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invicta2012

How to enjoy Skåne

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On 6/6/2020 at 9:42 AM, invicta2012 said:

(although travel tips are welcome)

I live a 20 minute drive from Skåne so it's just nextdoor. Glimmingehus, a "castle" that began constuction in 1499.

borgen-683x1024.thumb.jpg.721afa4edc009ec34a76ba0ca9896873.jpg

 

Österlen, the east coast of Skåne has some wonderful nature including the remains of a defensive structure from the 5th century AD.

1729589537_SevrtiKivikSimrishamnpsterlenSkneSdra20SverigeSverigeStenshuvud20fornborg.thumb.jpg.35771745eaba2dd9410ece5520df29e3.jpgBrosarpsbackarUM.thumb.jpg.14eb2a06d24866192632aef7c2f74ca6.jpg

 

A "Royal" tomb (Kiviksgraven) from the 16th century BC.

graven1.thumb.jpg.cb2a7fc38c9edc7a6b9b2248a5f01db9.jpggraven2.thumb.png.7481377ef5309725761a019112e8d645.png

 

"Ale stenar" A burial site from the 7th century AD.

Ales_stenar_-_KMB_-_16000300030002.thumb.jpg.78129ff0dae31f96eee58c9580f27235.jpg

 

And of course when in Skåne you have to try the "Äggakaka"  Recipe in Swedish: https://www.ica.se/recept/aggakaka-676422/

skansk-aggakaka-otroligt.jpg.b3cbb9bef3bed544d64d183b032fada2.jpg

 

Video on how to make "Äggakaka". https://www.youtube.com/watch?v=b5C3-gahmQY (I've been to that restaurant several times myself.)

 

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On 6/6/2020 at 11:32 AM, steveraptor said:

This ship is great if you play for its strengths.

 

First it has excellent gun DPM and you have heal, so you can easily duke it out with most DDs and win, its very good at killing DDs.

 

The torps don't hit hard, but they are very fast, reload in less than a minute, have a very high flood chance and are easy to hit as a result.

They also have supper narrow spread, so if you aim/predict well, you can generally nail a good salvo on the target.

 

It has 12km torp range, but unless enemy team has radar nearby, you generally want to get as close as possible to a target, this is generally the case for any DD but when you have  80 knots torps, the chance that the target change course or speed is a lot lower, the reaction time window to dodge them is also smaller.

 

Those torps are oppressive, they are very good at stopping pushes or punishing stationary targets, and you can spam them at will due to their low CD, they are also very good at catching DDs inside smokes.

 

Positioning and the decision when to open fire is super important in this DD because it has difficulty to disengage if you get caught by a "surprise" cruiser supporting the DD your duking with or if you get into a dangerous situation, so map awareness is key.

 

Overall, I use Skane in the current ranked season and I have great success with it.

 

My 19 points build:

 

PT, LS, SE, CE - first 10 points

AR, BFT, RPF - last 9 points

I liked the Skåne very much. Decent stealth, workable guns and fun torps. Very durable due to the heal. I run SI instead of SE. I figure the extra heal, speedboost and Daa is worth it. 

In the Swedish dds you really watch the detection range and pick your targets. As a flanking defender it is very good. Torp spam. Make pushing bbs and cruisers constantly watch for torpedoes. Watch where the bbs guns are pointing and out of nowhere you pump a few rounds into him and then go dark, spam some torps and relocate. Skåne is for harrassment primarily. Trickyn to play and very unforgiving. But I like it very much. 

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The torps have a short reload, good range and they're fast. Make sure you keep spamming them out. It's surprising how many can be caught out and eat 1 or 2 if you fire them at common locations when no one is spotted, especially at the start of a game.

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On 6/6/2020 at 4:46 PM, GulvkluderGuld said:

Skåne (and öland) are both useless pieces of junk for stopping anything that isn't a DD.

I land as many or more torpedoes per game with Shiratsuyu as with Skåne, since the former has almost twice the torpedo output (longer reload).

Result is obvious - Shira is far far more effective at carrying games and also outspots the Skåne.

 

BBs using wasd.hax can simply ignore PanEU DDs as landing torps is notoriously unreliable against non-vegetable opponents.

They only have 2 x 3 sets and the alpha is around 5k after torpedo belt reduction per torpedo. SinOP simply laughs.

The ONLY way they pose any sort of serious danger to a BB is if it eats a flooding, and you can pretty much guarantee that you dontby using wasd.hax and minimap.hax.

 

If you have to grind those shitty DDs then focus on killing enemy DDs that push too far. 

The torps are a pointless joke unless you come across bowtanking BB and island-hugging cruisers that can't move because of other threats.

 

Here's basically the reason they're crap at carrying (sorry if I derail original purpose of this post)

1. you dont get more hits, because they have less launchers in the first place

2. rarely do you ever get more than 1 chance to torp a target - he will run. alpha is more reliable/important than DoT

3 one-shots due to low alpha not possible is terrible since the DD literally have no stopping power. 

 

I'm praying Halland might be different with 2x5 launchers, but so far Ikea DDs are just inferior IJN lolibotes. Might be they have slightly better guns, but a properly played lolibote using its guns have so many ways to exploit their lack of smoke and concealment that engagements can easily go either way.

I just got back to the game. Played the t2-4 Pan EU DDs and they are ok. Nothing more. Then went to Öland as I love t8, I have not played Skåne. 12 games 66,7% WR with low damage numbers (40k) It excells at killing DDs, the DPM is ok for a DD fight and you can use the torps to catch DDs as 80 knots is nice.

I will not keep playing it though. Slow to disengage and no smoke. Would rather play Kidd, Asashio, Kagero, Le T etc, even Ognevoi is more fun.

If Skåne is the same with a lot worse detection then I won't be sad for missing it.

Hoping that the t9 and 10 are better.

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1 hour ago, Systergummi said:

I just got back to the game. Played the t2-4 Pan EU DDs and they are ok. Nothing more. Then went to Öland as I love t8, I have not played Skåne. 12 games 66,7% WR with low damage numbers (40k) It excells at killing DDs, the DPM is ok for a DD fight and you can use the torps to catch DDs as 80 knots is nice.

I will not keep playing it though. Slow to disengage and no smoke. Would rather play Kidd, Asashio, Kagero, Le T etc, even Ognevoi is more fun.

If Skåne is the same with a lot worse detection then I won't be sad for missing it.

Hoping that the t9 and 10 are better.

Östergotland is much better since it gets 2x4 launchers. That matters a lot since landing single torps gets far more reliable.

It also gets actual AA which the tier 8 lacked.

Halland is more of the same i think, but i dislike the playstyle and didnt play it after unlocking.

Shimakaze does the torpedo-thing better, Daring does everything else but AA support better, but actually deals better with CVs due to UK smokes.

From the CV perspective i can confidently say that CVs have no trouble smashing even a Halland if they are prepared to pay the price in planes (when USN DB strikes does ~10k a pop and usually you get to make 2 attacks....)

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If you run full torpboat spec on these I can see why you'd think they're bad. Run gunboat spec, take AFT, learn when you can shoot things and when you can't. The guns are quite competitive at all tiers, especially if you spec into them, and they have amazing fire chance for how many shells they pump out. From Skåne and up the Swedish DD's generally outgun both USN and RN destroyers and are better fire starters (except Halland which is basically tied with Daring). Watch out for Akizuki/Kitakaze/Harugumo, Friesland, Daring and Småland, but everything else you can take. Not using this firepower is a huge waste. You basically need AFT to get it to work though, but if you do you end up with very good gunboats that have good-for-a-gunboat torpedoes.

 

In fact, you should probably gunboat spec every destroyer to some degree, even the Japanese ones. Torps are not a DPM weapon and they're inconsistent at the best of times. When you need guns though you need all the DPM you can get.

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7 hours ago, GulvkluderGuld said:

Östergotland is much better since it gets 2x4 launchers. That matters a lot since landing single torps gets far more reliable.

It also gets actual AA which the tier 8 lacked.

Halland is more of the same i think, but i dislike the playstyle and didnt play it after unlocking.

Shimakaze does the torpedo-thing better, Daring does everything else but AA support better, but actually deals better with CVs due to UK smokes.

From the CV perspective i can confidently say that CVs have no trouble smashing even a Halland if they are prepared to pay the price in planes (when USN DB strikes does ~10k a pop and usually you get to make 2 attacks....)

Yes I actually thought about how much better Cossak and Lightning are then Öland. Im guessing that will be true for t9 and 10 to.

There is something about the playstyle that is lacking. You cant comitt as you have no tools to escape.

Thanks for the heads up.

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