans. * - calculated for new one person clan. Share this post Link to post Share on other sites
[LUSOS] powerverde Players 425 posts 32,553 battles Report post #3 Posted July 16, 2020 5 hours ago, Amaha said: Related to Naval Base: All those changes are good for old and big clans that have big amount of oil on their accounts. What with small / new clans, that have problems to construct even one structure to full? Let's take Dry Dock for example, with total cost is 84 800 oil. It takes ~53 weeks* of winning each week Naval Battles to build it for new / small clans. * - calculated for new one person clan. So what? We all started with nothing. And we all had to make choices on where to use Oil 1st. Share this post Link to post Share on other sites
[MIRKO] Informatyk_fanatyk Players 32 posts 15,934 battles Report post #4 Posted July 16, 2020 Regarding the new "Collector gold" emblem for 350 ships in port That's nice move BUT why no "Collector Platinum" emblem or something like that for 400 ships? That makes me sad :( Share this post Link to post Share on other sites
[A-Z] Amaha Players 292 posts Report post #5 Posted July 17, 2020 11 hours ago, powerverde said: So what? We all started with nothing. And we all had to make choices on where to use Oil 1st. And You write it as a person from clan with almost all structures in Naval Base (miss only 2 last expansion of Officer's Club). My point is here: - old / big clans with tons of oil gots new structures to enjoy as fast as their commanders can click to build them - new / small clans gots... nothing in practice 1 Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #6 Posted July 17, 2020 2 minutes ago, Amaha said: - old / big clans with tons of oil gots new structures to enjoy as fast as their commanders can click to build them and finally they get some "constant sinks" for oil 3 minutes ago, Amaha said: - new / small clans gots... nothing in practice so basically you demand that there won't be any new buidlings/other stuff for the clan base until the end of wows... Share this post Link to post Share on other sites
[WG] YabbaCoe WG Staff, WG Staff, WG Staff 10,676 posts 5,441 battles Report post #7 Posted July 17, 2020 Před 18 hodinami Amaha řekl/a: Related to Naval Base: All those changes are good for old and big clans that have big amount of oil on their accounts. What with small / new clans, that have problems to construct even one structure to full? Let's take Dry Dock for example, with total cost is 84 800 oil. It takes ~53 weeks* of winning each week Naval Battles to build it for new / small clans. * - calculated for new one person clan. All those changes are good for all clans. They give new options where to invest the oil and it doesn't matter on how much oil your clan have. If your clan is small or not that active to collect oil from every single container you open + as you mentioned from Naval Battles, but you still want to have the advantages of all the buildings, maybe I would recommend to either expand your clan or look for other clan to join. The prices and basicaly rules applies to every single clan, so we are definitely not planning advantages to those, who decide to be in low numbers in clan... 1 Share this post Link to post Share on other sites
[RO-RN] ChrissTea Players 33 posts 23,392 battles Report post #8 Posted July 17, 2020 Port Hamburg doesn't look to appealing The yellowish lightning modify the colors so much, a bright red crate has a weird color under this light The light shafts are so good looking, maybe some ideas to improve: -illuminated areas on ships, where the light shaft hits.. but, maybe will be more processing power and didn't want that. There are some illuminated areas in the water, that does not correspond with light shafts.. looks weird, picture attached -there is no light source on the boats, it looks like the light shafts come out of nowhere, maybe represented by a white or yellow dot.. -Day and night cycle, so we can have the opportunity to enjoy the surroundings would be nice. I think players usually use ports with good lightning, i would choose a dark port only if the graphics or effects are wow.. At least dark ports should have day-night cycle.. The change to horizontal aiming reticule... for some CVs is devastating.. low accuracy and sigma means low chance to hit any targets. If rockets had the same accuracy, hitting broadside should have been easyer, because whips show more surface, but in stead now it is very hard to hit anything consistently.. But i think this is the wanted trend, to ease up on DDs, lower the CV popularity.. Graf Zeppelin will be in a horrible state, inconsistent bombs and rockets, all its got is torps.. who will ever want to buy or play it? All tiny tims are so inconsistent, Saipan also is so bad affected because it has 6 rockets in a strike and with horizontal aiming reticle you can barely hit a cruiser. Ok, i understand, DDs are to overwhelmed, but why not buff DDs AA, why nerf CVs? Give DDs more flacks, make going after dds to be more challenging, but not useless. 1 Share this post Link to post Share on other sites
[A-Z] Amaha Players 292 posts Report post #9 Posted July 17, 2020 7 hours ago, Klopirat said: (...) so basically you demand that there won't be any new buidlings/other stuff for the clan base until the end of wows... Where I "demand" that? Hm? 6 hours ago, YabbaCoe said: All those changes are good for all clans. They give new options where to invest the oil and it doesn't matter on how much oil your clan have. (...) I really doubt that clan with 27 370 (current state on My clan at the moment of writing this post) oil on it account will be able to for example build all expansions of Treasury when it become avalible. Let's wait and se. 6 hours ago, YabbaCoe said: (...) If your clan is small or not that active to collect oil from every single container you open + as you mentioned from Naval Battles, but you still want to have the advantages of all the buildings, maybe I would recommend to either expand your clan or look for other clan to join. (...) Let me correct You a bit: - You don't need to open container, You just need to collect them - Naval Battles are good, but at the same time unfair for clans that can't play at week (work, school etc.) - expanding clan didn't work (Yes, I tried it) and looking for other clan feels like a waste of time and doublons spended to create current one (so, this is not even an option) 7 hours ago, YabbaCoe said: (...) The prices and basicaly rules applies to every single clan, so we are definitely not planning advantages to those, who decide to be in low numbers in clan... Personally, I'm perfectly fine with these prices, as long there is a stable way to collect resource with at this point not exist, with exception for containers (low amounth) and Navel Battles (quithe nice amounth, but only if You have enought time to fully participate). Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #10 Posted July 17, 2020 2 minutes ago, Amaha said: Where I "demand" that? Hm? it is the (only) logical consequence of your complains... Share this post Link to post Share on other sites
[LUSOS] powerverde Players 425 posts 32,553 battles Report post #11 Posted July 17, 2020 1 hour ago, Amaha said: Where I "demand" that? Hm? I really doubt that clan with 27 370 (current state on My clan at the moment of writing this post) oil on it account will be able to for example build all expansions of Treasury when it become avalible. Let's wait and se. Let me correct You a bit: - You don't need to open container, You just need to collect them - Naval Battles are good, but at the same time unfair for clans that can't play at week (work, school etc.) - expanding clan didn't work (Yes, I tried it) and looking for other clan feels like a waste of time and doublons spended to create current one (so, this is not even an option) Personally, I'm perfectly fine with these prices, as long there is a stable way to collect resource with at this point not exist, with exception for containers (low amounth) and Navel Battles (quithe nice amounth, but only if You have enought time to fully participate). Again, we all started from zero, with zero oil. And yes, atm my clan has surplus oil that we dont use precisely because we were waiting for new buildings. So what? If your clan hasn't got enough oil, farm it. Pick more members. Naval battles are done on the weekend, and you always get oil, either winning or losing. But if working for your clan isn't your thing, join a clan with full structures then. You surely can't be screaming foul play at WG for creating more structures just because your clan is small/new. That's ridiculous, like complaining about a buff/nerf on a tier 10 ship when your highest is still a tier 6. Share this post Link to post Share on other sites
Senpai_Matte Players 25 posts 10,165 battles Report post #12 Posted July 17, 2020 In my opinion CVs are good as they are now. There should be some attack aircraft variety and not all same aiming and using. This change will kill Saipan attack aircraft and some other ships. 7 hours ago, ChrissTea said: Ok, i understand, DDs are to overwhelmed, but why not buff DDs AA, why nerf CVs? Give DDs more flacks, make going after dds to be more challenging, but not useless. I have to agree with this point. But instead of buffing only DDs AA i would increase AA in general and mostly on t4 so it would stop people farming stats on t4 where AA simply doesn't exist. You should aslo increase effectivity of defensive AA consumable to again make people think if they should take it or take hydro. On 90% of ships you take hydro because AA consumable is way too weak compared to other consumables. 2 Share this post Link to post Share on other sites
CaptainKreutzer Players 286 posts 9,096 battles Report post #13 Posted July 18, 2020 After testing GZ in PTS, i got to say her rockets are now more trash then before...what's left torpedos? Yeah nerf them aswell so GZ will end up being worst then ever. Everything GZ had before is gone in terms of planes tho but secondaries is a meme with that concealment anyway Slow but was rewarding rockets, with new reticle you lose entire squadron before setting a attack also accuracy is garbage i end up doing 2 k to broadside Alsace. Also planes are so slow enemy DD can angle very easily even while you commit an attack and in last seconds to fire those rockets. DBs inaccurate but was rewarding kinda, now it's just all missing or does no damage at all when scored a hit. plz consider buffing GZ or reworking her because with her current self you guys are just stealing money from players who gonna buy GZ or scamming people who already bought GZ. She is uncomplete premium like her RTS times! 4 Share this post Link to post Share on other sites
[FRAC] QueenOfKillers Players 75 posts 29,708 battles Report post #14 Posted July 19, 2020 I am very sad about the new rockets on CVs. Please do not kill CV gameplay. I cannot hit DDs or cruisers from the front or rear anymore. It's unfair. We need decent accuracy. 2 Share this post Link to post Share on other sites
[RONF] Alexhideg94 Players 219 posts 28,412 battles Report post #15 Posted July 20, 2020 3 things!!! 1: Assured dedectability range is 2 km on surface!!! Needs to be no less than 2 km from air too!2: Why you have change the aiming and attack approach for rocket planes on all carriers just because we have new type of rockets (AP on German CVs)? Leave them as they are, let the noobs learn the diferences between each type of rockets and nations and learn how to play!!!! 3: Why you have changed the rewards from PTS? I have played yesterday and the rewards for main accout was PREMIUM Kreigsmarine Container and normal Kreigsmarine Container! Just logged in and the rewards are changed!!! Now we have German Navy Container and normal Kreigsmarine Container!!!WTF WG?!?!?! @YabbaCoe 1 Share this post Link to post Share on other sites
[FRAC] QueenOfKillers Players 75 posts 29,708 battles Report post #16 Posted July 21, 2020 10 hours ago, CeKyPuTo said: Why you have change the aiming and attack approach for rocket planes on all carriers just because we have new type of rockets (AP on German CVs)? Leave them as they are, let the noobs learn the diferences between each type of rockets and nations and learn how to play!!!! I totally agree. CVs are always beeing nerfed because some noobs do not use AA and captain skills properly. Just because some noob DDs are rushing into the cap, not using smoke and dying, you are ruining CV gameplay. 3 1 Share this post Link to post Share on other sites
[WG] YabbaCoe WG Staff, WG Staff, WG Staff 10,676 posts 5,441 battles Report post #17 Posted July 21, 2020 Před 17 hodinami CeKyPuTo řekl/a: 3 things!!! 1: Assured dedectability range is 2 km on surface!!! Needs to be no less than 2 km from air too!2: Why you have change the aiming and attack approach for rocket planes on all carriers just because we have new type of rockets (AP on German CVs)? Leave them as they are, let the noobs learn the diferences between each type of rockets and nations and learn how to play!!!! 3: Why you have changed the rewards from PTS? I have played yesterday and the rewards for main accout was PREMIUM Kreigsmarine Container and normal Kreigsmarine Container! Just logged in and the rewards are changed!!! Now we have German Navy Container and normal Kreigsmarine Container!!!WTF WG?!?!?! @YabbaCoe This container was put there as a mistake. In article it was written correctly. On PT usually some things are placeholders for upcoming stuff, to test it out. Share this post Link to post Share on other sites
[WG] YabbaCoe WG Staff, WG Staff, WG Staff 10,676 posts 5,441 battles Report post #18 Posted July 23, 2020 Commanders! Round 2 Schedule Starts: Thursday 23th July 18:30 CEST (UTC+2) Ends: Tuesday 28st July 07:30 CEST (UTC+2) Сhangelog Rewards for completing the German Navy collection were changed to the ability to mount two flags and alternative camouflage patterns on German ships. New features of Naval Base became available: additional expansions for the Treasury, Research Institute, and ships and vessels in the water area. Spotlights were added to ships in Port of Hamburg. An option to skip the intro video by clicking mouse button was added. The volume level of horn and music in the intro video is now set by the General volume level setting. Fixed a bug causing transaction error. Fixed several other bugs. Share this post Link to post Share on other sites
SLOTH_GOD Players 6 posts 593 battles Report post #19 Posted July 23, 2020 For the last few public tests I have been trying to obtain my rewards for participating. No luck. Can someone explain why this is happening to me?. Pt account: PlatinumOakTrees, EU account SLOTH_GOD. Share this post Link to post Share on other sites
Salmasys_Asy Players 5 posts 4,715 battles Report post #20 Posted July 23, 2020 For me as a nub and a single player the changes were fain and easy to understand and to use, ty for the chance to try all the sips that i don't have and want to grind, the new sound it is fabulous. Share this post Link to post Share on other sites
[SPUD] CollingwoodDK Players 291 posts Report post #21 Posted July 23, 2020 You shouldn`t touch premium ships in the first place - but it looks like you have done it again! At least you could consider a button, in the inventory, to give back changed ships for the full amount of dubloons! And if you were actually fair to the people, you might also consider to offer something more - if they choose that way. Share this post Link to post Share on other sites
[SPUD] CollingwoodDK Players 291 posts Report post #22 Posted July 23, 2020 On 7/21/2020 at 3:02 PM, YabbaCoe said: This container was put there as a mistake. In article it was written correctly. On PT usually some things are placeholders for upcoming stuff, to test it out. That might be true, but it also shows the most important flaw in WG's marketing - always to pick the worst solution possible - to keep people unhappy! Honestly, it looks like you are trying hard to combine all marketing fails you have done so far, from Nachi pain, over Santa convoys, "Muerto Rico" event over the current CV event in a single one? Leaves only one question open? What are you going to do next? Share this post Link to post Share on other sites
[WG] YabbaCoe WG Staff, WG Staff, WG Staff 10,676 posts 5,441 battles Report post #23 Posted July 23, 2020 Před 1 hodinou SLOTH_GOD řekl/a: For the last few public tests I have been trying to obtain my rewards for participating. No luck. Can someone explain why this is happening to me?. Pt account: PlatinumOakTrees, EU account SLOTH_GOD. I checked and you are using the same email address for both accounts. Rewards from PT to main accounts are usually coming around those days when the update hits the main server. So to receive the rewards from 0.9.7 PT you need to wait until next month, when we will have 0.9.7 on the main server. Then we will announce, that the crediting from PT was done and you will get the stuff automatically on your account. 1 Share this post Link to post Share on other sites
SLOTH_GOD Players 6 posts 593 battles Report post #24 Posted July 23, 2020 1 hour ago, YabbaCoe said: I checked and you are using the same email address for both accounts. Rewards from PT to main accounts are usually coming around those days when the update hits the main server. So to receive the rewards from 0.9.7 PT you need to wait until next month, when we will have 0.9.7 on the main server. Then we will announce, that the crediting from PT was done and you will get the stuff automatically on your account. Thank you! Share this post Link to post Share on other sites
CaptainKreutzer Players 286 posts 9,096 battles Report post #25 Posted July 23, 2020 @YabbaCoe Is it normal Alternative camo isn't working right now? or did i just opened test server bit fast? I already have collection fully collected but i can't see camo scheme. Share this post Link to post Share on other sites