[XAPLA] Task_Force79 Players 32 posts 7,213 battles Report post #1 Posted June 18, 2020 From the devblog... https://blog.worldofwarships.com/blog/36 What's your opinion, interesting? Share this post Link to post Share on other sites
[OGHF] Cyclops_ Players 2,108 posts 36,212 battles Report post #2 Posted June 18, 2020 Why, just not right in the head that. 1 Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,322 battles Report post #3 Posted June 18, 2020 28 minutes ago, Task_Force79 said: What's your opinion, interesting? Already the case, when you press battle and see on the enemy team two sync dropped superunicum divisions from a hurricane clan, while you have people that are clearly at the glue bottle. 4 7 Share this post Link to post Share on other sites
[ARRSE] cracktrackflak Weekend Tester 947 posts Report post #4 Posted June 18, 2020 Its possibly an experiment to see if they can disguise the game imbalance caused by power creep - i.e. the increasing prevalence of "landslide" outcomes. With asymmetric teams the game might be a bit more manageable: e.g with a few high tier ships vs many low tier ships, losing one ship from a team won't necessarily start a cascade effect. Little ships will still take time to chunk down large ships, and large ships will still have to kill many small ships. Share this post Link to post Share on other sites
[POP] Altsak Players 791 posts 16,516 battles Report post #5 Posted June 18, 2020 WG said there are a lot of people who like to sealclub and get a feeling of superiority when doing that. This is catered towards those people. Not sure what the rest feels when they end up on the low tier team. 2 Share this post Link to post Share on other sites
[NMA] mantiscore Players 546 posts 14,563 battles Report post #6 Posted June 18, 2020 sounds interesting tbh but knowing WGs approach to new things, it will be a complete disorganised mess Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #7 Posted June 18, 2020 On the face of it, I feels like a less idiotic idea than if they did it in WOT - at least in WOWS, you can actually damage higher tier ships reliably. Just have to wait and see how the detail turns out... 4 Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #8 Posted June 18, 2020 It's an intriguing concept, I have no opinion on the matter beyond that. It's a wait and see. That being said, T5-6 vs T6-7 isn't going to go well for the T6-7 outnumbered 2 to 1 The relative strengths of a T7 compared to a T5 and T6 is rather limited. You still have a lot of the same limitations like 26mm bow, and none of the critical bonuses like 27-32mm plating, concealment module, etc... ... Unless you play full Sinop, Z-39 and Belfast. 6 Share this post Link to post Share on other sites
[ALONE] Smeggo Modder 2,485 posts 15,343 battles Report post #9 Posted June 18, 2020 I'm always in for some extra battlemodes. If it's fun, I will gladly try it. 4 Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #10 Posted June 18, 2020 So how will this not be a baked in steamroll battle before the first W has been even pressed ? Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,322 battles Report post #11 Posted June 18, 2020 This just in! Secret footage of the internal dev test of the mode: Spoiler 5 Share this post Link to post Share on other sites
Spartan_Renegade Players 855 posts 7,183 battles Report post #12 Posted June 18, 2020 1 12 Share this post Link to post Share on other sites
[UNICS] loppantorkel Players 4,506 posts 15,942 battles Report post #13 Posted June 18, 2020 1 hour ago, Task_Force79 said: What's your opinion, interesting? Interesting. Likely a way to introduce subs in a more reasonable manner, down the line. Share this post Link to post Share on other sites
Estaca_de_Bares Players 1,534 posts 25,837 battles Report post #14 Posted June 18, 2020 I don't see it working properly: first of all, as soon as the playerbase recognizes which side tends to be more prone to winning there will be an imbalance in the queue, making it harder to get a match; secondly, unless some new achievements are made for it, it simply tips the scale for the high tier team to get Confederate from the get-go, while at the same time High Caliber, although the logical achievement for the lower tier, becomes quite harder due to the extra competition. And that's just a couple of caveats I've thought of in a blink out of the available info at the moment. Salute. 2 Share this post Link to post Share on other sites
[NSVE] iFax [NSVE] Players 535 posts 20,286 battles Report post #15 Posted June 18, 2020 This idea is better than subs... 1 Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,512 battles Report post #16 Posted June 18, 2020 5 hours ago, Task_Force79 said: What's your opinion, interesting? Generally, it might work and promote a new experience of yet unseen tactics. Knowing the community, every losing team will immediately claim getting the short stick and complain in the forums. What however worries me more is the stories I hear about WoT, where lower tier units struggle to deal damage to top tier units. Now WoWs has recently seen the IFHE-rework. Part of that was to change penetration for mid tier ships so they can no longer pen high tier BBs. So if such an asymmetric MM is supposed to work, such immunities against bottom tier ships are a no-go. There is already a bunch of players who sabotage their team by going afk, complaining about being bottom tier as they do it. Wargaming does not even deal with these players, as I see them continuing that behavior over years undisturbed. So how is being the pawn in an asymmetric match going to affect that already existing attitude? 4 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #17 Posted June 18, 2020 2 hours ago, Task_Force79 said: What's your opinion, interesting? Interesting is about the size of it. Going to wait and see how it works before going further than that.. Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #18 Posted June 18, 2020 at-least its only in tier V-VII , not in tier 10 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #19 Posted June 18, 2020 11 minutes ago, gabberworld said: at-least its only in tier V-VII , not in tier 10 'dEaR cAptAiN's' 'wE hAVe seEn HoW hApPY yOu aRe wItH tHE nEw Mm sO wE wIlL aDd iT tO tIeR 10 aS weLl!!11!!!!11!' Or something similar. If its the wot's mm then i have little faith in this system. 1 1 Share this post Link to post Share on other sites
[T-N-T] Sigimundus Weekend Tester, Players, In AlfaTesters 6,566 posts 16,011 battles Report post #20 Posted June 18, 2020 Umm we already have this in close beta as normal MM . . . and it was Sooooooo much fun 2 Share this post Link to post Share on other sites
[STEEL] PeteEarthling [STEEL] Players 1,037 posts Report post #21 Posted June 18, 2020 12 Mikasa vs 1 Yamato? 7 Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #22 Posted June 18, 2020 With a CV in play, won't the low-tier team win by default? I mean, the HP and AA difference is not that large between tier 5-7 and having half the enemies to sink (compared to the enemy CV, obviously) would surely lead to very unbalanced games. Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,207 posts 25,733 battles Report post #23 Posted June 18, 2020 We had that crap after the game came out of open beta. Nobody liked it, so WG removed it. I have no idea, who had the sudden rush of $hit to the brain and thinks it's a great idea to re-introduce that, but i'm fairly certain that it's the same guy who was responsible for the CV rework, PR/Odin event, Russian Bbs and CA line split. My suggestion: fire him, cause i'm pretty sure he's working for Gaijin. 3 Share this post Link to post Share on other sites
[BAD-A] xxNihilanxx Beta Tester 2,018 posts 13,254 battles Report post #24 Posted June 18, 2020 3 1 Share this post Link to post Share on other sites
[LADA] Gvozdika [LADA] Players 975 posts 10,423 battles Report post #25 Posted June 18, 2020 16 minutes ago, Jethro_Grey said: We had that crap after the game came out of open beta. Nobody liked it, so WG removed it. I have no idea, who had the sudden rush of $hit to the brain and thinks it's a great idea to re-introduce that, but i'm fairly certain that it's the same guy who was responsible for the CV rework, PR/Odin event, Russian Bbs and CA line split. My suggestion: fire him, cause i'm pretty sure he's working for Gaijin. My guess is that it is someone who cannot be fired. This 'ideas' person is either fairly high up in the company or related to someone who is. In any case they appear to be running amok once again! Oh goody.... (In before RU submarine CVs - you heard it here first....) 2 Share this post Link to post Share on other sites