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Cyclops_

Ranked, How I feel (2)

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How on earth are you supposed to win when you get NO SUPPORT as a DD, our Yorck and Zara put their Fighters up after 30 secs, Nelson yolo'd into the cap and then sat stationary so got torp'd, I tried to help the Nelson along with our other DD, but the rest of our team just ran away !!!! 

 

 

 

 

79222640_BadGame.thumb.png.ce526c18a10df80909b67413ac17ccf4.png

 

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I know, I'm already stuck at rank 10 for like 50 battles. I try carry some, but you can't carry all. When i have a bad battle my team gets completly crushed. Lately the enemy teams are full of Belfast ( A tier VIII cruiser IMO) that make my DD game impossible because the maps are very small for radar. So many times I lose battles being 5 points from the 1st.(And not saving the star) And so many times i win being the first(In that case doesn't make a difference maybe they should give a star)

Also the AFK. I'm sorry but If you get and AFK in your team. If you lose u never never never should lose a star. I've been a lot of times one win to rank 9. 2 of them i got and AFK.

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[SM0KE]
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1 hour ago, Cyclops_ said:

NO SUPPORT as a DD

I feel your pain; presumably, the situation is even worse by this stage in the season, as the better players (who are more likely to understand the necessity of supporting their DDs) will have largely ranked out or have called it a day by now?

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[TOXIC]
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You need to play at a VERY high level to basically solo carry your team or at least save your star almost every game. But losing games like the OP posted his minimap is increasingly common. It's like the average potatoes in this game have gotten "smart" enough to simply avoid dying by humping in the spawn but not smart enough to actually use map awareness to make plays.

Add in the star saving meta and the fact there are three premium ships at T7 that come with radar (way too powerful for T7 ranked IMO) and you've got the makings of a real sh*tshow. However I do think that average (or slightly above average) players probably shouldn't be able to get to rank 1 no matter how hard they grind, which is probably a very unpopular opinion to have.

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The longer the season progresses the lower the standard play will be. I've ranked out like 15 times now and it's always the same. Once you get toward the end of the season you start seeing some truly bizzare behavior.

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Players don't know the maps or their ships.

This is the most scared I've seen the playerbase since I started playing. Uncertainty, fear and harassment plagues almost every game. The game modes are forcing people to play together for no reason. Many factors contribute to this, well known. I don't even think of trying ships anymore, as you need the best you have (or know to play) in order to have miniscule chance of winning. Basically out of a stable of many ships through all lines, which I used to play, I use my CVs and 4-5 other ships. In randoms I use even less. No one has chance to train or opportunity. No one has chance to learn as the games are played in a manner that don't favor it.

 

Divisions were a problem, I know it is controversial and people hate me for always bringing it up, but now they are killing the huge majority of casuals with a brain that helped populate the games in the past. Solos stop playing. They are the majority. You need more than 2-3 good players in both teams to have a nice fight. The majority of the people can't play with a unicum friend, they dont have one. Their friends are simple people. Elitism at is worse. Many games are plagued by this and turn toxic. Eventually even those favored by dis (in large active Clans) will get bored.

 

Ranked is were this inability of the game to teach players anything (cuz there's only one real game mode and it is a must win or yr not gut) showcases the most. There you see what the AVERAGE players are really about. It is not something fixable without implementing a different game mode or doing the obvious thing. Leave Clan stuff and gimmicks (OP ships mixtures, game breakin 'exploits' etc) out of randoms. Brutalizing casuals with yr friends might be fun but soon you will left playing alone 3 vs 3. Again leave Clan stuff for Clan battles. Help people learn to play slowly through other modes (OPs, mixed Co op ala sub mode) and a more relaxed casual friendly random,  and ranked battles will improve.

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[SFH]
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worst rank worst players level ,when they have 100 battles what do you expect ?wg make the game @@@ with the options,no support no map knowledge not ships knowledge omg .Also all the ships can not handle in these rank but no players use whatever they have and these is the worst.and of course the farm damage with the premiun atlanata indi and belfast ,good job wg!!!

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[OGHF]
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19 minutes ago, siulis13 said:

worst rank worst players level ,when they have 100 battles what do you expect ?wg make the game @@@ with the options,no support no map knowledge not ships knowledge omg .Also all the ships can not handle in these rank but no players use whatever they have and these is the worst.and of course the farm damage with the premiun atlanata indi and belfast ,good job wg!!!


The problem is they come in with no camo, i see Atlanta’s / Belfasts just push a cap  Rather than get behind an island and Radar for the team. 

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[SKM71]
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5 hours ago, Cyclops_ said:

How on earth are you supposed to win when you get NO SUPPORT as a DD, our Yorck and Zara put their Fighters up after 30 secs, Nelson yolo'd into the cap and then sat stationary so got torp'd, I tried to help the Nelson along with our other DD, but the rest of our team just ran away !!!! 

 

 

Which rank do you play at? I guess its a rather low one? Then you should have no problems carrying. If you play DD, go for a gun heavy DD that can chase down and outgun other DDs. When you play ranked you will find that the skill level of your opponents rise noticeably as you rise in ranks with big jumps as you change bracket. You will need to adjust your tactics depending on the particular meta that is current in your bracket. 

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[IBAN]
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You can change your fortunes easily;

 

Each morning .. perform the dance of docks to appease the God of ranked. If he is impressed then your team will rally around you .. if you fail then .. potato will be your punishment.

 

Let me know how it goes.

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6 hours ago, Cyclops_ said:

How on earth are you supposed to win when you get NO SUPPORT as a DD, our Yorck and Zara put their Fighters up after 30 secs, Nelson yolo'd into the cap and then sat stationary so got torp'd, I tried to help the Nelson along with our other DD, but the rest of our team just ran away !!!! 

 

 

 

 

79222640_BadGame.thumb.png.ce526c18a10df80909b67413ac17ccf4.png

 

Ranked mode in wows is one of the worst gamemodes I ever played. In any game that is.

 

Those 4 ships in the back? Yes they ran away to sacrifice you willingly so they could hold their own private damage farming contest for which the winner is rewarded by keeping his star. You were just the sacrificial lamb for them.

They probably never intended to win. They would perhaps only do something akin to a push if the odds were stacked heavily in their favor.

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I really like t7 for ranked, but then amount of times me and another destroyer try pushing while the battleships hide at the back or very slowly cruise around the flank is frustrating. 

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[LUZ1]
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I do see a lot of stupid behaviour, but frankly I rather enjoy this ranked season. I am playing Gadjah and am having a lot of knife fights that are really exciting. At rank 5 now. Game play really changes at R5. Still hope to rank out :cap_rambo:

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I gave up on ranked at R4, which I reached with like 80% win. Ever since, a mix of completely incompetent teammates paired with a ridiculous excess of pay to win radar cruisers on such small maps takes away all the fun.

I am not poor enough to care about 2500 DB.

 

Any "competitive" game mode in this game full of glue lickers can gtfo from now on for all I care.

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[SWAMP]
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14 hours ago, _Teob_ said:

The longer the season progresses the lower the standard play will be. I've ranked out like 15 times now and it's always the same. Once you get toward the end of the season you start seeing some truly bizzare behavior.

Personally I consider this a good thing though.
If the captain is somewhat competent, that gives more room to influence/carry the game in a positive way, which is way harder when you face good captains.
The red team will after all, on average, have about as many bad captains as the green team.
It's just a matter of taking advantage of their bad plays as well.

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18 hours ago, _Teob_ said:

The longer the season progresses the lower the standard play will be. I've ranked out like 15 times now and it's always the same. Once you get toward the end of the season you start seeing some truly bizzare behavior.

 

The funny thing tho: wouldnt one expect good players to be able to easier advance under such circumstances? Because early in the season, you meet more good players (this should be undisputed - we recognize names & clantags) thus you´d expect your personal winrate to be getting closer to 50% and other good players saving their star more often then you manage? But then again: maybe erratic behaviour of unexperianced players make the entire game more more random and takes away the ability to perform. Honestly - ive made the same observation. I usualy dont play late in the season anymore. And once again, I had no time to comit early in the season, besides a handful of games (which went really smooth) so right now - I dont feel like trying anymore. Because I know from experiance what awaits me...

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Actually the only time I did rank out was the previous Tier VII ranked battles.

Playing Sims allowed me to keep the star and thus I did it.

 

As capping is now not worth much XP I am going with Belfast this seson, and if not for some peculiar happenings IRL I have a chance to rank out again.

I am average player but to get to Rank 5 is just automatic, now the real stuff begin.

 

When I read people have problems reaching rank 5 when other people ranked out in 100 battles I think it says a lot about players.

 

I agree that premium ships shall be banned in competetive mode with all the legendary and special captains.

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[XTREM]
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I've discovered that the rank 5 - 1 bracket is currently full of 45% winrate players with 20k battles and 50-ish winrate players with 1k battles who think they are gaming Gods. I started playing like a potato too. It's contagious.

 

I will give it a last shot and see if that pushes me through the final ranks but it's really gone downhill HARD over the last week or so.

 

 

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1 hour ago, ForlornSailor said:

 

The funny thing tho: wouldnt one expect good players to be able to easier advance under such circumstances? Because early in the season, you meet more good players (this should be undisputed - we recognize names & clantags) thus you´d expect your personal winrate to be getting closer to 50% and other good players saving their star more often then you manage? But then again: maybe erratic behaviour of unexperianced players make the entire game more more random and takes away the ability to perform. Honestly - ive made the same observation. I usualy dont play late in the season anymore. And once again, I had no time to comit early in the season, besides a handful of games (which went really smooth) so right now - I dont feel like trying anymore. Because I know from experiance what awaits me...

According to the gurus here yes. They should play and carry their respective teams. But it don't happen.

There's a limit to how much you can do or as I think, there's a time limit. You need time to win a game by yourself. And bad teamates buy you very little time imo. I may be wrong, I've stopped playing ranked. I had ranked out in past seasons and the mode isn't that difficult if I commit. But I don't cuz it is taxing and boring. I don't want to stress myself out or do it for every single game I play. I can do it once or twice in a session, but then I want to have fun. To be fair I'm not that good in most ships, it takes more from me to win than a better player. But I never use most ships in ranked, only those I can perform well or CVs. It is still an ordeal. I don't see many happy people around though. Most happy people play sub mode. Chat there is relaxed and calm. I wonder why.

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8 hours ago, Hirohito said:

Personally I consider this a good thing though.
If the captain is somewhat competent, that gives more room to influence/carry the game in a positive way, which is way harder when you face good captains.
The red team will after all, on average, have about as many bad captains as the green team.
It's just a matter of taking advantage of their bad plays as well.

 

4 hours ago, ForlornSailor said:

 

The funny thing tho: wouldnt one expect good players to be able to easier advance under such circumstances? Because early in the season, you meet more good players (this should be undisputed - we recognize names & clantags) thus you´d expect your personal winrate to be getting closer to 50% and other good players saving their star more often then you manage? But then again: maybe erratic behaviour of unexperianced players make the entire game more more random and takes away the ability to perform. Honestly - ive made the same observation. I usualy dont play late in the season anymore. And once again, I had no time to comit early in the season, besides a handful of games (which went really smooth) so right now - I dont feel like trying anymore. Because I know from experiance what awaits me...

 

I suspect you are both probably right.

I think what happens is you can probably win more matches as a good player toward the end of the season but I also think that there are relatively more matches that you cannot carry whatsoever. So basically your WR goes up but, out of the matches that you don't win, there will be a higher percentage of absolutely unwinable matches. Like your team suicides in the first 2 minutes rushing into some random location kind of thing.

 

So in a nut shell, at the end of the season you will win more matches but you will also see a lot more of the bizarre behavior I was referring to.

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1 hour ago, _Teob_ said:

So in a nut shell, at the end of the season you will win more matches

 

True,  but it is up to MM not screwing you with an above average percentage of the unwinnable type. Once the player skill start to vary, you are introducing unpredictability. The good thing about matches with above average players is that you can predict what they could do because they want to do logical things that you recognize. Potatoes on your team might throw, but on the enemy team they can surprise you by pushing into certain death, but taking you with them in the process.

 

It's crazy out there right now.

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[TOXIC]
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Yes its easier for unicums toward the end of the season because when you have an unwinnable game you are more likely at least save a star because you were the only one just playing your ship well (without trying to save a star specifically), but make no mistake I personally hate the star saving mechanic and people should not be relying on it to make decent progress anyway. But I digress...

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1 hour ago, walter3kurtz said:

 

True,  but it is up to MM not screwing you with an above average percentage of the unwinnable type. Once the player skill start to vary, you are introducing unpredictability. The good thing about matches with above average players is that you can predict what they could do because they want to do logical things that you recognize. Potatoes on your team might throw, but on the enemy team they can surprise you by pushing into certain death, but taking you with them in the process.

 

It's crazy out there right now.

 

Absolutely. Overall though, I would expect the MM to be somewhat balanced.

One thing is strange though, theoretically, I consider around 100 matches to be the point at which the numbers are statistically significant. However, a lot of good players don't play 100 matches above rank 5. I mean I experimented a lot this season with a bunch of different DDs and weird builds and I still barely had 140ish matches in total this past season. I had far fewer than 100 above rank 5 since I had to gain more ranks below ran 5 because didn't rank out during the last season. 

What I am trying to say with all of this is that yes, you are right, because of the low number of matches you might get super unlucky.

 

For what it's worth, for me it's more a matter of frustration than of numbers. I find it harder at the start of the season but far less frustrating. If I win a match after seeing 2 of my teammates die due to detonations and a non-camo and non-SE DD sailing around the edge of the map, I will be so frustrated at the end of it that the victory doesn't wash away the sense of pure frustration.  

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