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The_EURL_Guy

Matchmaking: The Basics Making Teams

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1 minute ago, Cpt_Aries said:

Let's take just a difference between 10 skill Captain and 19 skill Captain... huge difference :cap_old:

if user even have that 10 :cap_haloween:

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12 minutes ago, gabberworld said:

well, you tag shows that you have 13,318 battles ,so you clearly have more experience in game than i have, it also means you most likley have some elite buffers at ships what beginners not have

I am not a proplayer. Would be nice to get paid for playing.

And I do not have "buffers".

My best captains are on my high Tier ships. Players going there should be prepared or stay longer at mid Tier.

2 minutes ago, Furius_Marius said:

For the last 32 games. I was top tier 2 times!!!!  2 times!!!!! Are u kidding me??

Did you play them on one Tier?

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1 hour ago, mns_2_tuga64 said:


A little apart from this discussion but about the game I would like to ask when a map without islands an open ocean, this would undoubtedly represent a real WW2 battle.

There is one, it is called the Ocean map. One sees it very rarely nowadays and then only at high tiers, but it used to be fairly common a few years ago.

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Perhaps it is just me, but MM seems to know when I've pimped my AA. Not a CV in sight!:etc_swear:

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25 minutes ago, ColonelPete said:

I am not a proplayer. Would be nice to get paid for playing.

And I do not have "buffers".

My best captains are on my high Tier ships. Players going there should be prepared or stay longer at mid Tier.

Did you play them on one Tier?

From Tier IV to tier IX. A lot of different ships  Before was Ok. Sometimes i was top sometimes i was bottom, sometimes equal. Last week is just a nightmare. Doesn't matter the tier I pick i'm bottom. Mostly by 2. Even ships i started to grind. I bought Ashitaka for example. And i want to play Ashitaka. For tier V, VI, VII its fine. For VIII its Ok. But in tier IX its terrible. All time i get tier IX battles. Seriously last week is completely one sided bottom tier.  

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For the X-th time WG explains how MM puts together teams based on what ship they chose.

Completely ignoring players which ask for years to take skill/stats into account.

A team with avg 46%wr vs a 54%wr team is totally fun and fair if you ask WG-employees or anyone else who doesn´t play Wows.

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4 minutes ago, VIadoCro said:

For the X-th time WG explains how MM puts together teams based on what ship they chose.

Completely ignoring players which ask for years to take skill/stats into account.

A team with avg 46%wr vs a 54%wr team is totally fun and fair if you ask WG-employees or anyone else who doesn´t play Wows.

They are listening to players who don’t want skill based MM. There is no way they can listen to everyone, so obviously always some players will feel ignored.

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oks i will state what i noticed the last year and half , i only play tier10s the last year at least player skill unbalanced totally a very many even tier10 players have no idea what the other tier10 ships even in their team are cappable off ,which dds are gunboats which are torpido boats etc - radar crusers totally unbalanced per side as well  been in many battles with 2 khabas in one side vs 2 shimas in a domination map the opposing team had 4 radar crusers and the team with the khaba had one as if the 4 radar crusers would ever need a radar to spot a regularly built khaba lols first 4 minutes you know the outcome of the match so best option you have yolo do as match damage as you can to get as match xp and credits as possible and move one to the next battle wasting time for what? LOLs, Been a tier10 player i dont care about xp anymore only want a fair game and that is really rare maybe one every 15 battles !!!! btw i never grind anymore want a tier10 of another line i free xp research it by playing my favourite tier10  ships ihave over 25 tier10 ships maybe more lost count and as you can imagine i only play a few of those when i can play so no point grinding any new ships or whatever if  MM is not ballanced in terms of skill etc no point at all to be honest have fun :)

 

a few of my tier10s imagine i have more like conq ,smollensk, kleber,henry etc which i did not even bother to play a single battle even in coop in order to see what is like lols is just like building a photo album no use at all LOLs image.png.081cd888dd23733bafb2f0a2ddf1906b.png

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1 minute ago, surfer_gr said:

... so best option you have yolo do as match damage as you can to get as match xp and credits as possible and move one to the next battle wasting time for what?

And that is why you lose. A self-fulfilling prophecy.

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1 minute ago, ColonelPete said:

And that is why you lose. A self-fulfilling prophecy.

 Ahhh yeas thats right whatever you say i dont waste my time in games that the outcome in known from tha first five minutes just lokking at the MM no thnaks i dont waste 20 minutes for nothig if you are a mazo thats your problem

 

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6 minutes ago, surfer_gr said:

 Ahhh yeas thats right whatever you say i dont waste my time in games that the outcome in known from tha first five minutes just lokking at the MM no thnaks i dont waste 20 minutes for nothig if you are a mazo thats your problem

When a match lasts 20 minutes, it is winnable...

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6 hours ago, ColonelPete said:

I suggest to read the whole article and not text snippets to support your tinfoil hat theory.

 

Next time don't be toxic like "tinfoil hat" in your reply. The person just gave his short view on the matter. It is not the first time you offend people reacting on topics, so follow the forum rules accordingly!

 

6 hours ago, ColonelPete said:

 

@MrConway

I suggest you improve the MM for newcomers. Maybe extend the newbie protection to 120 matches.

I also think a second stage of newbie protection up to 300 games would be a good idea to allow an easier introduction into the game. That second stage could also end at Tier IV or maybe at Tier V.

A constant influx of new players is important for the health of the game and I think you should make life easier for them.

This request of you makes sense, but the matchmaking on ship tier still fails: it should be on WR/PR instead of the player. The differences in newbie skills are great; some don't have a clue what they are doing, but there are also newbies who really now what they are doing and have better PR/WR for that matter (even higher than people with more than the mentioned number of games played i.e. 120/300).

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Just now, VenividiviciNL said:

This request of you makes sense, but the matchmaking on ship tier still fails: it should be on WR/PR instead of the player. The differences in newbie skills are great; some don't have a clue what they are doing, but there are also newbies who really now what they are doing and have better PR/WR for that matter (even higher than people with more than the mentioned number of games played i.e. 120/300).

It was explained often enough why that does not work.

You need another metric that does not influence itself. And that is best used in another game mode as this would not be random anymore.

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2 minutes ago, ColonelPete said:

It was explained often enough why that does not work.

You need another metric that does not influence itself. And that is best used in another game mode as this would not be random anymore.

I understand what you're saying, but I am sure that the majority of the players want an entertaining game, whether it takes close to 20 minutes for a loss or win. Nowadays when I encounter an opposite team with at least 2 higher ranked players (especially in a division) it will be a Ioss, despite my team efforts to change the balance in our favour. I am not saying that that this game is going towards to World of Tanks  (where 15/1, 15/0 within 10minutes is normal nowadays), but enjoyment should be eminent. Random is possible by another metric (as you mentioned) and will be the gamesaver to my opinion. There are more issues to be addressed by WG, but the current MM should be of the highest priority to be solved.

Have fun and good luck on the rough seas!    

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2 minutes ago, VenividiviciNL said:

...Nowadays when I encounter an opposite team with at least 2 higher ranked players (especially in a division) it will be a Ioss, despite my team efforts to change the balance in our favour. ....

Then why was this a loss?

shot-20_04.29_11_21.44-0929.thumb.jpg.3a830b4ef85a8a430ffca7048ae4866c.jpg

Why does a player without rank outperform ranked players?

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2 minutes ago, VenividiviciNL said:

Grz with your victory, but to me it seems you had better ranked players on your side than the opposite team.

 

6 minutes ago, ColonelPete said:

Then why was this a loss?

We lost. Despite having the "better" ranked players...

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4 minutes ago, ColonelPete said:

 

We lost. Despite having the "better" ranked players... 

Rank in Ranked Battles doesn't mean anything. One can have rank 1 with a gold star in Rank Sprint with tier VII in 6 hours or not play standard Ranked Battles at all. Does that gold star define a player's experience? Not at all.

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10 minutes ago, ColonelPete said:

 

We lost. Despite having the "better" ranked players...

Sorry, i did read the overview not well enough thinking it was a win for you. The game changer was the CV in the red team, which is also one of the major issues WoWs is encountering. It looks like you had a yoloing Kitakaze in your team, dying pretty early (CV maybe?) and 2nd last one (Shima) did not gained much XP also, despite his ship kill. The average XP on the winning team learns me that they played better focus fire on your team. A pitty for you as you were number 1 in XP with only 1 kill, but I guess more than enough damage done.

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2 minutes ago, Cpt_Aries said:

Rank in Ranked Battles doesn't mean anything. One can have rank 1 with a gold star in Rank Sprint with tier VII in 6 hours or not play standard Ranked Battles at all. Does that gold star define a player's experience? Not at all.

That is why I am showing that, but some people do not believe it.

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5 minutes ago, ColonelPete said:

That is why I am showing that, but some people do not believe it.

I am looking at the color schemes belonging to the players name as they tell me more than the ranking system of Ranked Sprint.

 

Also you see sometimes clan icons to that player, stating that they belong to the top 100 (?). They know what they are doing.....

Edited by VenividiviciNL
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1 minute ago, VenividiviciNL said:

I am looking at the color schemes belonging to the players name as they tell me more and the ranking system of Ranked Sprint.

They do not tell much either.

Not every unicum is in an unicum clan or a clan at all. Not every member of a strong clan is a strong player.

 

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1 minute ago, ColonelPete said:

They do not tell much either.

Not every unicum is in an unicum clan or a clan at all. Not every member of a strong clan is a strong player.

 

That is your opinion, not mine. But I leave this topic as it is: you have pro's and cons.

 

As written earlier, good luck on the rough seas and have fun!

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1 minute ago, VenividiviciNL said:

That is your opinion, not mine. But I leave this topic as it is: you have pro's and cons.

That is no opinion. That is fact.

Uncium with no clan:

https://wows-numbers.com/player/501097946,KINIO2/

 

Green player in unicum clan:

https://wows-numbers.com/player/566959991,DDzero_Lin/

 

Unicum in a green clan:

https://wows-numbers.com/player/500599434,macfly66/

 

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