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What makes you consider quitting WoWs?

What makes you consider quitting WoWs?  

354 members have voted

  1. 1. What do you dislike so much that you consider quitting WoWs?

    • Broken CVs
      151
    • Broken matchmaking
      60
    • Broken HE spam
      59
    • Broken promises
      84

276 comments in this topic

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[T-M-F]
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Tbh CV's don't annoy me that much.
What does annoy me the most is two things really.


The level of HE spam is ridiculous. Was in a game last night with 3 Smol, Colbert, Zao, Conq and a Friesland. The level of HE spam in that game was bloody stupid. I don't think I've ever seen my HP go down so fast.
There should be some sort of limit for HE heavy ships in a match.


And the second thing that REALLY makes me wanna quit is rarely ever having a team that makes a game satisfying.
Either have a team so bad that you just get stomped and end up in port or end up in a game that gets painfully dragged out over 20 mins because everyones sailing around on the border doing sweet F all trying to avoid getting their precious pixel botes damaged whilst in the meantime you've just spent the whole 20mins trying to carry for your entire team

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The quality of game-play has hit ROCK BOTTOM.

 

VdVUfys.jpg

 

You wonder why I am pink? I shot a full salvo at a teammate in his DD who refused  to play a game before this one.

He sailed behind everyone and spammed commands "WELL DONE" whole game. How he ended up with 90 BXP ... I have no idea.

At the end he was sailing full HP next to my BB and spammed me "GET BACK" and I shot a full salvo into him.

 

I have seen so many DD players deliberately refusing to participate in the game ....  I can't cake this crap any longer. Let the muppets play and enjoy their so much requested SUBS. I am out.

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16 minutes ago, nambr9 said:

I have seen so many DD players deliberately refusing to participate in the game

DDs can have really bad MM at tier 8-10. Sometimes it's correct not to participate and deny the enemy free points. That's just high tier game mechanics, always has been tbh.

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10 minutes ago, creamgravy said:

DDs can have really bad MM at tier 8-10. Sometimes it's correct not to participate and deny the enemy free points. That's just high tier game mechanics, always has been tbh.

Then why play the game and ruin it for others? You do realise that these DDs do not play the game at all right? No passive scouting, no torping nothing. Just sail around spawn spamming command messages or sit at the map border. They deliberately spoil the game for others. If you're upset then just don't play. No point making others suffer just because something bad happened to you in a previois game.

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24 minutes ago, pra3y said:

You do realise that these DDs do not play the game at all right? No passive scouting, no torping nothing.

They're playing the game just fine agasint CVs and perma radar opposition. They're doing WAY more than a DD who gets blapped LONG before they can get in range to spot, torp, use guns, cap or literally anything other than giving away free points to the red team.

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1 minute ago, creamgravy said:

They're playing the game just fine agasint CVs and perma radar opposition. They doing WAY more than a DD who gets blapped before they can get in range to spot, torp or use guns.

If they do not play DD role at all, then they are just not needed ballast. If  enemy DD play smart, such game will be a very fast lost.

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15 minutes ago, creamgravy said:

They're playing the game just fine agasint CVs and perma radar opposition. They're doing WAY more than a DD who gets blapped LONG before they can get in range to spot, torp, use guns, cap or literally anything other than giving away free points to the red team.

But they don't even play at all literally? Why click battle just to grief the team? I had a mid tier game where there was no CVs and no radar at all. But my friendly DD did exactly the same thing as nambr9 one did. Deliberately not play the game at all and just spam command key. Even when the game was ending that DD was still alive, the only one left on the team, and on the northern border. In the last few seconds of the game, when he was going to be spotted he just popped smoke. We're not talking about a DD who is playing safe against CVs and radars or enemy ships even. We're talking about DDs who do not even want to play but decided to just click battle and grief their team anyway.

 

Now, if you think that it is something that they should do and you would encourage them to do so, then I hope you end up with one every single game you play so that you can encourage their excellent behavior. As for other players like myself, we rather them not on our team. At least trying to play is better then not trying at all.

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[MIRKO]
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Goddamit, these teams are literally getting worse by the hour. Level of stupidity on the server is way off the scale.

6/6 lost today, no matter what I do. Frags, spotting, damage, everything. These :etc_swear: animals still manage to throw it.

 

EDIT:

7/7

 

ANOTHER EDIT:

8/8 lost. That's at least a couple of weeks out for me. Fug it.

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1 hour ago, jasinaPL said:

Goddamit, these teams are literally getting worse by the hour. Level of stupidity on the server is way off the scale.

6/6 lost today, no matter what I do. Frags, spotting, damage, everything. These :etc_swear: animals still manage to throw it.

 

EDIT:

7/7

 

ANOTHER EDIT:

8/8 lost. That's at least a couple of weeks out for me. Fug it.

 

Sadly this is what people call random. I refuse to play solo random battles on this main account. Got another alt account where I play only solo, play lines Im not good with to learn etc with no fear of destroying stats etc. Over the past 2-3 days Ive played around 30 battles or so in Jervis, Gallant and Lightning as Im grinding the RN DD line on that account. So far Ive won 2 games, 2! I have ridicolously high WR on all my RN DDs on my main account, 60-70% on all of them so its hardly a l2p issue. It simply doesnt matter what you do, how well you play, you CANNOT win.

As Ive said in the MM thread there is no statistical probability that this is simply random. Im being purposefully put into the bad team by WG, by design. Most likely because I had a 68% overall solo WR on this account before this started happening so now Im only being put into these teams.

Its not tinfoil hat, its not a conspiracy theory its just common f*cking sense. Its quiet OBVIOUSLY not random.

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This will make me quit at some point... all but the CV started running away almost from start (inkl me) no countering at all, except for the CV pushing A

Inkedshot-20.05.13_18.24.25-0174_LI.jpg

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right now I'm considering leaving WoWs

 

I can't choose one of the first three options, because they all bother me equally. ok, CV maybe a bit more.

 

oh, RNG is not in your list.

 

in addition I'm also irritated by not being able to choose good ships because the stats are meaningless or secret.

 

the Russian cruisers directives will be a good test. and the submarines too. I might just decide to work instead of playing because it's more fun.

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After my Premium time expired I took a deserved break from the game, the forums, and Reddit. Completely skipped the 200% daily first win. Oh well.

 

I'm only sticking around for pve content because you simply can't have a positive pvp experience. Even pve is now saturated by potatoes in Premiums and Special ships.

 

Most of all I'm very concerned about what I read today about players without principles.

 

 

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On 5/2/2020 at 8:57 PM, nambr9 said:

1. MUPPET TEAMS

2. CVs

3. RB aka NTC

4. SUBS being implemented

5. RUSSIAN BIAS

6. SMOLENSK

7. BS OVERPEN mechanics (also did I mention Smolensk?)

In a butshell..... emphasis on Muppet teams, Subs & Russian bias.....

Yesterday forked out 350 Euro's for hardware for DCS, thats 350 Euro's WG will never get from me.... 112 days & counting

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On 5/12/2020 at 7:58 AM, nambr9 said:

I have seen so many DD players deliberately refusing to participate in the game ....  I can't cake this crap any longer. Let the muppets play and enjoy their so much requested SUBS. I am out

I have yet to talk with or meet ANYONE who will admit to asking for Sub's publicly or in private........ must be the same muppets who whined so hard about CV's till they got their way...............

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4 minutes ago, WarthogABZ said:

I have yet to talk with or meet ANYONE who will admit to asking for Sub's publicly or in private........ must be the same muppets who whined so hard about CV's till they got their way...............

 

Then you just Found One.

I have in the Past Supported the Implementation of Submarines and I still Support the Implementation of Submarines.

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Then I feel for you..... we dis-agree, I think the dumbest, idiotic direction to take this game in, thats why WG no longer get my disposable income and after 6 yrs, 16k games approx I will not support this disingenuous company, nor any title to do with WG & tell me, are you part of the CV crowd? dont bother replying, I am done with it

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21 minutes ago, Sunleader said:

 

Then you just Found One.

I have in the Past Supported the Implementation of Submarines and I still Support the Implementation of Submarines.

 

Why?

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15 minutes ago, Capra76 said:

 

Why?

 

I actually think I explained that several times already.

But oh well.

 

 

Submarines currently bring a Meta Change. And one I consider for the Better.

 

1.

Thanks to being more Stealthy than DDs and also effectively having Unlimited Smoke on the Move that cannot be Breached by Radar. They will be able to take Offensive Actions against the Enemy Fleet away from DDs. Meaning that DDs will be Forced into a move Defensive Role and in the Future Share the Battle Influence with Submarines.

Which is a Good thing because DDs are currently the most Influental Class after CVs (my humble opinion)

 

2.

As Submarines can evade being Hunted by CVs they can actually Fullfill that Role regardless of CVs being Present. Unlike DDs which become an easy Target if they approach closer to the CV and are outside their Allies Protection.

This means that with Submarines taking over this Role. The Influence of CVs which is currently the most Influental Class will also be Reduced because Hunting DDs that are now more Defensive in between their Fleet will be more costly and take longer. And as the Submarines are now the ones Harassing your Fleet with Torpedoes and thus are the ones blocking your BBs from Pushing and Positioning. The CV which cannot really Attack Submarines if they are Submerged can no longer just Cripple the Enemy Fleet entirely by Killing the DDs.

 

3.

Submarines due to their Stealthy Nature and due to the Ability of using Citadel Hits with Torps. Will make BBs less likely to just sit somewhere Bow in and Fire away.

Yamato and Kremlin now will have to think twice if they want to Stop the Ship somewhere Bow in and just Sit there for the next 5 minutes. Because Submarines can Circumvent their Absurd Torpedo Protection meaning it will be really bad for them if a Sub comes by while they Sit there without moving and unlike DDs they wont know a Sub is there before its too late because the Sub wont be Detected unless there is a DD there.

 

4.

Submarines will Nerf Radar. Because Submarines once Radared can Dive. And a Radar Cruiser sitting Close to the Cappoint behind some Island just waiting for the Cappoint to Turn to then Radar and Kill the DD will now no longer work that good. Because the one in the Cappoint might now be a Submarine instead which can Dive and Run away when Radared.

 

5.

Which is the next Point. Submarines will change the Meta of Capture Points. Because while Subs can Evade all Incoming Fire on Range. They cannot Cap while doing so. They cannot just Smoke in Cap and keep Capping while being Invisible.

So Cappoints will be Slower to Change into a Color which will give Fleets more Time to actually Fight.

And as Subs can Spot DDs while Submerged. Enemy DDs will be taking huge Risks if they try to Cap against a Submarine as it means they will be Spotted during the whole Hunt by the Submarine.

 

 

 

The Above Changes in the Meta could Improve the Game for 3 Major things.

 

A.

With DDs being more Defensive and Subs being Harder to Kill for CVs and Radar Cruisers. The Chance of Roflstomps which usually Occur when ones Side DDs just Yolo and Die. Will be Decreased Significantly as now DDs are less likely to Yolo and Die and even if they do it the Enemy Submarines might still be there to take over at least part of the DDs role together with the CV.

B.

By Reducing Influence from CVs and DDs the Game will become more Balanced in General as CVs will have a Natural Enemy like the other Classes and DDs are no longer the Primary Source of Map Control.

C.

Submarines thanks to the Ability of Ambushing and Citadelling will be a Huge Deterrent towards the current Camping Meta and will bring more Movement into the Battle.

 

 

 

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35 minutes ago, Sunleader said:

With DDs being more Defensive

 

IE: even more ships staying away from caps, and pew pewing HE being islands?

I mean you're not wrong, that would be a meta change.
I'm not sure who in their right mind would be striving for even more ships "playing defensively" [insert sarcastic air quotes]  , but sure, it's a meta change.

 

 

PS: Even with ridiculous RN BB HE, Smolensks, Harugumos and company, BBs still camp. What makes you think adding torpedoes that can citpen ships that get too close will make BBs push?
That's like arguing that removing all heals from BBs would make them push more, because they would be more willing to push in order to kill the enemy team faster.
I'm sure in some odd fantasy world that might work, but if would be downright foolish to believe that the threat of even more damage from unexpected sources would make people play less conservatively with their HP and their positioning.

 

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[NPE]
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Simple. CV and Subs. I might mad on some other things, but well its a luck thing, like random teamates, its ok. You want friends/clan- clan battles. Can you avoid cancer with name CV? no. Subs....on par to CV. Lets say CV made me quit already for couple of months, might do long bye bye when subs comes.

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1 hour ago, Exocet6951 said:

 

IE: even more ships staying away from caps, and pew pewing HE being islands?

I mean you're not wrong, that would be a meta change.
I'm not sure who in their right mind would be striving for even more ships "playing defensively" [insert sarcastic air quotes]  , but sure, it's a meta change.

 

 

PS: Even with ridiculous RN BB HE, Smolensks, Harugumos and company, BBs still camp. What makes you think adding torpedoes that can citpen ships that get too close will make BBs push?
That's like arguing that removing all heals from BBs would make them push more, because they would be more willing to push in order to kill the enemy team faster.
I'm sure in some odd fantasy world that might work, but if would be downright foolish to believe that the threat of even more damage from unexpected sources would make people play less conservatively with their HP and their positioning.

 

 

HE Spam is annoying for BBs. But its limited Range and even Smolensk has to stay close to Allied Ships or in Smoke to Farm a BB without being Blapped.

Moreover HE Spam can be Endured for quite long times. Especially in Kremlin which will mostly not take Direct Damage from it.

Fire Damage can be Healed by 100% so its not as Dangerous in the Short Term.

 

But Torpedo Damage is almost always Splash on Citadel even without Submarine Pings. Meaning its almost always Damage that cannot be Healed for 90%. And unlike HE Spam this Damage especially from Submarines comes in 20-40k Chunks. Not in a 60 Second Fire that costs you 10k HP

 

A T10 BB can easily hold out 5 Minutes and more against a Cruiser HE Spamming it. Sure its not Fun and the BB will want to get away there. But it can hold out and the Enemy Cruiser cant keep it up permanently without being Exposed unless he has a really Convenient Island in whose Range the BB Parked.

A Sub however can kill that BB in 2 Minutes if its Stationary. And a Cruiser that is sitting Stationary there can be Killed in a matter of Seconds.

In General. When Submarines come into the Game. Sitting somewhere Stationary and thus having no way to Evade Torps that might suddenly come from behind will be a rather bad Idea.

 

Pls note. Ships will certainly still not Rush Forward. But you will certainly see more Open Water Maneuvers rather than Sitting Stationary and Bow in somewhere.

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[-IAN-]
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I've just 20 games played over 3 months and nothing 0.9.4 is "wow" enough to bring me back yet, even down to good old "loot boxes" disappearing a few patches ago so if, as a whale, I wanted to just buy 25-50 crates from the shop to get Russian/RN/European Tokens without having to even play, I can't now. I'd have to buy doubloons and then spend 15+ minutes clicking on individual "packages" etc which just doesn't interest me either, so WG litterally are doing NOTHING that would make me spend money, even if I wanted too they've made it a real pain to do so.

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28 minutes ago, Sunleader said:

 

HE Spam is annoying for BBs. But its limited Range and even Smolensk has to stay close to Allied Ships or in Smoke to Farm a BB without being Blapped.

Moreover HE Spam can be Endured for quite long times. Especially in Kremlin which will mostly not take Direct Damage from it.

Fire Damage can be Healed by 100% so its not as Dangerous in the Short Term.

 

But Torpedo Damage is almost always Splash on Citadel even without Submarine Pings. Meaning its almost always Damage that cannot be Healed for 90%. And unlike HE Spam this Damage especially from Submarines comes in 20-40k Chunks. Not in a 60 Second Fire that costs you 10k HP

 

A T10 BB can easily hold out 5 Minutes and more against a Cruiser HE Spamming it. Sure its not Fun and the BB will want to get away there. But it can hold out and the Enemy Cruiser cant keep it up permanently without being Exposed unless he has a really Convenient Island in whose Range the BB Parked.

A Sub however can kill that BB in 2 Minutes if its Stationary. And a Cruiser that is sitting Stationary there can be Killed in a matter of Seconds.

In General. When Submarines come into the Game. Sitting somewhere Stationary and thus having no way to Evade Torps that might suddenly come from behind will be a rather bad Idea.

 

Pls note. Ships will certainly still not Rush Forward. But you will certainly see more Open Water Maneuvers rather than Sitting Stationary and Bow in somewhere.

Then we should all play on Ocean? Because currently this is tanks in another guise: a cover-based combat game.

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12 minutes ago, DanSilverwing said:

Then we should all play on Ocean? Because currently this is tanks in another guise: a cover-based combat game.

Ta-da! 

 

We have a winner. 

 

The game has drifted slowly, but surely, to a slightly different and slower version of Tanks. 

 

Want a Russian Object paper design with magical everything? We got it!

Want Orbital Strike Artillery facility? We got them too!

Don't like passive scouts spotting everything? Radar for everyone! (Soon featuring 2.5km kill zones so the pesky little blighters can't escape)

Fancy charging about in an entirely unconnected vehicle which is impossible to shoot? We're getting them too!

Fed up of having to think hard about stuff? No drama, 75% of games now last 10 minutes OR YOUR MONEY BACK!

Competitive clan play ruined by massively OP meta vehicles? Tick!

 

World of Tankships! All your favourite window licking game mechanics without the risk of rolling your vehicle on it's roof!

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Officially WOWs free for almost two weeks now, and I still don't feel like playing again.

I am definitely not interested in yet another event of OP ruski ships and disgusting communist symbolism - oddly, the only aspect that interests me is the subs mode.

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