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The_EURL_Guy

Update 0.9.3.1: Hayate for Free XP

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Lol, for those that say "it's because people voted for FXP", WG will just as easily ask 600k coal for the ship. They won't mind whoring out their game and let you pay premium for the pleasures you take from playing with it. But hey, who cares. I see enough people in Puerto Ricos, Smolensks, etc. All the crap that F-s up the game, and if the community don't care, why should WG? Can't blame WG for having any integrety if their customers keep dishing out money for every bit of degrading offering WG puts in front of them. But if you ask those people, you only get a "Why do you care what I pay to which company so I can enjoy myself with this PR/Smolensk/[insert ship name]? I can and shall do whatever I want with my money.". Whales (not all of them) don't care and WG loves the whales. End of story.

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Even if 2mil fxp is a joke is far better than coal because if you deside to grind fxp its up to you and your time you want to invest in the game in the other hand if it was for coal it would be a way long time period to grind it (as the ammount of coal you can grind in a day is limited and you would have to log in the game every day)or paying for containers from premium shop that include coal.so stop complaining that it should be for coal

 

p.s the real trash grind for WG has a name PUERTO RICO

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2 ore fa, Alin_709 ha scritto:

So ... entire 0.9.3.1 update is to introduce the hayate. And if I do not like hayate? Still need to make update to game client. Not nice WG!

Dear Alin_70,

Thank you for your comment. Please be aware though that updates are cumulative and sequential, skipping one update may result in creating unnecessary problems on the Game Client, only the latest version of the game is, in fact, playable. Furthermore,  even the smallest updates (this one is just 156MB for example) usually bring fixes for bugs and other minor improvements.

 

Ah, 0.9.3.1 also brought you a new campaign of Ranked Battles.😉

 

Stay safe Captain!

 

TheWarJaC

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8 minutes ago, TheWarJaC said:

Dear Alin_70,

Thank you for your comment. Please be aware though that updates are cumulative and sequential, skipping one update may result in creating unnecessary problems on the Game Client, only the latest version of the game is, in fact, playable. Furthermore,  even the smallest updates (this one is just 156MB for example) usually bring fixes for bugs and other minor improvements.

 

Ah, 0.9.3.1 also brought you a new campaign of Ranked Battles.😉

 

Stay safe Captain!

 

TheWarJaC

Firstly you should give an answer about potatic 2M Free Exp infliation..!

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21 hours ago, MacArthur92 said:

Depends how much you play. I got Smalad about 6 weeks ago for 2 mln and now I'm having 700k free exp already.

I made about 200k FXP in about 6 weeks, but I have also not been farming that much anyway (mostly just ESCL + Papa papa + camo bonus and daily crates).

Didn't even have premium account some of the time :Smile-_tongue:

 

I'm not sure I would like Hayate, mostly due to its somewhat poor conceilment as I like DDs that are able to contest caps.

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Did anyone else noticed a reduction on AP damage done and received?
All my clan mates are also conplaining about it.

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5 minutes ago, Marliac said:

Did anyone else noticed a reduction on AP damage done and received?
All my clan mates are also conplaining about it.

 

Sshhh it's secret! :etc_red_button:

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Playing her now with Torpedo Boost. Had a great game with double kills. Smol in Smoke and Salem behind island. Later another Smol kill xD

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11 minutes ago, Pikkozoikum said:

Playing her now with Torpedo Boost. Had a great game with double kills. Smol in Smoke and Salem behind island. Later another Smol kill xD

You can have same or better great game with better consealment Shimakaze with a lot of different torpedo combination. Also without torpedo reload booster you can shot 15x same torpedo in same time instead of 20 with a big booster cooldown and while you never give your smoke...

 

ALSO you can unlock Shimakaze just spending your 694K Free Exp instead of 2M..!

 

MORE VODKA PLS...

 

Wiki's here;

 

https://wiki.wargaming.net/en/Ship:Shimakaze

https://wiki.wargaming.net/en/Ship:Hayate

 

 

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11 hours ago, Zen71_sniper said:

Me?

I like that no one can keep up with Marceau's speed :): what I don't like is how bad the gun ballistics are even at mid-close range

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33 minutes ago, Pikkozoikum said:

Playing her now with Torpedo Boost. Had a great game with double kills. Smol in Smoke and Salem behind island. Later another Smol kill xD


How wide or narrow would you say are her torpedo arcs on a scale of Kléber to Daring? 

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38 minutes ago, Gloatover said:

You can have same or better great game with better consealment Shimakaze with a lot of different torpedo combination. Also without torpedo reload booster you can shot 15x same torpedo in same time instead of 20 with a big booster cooldown and while you never give your smoke...

 

ALSO you can unlock Shimakaze just spending your 694K Free Exp instead of 2M..!

 

MORE VODKA PLS...

 

Wiki's here;

 

https://wiki.wargaming.net/en/Ship:Shimakaze

https://wiki.wargaming.net/en/Ship:Hayate

 

 

I know, but I dont have 3.2s reload on the guns. It wasn't that bad, With Shima I would have 2x10 Torps that I could have launched

2 minutes ago, TheWolfQueen said:


How wide or narrow would you say are her torpedo arcs on a scale of Kléber to Daring? 

Shima like?

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  3 minutes ago, TheWolfQueen said:


How wide or narrow would you say are her torpedo arcs on a scale of Kléber to Daring? 

Shima like?

Not Shima like, these are the 12 KM Torps of the Shima ^^ 

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23 hours ago, ImperialAdmiral said:

Also the video is really honest about the ship for the first time.

 

... the most honest part being WG-staff shooting wide-spread.

 

7 hours ago, Toivia said:

But as pointed out by others, even this silly price is still easier to reach than 250k coal simply because coal is timegated per day (3 resource containers and 200+200 from dailies) and by other missions. FreeXP is "the more you play, the more you get" resource, irrelevant of you play all day once a week or every day for just half an hour.

 

There is a small but sigificant flaw in your reasoning - not criticizing, just complementing:

FreeXP is actually timegated, too.

Yes, you get a small portion of FXP with every game. But that small amount will take tens of thousands of battles to reach Hayate/Smaland levels.

 

You can move up the next step in the ladder and use a typical consumable camo with +100% XP and +100% FXP, plus the normal economic flags (+50% XP, +300% FXP). Then you get FXP close to the amount of baseXP. For average players that should be around 1200 FXP per battle. So it would take you more than 1600 battles. Do you get 1600 camos and 1600 XP- and FXP-signals back while you do 1600 battles?

 

Personally I get less economic signals than I do battles. They do not fully regenerate.

Even less so do special signals, i.e. the dragon signals. When certain players or Wargaming make the argument that FXP can easily be attained in a short time period, they think about these special signals. And yes, one can make 30k FXP in one battle, given one combines the best camos and signals and has a decent game (i.e. >2000 baseXP).

 

But that is highly timegated. It is restricted by being drip-fed with these signals. I get maybe around 50 high value camos (Spring Sky and Mosaic) per year and maybe 200 of each special signals per year. As such, I can make a short "sprint" to attain a lot of FXP within days. I cannot endure that for a prolonged period. And there is no real difference between doing 20 battles with max bonusses within a week or over months. In the end you get the same amount of ressources over time. And that is limited by the amount of signals and camo the player gets over time. That is why imo

1. the whole argument about inflation doesn't apply

and

2. FXP cannot be attained at will.

 

5 hours ago, Gloatover said:

Firstly you should give an answer about potatic 2M Free Exp infliation..!

 

I can give you an unofficial answer. Mind, it does by no means represent Wargaming other than by comedic means of freedom of expression. It is not issued by Wargaming, but I am positive I can get pretty close.

*clears his throat*

"We at Wargaming think the price for Hayate is justified. After all, we gave you more signals just to overcompensate that by higher prices. Our data shows that many players have the 2M FXP, because ships like Friesland were mediocre at best and players did not spend their FXP on them. We hope they will buy Hayate or Smaland. If they don't, they may well soon have 3M FXP lying around and we will have to charge 3M for our next mediocre ship. So please spend your FXP. Please convert your EliteXP for the usual exchange rate of 1:25. Doing so, you will get the Hayate for a reasonable 80k doubloons, which is only ~240€.

We at Wargaming also need to make a living and life is expensive. The brake disks on a Ferrari cost 1000 € a piece, compard to which a Hayate is basically for free. Many of you guys earning 10€ net income per hour need to spend more on our game. We'd highly appreaciate it, after all, we are a community. Also think about spending another 30€ on the special camo. Peace!!!"

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Dont be hasty guys! I have all the free xp ships except for Friesland and now Hayate. Its a question of time.

Believe me, you dont want to end up without goals, otherwise you'll see how boring this game really can be.

 

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2 minutes ago, powerverde said:

...

Believe me, you dont want to end up without goals, otherwise you'll see how boring this game really can be.

 

 

Oh, I see ... it is about goals.      Ok, what about your retirement age ... would you be happy to add another 10 years of work before you retire ?

The result is the same for Hayate - your fun has been postponed ..., and developers need not to design other new ship for free xp so fast.

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2 hours ago, TheWolfQueen said:

I like that no one can keep up with Marceau's speed :): what I don't like is how bad the gun ballistics are even at mid-close range

I think you haven't watched wargaming video about this ship, haven't you?  They say the ballistic of this gun are amazing, so amazing that they invented whole ship just beacouse of this gun, imagine that, whole ship just beacouse of the guns., wargaming...

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1 hour ago, HMS_Kilinowski said:

 

... the most honest part being WG-staff shooting wide-spread.

 

 

There is a small but sigificant flaw in your reasoning - not criticizing, just complementing:

FreeXP is actually timegated, too.

Yes, you get a small portion of FXP with every game. But that small amount will take tens of thousands of battles to reach Hayate/Smaland levels.

 

You can move up the next step in the ladder and use a typical consumable camo with +100% XP and +100% FXP, plus the normal economic flags (+50% XP, +300% FXP). Then you get FXP close to the amount of baseXP. For average players that should be around 1200 FXP per battle. So it would take you more than 1600 battles. Do you get 1600 camos and 1600 XP- and FXP-signals back while you do 1600 battles?

 

Personally I get less economic signals than I do battles. They do not fully regenerate.

Even less so do special signals, i.e. the dragon signals. When certain players or Wargaming make the argument that FXP can easily be attained in a short time period, they think about these special signals. And yes, one can make 30k FXP in one battle, given one combines the best camos and signals and has a decent game (i.e. >2000 baseXP).

 

But that is highly timegated. It is restricted by being drip-fed with these signals. I get maybe around 50 high value camos (Spring Sky and Mosaic) per year and maybe 200 of each special signals per year. As such, I can make a short "sprint" to attain a lot of FXP within days. I cannot endure that for a prolonged period. And there is no real difference between doing 20 battles with max bonusses within a week or over months. In the end you get the same amount of ressources over time. And that is limited by the amount of signals and camo the player gets over time. That is why imo

1. the whole argument about inflation doesn't apply

and

2. FXP cannot be attained at will.

 

 

I can give you an unofficial answer. Mind, it does by no means represent Wargaming other than by comedic means of freedom of expression. It is not issued by Wargaming, but I am positive I can get pretty close.

*clears his throat*

"We at Wargaming think the price for Hayate is justified. After all, we gave you more signals just to overcompensate that by higher prices. Our data shows that many players have the 2M FXP, because ships like Friesland were mediocre at best and players did not spend their FXP on them. We hope they will buy Hayate or Smaland. If they don't, they may well soon have 3M FXP lying around and we will have to charge 3M for our next mediocre ship. So please spend your FXP. Please convert your EliteXP for the usual exchange rate of 1:25. Doing so, you will get the Hayate for a reasonable 80k doubloons, which is only ~240€.

We at Wargaming also need to make a living and life is expensive. The brake disks on a Ferrari cost 1000 € a piece, compard to which a Hayate is basically for free. Many of you guys earning 10€ net income per hour need to spend more on our game. We'd highly appreaciate it, after all, we are a community. Also think about spending another 30€ on the special camo. Peace!!!"

One little correction about FreeXP gaining (and Captain XP gaining and really anything in game). You always stack what you can, you never just add a couple random bits in order to get just a bit more of any given resource. You only ever add juts one signal or one decent camo without other synergy if that particular consummable is so plentiful for you that you just do not care at all.

And most people I know have in such a manner hundreds of stocpiled camos, economic and special signals. Which leads to a possibility of eschewing that relative timegate on FreeXP (and all XP and credit based rewards).

Yes, you are obviously correct that there is a timegate in the long run, simply because you can only play a certain amount of battles per day/week/month anyway. But it's still a far more straightforward system than coal where significant chunks are rather gained from mission rewards (ie ranking out in Ranked Sprint, completing campaigns, etc.) than regular play.

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7 hours ago, FukushuNL said:

Lol, for those that say "it's because people voted for FXP", WG will just as easily ask 600k coal for the ship. They won't mind whoring out their game and let you pay premium for the pleasures you take from playing with it. But hey, who cares. I see enough people in Puerto Ricos, Smolensks, etc. All the crap that F-s up the game, and if the community don't care, why should WG? Can't blame WG for having any integrety if their customers keep dishing out money for every bit of degrading offering WG puts in front of them. But if you ask those people, you only get a "Why do you care what I pay to which company so I can enjoy myself with this PR/Smolensk/[insert ship name]? I can and shall do whatever I want with my money.". Whales (not all of them) don't care and WG loves the whales. End of story.

That is very well said ,every word. There is only one small issue, imagine if wargaming or any other gaming publisher just listens to gamers and dont sell this stupid items/ships or whatever and sell cosmetics and stuff that dont impact the game, they would have MORE gamers into that game and in time even more money, but on this way, how many whales will really buy it, and sooner or later you will push most gamers out of your game and you will have no more product to sell. Greed is really big in wargaming and they are stuck deep into it. I am amazed that people still play WoT from all that russian bias tanks, this game is unfortunately going in that direction (smolensk). If it continues like that ,well... 

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19 minutes ago, Toivia said:

Yes, you are obviously correct that there is a timegate in the long run, simply because you can only play a certain amount of battles per day/week/month anyway. But it's still a far more straightforward system than coal where significant chunks are rather gained from mission rewards (ie ranking out in Ranked Sprint, completing campaigns, etc.) than regular play.

Agreed, but that is not what I meant. I didn't mean you are limited in the amount of battles. But you are also limited in the portion of battles where you can mount signals to an extent that gives significant ressources. Of the top ressource earning battles, where I mount all special signals plus special camo, I can maybe play 30-50 per year.

I cannot mount Spring Sky Camo plus all signals for 100 battles straight and get me the 2m FXP I need. Or if I can do so it is due to me having saved those camos for 2 years and afterwards needing to save for another 2 years to regenerate. That I can punctually combine bonusses, does not change the inflow of these signals. They are limited just as coal is. Also the signals and camos are gained from mission rewards (e.g special camos from the Hall of Fame). That you use them in random battles does not alter the fact they are strictly-limited.

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31 minutes ago, HMS_Kilinowski said:

Agreed, but that is not what I meant. I didn't mean you are limited in the amount of battles. But you are also limited in the amount of battles where you can mount signals to an extent that gives significant ressources. Of the top ressource earning battles, where I mount all special signals plus special camo, I can maybe play 30-50 per year.

I cannot mount Spring Sky Camo plus all signals for 100 battles straight and get me the 2m FXP I need. Or if I can do so it is due to me having saved those camos for 2 years and afterwards needing to save for another 2 years to regenerate. That I can punctually combine bonusses, does not change the inflow of these signals. They are limited just as coal is. Also the signals and camos are gained from mission rewards (e.g special camos from the Hall of Fame). That you use them in random battles does not alter the fact they are strictly-limited.

Hmm, I kinda disagree on the signal thing. Maybe it is because I always think in the long run (just got Georgia last week, despite having the coal for her for what, a year already?) and thus I seem to have a sufficient reserve of nifty stuff* for when I feel it's useful to mount it. In that way, I'll never just mount all the stuff for a hundred consecutive battles *right now* because a ship just got released. Maybe two months from now, some kind of event will run when FreeXP rewards get doubled or something, maybe I'll be able to claim some premium time as well. Then would be a good moment to use some of the stockpiled resources, not before. IE: just received a week of premium from a random supercontainer AND I have a bunch of high tier ships to research, thus I mount fancy stuff and force it while I can. In a week, the situation changes, I go back to regular play with just the camos I have hundreds of and signals I also have loads of/can easily get anew.

 

*That excludes the asian camos, I only ever got like 15 of either. If I use any of those, I really must need to complete something very specific and then I go all out, but that happens for like a dozen battles a year, maybe?

 

EDIT: To further illustrate, I could buy the Smaland OR the Hayate right now. But because I find the price on both to be ridiculous AND they are nowhere near as influential ships as Alaska, Smolensk or Benham AND I wouldn't have enough FreeXP left over for the next potential ship that comes for FreeXP (ideally a T9, those are much better ships to both play and economically use in game - and so far cheaper to acquire as well), I just won't buy either. If in some time at least two of those concerns vanish, I may reconsider. But I'm in no way hurried to "now play 100 battles to quickly get the FreeXP needed".

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On 4/27/2020 at 7:00 PM, The_EURL_Guy said:

An overview of the new Tier X ship in the Tech Tree!


Read it on the portal

That ship is worth 2 million FXP 1.3 million FXP so no way in hell i would my FXP to that ship. And sorry to say @The_EURL_Guy, but WG is getting to greedig for my taste

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On 4/27/2020 at 9:13 PM, ImperialAdmiral said:

I really want her and I don't care what others think.

 

Also the video is really honest about the ship for the first time.

Sorry to say no matter what comes out of WGs mouth at the moment you cant trust what thery are saying and beside it is a commercial video so it has to look good @ImperialAdmiral

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1 hour ago, Toivia said:

 Maybe two months from now, some kind of event will run when FreeXP rewards get doubled or something, maybe I'll be able to claim some premium time as well. Then would be a good moment to use some of the stockpiled resources, not before. IE: just received a week of premium from a random supercontainer AND I have a bunch of high tier ships to research, thus I mount fancy stuff and force it while I can. In a week, the situation changes, I go back to regular play with just the camos I have hundreds of and signals I also have loads of/can easily get anew.

That's a rather unique way of adapting. I myself tend to use more signals on 100%-/200%-weekends, too and demount them after the first win. But that sort of behavior is not likely to drive Wargamings pricing calculus.

 

Also, I can't remember who made that point before, that FXP was the easier ressource since it was used for Freemium ships only, while coal was needed for so many things in the armory. I just looked at my current grinds and it seems I would need 500k FXP just to get the uprades for my stock ships. What you gotta say about that Wargaming. It's not that I got FXP lying around for no reason. I do so since I torture myself through your A-hull nightmare.

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