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Torpedo Tubes / Turrets destroyed

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16 minutes ago, MementoMori_6030 said:

Any increase in destroyed turrets/tubes on Russian paperships so far? Speciul treatment here?

Watch one of Flamus earlier commentaries on the Riga, it was most pronounced on the early iterations of those ships.

And I didn't have any problems breaking stuff on some Donskois i've been shooting recently, so no I don't think so.

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7 hours ago, Uglesett said:

While I normally tend to dismiss topics like this as confirmation bias, something definitely has felt a bit off about module damage/destruction lately. I do have the impression that turrets are at least disabled more frequently.

 

Took the Hipper out for the first time in a while last night, and in several games in a row I had multiple instances of turrets being disabled, and I don't recall her propulsion being quite as easy to knock out. I think I played three or four games in her, and every one I had propulsion knocked out at least once.

I was considering using LS for my Hipper/Eugen captains because propulsion broke a lot in the past. Had the same problem with Martell.

But Atlanta turrets getting disable by BB secondary artillery is definitely new for me, at least since they buffed the survivability of Atlanta turrets ages ago.

 

I checked Flamu twitch and asked him if there is a known issue regarding this yesterday.

He denied (known issue) but also has the impression that something is off with turrets beeing disabled more often now.

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