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Task_Force79

Asymmetric Battles?

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[BYOB]
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28 minutes ago, Task_Force79 said:

What's your opinion, interesting? 

Already the case, when you press battle and see on the enemy team two sync dropped superunicum divisions from a hurricane clan, while you have people that are clearly at the glue bottle.

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Weekend Tester
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Its possibly an experiment to see if they can disguise the game imbalance caused by power creep - i.e. the increasing prevalence of "landslide" outcomes.

 

With asymmetric teams the game might be a bit more manageable: e.g with a few high tier ships vs many low tier ships, losing one ship from a team won't necessarily start a cascade effect. Little ships will still take time to chunk down large ships, and large ships will still have to kill many small ships.

 

 

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[POP]
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WG said there are a lot of people who like to sealclub and get a feeling of superiority when doing that. This is catered towards those people.

 

Not sure what the rest feels when they end up on the low tier team.

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sounds interesting tbh

but knowing WGs approach to new things, it will be a complete disorganised mess

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[SM0KE]
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On the face of it, I feels like a less idiotic idea than if they did it in WOT - at least in WOWS, you can actually damage higher tier ships reliably.

 

Just have to wait and see how the detail turns out...

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[SICK]
Weekend Tester
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It's an intriguing concept, I have no opinion on the matter beyond that.
It's a wait and see.

 

 

That being said, T5-6 vs T6-7 isn't going to go well for the T6-7 outnumbered 2 to 1

The relative strengths of a T7 compared to a T5 and T6 is rather limited.
You still have a lot of the same limitations like 26mm bow, and none of the critical bonuses like 27-32mm plating, concealment module, etc...

...

Unless you play full Sinop, Z-39 and Belfast.

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[ALONE]
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I'm always in for some extra battlemodes. If it's fun, I will gladly try it. :cap_popcorn:

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[NED]
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So how will this not be a baked in steamroll battle before the first W has been even pressed ? 

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[BYOB]
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This just in! Secret footage of the internal dev test of the mode:

 

Spoiler

18s03n.jpg

 

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[UNICS]
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1 hour ago, Task_Force79 said:

What's your opinion, interesting?

Interesting. Likely a way to introduce subs in a more reasonable manner, down the line.

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I don't see it working properly: first of all, as soon as the playerbase recognizes which side tends to be more prone to winning there will be an imbalance in the queue, making it harder to get a match; secondly, unless some new achievements are made for it, it simply tips the scale for the high tier team to get Confederate from the get-go, while at the same time High Caliber, although the logical achievement for the lower tier, becomes quite harder due to the extra competition. And that's just a couple of caveats I've thought of in a blink out of the available info at the moment.

 

Salute.

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[NSVE]
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This idea is better than subs...

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[THESO]
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5 hours ago, Task_Force79 said:

What's your opinion, interesting?

Generally, it might work and promote a new experience of yet unseen tactics. Knowing the community, every losing team will immediately claim getting the short stick and complain in the forums.

 

What however worries me more is the stories I hear about WoT, where lower tier units struggle to deal damage to top tier units. Now WoWs has recently seen the IFHE-rework. Part of that was to change penetration for mid tier ships so they can no longer pen high tier BBs. So if such an asymmetric MM is supposed to work, such immunities against bottom tier ships are a no-go.

 

There is already a bunch of players who sabotage their team by going afk, complaining about being bottom tier as they do it. Wargaming does not even deal with these players, as I see them continuing that behavior over years undisturbed. So how is being the pawn in an asymmetric match going to affect that already existing attitude?

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[LAFIE]
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2 hours ago, Task_Force79 said:

What's your opinion, interesting?

Interesting is about the size of it. Going to wait and see how it works before going further than that..

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11 minutes ago, gabberworld said:

at-least its only in tier V-VII , not in tier 10

'dEaR cAptAiN's'

 

'wE hAVe seEn HoW hApPY yOu aRe wItH tHE nEw Mm sO wE wIlL aDd iT tO tIeR 10 aS weLl!!11!!!!11!'

 

Or something similar. If its the wot's mm then i have little faith in this system.

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[T-N-T]
Weekend Tester, Players, In AlfaTesters
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Umm we already have this in close beta as normal MM  . . .  and it was Sooooooo much fun :cap_old::cap_haloween:

 

10999922_10205660750090779_5026450900964

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[TOXIC]
Alpha Tester
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With a CV in play, won't the low-tier team win by default? I mean, the HP and AA difference is not that large between tier 5-7 and having half the enemies to sink (compared to the enemy CV, obviously) would surely lead to very unbalanced games.

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[CAIN]
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We had that crap after the game came out of open beta.

Nobody liked it, so WG removed it.

 

I have no idea, who had the sudden rush of $hit to the brain and thinks it's a great idea to re-introduce that, but i'm fairly certain that it's the same guy who was responsible for the CV rework, PR/Odin event, Russian Bbs and CA line split.

 

My suggestion: fire him, cause i'm pretty sure he's working for Gaijin.

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[LADA]
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16 minutes ago, Jethro_Grey said:

We had that crap after the game came out of open beta.

Nobody liked it, so WG removed it.

 

I have no idea, who had the sudden rush of $hit to the brain and thinks it's a great idea to re-introduce that, but i'm fairly certain that it's the same guy who was responsible for the CV rework, PR/Odin event, Russian Bbs and CA line split.

 

My suggestion: fire him, cause i'm pretty sure he's working for Gaijin.

 

My guess is that it is someone who cannot be fired. This 'ideas' person is either fairly high up in the company or related to someone who is. In any case they appear to be running amok once again!

 

Oh goody....

 

(In before RU submarine CVs - you heard it here first....)

 

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