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multitronic1

ROFLstomp in Progress: What do you do?

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Hi folks,

 

picture the following hypothetical and wildly exotic scenario: 4-5 mins into the match, your side has lost all DDs, and some cruisers/BBs are not looking good. All attempts at team-communication ("get back / let's push together / requesting support") have no effect. How do you react? I imagine these options:

 

1) just go in with determined desperation and see how much damage you can salvage, probably dying quickly to torps or a wall of spam from Minos and Smolensks in their smoke or behind islands, thereby giving the enemy points and further weakening your team

 

2) stay back, vaguely hoping for the enemy team to become overconfident, rush in, and die (that of course actually happens fairly often, BUT you can end up doing nothing the whole match and the end result is the same as above, a probable loss)

 

3) that's already it, or am I overlooking something...?

 

What do you do? I am curious, and hoping for inspiration.

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[BBMM]
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I run, kite and farm damage to make some credits....

Experienced weekend-player here... winrate.... what winrate? :Smile_trollface:

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[B-N-Z]
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Try to stay alive and mitigate damage while harrassing the enemy push on my flank. Sometimes the enemy teams manages to outpotato yours.

 

Of course, if while you kite you meet your other flank kiting, then it's time to full speed ahead and glorious ram.

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First thing is to double-check if the game is REALLY lost. Sometimes you can give up too soon.

 

But if it truly is lost, then first I clench my *sshole and prepare for the inevitable. However, there can be good times to had in these games. Set some personal goal. Often you can get a dreadnought, fireproof, arsonist/witherer or e.g. a secondary kill, and get some useful signals. Or just farm damage/XP/credits.

 

I try VERY HARD to not vent any frustration at my own team. However, if I manage to kill a couple ships, I like to taunt the enemy and order them to surrender, even we're at 2-vs-8. Earlier this week, I was kiting away in my Conqueror, and managed to kill three ships while asking if we can call it a draw on all chat. They never got me while I got 4.5  million potential damage and my Dreadnought/Fireproof signals. The enemy got a good laugh out of it and I got multiple points of karma.

 

Edit: Setting up a ram is always a good option. Remember to yell "URAAAA RODINAAA!" or "BANZAII" in all chat (or applicable based on ship nationality).

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4 minutes ago, jss78 said:

First this is to double-check if the game is REALLY lost. Sometimes you can give up too soon.

 

Exactly this. A lot of random players are not capable of making this judgement right and throw away the game way too early.

 

I personally almost never give up, because the enemys might just be as stupid as the dead players in your team (and the ones still alive might still be decent - unless they rule out that option with their positioning). Ive seen crazy stuff like beeing down 3 ships and 2 caps with the enemys having ~920 points and they still lost it. And the reason is this:

 

9 minutes ago, bratisla_boy said:

Sometimes the enemy teams manages to outpotato yours.

 

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Farm damage and potentially kills on enemies that overextend because they assume the entire team has given up and won't take at least one enemy on the way down.

 

Yesterday we had an enemy Bismarck sail between my Colorado and my friends Gneisenau, commence deletion :Smile_trollface: Several enemies did the same thing, show broadside to 2 battleships at pretty close ranges.

 

Never underestimate how badly people can potato, the team doesn't matter.

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image.thumb.png.2dcef452b08d02b69ae7962f92849690.png

 

Had this game not too long ago. We were heavily outnumbered, and the enemies pushed hard from A into B on Trap with like 6 ships. They had Neptune, Amalfi, Musashi, Massa, Akizuki and Harugumo moving in. While most of our team was already dead by the time. I was basicly sure it was lost, as we only had us 3 and i believe one more ship at that time. But the Amalfi died to torps, Musashi beached and died to torps, i killed the Neptune and then it was 3v3. Their Massa made a crucial mistake, by running away from me, which opened up the way to support my DDs back into B and we finished them, while the Massa was sitting behind the islands. Basicly with the finished seconds, i managed to kill him too.

 

Overall this game had a roflstomp feeling to it. 6 enemy ships down south in A, we lost our DD there, our Lenin died unluckily early to the Roma, Amagi suicided into A aswell. On C, we had the majority of our team against Bismarck/Wooster/DD, and too many even died up there. our DM got trapped in B aswell. Cant recall what our Massa did, but he must have been at C, dying uselessly.

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It depends also on what ship you play. If it is something that has low alpha and relies on dishing damage over time, then you probably don't have much options beyond continuing to harass enemy and farm some damage, hoping for the best. On other hand, if you are driving something like Yamato, then it may be time for some high risk manouvers , as your every salvo has potential to cripple or kill a ship if you manage to catch them unaware.

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32 minutes ago, multitronic1 said:

Hi folks,

 

picture the following hypothetical and wildly exotic scenario: 4-5 mins into the match, your side has lost all DDs, and some cruisers/BBs are not looking good. All attempts at team-communication ("get back / let's push together / requesting support") have no effect. How do you react? I imagine these options:

 

1) just go in with determined desperation and see how much damage you can salvage, probably dying quickly to torps or a wall of spam from Minos and Smolensks in their smoke or behind islands, thereby giving the enemy points and further weakening your team

 

2) stay back, vaguely hoping for the enemy team to become overconfident, rush in, and die (that of course actually happens fairly often, BUT you can end up doing nothing the whole match and the end result is the same as above, a probable loss)

 

3) that's already it, or am I overlooking something...?

 

What do you do? I am curious, and hoping for inspiration.

First, I play DD myself in order to avoid having to rely on others to do DD job properly. So 1 DD is still alive :cap_rambo:

I switch to defensive play. Zero reliance on team cooperation, try to create a survivable environment by focusing on dangerous reds (weak DDs and cruisers). Avoid enemy CV and radars like plague. Try to get at least one 2-3 torp strike on exposed enemy baBBy :cap_look:

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38 minutes ago, multitronic1 said:

Hi folks,

 

picture the following hypothetical and wildly exotic scenario: 4-5 mins into the match, your side has lost all DDs, and some cruisers/BBs are not looking good. All attempts at team-communication ("get back / let's push together / requesting support") have no effect. How do you react? I imagine these options:

 

1) just go in with determined desperation and see how much damage you can salvage, probably dying quickly to torps or a wall of spam from Minos and Smolensks in their smoke or behind islands, thereby giving the enemy points and further weakening your team

 

2) stay back, vaguely hoping for the enemy team to become overconfident, rush in, and die (that of course actually happens fairly often, BUT you can end up doing nothing the whole match and the end result is the same as above, a probable loss)

 

3) that's already it, or am I overlooking something...?

 

What do you do? I am curious, and hoping for inspiration.

When your team does not look good, compared to the enemy, you do not push in. You have to retreat in a organized fashion while creating crossfire opportunities. Moving in one blob is just a slugfest that you will lose as you are already the weaker side.

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The simple solution for me is this:

 

If I see it's obvious that my team are comprised of too many 'incapables' and 'yolo artists' and a win is highly unlikely, then my gameplay strategy switches from teamplay to solo-play and I try to maximise my score to lessen the effect of the loss. Sometimes the balance set up by the mm just puts too many defensive players against too many agressives and the mix of personal playstyles also likely results in one-sided battles, who knows.

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If we're three minutes in and our DDs are already dead and we're down five ships and a stomp is forming, I just drive straight into enemy DDs, don't repair floods and fires and suicide. I can't carry a game and my time is way too valuable. Next game!

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Some times a team with a couple of big potatoes can turn the tide against a team with more but smaller potatoes.

The potato size and color matters :fish_book:

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4 hours ago, DFens_666 said:

image.thumb.png.2dcef452b08d02b69ae7962f92849690.png

 

Had this game not too long ago. We were heavily outnumbered, and the enemies pushed hard from A into B on Trap with like 6 ships. They had Neptune, Amalfi, Musashi, Massa, Akizuki and Harugumo moving in. While most of our team was already dead by the time. I was basicly sure it was lost, as we only had us 3 and i believe one more ship at that time. But the Amalfi died to torps, Musashi beached and died to torps, i killed the Neptune and then it was 3v3. Their Massa made a crucial mistake, by running away from me, which opened up the way to support my DDs back into B and we finished them, while the Massa was sitting behind the islands. Basicly with the finished seconds, i managed to kill him too.

 

Overall this game had a roflstomp feeling to it. 6 enemy ships down south in A, we lost our DD there, our Lenin died unluckily early to the Roma, Amagi suicided into A aswell. On C, we had the majority of our team against Bismarck/Wooster/DD, and too many even died up there. our DM got trapped in B aswell. Cant recall what our Massa did, but he must have been at C, dying uselessly.

 

in approx. 80% of cases the game is won by the side that has the most players holding a rank.

 

that means 80% of battle outcomes are decided by matchmaking. and that is soooo boring.

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4 hours ago, olmedreca said:

It depends also on what ship you play. If it is something that has low alpha and relies on dishing damage over time, then you probably don't have much options beyond continuing to harass enemy and farm some damage, hoping for the best. On other hand, if you are driving something like Yamato, then it may be time for some high risk manouvers , as your every salvo has potential to cripple or kill a ship if you manage to catch them unaware.

 

there is no way to cripple a ship in WoWs

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36 minutes ago, Bindolaf_Werebane said:

If we're three minutes in and our DDs are already dead and we're down five ships and a stomp is forming, I just drive straight into enemy DDs, don't repair floods and fires and suicide. I can't carry a game and my time is way too valuable. Next game! 

 

You are only hurting yourself. Because YOU are losing XP and credits. I hope you understand that.

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12 minutes ago, HassenderZerhacker said:

 

in approx. 80% of cases the game is won by the side that has the most players holding a rank.

 

that means 80% of battle outcomes are decided by matchmaking. and that is soooo boring.

Please, show us the numbers to prove this statement.

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38 minutes ago, Bindolaf_Werebane said:

If we're three minutes in and our DDs are already dead and we're down five ships and a stomp is forming, I just drive straight into enemy DDs, don't repair floods and fires and suicide. I can't carry a game and my time is way too valuable. Next game!

 

You might not be able to carry that game yourself, but there might be a division on your side who actually can. Instead of helping them, you rather make it impossible for them by gifting the enemies even more points...

Believe me, i know that has happened, and ive seen both tight wins and losses as the outcome. A tight loss because one more ship suicided could have been a victory instead

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2 hours ago, 159Hunter said:

Please, show us the numbers to prove this statement.

yeah, I know anything I would show would be dismissed as anecdotical evidence or "sample too small", lol

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4 hours ago, DFens_666 said:

 

You might not be able to carry that game yourself, but there might be a division on your side who actually can. Instead of helping them, you rather make it impossible for them by gifting the enemies even more points...

Believe me, i know that has happened, and ive seen both tight wins and losses as the outcome. A tight loss because one more ship suicided could have been a victory instead

That's true and I've even been in such fights. It's not like I suicide the second we lose a ship or two. But I it's a bona fide roflstomp, I take the exit. As for credits and xp, I realize that I lose some, but I don't care. My time and my blood pressure are way more important.

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Guys games can turn. If a couple of good captains block a path and the enemy decides it's over let's go for glory, games turn. I won one such game today and I'm not some guru. Reds pushed for the kill, I had my side covered by a very good captain 2 ships against 6. We sunk them all. 

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14 hours ago, multitronic1 said:

picture the following hypothetical and wildly exotic scenario: 4-5 mins into the match, your side has lost all DDs, and some cruisers/BBs are not looking good. All attempts at team-communication ("get back / let's push together / requesting support") have no effect. How do you react? I imagine these options:

Let's assume You have lost all hope. Fire at closest battleships, which are easy to hit. Ignore all other targets, kite and farm. In meantime try to decap or cap something, to make this game as long as possible. Of course if You can kill/AP broadside somebody - do that. If not - just farm to the last seconds those huge HP targets, which You can't miss.

 

Game will probably lost, but at least you will have good DMG/PR. Sometimes such games are won too, but I don't want to risk and have lost game with sad DMG/kills. This is about playing solo in randoms of course, when playing cruiser. In BB i would retreat into defense position, trying to devastate some cruisers.

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I remember one time in the T5 French BB, I think it was. On Straight, most of the team destroyed, down some 5-6 ships, and I had almost no health left, so I went to the east side behind an island to heal up a bit. Half a minute later, about half the enemy team had just spontaneously exploded, and one or two ships thought I was an easy kill, so they showed broadside. Two minutes later, we won.

 

14 hours ago, Camperdown said:

First, I play DD myself in order to avoid having to rely on others to do DD job properly. So 1 DD is still alive :cap_rambo:

One of my main reasons for playing a DD: If there's a job that needs to be done, make sure you're doing it, because no one else will.

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15 hours ago, multitronic1 said:

picture the following hypothetical and wildly exotic scenario: 4-5 mins into the match, your side has lost all DDs, and some cruisers/BBs are not looking good. All attempts at team-communication ("get back / let's push together / requesting support") have no effect. How do you react?

Every [edited]game is not "hypothetical"
It's every game. Your team or their's, but it happens every game for the last 3 or 4 months.
Sometimes I farm damage, sometimes I go afk/yolo and still score huge credits.

 

At least we have the introduction of subs to multiply the clusterfuck that CVs are, this will result in everyone having even more fun.

 

Just run your premium out, burn your gold and find a better way to spend your time and money. WG don't deserve either of those.

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