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woppy101

Battleships with torpedoes

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[GAZ]
Beta Tester
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6,796 battles

When are battleships going to get torpedoes so when we are going toe to toe with other battleships we can throw some torpedos into the mix?

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[__]
Beta Tester
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Hopefully never, the sheer level of AA many of the later tier battle ships have is making Cruiser class ships obsolete if the game is left as it is now. we dont need torpedo toting battleships making working up the destroyer lines a pointless endovour as well.

 

the game is world of warships not battleships

Edited by AegeanGhost
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[UTW]
Alpha Tester
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Nope. They were standard on some WW1 battleship, and removed from almost every battleship during the interwar period because battleships were intended to fight from long distances, where torpedoes would've been useless. 

Edited by Okitank
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[GAZ]
Beta Tester
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HMS Rodney also fired twelve 24.5" torpedoes at Bismarck whilst zig-zagging across her bow; most of the torpedoes missed, but one hit Bismarck and exploded amidships on the starboard side, making Rodney the only battleship in history to have torpedoed another battleship, although Bismarcksurvived the hit by Rodney‍ '​s torpedo.

 

http://en.m.wikipedia.org/wiki/HMS_Rodney_(29)

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[SPUDS]
Beta Tester
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I believe the torps on BBs were generally fixed launchers below the waterline, like on submarines. Not exactly an effective way to deal with maneuvering ships. They were intended for old school line-of-battle situations where even a handful of torpedoes launched blindly would have a fairly good chance of hitting something. They would be worthless in the type of battles we have in the game.

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Weekend Tester
184 posts
381 battles

Name a battleship constructed after 1930 which had torpedoes fitted (Pocket Battleships don't count). They were fitted to some ships in WW1, but they were found to be useless, and so weren't continued.

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Beta Tester
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Torpedos were standard on battleships though

 

 

We already know many (not all) pre 1930 battleships had them, the Warspite had 4 torpedo launchers build under the waterline for example

 

Regardless of that fact, the game has to be balanced to ensure all the classes of ships have a place in the game. by giving one class pretty much mastery of every thing you break that balance. if the battleship has the best guns in the game, the most health, the best armour, best AA and torpedoes to boot... whats the point in using any other class?

that one theoretical package makes destroyers and cruisers useless as their trump cards are gone and they can already shrug off carrier aircraft with impunity

Edited by AegeanGhost
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Beta Tester
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... if the battleship has the best guns in the game, the most health, the best armour, best AA and torpedoes to boot... whats the point in using any other class?

that one theoretical package makes destroyers and cruisers useless as their trump cards are gone and they can already shrug off carrier aircraft with impunity

You forgot that USN BBs have already better turn radiuses than some cruisers. Master class must rule.

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Beta Tester
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Iwoa classes had a couple on either side for sub defense till asrock's replaced them

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[GAZ]
Beta Tester
475 posts
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Name a battleship constructed after 1930 which had torpedoes fitted (Pocket Battleships don't count). They were fitted to some ships in WW1, but they were found to be useless, and so weren't continued.

 

The tirpitz had torpedotubes fitted she was built after 1930 ( 1936 to be exact), is that good enough for you?

 

 

http://en.m.wikipedi...tleship_Tirpitz

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[POLAR]
Alpha Tester
422 posts
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It is still an awful tactical decision. It was then and it is now. Maybe with the in-game torp mechanics it would be of use, but in reality a battleship would never have any use of them.

 

The only use they were intended to have would have been finishing off slow or disabled merchant ships.

Edited by mmmbeer

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[MIMI]
Beta Tester
1,333 posts

This would be too op for BBs. You have to consider the potential damage output, and not what you would like to see because BBs got this in RL. We are still at rock, paper, scissors. If you equip BBs with torps you have to buff all the other shipclasses too. And I dont see that WG will ever do this.

No, I am absolutely against torps on BBs.

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Beta Tester
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For those that historically had them (which were very few ships, the Tirpitz was one example), yes add them. It will be a) historically correct, b) add flavor, c) wont be OP as none of the really strong BBs (Iowa, Montana, Yamato, Fuso, etc...) would get them.

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[GN0ME]
Beta Tester
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guys guys you seem to not understand these little fellas wants all-in-one package

lets give them that japanese battleship-carrier thing with torpedoes mounted all around but unable to get into the battle

 

NO TORPEDOES ON BATTLESHIPS if you want that you can go an create your own game

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[HF_30]
Beta Tester
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I think most people are over looking the fact that torps on BB's in game would most likely have NO effect over all.

 

BB are big and slow and the odds are good IF added the range would be the same as on JP cruisers at best 10k unlikely for them to be able to get in range and IF in range given how every ship can avoid 10k torps you would not hit any one. Then the fact the main guns would do more damage than taking the time to aim get in range and fire the torps would make them all most never used much like CA torps now.

 

The BB with torps sure add them but do not expect any real use out of them.

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[POMF]
Weekend Tester
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You begin torp. by bombers, you begin torp. by cruisers, you begin torp. by destroyers and now possibility to begin torp. by battleships... I don't really know what to think about this...

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[SCRUB]
Alpha Tester, In AlfaTesters
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Cruisers won't be obsolete. They are good at preventing DD from torpedoing friendly battleships. They are faster and can cap better when needed. They also got the ability that makes enemy bombers loose their accuracy making it impossible to hit anything, oh and it also incrieses AA by 20%. No battleship can do that.

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Beta Tester
362 posts
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Certainly don't like the sound of this. Although tubes may have been fitted to battleships pre WW2 doesn't mean they need to be fitted to battleships within the game. WW1 and WW2 saw submarines in the conflict but in the game they would probably upset the balance of play. We shouldn't forget that this is a game and not an accurate reenactment of WW2 fleet operations. If this were to happen then when will submarines appear and to counter them perhaps some anti submarine aircraft like the Shorts Sunderland and if you go down that road perhaps full size bombers carrying the Fritz X glide bomb or even the wire guided missile. You have to draw the line somewhere or you model the whole of WW2 and that will leave us all requiring Cray Titan type computers to run it.

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Alpha Tester
1,427 posts
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This is all a load of nonsense.

 

Battleship torps would only be of use in point blank gunfights, and pretty much only against other battleships.  They would not upset the balance of play.

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Alpha Tester
2,299 posts
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I don't see how torps on BBs that historically had them would create balance issues. It would be probably short range defense mechanism, not your main damage source. I actually want to see those BBs in action.

It is not like there were a lot of them during WW2.

Edited by Ishiro32

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[MIMI]
Beta Tester
723 posts
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Maybe torps on battleships would encourage all the baseline-hugging BB sillies that lose their teams Domination and Encounter battles all the time to actually go where they should be...

 

Just like it might make pigs fly...

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