Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
multitronic1

ROFLstomp in Progress: What do you do?

38 comments in this topic

Recommended Posts

[TS1]
Players
658 posts
8,162 battles

Eh. If a game seems really lost I quickly analyse where the enemy's weakest spot is and yolo there. Sometimes I can turn the tide, sometimes not. But at the very least I'll take down someone with me. Brawling has always been my strong point though; tactics, not so much. Sure, sometimes the enemy's strongest point is where I'm at and I can't get at their weak spot, but then I just bunker down, wait for an opening, then execute plan yolo. And yes, sometimes I do actually wait patiently for the enemy to get greedy, but patience is boring and in many cases about as rewarding as the yolo tactic in terms of xp and credits. But might just be for me.

Share this post


Link to post
Share on other sites
[ISAUT]
[ISAUT]
Players
25 posts
9,182 battles

my 2 cent... i allways play for win,. damage /kills  are secondary things.... 

Share this post


Link to post
Share on other sites
[CLADS]
Players
226 posts
5,719 battles
19 hours ago, HassenderZerhacker said:

 

there is no way to cripple a ship in WoWs

Technically you are right of course, but I was really talking about gameplay effect where removing 90% of health from ship generally forces it to play super scared and careful as very little damage is needed to finish the job.

Share this post


Link to post
Share on other sites
[G-O-M]
Players
2,597 posts
13,182 battles

* In these 'oh so hypothetical'  Roflstomps of which you speak;

All you can do when getting the jackboot end of the Roflstomp is to try to take out 1 or 2 of the enemy as you go down yourself.

Share this post


Link to post
Share on other sites
[PEZ]
Players
11,301 posts
39,484 battles
On 4/29/2020 at 9:52 AM, multitronic1 said:

What do you do? I am curious, and hoping for inspiration.

Farm what you can, same goes for any Random really teamplay these days (esp in high tiers) is anecdotal at best so only one you can trust zo actually do jack s* is yourself and maybe your div mate/s and thats it...

Share this post


Link to post
Share on other sites
[B-N-Z]
Players
449 posts
6,567 battles
Le 29/04/2020 à 15:08, HassenderZerhacker a dit :

 

there is no way to cripple a ship in WoWs

Richelieu with both permanently broken turrets says hi.

Spoiler

reee.jpg

 

  • Cool 1

Share this post


Link to post
Share on other sites
[PEZ]
Players
11,301 posts
39,484 battles
9 minutes ago, bratisla_boy said:

Richelieu with both broken turrets permanently says hi.

Oh It can be worse, Rich at least can actually hit something with secs or engine boost into a ram, just imagine Dunk in same situation...

Share this post


Link to post
Share on other sites
[B-N-Z]
Players
449 posts
6,567 battles
Il y a 2 minutes, Yedwy a dit :

Oh It can be worse, Rich at least can actually hit something with secs or engine boost into a ram, just imagine Dunk in same situation...

...

.......

You won't stop me on getting all the historical french ships. Nooooo sir.

 

... But I will prepare a bottle of Chartreuse. You know, just in case. To forget.

Share this post


Link to post
Share on other sites
[H_FAN]
Players
3,293 posts
67,252 battles

Interesting take on this topic.

 

Depending on ship and ev. missions even a stomp can be profitable, credits seem less influenced by a win so it is important to continue play for credits and achievements also. At least even if a few DDs go at the start they might be unlucky/bad players and the enemys bad players are yet to be sunk so even if 2-3 ships are lost i do not give up, it have to go some time in the game so do not despair too early.

Missions f.e. number of his, drawing spotting damage, tanking etc. needs time to accumulate so why no using the "lost" games also. If you kite and tank you can in some ships draw out the game and if you are lucky kill a few ships, which may restore balance. I have won fights 2 vs 8 by kiting (and my teammate slipped through and capped their base), rare and extreme but throw away games happen often enough that it is worth to fight.

 

Naturally you increase the risk taking if you can do so.

  • Cool 1

Share this post


Link to post
Share on other sites
[MAJOR]
Players
19 posts
11,037 battles

Thanks all for your ideas, much appreciated! Much of what you write actually gives me inspiration to fight on even if it looks like a loss, and to work on my attitude. You are right that you only harm yourself and your team by giving up and suiciding.

 

I've seen quite a few games turned by a couple of good players, when this happens it is one of the nicer sides of this game.

 

Also, I agree that the type of ship you are in should influence your strategy: If I'm in a tanky ship, I like to draw the enemy after me away from the caps, give my team some breathing space, opens up broadside angles, and overall to get stuff done. It works surprizingly often, and you can totally displace inexperienced enemies who tunnel vision and only go for the one kill.

 

What are your experiences with the strategy of drawing the enemy out and away from your team? Do you go for map border, or try to stay central and relevant?

Share this post


Link to post
Share on other sites
Players
1,307 posts
3,884 battles
5 hours ago, bratisla_boy said:

Richelieu with both permanently broken turrets says hi.

  Reveal hidden contents

reee.jpg

 

okay... but WG's RNG department is more responsible for that than player strategy

Share this post


Link to post
Share on other sites
[B-N-Z]
Players
449 posts
6,567 battles
Il y a 6 minutes, HassenderZerhacker a dit :

okay... but WG's RNG department is more responsible for that than player strategy

can't argue against that. And I could counterargue on this specific point but we will get seriously sidetracked from your main point - now that my pun was posted I will let everyone back to the issue :Smile_honoring:

Share this post


Link to post
Share on other sites
Players
3,124 posts
22,999 battles
On 4/29/2020 at 9:52 AM, multitronic1 said:

Hi folks,

 

picture the following hypothetical and wildly exotic scenario: 4-5 mins into the match, your side has lost all DDs, and some cruisers/BBs are not looking good. All attempts at team-communication ("get back / let's push together / requesting support") have no effect. How do you react? I imagine these options:

 

I supose someone said it before, but this is not hypothetical; it happens a lot lately. A lot more than desired.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×