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JG4_sKylon

Torpedo Tubes / Turrets destroyed

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Hello folks,

 

did WG intentionally change something on survivability of main armament?

Torp tubes on CA gets destroyed very fast, main turrets permanently destroyed too.

 

In the last match i got 2 of the main turrets of my Montana permanently destroyed! WTH is this?

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Nobody wondering about that?

 

Right now i got the main guns of my Atlanta damaged....by Nagato secondaries..... 1st gun..... 2nd gun...

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The only ship where my torpedo tubes get destroyed regularly is the Sharnhorst.

 

Some ships where I do not want main turrets to get destroyed (like Jean Bart etc) I take ship module + preventive skill.

 

But ... no I have not noticed any drastic change lately regarding torpedo tubes / turret survivability.

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4 hours ago, nambr9 said:

The only ship where my torpedo tubes get destroyed regularly is the Sharnhorst.

 

Some ships where I do not want main turrets to get destroyed (like Jean Bart etc) I take ship module + preventive skill.

 

But ... no I have not noticed any drastic change lately regarding torpedo tubes / turret survivability.

I have to take side on OP here. It is very visible for me as I have lost so many turrets and torpedoes. It is basically a miracle nowadays if you can use your torps on a BB because they get knocked out. Also on cruisers, lost so many turrets. WG definitely screwed up something and not just desync.

Something went terribly wrong with the last 2 updates...

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I'm having the same experience lately. My turrets get destroyed a lot. Especially when Montana shots at me. Even sometimes the first or second salvo of the battle. 

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I agree, it has increased a short while ago. Im also taking turrets and torpedo tubes on opponents much more often then I have used to.

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I have noticed that my torpedo tubes get incapacitated more frequently (More so on my IJN lines) and it seems only my Gearing suffers from tubes destroyed. In three games yesterday I lost a set of tubes....

The numbers seem higher...

 

Watched a JB yesterday with both turrets destroyed sink 4 ships on secondaries alone before I put her down... quite funny really..

 

@ForlornSailor it increased around the same time as the flooding chance changed.

 

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My Gneiss lose torps tubes almost EVERY FRAKING GAME in Ops ( Narai) - in 20 games, I think only once or twice I was able to keep my torpedo tube alive,  in the rest of the games always I end-up normally  with no torpedo tubes a side or other side... well, a dd at 9 km can knock-out my torpedo tubes !

Same thing happen to Flint,  seems torpedo tubes are made of glass now.

 

Must be one of those "stealth nerfs" WeeGeee love to do....

 

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[POI--]
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I haven't really noticed any increase. That said, I consider turret and torpedo tube permanent destruction to be one of the most toxic elements of the game and I think it should be removed, especially considering how badly it can hurt certain ships and how little can be done by a player to mitigate the risk of incapacitation.

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[ONE2]
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Well, I have Main Armaments Module mounted on most of my ships and Preventive Maintenance on those that prove most vulnerable after that. It happens sometimes sure, but not to any alarming degree, as far as I can tell.:cap_hmm:

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2 hours ago, nambr9 said:

Then I guess I am just lucky.

But then again, only ship I have been playing lately is the Zao in ranked, so I can't really say.

 

Not having issues with turrets. Zao's torp lauchers on the other hand, I've had a few destroyed lately. 

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Tirpitz would like to tell you a story about torpedo tubes survivability.

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Co-op game in my Roon. Went up against a Pan-European DD. 100mm guns. First hit destroyed my torpedo tubes.

I, too, feel that turrets and torpedo tubes are knocked out more frequently.

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1 hour ago, Sturmtiger_304 said:

Tirpitz would like to tell you a story about torpedo tubes survivability.

 

Exactly. BB and CA torp launchers seem to be made of paper (Tirp, Scharn, Prinz).

I did not change my captain or ship specs, so preventive maintenance or module can not explain my observations.

This started maybe 2-3 patches ago, i am not sure on that.

 

Thanks for feedback, please keep it coming if you (seem to) experience the problem also.

And who should we tag here from WG side?

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[BYOB]
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Can confirm, both enemy and own ships started to lose launchers and turrets at a visibly increased rate.

 

Especially visible on German ships. It's like the tubes are made out of paper. Had one hit from a 130mm gun destroy a launcher on the tirp.

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[-TPF-]
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31 minutes ago, Aragathor said:

Especially visible on German ships. It's like the tubes are made out of paper. Had one hit from a 130mm gun destroy a launcher on the tirp.

Funny you should mention that. Happened to my Yorck, twice in three games. 

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[LAFIE]
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On 5/2/2020 at 6:48 PM, JG4_sKylon said:

Hello folks,

 

did WG intentionally change something on survivability of main armament?

Torp tubes on CA gets destroyed very fast, main turrets permanently destroyed too.

 

In the last match i got 2 of the main turrets of my Montana permanently destroyed! WTH is this?

No I haven't noticed anything out of the ordinary, sorry.

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Me and a buddy also experienced this. It looks like a move to "make survivability modules more attractive / module choice more diverse" (IOW, force you to buy them). Maybe it's just the french, american and brutish lines, as I'm focusing on those ATM?

 

It is somehow like the citadelling nerf that lasted for a suspiciously similar time as the event requiring citadel hits around december, only that there is no such event I am aware of.

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[PARAZ]
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I have not noticed any uptick.

Then again i played a lot of CV games and games in ships without torpedos so it could be possible.

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[KAKE]
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While I normally tend to dismiss topics like this as confirmation bias, something definitely has felt a bit off about module damage/destruction lately. I do have the impression that turrets are at least disabled more frequently.

 

Took the Hipper out for the first time in a while last night, and in several games in a row I had multiple instances of turrets being disabled, and I don't recall her propulsion being quite as easy to knock out. I think I played three or four games in her, and every one I had propulsion knocked out at least once.

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