[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #1 Posted July 9, 2020 Like really the amount of kill stealing thats going on is ridiculous, like literally the only way to do this is go to coop with a DD and yolorush to kill with torps or your kill is going to be stolen by the as** behind you, maybe he even damages you in return as well 10 4 1 Share this post Link to post Share on other sites
[GEUS] Purnylla [GEUS] Players 1,105 posts 25,180 battles Report post #2 Posted July 9, 2020 I think the Destroyed ribbons should be removed as a whole. There's no point in rewarding taking away the last 1 hitpoint of a ship more than any of the previous hitpoints. Taking away hitpoints from the enemy is always valuable, no matter if it's the last hitpoint or not. Destroyed ribbons only brings out the worst in people, and says nothing about skill or teamwork. 6 1 1 Share this post Link to post Share on other sites
[ST-EU] Dr_Snuggles Weekend Tester, In AlfaTesters 88 posts 7,144 battles Report post #3 Posted July 9, 2020 According to your Stats: Last 7 Days: 158 Battles with 0.64 kills average. Means: 101 kills total. Your all Battle average is 0.71 kills. So for 158 Battles that would be 112. You have been "robbed" of 11 Kills over 158 Battles. Wow.... so much killstealing. Thats not even outside of normal variarion. 2 3 2 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4 Posted July 9, 2020 There is no kill stealing in this game. And when you want your team to ignore low health targets and let them get away, then good luck with winning matches. 7 1 1 Share this post Link to post Share on other sites
HassenderZerhacker Players 1,307 posts 3,884 battles Report post #5 Posted July 9, 2020 1 minute ago, ColonelPete said: There is no kill stealing in this game. And when you want your team to ignore low health targets and let them get away, then good luck with winning matches. always humourous you are sure there is kill stealing, and there is also kill stealing with nasty consequences playing Scharnhorst, approaching a sinop which just shot his salvo, there is that kagero 1 km behind me letting loose all his torps against sinop, with me at 60% health in between... I died, sinop lived... or there is that BB battling a cruiser which is just 7 Km from him, but instead turning his turrets to shoot 20 Km on the low HP cruiser I was going to gore with my DD... 1 1 Share this post Link to post Share on other sites
[SVX] albin322 Players 1,850 posts 20,871 battles Report post #6 Posted July 9, 2020 4 minutes ago, HassenderZerhacker said: or there is that BB battling a cruiser which is just 7 Km from him, but instead turning his turrets to shoot 20 Km on the low HP cruiser I was going to gore with my DD... poor you forr having teammate who wants to winn i hope you get the mm you deserve! 1 Share this post Link to post Share on other sites
HassenderZerhacker Players 1,307 posts 3,884 battles Report post #7 Posted July 9, 2020 2 minutes ago, albin322 said: poor you forr having teammate who wants to winn i hope you get the mm you deserve! well, he got my kill and his cruiser torped him while he was on reload... instead we could both have killed our marks and won the battle... but nooooo 1 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #8 Posted July 9, 2020 16 minutes ago, Dr_Snuggles said: According to your Stats: Last 7 Days: 158 Battles with 0.64 kills average. Means: 101 kills total. Your all Battle average is 0.71 kills. So for 158 Battles that would be 112. You have been "robbed" of 11 Kills over 158 Battles. Wow.... so much killstealing. Thats not even outside of normal variarion. MHM and tell me again when did the new directive start? 7 days ago? Or maybe today? 1 Share this post Link to post Share on other sites
[GEUS] Purnylla [GEUS] Players 1,105 posts 25,180 battles Report post #9 Posted July 9, 2020 11 minutes ago, ColonelPete said: There is no kill stealing in this game. And when you want your team to ignore low health targets and let them get away, then good luck with winning matches. It may just be a minority, but I do get the feeling some people are delaying their shots on purpose, waiting for a ally to burn away all the hp, only to take the kill. I agree that letting an enemy escape is silly. Secure the kill, I don't care who gets the ribbon. Doesn't change the fact these ribbons are bringing out the worst in some people, and these ribbon are pointless to indicate any sort of skill or teamwork. 7 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #10 Posted July 9, 2020 10 minutes ago, ColonelPete said: And when you want your team to ignore low health targets and let them get away, then good luck with winning matches. The number of Operations I've seen thrown because of kill-securing mania is very high. Focus fire is not always a good thing, especially when the mission is to protect an area from a number of ships. Co-op games are always more fun,too, when there's no directive based feeding frenzy going on. 2 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #11 Posted July 9, 2020 2 minutes ago, Purnylla said: I agree that letting an enemy escape is silly. Secure the kill, I don't care who gets the ribbon. I dont care about them either unless there is the f* mission task to collect them, its not fun to play 100 battles to collect a dozen ribbons 2 Share this post Link to post Share on other sites
[GEUS] Purnylla [GEUS] Players 1,105 posts 25,180 battles Report post #12 Posted July 9, 2020 Just now, Yedwy said: I dont care about them either unless there is the f* mission task to collect them Meh, as a coop player I'm pretty sure I can get enough kills in a week time. I'm just focusing on the missions that require a specific ship type/nation. I'll get the kills along the way. The kills mission won't be the last of the 7 missions I need to complete the directive. 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #13 Posted July 9, 2020 Just now, HassenderZerhacker said: always humourous you are sure there is kill stealing, and there is also kill stealing with nasty consequences playing Scharnhorst, approaching a sinop which just shot his salvo, there is that kagero 1 km behind me letting loose all his torps against sinop, with me at 60% health in between... I died, sinop lived... or there is that BB battling a cruiser which is just 7 Km from him, but instead turning his turrets to shoot 20 Km on the low HP cruiser I was going to gore with my DD... Then how do you steal a kill from someone? How is friendly fire kill stealing? The BB was taking out a low health target. How can the player predict the future and know that you would take care of it? You could have missed. I have seen too many targets get away since players do not shoot low health targets. When I cripple targets, I announce focus fire on these targets to get them sunk quickly. Often enough I am the one has to take care of the targets, since too many ignore such targets, giving the targets enough time to dish out more damage. And sometimes I cannot finish them, since they go dark before I reload, which is extremly dangerous with DD and any ship with heal. I have seen a video where a BB player messed up and came under focus fire the first two minutes of the game. He was shot by multiple enemies and barely managed to get out of there with around 700 HP, while he himself did under 10k damage. But since he was still floating, he healed up and ended the game with a Kraken and over 180k damage. Had only ONE player, who was not shooting at him at the beginning, shot at him, then this would have probably secured their teams win. But since they ignored the target, they lost. 2 2 Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #14 Posted July 9, 2020 32 minutes ago, Yedwy said: Like really the amount of kill stealing thats going on is ridiculous, like literally the only way to do this is go to coop with a DD and yolorush to kill with torps or your kill is going to be stolen by the as** behind you, maybe he even damages you in return as well The ones you can do in operations is easy done in Narai now that is available. You get on average 5-10 kills per game. Share this post Link to post Share on other sites
Spartan_Renegade Players 855 posts 7,183 battles Report post #15 Posted July 9, 2020 36 minutes ago, Yedwy said: Like really the amount of kill stealing thats going on is ridiculous, like literally the only way to do this is go to coop with a DD and yolorush to kill with torps or your kill is going to be stolen by the as** behind you, maybe he even damages you in return as well This is something that needs addressing as well. Not long ago, I had a friendly shoot at me intentionally because I went for the kill they were too slow to keep up with. In Co-op, you have a higher chance of being killed by a salty live-teammate than a bot. 1 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #16 Posted July 9, 2020 2 minutes ago, Floofz said: The ones you can do in operations is easy done in Narai now that is available. You get on average 5-10 kills per game. Alas these are not doable in ops it seems, but good point I might go give my lolanta a walk for the basexp part 1 Share this post Link to post Share on other sites
[GEUS] Purnylla [GEUS] Players 1,105 posts 25,180 battles Report post #17 Posted July 9, 2020 39 minutes ago, Yedwy said: like literally the only way to do this is go to coop with a DD and yolorush to kill with torps or your kill is going to be stolen by the as** behind you, maybe he even damages you in return as well Fires can be efficient at taking away the last hp too. I've been scoring quite a few of destroyed ribbons unexpectedly. Especially with ships like Atlanta which can pump out a lot of shells. Secondary batteries can do the trick too. I'm enjoying the Scharnhorst, good secondaries, good reload and torps, so plenty of ways to score some kills. Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #18 Posted July 9, 2020 6 minutes ago, ColonelPete said: I have seen a video where a BB player messed up and came under focus fire the first two minutes of the game. He was shot by multiple enemies and barely managed to get out of there with around 700 HP, while he himself did under 10k damage. Well, there you go. There's one example... of Whataboutery at its finest. 1 Share this post Link to post Share on other sites
[OM] belalugosisdead Players 1,038 posts 30,708 battles Report post #19 Posted July 9, 2020 Untill someone is not dead, everybody is able and has the right to shoot him. "Killsteal" would mean, you have the "right" to kill him and all the others does not have the right.You have put a reservation sign of him or what? Every CW player knows, how important it is to kill low life targets. Before they can disengage, heal themselfes up or simply get another shot out, that do damage to you and your teammate. 2 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #20 Posted July 9, 2020 21 minutes ago, invicta2012 said: Well, there you go. There's one example... of Whataboutery at its finest. I suggest you look that up. 2 Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #21 Posted July 9, 2020 Considering how easily wg could just put an x amount of hits or damage mission in place of x amount of kills i would be all for doing so. Those missions are frustrating while they do not need to be. 1 Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,888 battles Report post #22 Posted July 9, 2020 This is a team game.. There is no such thing called as kill stealing. Kill is a kill.. one less enemy is a one less enemy. What gives you right to have that kill? doing most of the damage? NO.. Because that enemy infilicted most damage to you? NO.. No kill belongs to anyone... I just hope people someday will learn this is a teamgame.. and only important thing is a win... and what you do to contribute to that.. 7 1 Share this post Link to post Share on other sites
[ST-EU] Dr_Snuggles Weekend Tester, In AlfaTesters 88 posts 7,144 battles Report post #23 Posted July 9, 2020 39 minutes ago, Yedwy said: MHM and tell me again when did the new directive start? 7 days ago? Or maybe today? If you refer to a Directive that started today your claim is even worse. There is no way you had enough battles today to see a trend in "killstealing" over the last Weeks when there were other Directives with "destroyed" prequsites. I Don't know what Directive started today but the Directives 1; 3; 4; 5 and 6 contain such Missions. But the Problem started Today? Could you make up your Mind about what the Problem is exactly? After That we can adress if my calculation was correct or not. Or if your complaint is just whining... 1 1 Share this post Link to post Share on other sites
_HomTanks_ Players 3,368 posts 37,429 battles Report post #24 Posted July 9, 2020 4 minutes ago, Excavatus said: There is no such thing called as kill stealing. It is called "Kill Securing" 2 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #25 Posted July 9, 2020 I wish there was more kill stealing on my team. Too many low HP ships are left undead 2 Share this post Link to post Share on other sites