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The_EURL_Guy

Update 0.9.6: German Carriers

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Does any German CV feature the Stuka as it's dive bomber? That would be pretty nice, with the screaming siren as it dives of course. 

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2 hours ago, gnist0s said:

WG want you all to have WGC running in the background when you play so they, without your knowledge, can inject what they want, to your pc.

 

REMEMBER who you are dealing with :cap_horn:  :cap_horn:  :cap_horn:

 

:cap_old:  zzzzzz

You are aware that wows.exe can include anything? You do not need a launcher to do that...

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1 hour ago, Ocrooch said:

DDs are almost gone from the game, ...

Stop making stuff up...

 

image.thumb.png.b8b56e3dc2c0ab8f573f6a0f56d2afca.png

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I can understand getting rid of the C Hulls for Farragut and Mahan as these have reduced turrets. But why reduce the AA for Nurnberg? Was it too strong?

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The game can now be launched only with the Wargaming.net Game Center running.

WTF?! :etc_swear::fish_viking:

 

That's what happens when you're allowed (by most of the playerbase) to force the stupid new launcher. If only people were not sheep and just refused that in droves. But no, many were just saying that it doesn't matter and that we could still mostly ignore the new launcher... Yeah right, allow them an inch and they'll take a foot.

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In the section "OTHER CHANGES", under the heading "Turning Circle Radius Changes" it says:

We would like to thank AprilWhiteMouse, a participant of our Community Contributors Program, for drawing our attention to this issue.

 

Who is "AprilWhiteMouse" ?

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3 hours ago, Sir_Sinksalot said:

Does any German CV feature the Stuka as it's dive bomber? That would be pretty nice, with the screaming siren as it dives of course. 

Only Loewenhardt which is the expected T6 Premium CV

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15 hours ago, ColonelPete said:

You are aware that wows.exe can include anything? You do not need a launcher to do that...

My firewall is on high alert when playing wows (always have been also for wot and wowp), same thing to wgc, which i only start for updating game, not for loading game.

Both are put in envelopes, and if they try something irradical the firewall give alert and use the hammer.

I'm aware that no matter what firewall you use, it will alwasy be 2 step behind.

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9 minutes ago, gnist0s said:

My firewall is on high alert when playing wows (always have been also for wot and wowp), same thing to wgc, which i only start for updating game, not for loading game.

Both are put in envelopes, and if they try something irradical the firewall give alert and use hammer.

I'm aware that no matter what firewall you use, it will alwasy be 2 step behind.

The firewall does not protect your system from internal attacks.

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Busy update.

 

I think the low-tier MM improvements are quite positive: it removes the punishment for new players who leave protected MM early so that they'll be able to go back to the lower tiers and still enjoy new player protected MM and not the current system of going back to the lower tiers but only meeting seal clubbers in 4 CV matches.

 

As for filling it with co-op level AI bots, I'm not sure. On the one hand I'm pleased that WG are doing something to indicate support for low-tier gameplay. While not counting for daily missions and directives you might now go there with the expectation of meeting more bots than in a co-op match! The reality is probably going to be different except at times of very low server population, which is when the meme screenshots appear. Good for fun and fury and achievements if nothing else.

 

If the update was nothing but bug fixes and tweaks it would be a very positive one.The breakneck pace of events and pushing new ships continues unabated.

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So... basically people are no longer playing low triers but high tiers. There foe reasoning to have +/- 2 setting for in MM for Tier V+ that has been used excuse due lack of players in high tiers is gone....? And since there can be bots now from Tier V witch improved AI having +/- 2 in MM tiers is even more questionable now. Right. thank you.

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7 hours ago, Toivia said:

WTF?! :etc_swear::fish_viking:

 

That's what happens when you're allowed (by most of the playerbase) to force the stupid new launcher. If only people were not sheep and just refused that in droves. But no, many were just saying that it doesn't matter and that we could still mostly ignore the new launcher... Yeah right, allow them an inch and they'll take a foot.

 

only thing what i really hate about wgc and other game launchers is that they use GPU. dunno what developer come to this idea that those simple apps need use that

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52 minutes ago, Menchalior said:

So... basically people are no longer playing low triers but high tiers. There foe reasoning to have +/- 2 setting for in MM for Tier V+ that has been used excuse due lack of players in high tiers is gone....? And since there can be bots now from Tier V witch improved AI having +/- 2 in MM tiers is even more questionable now. Right. thank you.

Yep, met 2 players yesterday in a triple Georgia div (in randoms)... They had around 30 matches overall in randoms each and then they probably decided a Georgia was a rather good pick for them.  So both had 30% something winrate.  My teams have been filled with such players since yesterday and the game became a torture rather than a pleasure but it seems that everything's ok for WG as long as there are people that buy overpriced bundles without seeming to care about existing players' base deteriorating experience.

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Blame the poor XP payout of co-op as well the endless event directories as well campaigns, they been funnel players to T8+ so you cannot blame people for wanting to have things done.

 

Besides in these type of games, its better that the player experiences frustration so he coughs up the money to escape it, you see that with directives meant to make people to cough up for Premiums as they require ships new players are not likely to have.

 

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6 minutes ago, WWDragon said:

Blame the poor XP payout of co-op as well the endless event directories as well campaigns, they been funnel players to T8+ so you cannot blame people for wanting to have things done.

 

Besides in these type of games, its better that the player experiences frustration so he coughs up the money to escape it, you see that with directives meant to make people to cough up for Premiums as they require ships new players are not likely to have.

 

Same as in WOT, these endless campaigns keep messing up gameplay.  Have stated it several times in the forums but apparently WG wants to follow a bad tactic no matter what.  

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4 hours ago, WWDragon said:

Blame the poor XP payout of co-op as well the endless event directories as well campaigns, they been funnel players to T8+ so you cannot blame people for wanting to have things done.

 

Besides in these type of games, its better that the player experiences frustration so he coughs up the money to escape it, you see that with directives meant to make people to cough up for Premiums as they require ships new players are not likely to have.

 

 

2 hours ago, tsounts said:

Same as in WOT, these endless campaigns keep messing up gameplay.  Have stated it several times in the forums but apparently WG wants to follow a bad tactic no matter what.  

 

There's never been more missions and events than in recent times for both games but personally I've started to pick and chose which ones I want to participate in, if any, and I would highly recommend that all players follow this path.

 

There's arguably too many events, but you don't have to participate. Easier said than done I know, and these events and mission etc are very well tailored specifically to bait players into participating obviously, and with the hopes(from WG's perspective) that players will get tired and fast-track their way to completing them via opening ones wallet. Obviously this is what it's all about, it's just business. There's a want in most all players to get everything all the time, especially if it can be technically achieved for free through hours and hours of gaming and grinding but of course that quickly stops being fun and leads to burnout, frustration and then ironically once the free ships and stuff gets unlocked, a complete lack of interest in playing anymore lol.

 

So to players I would say this, sit back and evaluate each set of missions, each event. How many events and missions have you participated in in the past for free ships you don't even play and barely ever did? So then, sensibly decide which ones, if any, you would ACTUALLY and genuinely like to participate in and if you have the time to do it, do it. If you don't have the time and it's a reward or ship or something you kinda already have or don't really see yourself ever using, then don't. 

 

I can already see that WG have started countering the above advice by creating directives and missions whereby a player must have nearly all types of ships from all nations, it's sly, it's sneaky. But forget about all that. Ask yourself what it is from this game you actually enjoy doing and if you already have that in the game and have ships you enjoy playing etc, then give the middle finger to anything that would make you do what you wouldn't really enjoy doing and only doing it for some whatever you don't even care about really. 

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12 hours ago, Admiral_H_Nelson said:

Who is "AprilWhiteMouse" ?

 

He is Community Contributor on NA server.

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The game can now be launched only with the Wargaming.net Game Center running.

 

why, wg, why are you doing this???

you promised that wgc will be needed ONLY for updates.

2/3 of my clan already left the game when you made wgc mandatory for updates,

few stayed because they already have wgc because of worldoftanks and they use it only for updates.

i think only 2-3 ppl will stay in game if it will be impossible to close wgc immediately after game is launched.

 

people usually dont like when someone forces them to do something they dont want to and dont understand

 

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18 minutes ago, Voen_Sveta said:

i think only 2-3 ppl will stay in game if it will be impossible to close wgc immediately after game is launched.

 

i think you can close wgc after game launched.

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I do not understand the low tiers games policy.

At the beginning most of the events were from T4+, now the events are on T5+ or higher. Clan battles are normally on T10, rankings on T8. Even WW1 releated event was on T5+ or T6+ which sucked a lot.

IHMO low-tier battles (with ships T3-T5) are much funnier: battles are more contact, quicker and prefers agressive style instead of "I'm so f*****g PRO and staying behind the cover and complain for the team" gaming. The ships are cooler, as covers the period of experiments of early 20 Century, so the variety is much higher. I also feel that BB/CC/DD/CV balance is better and every player can find his/hers place. Not talking about easteatics, as these ships are quite often just beautiful and nostalgic.

 

The noob/good players proportions are the same on all tiers. I do not want to grind for high tiers. I do not have enought time to spend in hi-tiers battles which give me little satisfaction. The main strenght of WoWs is that the game is very friendly for players who plays occasionally.

 

Instead of adding the bots and killing low tiers - make the events on low tiers and encourage the players to play with T1-T5 ships!

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1 hour ago, Sir_Sinksalot said:

 

 

There's never been more missions and events than in recent times for both games but personally I've started to pick and chose which ones I want to participate in, if any, and I would highly recommend that all players follow this path.

 

There's arguably too many events, but you don't have to participate. Easier said than done I know, and these events and mission etc are very well tailored specifically to bait players into participating obviously, and with the hopes(from WG's perspective) that players will get tired and fast-track their way to completing them via opening ones wallet. Obviously this is what it's all about, it's just business. There's a want in most all players to get everything all the time, especially if it can be technically achieved for free through hours and hours of gaming and grinding but of course that quickly stops being fun and leads to burnout, frustration and then ironically once the free ships and stuff gets unlocked, a complete lack of interest in playing anymore lol.

 

So to players I would say this, sit back and evaluate each set of missions, each event. How many events and missions have you participated in in the past for free ships you don't even play and barely ever did? So then, sensibly decide which ones, if any, you would ACTUALLY and genuinely like to participate in and if you have the time to do it, do it. If you don't have the time and it's a reward or ship or something you kinda already have or don't really see yourself ever using, then don't. 

 

I can already see that WG have started countering the above advice by creating directives and missions whereby a player must have nearly all types of ships from all nations, it's sly, it's sneaky. But forget about all that. Ask yourself what it is from this game you actually enjoy doing and if you already have that in the game and have ships you enjoy playing etc, then give the middle finger to anything that would make you do what you wouldn't really enjoy doing and only doing it for some whatever you don't even care about really. 

Well I still enjoy my Sinop and Nelson, all this other stuff just goes completely over my head.

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The last thing this game needs is more ships into a broken and frustrating class. By their own admission CV is not in a good place after 18 months blundering around and failing at balance, and won't be majorly revisited until after subs another probably broken and frustrating class is sledgehammered into the game.

 

As has been recently shown by the advertising ban by companies on facebook the only thing that grasps these peoples attention is the bottom line and group action against their cash flow. Shame we couldn't organise such a stand against these broken and frustrating classes here to finally get their attention. I'v stopped spending and supporting WG both here and my main, but thats never gonna impact WG's bottom line. So i guess we are stuck with broken and frustrationg mechanics and ships while they blunder around for years badly attempting some kind of balance. Sad Face :(

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12 minutes ago, gabberworld said:

 

i think you can close wgc after game launched.

so what is the point of running wgc for launching FREE game?

i can understand why steam needs it - you pay for games and have to login to your account to play. but wows is free.

 

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3 minutes ago, WascallyWabbit said:

The last thing this game needs is more ships into a broken and frustrating class. By their own admission CV is not in a good place after 18 months blundering around and failing at balance, and won't be majorly revisited until after subs another probable broken and frustrated class is sledgehammered into the game.

 

I like playing Langey or recently Hermes on T4. It's quite funny. As I wrote above - you can always find your place in the team on low-tier. I moved to Ranger to make one of these damned directives and next time probably I poke when start game with T6 carrier. If you hit T5 ships you can hunt them easily, but if you hit a lot of T8 ships often most your squadrons disapper when before you even get to attack range as 2-3 ships next to each other makes you nearly immune to air-attacks. The biggest balance issue IHMO is that the carriers are in every second tier so quite often they are over- or underpowered.

 

And indead submarines suck. IHMO they simply do not fit into core game mechanic at all.

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