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zeeschuimer

Naval Battles

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[-SBG-]
Players
38,559 posts
19,140 battles
4 hours ago, pjotter_destroyer said:

Naval Battles is imo verry weird because one weekend you play for damage and other weekends you play the game for collect XP.  doing damage is fair how better you are as player how better the score is for your clan. But XP is a strange choice imo from WG because much times when you are in a in a random battle you can have a good game but when you lose the game because other players from your random team are AFK or make a mess from a game you never reacht good results for you clan. Better is when WG change that only in damage numbers.

The same applies to damage. When your team is not decent, it is much harder to get good damage numbers.

And raw damage leads to farming. Good play is taking out high value targets, which do not give much damage.

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[TACHA]
Players
1,870 posts
22,594 battles

Our clan really only does naval battles as something we do together, as a lone wolf clan. However there are times when we go farming points in a division - for instance if we need damage, we may support a dd by two of us picking high value BBs and playing Co-Op so that he can have plenty to aim at! We have to play as if non active bots and at times will deliberately die to prolong the game. If XP or flags, we may well go as spotters or providers of smoke. Works well for us as we hit the top division quickly. Let us build the base so we have almost everything. Only some steel building to do really and as we don't play Clan battles at present, has not been a priority.

Tend to use ships we like and higher tiers - 7+ as rewards better.

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