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muumis

What keeps you in game after all the crap wargaming has put us through

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5 hours ago, Dark_Knight08 said:

In current gameplay not much...but the hope that WG will take a step back and see the overload that is going on atm. A dd already has many roles to fill and with soon added sub defense as well its gonna mess up their game more. BBs from tier 8 and up not worth it anymore cause you are either chased by a DD you cant see and who can fire the strongest weapon in game without getting spotted, be H.E spammed from a cruiser hiding behind an island so you cant see it, hit it, get to it or get away from it and many overpowered ships that will easily sink something like a Kurfurst as example and now subs soon as well who will surely chase and target BBs the biggest and slowest ships, and who can not fight back. Basically the balance is already messed up, and will be even more so soon. Still this is at least up to tier 7 the best naval game out there, just no longer worth it playing higher tiers..  

The cruisers spamming HE from behind an Island is a BB problem, since the introduction of many 457mm BBs and the IFHE rework on T10 Cruisers (30mm Armor) many BBs can overmatch all Cruiser Armor meaning cruisers cant angle anymore against BBs or the angle doesnt really matter. So Cruisers hide behind islands an spam the only thing that does dmg on an angled BB -> HE!

 

DDs are there to counter BBs meaning you should die to them, since the Cruisers are behind islands because of BBs nobody is chasing the DDs (in a non carrier game).

 

5 BBs per team aiming at 3 Cruisers doesnt help the situation at all.

 

You see it is all working as intended, if WG would give Cruisers a way to angle against BBs they might come out of their Island hideout, but if Cruisers just get blapped by BB fire if they leave cover, BBs will get blapped by DDs Torps more often.

 

BTW i started playing CVs again and its not terrible.

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I love the graphics, ships, sound, effects, interface, the historical elements, blowing things up, every game is different, every opponent is different, videos are very well put together, everything is polished, updates are regular, certain information like updates, Dev blogs etc and indeed this  forum only add to the package, dasha and is it elena ?, are fit and massively under used; instead of period costume can’t we please have them as capts in national naval uniform, I.e RN WREN, Soviet, US etc, like jingles is 😉.
 

I’m a Brit, ex military, love world war 2 weapons and the historical element, it happened, millions of brave people died on all sides, playing a game in 2020 keeps the memory alive of all those that died on Hood, Indianapolis and everywhere else .

 

I even like the moderators monitoring the forum chat, whilst common sense and a pm can save many a ban they do a good job on a very busy forum, some could prove their human but on the whole 👌.

 

That’s what keeps me interested and sees me return, but You cannot tell one side of the story without the other, as good as the package is; it’s blatantly biased towards anything and everything Russian, we all know, the history books know and WG themselves know that during the last one hundred years the soviet navy had very few ships, did very little and relied on others for their Naval power, which going by the latest video’s, probably filmed in Moscow, and yet the 7s were the star of the Atlantic convoys.  And a paper battleship was the best on the planet ?.  So yeah I hate the Russian Bias / political crap.  The games supposed to be historical  and yet it’s full of fantasy ships, while others that could be included ; Laffy, Sheffield, Royal sovereign, New Jersey etc,etc,etc.are not.

 

MM remains the biggest issue and whilst the CV rework highlighted just how little WG listen to us if MM was right cvs and most all other moans wouldn’t be anywhere near as many, and yet it’s so easy to fix (+/-1).  everything in game is expensive and everything is a commodity, want a flag to stop an RNG detonation that’ll be, want to move a captain to another ship that’ll be, want a nice camo that’s only this much for a T10.  Directives have got boring, samey, costly and are as appealing as a wet turd.   We should be able to choose maps we like, we should enter into a game where the odds and teams are fair / balanced and not 2/3 highly ranked on one team with 5/6 other slightly lower ranks and none on the other team with no clans.

 

The worst thing is that WG do not respond directly on here, to us, or even don’t seem to care what we say, the cv rework is an example, and we  all know subs will soon be in the main game, it won’t work and before countless updates have been brought out they’d have sold countless premium subs,  WG don’t learn, how many of the new Russian cruisers will be OP ?.

 

As good as the game is WG themselves have a lot to put right / get their house in order !
 

This is an online game, supposedly free, in reality it’s pay for,  play any other online game and skill and ability count, on WOWS it’s RNG, play today get whitewashed 10 times, play tomorrow win 10 times, now that is Russian.

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Nothing wg has done has made me enjoy the game less. It would have been nice if CV's stayed RTS but its how it is. 

Enjoying the game as always. 

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5 hours ago, muumis said:

Players why do you stay?

 

Social interaction. And I'm old enough to suck in CS and the other millisecondreflex games, so this is it.

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You have to find something you like doing, and have a goal.

 

I like driving Thunderer around, and I've liked playing CVs in Killer Whale. My Ryujo guy is now around 270k/300k so that goal is nearly accomplished. I normally like Narai but the rebalancing has turned me off playing with large divisions, and the window lickers are really going for it this morning. Surrey and Skane need to be ground out though...

 

Working on Amagi to reach my ultimate goal of Yamato. I could just fxp to get there, for about 1/4 the cost of the new fxp ships WG keeps trying to push.

 

I still miss RTS CVs, and am sceptical about submarines. But I suppose there is a before and after, those players who come after won't know any different and will accept the new game as normal. Beyond my own personal goals there is nothing new I'm excited for.

 

No Renown refit, no G3 (or any alternative project plan that takes your fancy; if it was a Russian study every single iteration would be in the game by now).

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[KM_C]
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Please: The question has been: What keeps you IN the game and not what tends to piss you off (Mimimimi).

 

For me I like good and highly detailed simulations. Coming from DTGs Train Sim World I really enjoy driving my ship in the sunset or moonlight passing the lit hotels and villas in the villages ashore like I like to drive trains through beautiful landscapes. Or passing the castles and lighthouses. Or the gentle sway of the swell in the harbour (for me it's the Philippenes)...

 

Having been in the German navy long time ago because I always had liked ships adds to it.

 

Cheers

Norbert

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Actually i don't really know.

 

Maybe because 1-2 games out of 10 are quite fun.

But i am sure WG will nerf that.

 

 

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6 hours ago, muumis said:

With everything that has been going for now over 6 months after payto rico problem now desync issues legendary modules and even shikishima being added to game, it is a simple fact that war gaming is just trying to milk as much money out of their game before letting it down to the grave. The amount of ships being added community not being listened bugs not being fixed is ridiculous. How is everyone just watching this happen? War gaming said yamato will be the ship with the biggest guns in the game ever to be added. Well i guess like anything else they promised to us that ether doesnt mean anything. Players why do you stay? Arent you pissed off that you are not being heard or do you not just care?

  • PR event does not affect my gameplay
  • Shikishima does not affect my gameplay
  • Bugs rarely affect my gameplay, and that was already the case 5 years ago
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7 hours ago, muumis said:

With everything that has been going for now over 6 months after payto rico problem now desync issues legendary modules and even shikishima being added to game, it is a simple fact that war gaming is just trying to milk as much money out of their game before letting it down to the grave. The amount of ships being added community not being listened bugs not being fixed is ridiculous. How is everyone just watching this happen? War gaming said yamato will be the ship with the biggest guns in the game ever to be added. Well i guess like anything else they promised to us that ether doesnt mean anything. Players why do you stay? Arent you pissed off that you are not being heard or do you not just care?

Sunk cost fallacy - time and effort already given to the game it feels pointless to leave it now?

 

I still enjoy much of the gameplay, but support for WG has waned massively because of their decisions and lack of veteran programme for long term players. It's for this reason I don't actively recruit. If their player numbers eventually decline they'll have to ask why, but would they ask the right questions? Would they blame the game or their policies?

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I play this game from 2015 because I always had a passion about WWI and WWII warships. Generally, I like this game, but there are some problems like CV balance. I am not aware about something better. I even spent some money in the game for ships like Grafspee, Dunkerque, GC ... 

But at this moment WG's approach to grab money as much as possible, lootboxes, high prices of ships ... keeps my valet closed. I have around 14000 doublons on my account and I do not know how to spend it in Armory...  I buy a ship and in few months it can be indirectly nerfed like recent IFHE nerf...

It is just unstable.

 

 

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Pretty much nothing anymore.

CB on sunday was absolutely frustrating thanks to Desync (mind you, CBs is literally the only thing which keeps me playing). Played yesterday evening still horrible desync, so i expect the same today in CBs. Then i literally will walk away from it, as every part i enjoyed is gone. And thats not even including the absolute boring CB season we have now, where atleast half the teams play stern towards enemies and run away till the last corner.

 

The problem was, i felt for WGs trap once again earlier this month: Had fun playing Clanbrawls! Makes you forget how bad the rest is, until you keep coming bad and its worse than ever. But this time its gonna happen, as i dont see a reason to bring my team down in CBs because its unplayable with the Desync. You can hit idiots straightlining by leading more, but hf when you have to predict a dodge WITH DESYNC in effect :cap_fainting:

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1 minute ago, MZL_Makrele said:

Please: The question has been: What keeps you IN the game and not what tends to piss you off (Mimimimi).

Well, that's a bit deep.

 

I don't normally like PvP games because they lack depth, they turn into noobs vs experts, where playing the meta is the rule - pick the optimum class, get the optimum gear for competitive play. Don't have that? Prepare to get farmed, noob. WoWs has less of that. You still get it in competitive play and at higher tiers, but people tend to see an obvious meta as evidence of bad balancing. So when the game is well balanced it's good, it's accessible, it's fun, much more so than other PvP games. And it means there is more to play, and I can pick whatever Tier, whatever, ship class, line or nation I like and have fun, so it's difficult to get bored.

 

Obviously I love the setting and the history. But the main thing I like is when WG puts out a ship which gives me an arcade simulcra of "what it is I think x ship should be like"*. This isn't just me, I'm sure. People come here to get the Yamato and hear the crump of those big guns, to play the Scharnhorst or Tirpitz and pilot the fast, feared Atlantic raider (and torpedo things, must do that). They want Japanese destroyers to have powerful torpedoes, British ones to be valiant but underpowered, French ships to be quirky and have all the guns at the front like the Dunkerque. It needs to feel authentic and match those expectations, and not just be a bag of stats and mechanics. 

 

One of the main reasons I didn't like CVs was that they didn't feel like that. Having been a ship and plane geek as a kid I wanted US carriers to give me the right feel for the planes of the time - Wildcats and Devastators, Avengers and Dauntlesses.... and they didn't. It was just game mechanics. Ditto Japanese and British CVs. It was a bit of a shock to be looking at the plane loadouts, thinking "What the F is that???". The only one that does it for me is Ark Royal, with it's half-cocked load out of Swordfish (which WG only added under duress). So I don't care for them, and I don't play them.

 

But they do still keep on churning out interesting ship lines with the right feel - the European DDs, Italian cruisers, may not be the bestest of the best but they have a style, a continuity, and they match my expectations. So'll stay and play as long as that happens. It's more difficult with paper ships, though - I don't have expectations of what Sovetsky Soyuz should be like, so I judge it on stats.  It makes them a harder sell, too,  and I'm less tolerant of the game being bent to fit them in. So the Soviet Cruiser split and German CVs? No great appeal. 

 

* This is the thing about subs. Players have a strong vision of sub combat and what it could be - the stealth, the tension, the triumph and satisfaction of landing a salvo, the 100% Das Boot experience - but I think we're going to get arcade pew pew pew and playerbase farming, and that won't interest me at all. 

 

 

 

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3 hours ago, Profilus said:

Dont care because i stopped giving money to them after CV rework reveal.

Amazing how many players claim this but still spend :Smile_teethhappy:

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Boredom and my premium.

 

With WGs decisions on the game and the way it's headed, i'm only sticking around for another week, then I'm taking my money somewhere else, might still play an occasional game or two with friends, but other than that, i have no interest in supporting this game or WG overall.

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Vor 34 Minuten, MZL_Makrele sagte:

I like good and highly detailed simulations

:Smile_ohmy:Oh crap i completely missed that. How can I switch through the different stations?

Can I operate the automatic reloading machines in the towers or how can I join the damage control team? can this reduce the repair time? what does the animation look like when i repair a leak in 2 seconds? is it cool?

how do i get to the commando bridge view to enjoy the landscape even more authentically?

 

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Vor 9 Minuten, bushwacker001 sagte:

Amazing how many players claim this but still spend :Smile_teethhappy:

And of course you can prove this claim. Don't you?

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I enjoy it

It's a challenge maintaining a north of 60% solo WR

In DD's

That are mainly IJN

 

I like challenges..

 

I'm into S&M in a major way..

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The thing that keeps me from abandoning the game totally is the "Sunken Cost Trap".


I have played since Open Beta in 2015 so I am getting bored with the sameness, and I've had health problems this year and seen rather too much of the insides of hospitals and Doctor's surgeries.

 

The biggest frustration involves the idea of national gimmick or "flavours". It is a good idea in theory, but does not work out for me in practice.


Unfortunately there is a big disconnect between the playstyles that I like, and the particular playstyles that have been given to the countries that I like.

 

I feel a strong emotional attachment to the British, German and French Navies. I have huge respect, but no emotional attachment whatsoever, to the US, USSR and Japanese lines. Yet the playstyles that I like are mostly the ones found in these latter countries (e.g. IJN DDs, IJN CAs, USSR CLs)!  Meanwhile,my favoured nations have some playstyles that I dislike the most! (E.g. British CLs, British CA, British BBs, French DDs):Smile_sad:

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47 minutes ago, invicta2012 said:

Well, that's a bit deep.

 

I don't normally like PvP games because they lack depth, they turn into noobs vs experts, where playing the meta is the rule - pick the optimum class, get the optimum gear for competitive play. Don't have that? Prepare to get farmed, noob. WoWs has less of that. You still get it in competitive play and at higher tiers, but people tend to see an obvious meta as evidence of bad balancing. So when the game is well balanced it's good, it's accessible, it's fun, much more so than other PvP games. And it means there is more to play, and I can pick whatever Tier, whatever, ship class, line or nation I like and have fun, so it's difficult to get bored.

 

Obviously I love the setting and the history. But the main thing I like is when WG puts out a ship which gives me an arcade simulcra of "what it is I think x ship should be like"*. This isn't just me, I'm sure. People come here to get the Yamato and hear the crump of those big guns, to play the Scharnhorst or Tirpitz and pilot the fast, feared Atlantic raider (and torpedo things, must do that). They want Japanese destroyers to have powerful torpedoes, British ones to be valiant but underpowered, French ships to be quirky and have all the guns at the front like the Dunkerque. It needs to feel authentic and match those expectations, and not just be a bag of stats and mechanics. 

 

One of the main reasons I didn't like CVs was that they didn't feel like that. Having been a ship and plane geek as a kid I wanted US carriers to give me the right feel for the planes of the time - Wildcats and Devastators, Avengers and Dauntlesses.... and they didn't. It was just game mechanics. Ditto Japanese and British CVs. It was a bit of a shock to be looking at the plane loadouts, thinking "What the F is that???". The only one that does it for me is Ark Royal, with it's half-cocked load out of Swordfish (which WG only added under duress). So I don't care for them, and I don't play them.

 

But they do still keep on churning out interesting ship lines with the right feel - the European DDs, Italian cruisers, may not be the bestest of the best but they have a style, a continuity, and they match my expectations. So'll stay and play as long as that happens. It's more difficult with paper ships, though - I don't have expectations of what Sovetsky Soyuz should be like, so I judge it on stats.  It makes them a harder sell, too,  and I'm less tolerant of the game being bent to fit them in. So the Soviet Cruiser split and German CVs? No great appeal. 

 

* This is the thing about subs. Players have a strong vision of sub combat and what it could be - the stealth, the tension, the triumph and satisfaction of landing a salvo, the 100% Das Boot experience - but I think we're going to get arcade pew pew pew and playerbase farming, and that won't interest me at all. 

 

 

 

Very well said, albeit a bit too long 😉

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Just looking at the latest week:

 

I haven't "refilled" my doubloons after using the last I had.

I'm no longer buying premiumtime "in bulk" because I don't want to be sitting on alot of it.

I've been playing about half the amont of what I've played before.

The third part of the new capaign is so grindy for a co-op main that I have to force myself to play just to get past it.

 

What keeps me in the game?

 

Not sure, but mostly the "Cruise around and shoot at stuff in co-op" thing + I have some goals/grinds I'm working on but the subs don't interest me at all so there isn't much for me in the game untill the russian cruiser-split and not even that gives me hope.

 

Ups and downs I can take, but the last year or so has been too much downs and not enough ups. Also, the fact that the game is moving away from the era of the "Gunboats" and going towards subs and CVs is killing it for me.

 

EDIT: Come to Think of it. The biggest thing that keeps me in the game is the fact that I haven't found anything to replace it with…..yet.

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Like a battered wife who can't leave her abusive husband because, despite of everything thats horrible now they still love them, I absolutely hate WG's current attitude towards the game (and over the last 2 years it has become disgusting) yet still loved playing the game. However even those battered wives will eventually leave once it just gets too much and I got to the same point after WG's incompetence towards the game finally ruined Co-Op, the only thing I still liked, by creating so many directives that were far easier for PvP players to complete by just flooding Co-Op for the past 8-12 months.

 

So after 4 years and even after trying a 6 month trial separation last year due to the CV-Rework, I've now finally put the game on permanent hiatus and removed it from my PC's start-up so it won't get updated.

 

I've seen a lot change over the past 4 years, some fantastic, some Meh but these last 2 years have just been getting worse and worse, with PR disaster after PR disaster coming virtually every patch now from a company which is proving with almost every patch that they just don't care about the health of the game or the long term stability of the playerbase. If it wasn't for the fact that this particular game has got NO competition then I would've feared than in another 2 years the game will be another World of Warplanes, but until a genuine competitor arrives to force WG to think differently, then I think this game will stay stagnant, with a playerbase growing more and more disgruntled and toxic as they feel unable to leave what was once a decent game because they believe it's got to get better eventually, right?

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6 minutes ago, IanH755 said:

Like a battered wife who can't leave her abusive husband because, despite of everything thats horrible now they still love them, I absolutely hate WG's current attitude towards the game (and over the last 2 years it has become disgusting) yet still loved playing the game. However even those battered wives will eventually leave once it just gets too much and I got to the same point after WG's incompetence towards the game finally ruined Co-Op, the only thing I still liked, by creating so many directives that were far easier for PvP players to complete by just flooding Co-Op for the past 8-12 months.

 

So after 4 years and even after trying a 6 month trial separation last year due to the CV-Rework, I've now finally put the game on permanent hiatus and removed it from my PC's start-up so it won't get updated.

 

I've seen a lot change over the past 4 years, some fantastic, some Meh but these last 2 years have just been getting worse and worse, with PR disaster after PR disaster coming virtually every patch now from a company which is proving with almost every patch that they just don't care about the health of the game or the long term stability of the playerbase. If it wasn't for the fact that this particular game has got NO competition then I would've feared than in another 2 years the game will be another World of Warplanes, but until a genuine competitor arrives to force WG to think differently, then I think this game will stay stagnant, with a playerbase growing more and more disgruntled and toxic as they feel unable to leave what was once a decent game because they believe it's got to get better eventually, right?

You only play Coop and nothing else and have done for years.....not a lot of what you claim really affects you. It's like a battered wife claiming to be battered by her husband recently even though he died 4 years ago. :Smile_glasses:

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F2P and almost only play clanbattles. But i fear i won't even do that next season. Seeing that WG is trying to ruin every format with CV's. (I'm usually the one playing CV's in clanbattles btw, and i still have 0 doubt they have nothing to do in there).

 

Don't really play T10's at all anymore either ( T10 is litterally where 90% of all the potatoes hang out). 

So not much left of the games liftime on my part i think. 

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