ReimuHakurei ∞ Players 157 posts 149 battles Report post #1 Posted July 14, 2020 Hi hi. I come to you in a time of great need of balans with data I gathered in a little experiment I committed. I started playing the game on this account just after the latest patch which introduced the new matchmaking rules for beginner and low tiers. And I played CV to check on how the playerbase reacts to them, perceives them, deals with them and to collect ragemail. First, my current stats https://wows-numbers.com/player/507703149,ReimuHakurei/ for context. Lets start with the experience a new player is greeted with! Skip to the next number if you don't care about this part. As a new player you need to advance in so called Service-Levels to unlock the advanced functions of the game like ship equipment, random battles, commanders, upgrades aso. These are tedious and drag themselves quite a bit which can be annoying and thankfully WG reacted by shortening the amount of battles required to advance by a lot. Before the major changes in the last few patches it took to 5 battles to advance per service level leading to the need of playing up to 30battles without access to commanders or upgrades. For high performers this creates a challenge of suffering and endurance. I can see however how a new player inside protected matchmaking isn't really in need of upgrades or commanders to compete. With the inability of equipping economy boosters such as cammos or flags the progress is slowed down too which makes sure the new players don't reach high tiers to quickly. All in all it's a very fair process even though boring for players like me to go through but the rush paid off and I reached T4 CV hell in a reasonable amount of time. To the next point. 2. CV hell inside protected matchmaking The poor poor newbies... the amount of suffering... unlimited pain and tor... NO YOU ARE WRONG! WG with the newest patch ended the suffering. Shocking? Untrue? No not really. I expected to greet true newbies with absolute balance the name of which is Hosho but all I was facing were bots after bots after bots. All my teams and all the enemy teams I encountered while playing Hosho were filled with ONLY BOTS and I'm not talking about the BOTS clan even if I wanted to ridicule them as they deserve it. The whole Hosho experience I faced nothing but bots and no... I had random battles selected it just didn't find players to match me with. Bots bots bots. Check my stats and you will see that I played Hosho in random battles exclusively. Even if my Hosho stats appear as the stats of a God which I am anyway that does however not mean that I created those stats in the presence of newbies. I don't know if the matchmaker is bugged or not but facing only bots during protected matchmaking in T4 surely isn't intended and surely must not be a lot of fun to go through as a newbie and since I overperformed and the same can't be expected of new players..them being stuck in bot hell until t6 is reached might be to much to ask for and is totally bad design WG pls fix ty. 3. The true CV hell, T6 So I hit t6 rather quickly due to the very easy time I had against endless bot waves in my Hosho (with glorious random battle economy). Here is also where I met real players. Players with feelings. Players who talk. And it was terrible... for them. At this point I had already unlocked commanders. Due to the dockyard event and the free supercontainer and the special signals I got out of it I managed to build massive advantages for me against the t6 population with my Ryujo. With the boost of the gifted free premium days every new player receives it was a breeze and due to shockingly bad performances of players in these low tiers advancing was not a problem and easy. Ryujo is arguably the most powerful t6 CV and it showed on the frustrations of my enemies and teammates alike. Many matches ended extremely one-sided since I could spread my dominance all over the place quickly and efficiently. The plane regeneration times of tier 6 CVs is so low that even if planes are lost quickly they just as fast are regenerated and usable again while the hp of t6 ships due to lack of heals never returns. So the most efficient way of spreading suffering was to strike the cruisers that can't regain hp over and over. The DDs followed after and the now exposed and lone BBs seemed just as helpless. I received quite a few "complaints" in all chat in all kinds of forms and a specific player was especially upset. I promised him that I would include what he said but I already forgot as it was just the usual generic whining about CVs. This generic whining was all over the place. Mostly the victims of my strikes and I rarely encountered said complaints from my own team towards the enemies CV. Which brings me to my next point 4. Skillgap The skill gap. The complaints were one-sided... mostly directed at me and my play of CV. I have not encountered a single one enemy CV player that was even remotely a threat to my team which lead to my team not crying at me helping with AA support or at all supporting them. Instead I was complimented by my team, celebrated by my team and sometimes even cursed at by my team for "killstealing". Meanwhile receiving raigemails by the enemy. This indicates one thing and that is the Skill gap is massive. I myself as a single player could influence nearly all battles played so strongly that the enemy CV player might as well have been afk it wouldn't mattered. the next problem with this is since I haven't encountered a single "good" enemy CV player in those lower tiers that means that there is simply no growth or exchange of knowledge happening meaning that that skill gap probably will never be able to fix itself. There simply aren't enough skilled CV captains around these players could learn from or mimic meaning the bads stay bads and the goods stay on top. This is incredibly bad and I don't see how this will ever fix itself. 69. Shokaku after a total of 46 battles I managed to reach Shokaku in 46 battles total without spending any money (I technically bought 1day of premium which wasn't needed as I got 1 day for free on service level increase anyway). And as soon as I hit t8 hell for me began. If you check my stats you can see the suffering I've had to endure (Karma for kekking on nubs in t6). Teams that fell apart faster than my second squadron was in the air. Carry after carry on my part. Truly hard work and sweating. It appears that players in t8+adapted a bit to the hell that is reworked CVs. And I must say influencing battles is not as easy anymore as it used to be earlier in the rework due to inclusion of all kind of special balans ships and power creep. Mainly the only hurdle that keeps CV gods like me in check are my own teammates suiciding faster than I can kill the enemy team and some few rare big brain enemy players who do everything they can to make my day as poor victim CV as miserable as possible (You all did great) CVs still exploit the loving hell out of the average bunch of players who just want to boar around in piece. There is most times nothing those players can do to stop me absolutely ruining their day. And as I stated already the only thing preventing me from ruining their days for a longer period of time was my own team deciding to throw the towel. So how can we reduce this hell the playerbase is objected to if facing a great CV player? WG is taking the right steps with their recently introduced nerfs but it's not enough. Only another rework in my belief can mend the state of CVs as they currently are as these nerfs towards rockets barely make a dent. The nerfs to ap bombs are not noticeable. What needs to happen is a rework of the current system to a point of allowing the enemy team a pause. I can to quickly change dictate how the match is about to go down for individual players. I can harass targets constantly if I wanted to with disregard of the match outcome and nothing can stop me or make their experience against me better. All the interactions between me and other players mostly feel like I'm striking the same player over and over again. It's a shop steering left or right to evade my torps which forces them into uncomfortable positions disrupting their ganeplan, gameplay and fun as they watch the automated ticking of AA dps as only interactive option if one can even call it that. TLDR: New player experience is okay with accelerated service account leveling. Protected MM only matched me against bots even with Random Battles enabled T6 Ryujo is to OP and there is no counterplay and no opposition worthy to stop the kekking T8 is in a better place in the face of CV but they are still terribly OP and only halted by the own team suiciding. CVs are still as powerful as usual. But I believe the new players are now suffering less with the introduction of protected matchmaking and inclusion of bots. Thankfully for the playerbase CV players of higher skills are extremely rare and games without such a player might still be rather enjoyable. The growth of new CV players to such an elevated stage is very unlikely since the skill gap is just to big and communication between skilled and newbie CVs is nonexistent. I think this is the worst CVs will ever be for now and WG can possibly introduce things that mend it all a little but until then this is the state the game is currently on and will likely stay in if changes don't Adress the skill gap directly. The playerbase itself also needs to start shifting their complaints. Search for ways of adressing the skill gap instead of focusing only on the tools that are given to CVs. If we remove spotting, rockets and AP bombs what will be left of the class? Let's find ways of first making sure that surface players and CV players can face each other more or less equally on relation to their skill may it cost another rework. Ultimately this is all on the hands of WG and not us. this is all I wanted to say. 8 1 2 Share this post Link to post Share on other sites
[MNOC] Please_helpme Players 111 posts 559 battles Report post #2 Posted July 14, 2020 well all japanese cvs are in op state if you can check cvs stats Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #3 Posted July 14, 2020 How are you a new player, if thats not your first account? Sorry, that is not representetive at all. You already have all the knowledge (how many battles do you have under your belt?), new players DONT have. By picking CVs, you jumped over a tier, which still can and does see T4 CVs in huge numbers: T5 Not to mention, jumping over T4 CVs for 200 battles doesnt really help anyone. In that conclusion, T6/8 CVs are still horrible, and with a player without any experience, everything is strong. The Bot battles on low levels give you an extremely disturbed view about how the game actually is. Outplaying bots is really not a huge achievement, but once you jump to T5, you are just food for regular players. So you can get back for 200 games to T4 and enjoy spanking bots... after which you will get spanked by CV sealclubbers. You cant learn the game effectively. You need to play lowtiers against humans, so you learn the basics. Is 200 games against Bots enough? Dont think so, they just wont punish you. So the learning curve just starts 130~ games later than it used to. The higher you go, the harder it is to learn the game. 9 1 Share this post Link to post Share on other sites
BanzaiPiluso Players 1,217 posts 13,126 battles Report post #4 Posted July 14, 2020 25 minutes ago, ReimuHakurei said: The playerbase itself also needs to start shifting their complaints. Search for ways of adressing the skill gap instead of focusing only on the tools that are given to CVs. If we remove spotting, rockets and AP bombs what will be left of the class? Easy, just by removing the class you fix all the issues. 5 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #5 Posted July 14, 2020 Reroll experience =/= new player experience 8 2 Share this post Link to post Share on other sites
[MNOC] Please_helpme Players 111 posts 559 battles Report post #6 Posted July 14, 2020 10 minutes ago, DFens_666 said: How are you a new player, if thats not your first account? Sorry, that is not representetive at all. You already have all the knowledge (how many battles do you have under your belt?), new players DONT have. and he chose the best cv line up too. i have the same thoughts. 1 Share this post Link to post Share on other sites
[BHSFL] Beastofwar [BHSFL] Players 4,596 posts Report post #7 Posted July 14, 2020 CV balance is not measured to what a few skilled players can do with it, as skilled players in all type of ships can upset balance. It is monitored/measured by average server stats just like any other ship. If average players do average in it, it is balanced. On top of that i rarely see CV take 1st position in a winning match in randoms. This means they are certainly not overpowered. They do take the 1st position in losing matches however, arguably due to the fact they often survive and score the longest on their team. This may irritate in ranked as that "saves stars" But it does not mean the CV is too powerful either. It is just the ship the enemies could get last to, or not ( in time ) at all. 2 Share this post Link to post Share on other sites
[BS4] SeaWolf7 Players 1,818 posts 10,056 battles Report post #8 Posted July 14, 2020 As @DFens_666 has already mentioned why make your self out to be a new player when your clearly not.... Reading the wall of text you have given must have taken some time but im not sure of your point? Its full of contradictions and it really does sound like your just stroking your ego in the way you refer to your self as Godlike etc. edit :realised what you were saying on the part of plane regeneration. I think your trying to say the skill gap in cv play from low to high is massive. But you have been playing against bots at low tiers and playing against competent players at higher tiers giving a massive difference in result! Who'd have thought... 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #9 Posted July 14, 2020 Now, for science purposes make another account but playing Brit CVs this time 1 3 Share this post Link to post Share on other sites
[EUR] lossi_2018 Players 3,122 posts Report post #10 Posted July 14, 2020 8 minutes ago, Beastofwar said: It is monitored/measured by average server stats just like any other ship. hard truths Share this post Link to post Share on other sites
ReimuHakurei ∞ Players 157 posts 149 battles Report post #11 Posted July 14, 2020 @DFens_666 I stated in my opening post that I started playing the game "on this account" not saying that I am a new player. @SeaWolf7 @159Hunter It's the process of what a new player has to go through I am highlighting. It of course isn't the same experience as I made clear in my opening post. Vor 22 Minuten, Winged_Cat_Dormant sagte: Easy, just by removing the class you fix all the issues. Yes that would be a solution but one that won't happen. So let's try to find one that is possible. Vor 1 Minute, lossi_2018 sagte: hard truths True. Which just shows even more that the skill gap is huge and harmful still. 1 Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #12 Posted July 14, 2020 3 hours ago, ReimuHakurei said: Hi hi. I come to you in a time of great need of balans with data I gathered in a little experiment I committed. I started playing the game on this account just after the latest patch which introduced the new matchmaking rules for beginner and low tiers. And I played CV to check on how the playerbase reacts to them, perceives them, deals with them and to collect ragemail. First, my current stats https://wows-numbers.com/player/507703149,ReimuHakurei/ for context. Lets start with the experience a new player is greeted with! Skip to the next number if you don't care about this part. As a new player you need to advance in so called Service-Levels to unlock the advanced functions of the game like ship equipment, random battles, commanders, upgrades aso. These are tedious and drag themselves quite a bit which can be annoying and thankfully WG reacted by shortening the amount of battles required to advance by a lot. Before the major changes in the last few patches it took to 5 battles to advance per service level leading to the need of playing up to 30battles without access to commanders or upgrades. For high performers this creates a challenge of suffering and endurance. I can see however how a new player inside protected matchmaking isn't really in need of upgrades or commanders to compete. With the inability of equipping economy boosters such as cammos or flags the progress is slowed down too which makes sure the new players don't reach high tiers to quickly. All in all it's a very fair process even though boring for players like me to go through but the rush paid off and I reached T4 CV hell in a reasonable amount of time. To the next point. 2. CV hell inside protected matchmaking The poor poor newbies... the amount of suffering... unlimited pain and tor... NO YOU ARE WRONG! WG with the newest patch ended the suffering. Shocking? Untrue? No not really. I expected to greet true newbies with absolute balance the name of which is Hosho but all I was facing were bots after bots after bots. All my teams and all the enemy teams I encountered while playing Hosho were filled with ONLY BOTS and I'm not talking about the BOTS clan even if I wanted to ridicule them as they deserve it. The whole Hosho experience I faced nothing but bots and no... I had random battles selected it just didn't find players to match me with. Bots bots bots. Check my stats and you will see that I played Hosho in random battles exclusively. Even if my Hosho stats appear as the stats of a God which I am anyway that does however not mean that I created those stats in the presence of newbies. I don't know if the matchmaker is bugged or not but facing only bots during protected matchmaking in T4 surely isn't intended and surely must not be a lot of fun to go through as a newbie and since I overperformed and the same can't be expected of new players..them being stuck in bot hell until t6 is reached might be to much to ask for and is totally bad design WG pls fix ty. 3. The true CV hell, T6 So I hit t6 rather quickly due to the very easy time I had against endless bot waves in my Hosho (with glorious random battle economy). Here is also where I met real players. Players with feelings. Players who talk. And it was terrible... for them. At this point I had already unlocked commanders. Due to the dockyard event and the free supercontainer and the special signals I got out of it I managed to build massive advantages for me against the t6 population with my Ryujo. With the boost of the gifted free premium days every new player receives it was a breeze and due to shockingly bad performances of players in these low tiers advancing was not a problem and easy. Ryujo is arguably the most powerful t6 CV and it showed on the frustrations of my enemies and teammates alike. Many matches ended extremely one-sided since I could spread my dominance all over the place quickly and efficiently. The plane regeneration times of tier 6 CVs is so low that even if planes are lost quickly they just as fast are regenerated and usable again while the hp of t6 ships due to lack of heals never returns. So the most efficient way of spreading suffering was to strike the cruisers that can't regain hp over and over. The DDs followed after and the now exposed and lone BBs seemed just as helpless. I received quite a few "complaints" in all chat in all kinds of forms and a specific player was especially upset. I promised him that I would include what he said but I already forgot as it was just the usual generic whining about CVs. This generic whining was all over the place. Mostly the victims of my strikes and I rarely encountered said complaints from my own team towards the enemies CV. Which brings me to my next point 4. Skillgap The skill gap. The complaints were one-sided... mostly directed at me and my play of CV. I have not encountered a single one enemy CV player that was even remotely a threat to my team which lead to my team not crying at me helping with AA support or at all supporting them. Instead I was complimented by my team, celebrated by my team and sometimes even cursed at by my team for "killstealing". Meanwhile receiving raigemails by the enemy. This indicates one thing and that is the Skill gap is massive. I myself as a single player could influence nearly all battles played so strongly that the enemy CV player might as well have been afk it wouldn't mattered. the next problem with this is since I haven't encountered a single "good" enemy CV player in those lower tiers that means that there is simply no growth or exchange of knowledge happening meaning that that skill gap probably will never be able to fix itself. There simply aren't enough skilled CV captains around these players could learn from or mimic meaning the bads stay bads and the goods stay on top. This is incredibly bad and I don't see how this will ever fix itself. 69. Shokaku after a total of 46 battles I managed to reach Shokaku in 46 battles total without spending any money (I technically bought 1day of premium which wasn't needed as I got 1 day for free on service level increase anyway). And as soon as I hit t8 hell for me began. If you check my stats you can see the suffering I've had to endure (Karma for kekking on nubs in t6). Teams that fell apart faster than my second squadron was in the air. Carry after carry on my part. Truly hard work and sweating. It appears that players in t8+adapted a bit to the hell that is reworked CVs. And I must say influencing battles is not as easy anymore as it used to be earlier in the rework due to inclusion of all kind of special balans ships and power creep. Mainly the only hurdle that keeps CV gods like me in check are my own teammates suiciding faster than I can kill the enemy team and some few rare big brain enemy players who do everything they can to make my day as poor victim CV as miserable as possible (You all did great) CVs still exploit the loving hell out of the average bunch of players who just want to boar around in piece. There is most times nothing those players can do to stop me absolutely ruining their day. And as I stated already the only thing preventing me from ruining their days for a longer period of time was my own team deciding to throw the towel. So how can we reduce this hell the playerbase is objected to if facing a great CV player? WG is taking the right steps with their recently introduced nerfs but it's not enough. Only another rework in my belief can mend the state of CVs as they currently are as these nerfs towards rockets barely make a dent. The nerfs to ap bombs are not noticeable. What needs to happen is a rework of the current system to a point of allowing the enemy team a pause. I can to quickly change dictate how the match is about to go down for individual players. I can harass targets constantly if I wanted to with disregard of the match outcome and nothing can stop me or make their experience against me better. All the interactions between me and other players mostly feel like I'm striking the same player over and over again. It's a shop steering left or right to evade my torps which forces them into uncomfortable positions disrupting their ganeplan, gameplay and fun as they watch the automated ticking of AA dps as only interactive option if one can even call it that. TLDR: New player experience is okay with accelerated service account leveling. Protected MM only matched me against bots even with Random Battles enabled T6 Ryujo is to OP and there is no counterplay and no opposition worthy to stop the kekking T8 is in a better place in the face of CV but they are still terribly OP and only halted by the own team suiciding. CVs are still as powerful as usual. But I believe the new players are now suffering less with the introduction of protected matchmaking and inclusion of bots. Thankfully for the playerbase CV players of higher skills are extremely rare and games without such a player might still be rather enjoyable. The growth of new CV players to such an elevated stage is very unlikely since the skill gap is just to big and communication between skilled and newbie CVs is nonexistent. I think this is the worst CVs will ever be for now and WG can possibly introduce things that mend it all a little but until then this is the state the game is currently on and will likely stay in if changes don't Adress the skill gap directly. The playerbase itself also needs to start shifting their complaints. Search for ways of adressing the skill gap instead of focusing only on the tools that are given to CVs. If we remove spotting, rockets and AP bombs what will be left of the class? Let's find ways of first making sure that surface players and CV players can face each other more or less equally on relation to their skill may it cost another rework. Ultimately this is all on the hands of WG and not us. this is all I wanted to say. The problem has and always will be CV's are inherrently unbalanced and it is impossible to balance so that they are enjoyable to play as and against. You have a class who's reach is the map while they sit out of harms way and rarely die compared to ther classes. There is absolutely nothing you can do in reality if a CV decides its your turn to die you can't take cover like you can from arty in tanks, AA is just a meme and dodging attacks often puts you in a bad position. When a CV tunnel visions you it is awful you know you are going to die its just a question of when. Also don't agree with your low tier assumptions there are tons of double CV games at that tier a lot of them new players but they still make that tier awful to play. WW1 ships wiith sod all AA in a meta where AA is mostly uselss anyway vs WW2 carriers so much fun for newer players to experience and I would bet this turns a lot of them away from the game. Hence having to add bots as the game is struggling to get and keep new players imho. The best games to be had in WoWs don't involve CV's as they are just [Edited] for the game. They should never have been added in the first place they haven't been balanced in 5yrs they are the least popular and class cause nothing but frustration and yet they are still here just so WG can sell a few more premiums. And submarines will be just as bad if WG persists with tthem which I imagine they will cause hey more premiums they can sell. [Edited by Immoxb: Love discussions about the game, but lets keep bad words out of it :) Thanks!] 5 2 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #13 Posted July 14, 2020 15 minutes ago, ReimuHakurei said: I stated in my opening post that I started playing the game "on this account" not saying that I am a new player. So if you agree that you are not a new player, how can you relate to what a new player is going through. None of us can, even we start a new account each day. The best thing we can do, is to imagine what a new player is going through... and then imagine its probably 4x worse than we think 5 3 Share this post Link to post Share on other sites
ReimuHakurei ∞ Players 157 posts 149 battles Report post #14 Posted July 14, 2020 Vor 3 Minuten, DFens_666 sagte: So if you agree that you are not a new player, how can you relate to what a new player is going through. None of us can, even we start a new account each day. The best thing we can do, is to imagine what a new player is going through... and then imagine its probably 4x worse than we think And that is exactly what I did. Now why is it relevant in my opinion? Because WG changed the protected MM and overall MM in the lower tiers. This is the reason why I made this and told you about how it might feel to start an account as of the latest patch and how the new MM is affecting the experience. Which is a bot party. The new player experience is infested with bots. Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #15 Posted July 14, 2020 @Greyshark You can say boring all you want but its true and what class do you main with seeing as you hide your stats so we cant check. CV's are roughly as popular now as they were under the RTS system give or take a little. You buff CV's you just cause more hatred towards them you nerf them or make them more of a support class and they will become even less popular more niche than they already are. To qoute good ol Spock "The needs of the many outweigh the needs of the few" #DeleteCV's 2 Share this post Link to post Share on other sites
[GWR] illy Players 913 posts 18,816 battles Report post #16 Posted July 14, 2020 the game should be called Word of Directives, you only have to look at the teams lineups to realise people are playing just to do directives, forget gameplay.....forget trying to win.....forget having fun it's all about those bloody directives 5 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #17 Posted July 14, 2020 1 minute ago, illy said: the game should be called Word of Directives, you only have to look at the teams lineups to realise people are playing just to do directives, forget gameplay.....forget trying to win.....forget having fun it's all about those bloody directives Couldnt agree more. WG changed from playing a game, to work the game. One thing after another, but you have done half of it, now you "have" to do the rest aswell... - it causes toxicity - it causes frustration but its a way to mentally bind people to your game. Shortterm it will probably work, but longterm? I dont see it... so many decent players have already quit the game. There is no endless stream of new players which they can milk, and it will end at some point. 15 minutes ago, ReimuHakurei said: The new player experience is infested with bots. So is it better or worse? Arguably better for new players, so they dont get r*ped by sealclubbers. But worse for all other players, who have to endure new players without a clue on T5 or T8/9 if they decide to rush to hightiers, because they are "so good", which the game essentially is telling them. 2 Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #18 Posted July 14, 2020 1 minute ago, DFens_666 said: Couldnt agree more. WG changed from playing a game, to work the game. One thing after another, but you have done half of it, now you "have" to do the rest aswell... - it causes toxicity - it causes frustration but its a way to mentally bind people to your game. Shortterm it will probably work, but longterm? I dont see it... so many decent players have already quit the game. There is no endless stream of new players which they can milk, and it will end at some point. So is it better or worse? Arguably better for new players, so they dont get r*ped by sealclubbers. But worse for all other players, who have to endure new players without a clue on T5 or T8/9 if they decide to rush to hightiers, because they are "so good", which the game essentially is telling them. And the only reason to have those bots is issues getting and keeping new players in the first place. 2 Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #19 Posted July 14, 2020 1 minute ago, Eternus_Damnatio said: And the only reason to have those bots is issues getting and keeping new players in the first place. Or having an environment in low tiers, where even older players would say "yea, ill play a few games to have some diversity". But thats out of the windows aswell. 3 Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #20 Posted July 14, 2020 4 minutes ago, ForlornSailor said: Or having an environment in low tiers, where even older players would say "yea, ill play a few games to have some diversity". But thats out of the windows aswell. I play low tier games once in a blue moon not inclduing any grinding I see it as seal clubbing and just another way of putting off new players. Grinding the French DD line played a few games in my Jaguar yesterday and was RPF'd in two of three games i played lol. 1 Share this post Link to post Share on other sites
[-SBF-] Greyshark Alpha Tester, In AlfaTesters 8,315 posts Report post #21 Posted July 14, 2020 29 minutes ago, Eternus_Damnatio said: @Greyshark You can say boring all you want but its true and what class do you main with seeing as you hide your stats so we cant check. CV's are roughly as popular now as they were under the RTS system give or take a little. You buff CV's you just cause more hatred towards them you nerf them or make them more of a support class and they will become even less popular more niche than they already are. To qoute good ol Spock "The needs of the many outweigh the needs of the few" #DeleteCV's Yeah, reading all the time the same myths and blatant lies written by people who have no idea about CV's is boring. Don't we have a dedicated thread where you can whine about CV's all that you want? 1 Share this post Link to post Share on other sites
ReimuHakurei ∞ Players 157 posts 149 battles Report post #22 Posted July 14, 2020 Vor 1 Minute, Greyshark sagte: Yeah, reading all the time the same myths and blatant lies written by people who have no idea about CV's is boring. Don't we have a dedicated thread where you can whine about CV's all that you want? Please don't confuse me and my topic with whining. For CV related whining there is a topic as you stated. There are no lies in this topics opening post. Share this post Link to post Share on other sites
[-SBF-] Greyshark Alpha Tester, In AlfaTesters 8,315 posts Report post #23 Posted July 14, 2020 Just now, ReimuHakurei said: Please don't confuse me and my topic with whining. For CV related whining there is a topic as you stated. There are no lies in this topics opening post. Please don't confuse posts and people which I'm answering to. Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #24 Posted July 14, 2020 12 minutes ago, Greyshark said: Yeah, reading all the time the same myths and blatant lies written by people who have no idea about CV's is boring. Don't we have a dedicated thread where you can whine about CV's all that you want? Lies and myths lmfao so you think CV's are or were balanced in the last 5yrs. You think that CV's are not the least popular class ? a fact that is backed up by evidence. CV survival rates are higher than other classes again this is fact. If a CV tunnel visions you then you will die sooner or later depending on the cv players skill again this is fact. You can't take cover from a CV other than a temporary reprieve hiding in smoke again this is fact. At T4 there are tons of double CV games again this is fact T4 ships are WW1 ships again fact carriers are WW2 ships again fact. Maybe you are just that bad you even manage to struggle in CV's regardless nothing I said is a lie or a myth. And yes there is a thread about CV's so what there are many threads about many things I was replying in this one. Why don't you set stats to visible so we can see all your CV games ? And the point is that CV's do nothing to help player retention in fact the opposite can easily be argued for. 1 Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #25 Posted July 14, 2020 9 minutes ago, Eternus_Damnatio said: I see it as seal clubbing and just another way of putting off new players. Erm, not going to tell you what you should feel but couple of things: - new players have protected matchmaking for 200 games. They are completly seperated from you, you will never see them when you play a T4 ship. As in absolutly impossible. - new players are found in T8/T9 premium ships and in T5+ ships. WG pushes everyone to move up ASAP and thus give up the protected matchmaking even before you reach 200 games. So how is it sealclubbing when I play against people with atleast 201 games in my T4 ship, when I have guys with 0 to 200 games around in T8+? Aint that sealclubbing either? Or even more so? And yes, Ive actually seen people with zero games overall on the entire account / all gammodes in premium ships in the high tier randoms ive played. As @illy said: this game has become all about directives. Grind fast and play only T8+ because thats what you need to do to get em done. Thats why all this "new player experiance" is kinda... a meh experiment (actually I dont want to judge the experianment, I want to critizise WGs way of handling new players & low tiers) since the problems arise from somewhere else. And players with an average account cant sealclub on low tiers, even when they have 10k+ battles on their account. Sure, they might overperfom on low tiers, but they atleast learn. Well, they used to learn. And let me point out something else: 16 minutes ago, Eternus_Damnatio said: Grinding the French DD line played a few games in my Jaguar yesterday and was RPF'd in two of three games i played lol. Yea sure because for the guys that dont care about anything else then actual clubbing, low tiers have become a paradise now. The decent players, doing the occasional low tier game, are gone. They would have wiped the floor or atleast given them a decent opposition. Now, that they are few and surrounded by bots, they can rack up nice numbers - which are worthless. Its not fun to play. But some players dont care about a fun gameplay experiance. If WG wants to go this way... ermm, yea. 3 Share this post Link to post Share on other sites