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Tier X Gameplay is worst than ever - what are doing WG ?!

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36 minutes ago, mrandrewclark85 said:

It is the current Meta. It is often far easier to get a bunch of radar cruisers into hard cover, next to the caps, and let the enemy to try push.
as soon as you see a cap is being capped by the enemy, Hit Radar, and lul as half your team blaps that guy. 

repeat until its time to push.
 

That's why smart DD's don't automatically go for the caps... smart DD's go around and attack from the rear. They won't sit if they're being torpedoed...

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52 minutes ago, Migantium_Mashum said:

Wow, I remember that game....

Did you manage to complete the SE training? I found that a real pain... Favourite Maps for me were Hospital or Bridge....

Never really got in to it too much as it was too close to what I'd been doing a few years earlier.

But they got the M-16 sights & handling about right, no recoil though..... (yes I'm evil.. he he he)

Plus unless you had an OPFOR invite no opportunity to headshot the 'charming young men' who thought they were good.......:Smile_veryhappy:

The original Quake & Unreal multi-player were better for that......:Smile_trollface:

 

Yes, I make Jingles look young...:cap_cool:

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Vor 3 Stunden, Karasu_Hidesuke sagte:

No, Ocean is as close as you can get to a game mode which is all about team and individual tactical skill, not 'abuse' of 'interesting' map features or gimmicky mechanics. IMO this game is at its best when two formations clash in battle, and the outcome is decided on the combined effects of skill and luck.

Ocean is the only map that feels like being in a naval battle instead of playing Counterstrike.

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9 hours ago, T0L0S said:

I totally agree that progression is now is far too easy. WoWS is one of the few games that actively rewards bad play, and I agree that's bad for the game. 

I would absolutely disagree

 

Why? Simply because one large group of the playerbase are interested in warships and now compared to when I started the number of lines and ships are staggering. If it takes ages to reach Missouri Bismarck Yamato it will be negative for player recruitment.

It is not that I see your concerns it is that this is a niche game that is quite difficult to master for a beginner now when large parts of the playerbase are mature with high end captains and myriads of ships. I know most key ship perimeters in my head but this because I am interested but also that I have played almost from the start learning and adding 1 line at a time. So I think many are having unrealistic expectations. And WG do have tutorials and they are plenty of content.

 

So in this case I think that compared with the start where you even if you searched more or less only had volunteer contribution you now at least have some WG production to watch.

 

And to be fair it is to be expected that a niche game like this are quite communitydriven regards tactics and information.

You have the forumites but lots of playes in any online game will just play for fun and not taking it too seriously, WOWS playerbase is simply too small to divide and make Tiers exclusive.

You have to learn the hard way , nothing else is realistic.

 

Problem is also when you as a player matures you see the mistakes etc at the beginning there were more equality and less mechanics to learn.

I have myself settled around 55%+ and do not think I can manage so much more unless I just play the ships I am good in and not grinding some ships that I do not like but now plays for collection purposes.

But i prefer play for variety rather than creep up a few %, after all this is recreation not professional work.

 

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9 hours ago, Migantium_Mashum said:

You are because you just confirmed why Tier X games in WG are so bad.... those people 'who do not Level Boost' are when they reach the higher levels competent and capable of playing at that Tier and are an asset to a team not a dead-weight....

 

Thank you.

 

 

 

 

So you make a mistake, get something totally wrong, then try and twist it so it makes you look better lol....geegee. 

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I've been doing some tier IV battles today with my Gangut (lovely town, been there), and tier IV battles are much more fun, more dynamic, more engaging and have better maps than tier X.

 

You think WeeGee got something wrong about tier X?

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I dont know if the game can be balanced again, but the hope is there. WG should stop all new ships and classes from entering the game and rather take a look at how battles are being played out through the tiers. Fix that first then new ships and classes like subs could be added. In my opinion gameplay no longer supports teamwork and trying to push or dominate a battle. A dd already has many roles/expectations in a game...its too much for one ship class and with subs soon, that will only mess up even more. For BBs you are already chased by dds you cant see and who does not get spotted when firing the most powerful weapon in game, chased by one or more CVs = quick death...Get spammed every few seconds from a cruiser hiding behind and shooting over an island, that you cant see, hit, get to or get away from. Therefor many now just camp and stay in the back not able to use the health pool to help the tram push forward..and a cruiser who can just spam he and ap every few seconds from behind an island has no reason to stick its nose out. So nothing in the game supports active gameplay and teamwork. So instead of just adding more to the game, rather focus on what is still the best naval battle game out there, get the balance back in the game and then move forward with new ships.

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Did a read through the entire topic, checking the stats of the players complaining about TX. Most are average at best, and some hidden stats (what usualy means wr around 45%). I come to the conclusion that this whole topic is about " i'm not a bad player, the team is the reason i lose battles" crowd. If you are such great players, and the rest is so bad, why dont you all manage to win more battles? Even super unicums dont win 100%, but YOU are the one who has to make the difference each battle. Stop blaming others for your own failure.

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i think that there also should be more and varied random game modes, like convoy duty, or one team to have a mission to push through to here and the opposing team defends.

 

I also think that WG should have many more low tier game modes, as I have many t5 t6 and t4 ships that I barely play in randoms as I feel i am a dirty seal clubber. But it is fun! Why can not WG introduce more low level RANK SPrints, one v one, t5 armsrace mode, all good for learning to master low tier ships and keep a majority of the playerbase (good and bad players) mixing up playing on these lower tier game modes. T10 is WG pushing players to be high tier, but in reality there are so many good t5-t8 ships that barely get played if you are a above average player ( i am mostly a solo player with a 54% win rate in randoms) been playing since open beta. It took me originally just shy of 1000 matches to get my 1st t10, now I see players in t10 tech tree ships with 400 or less games and a 42% winrate and average xp of 800... these players should be at t5-t7 playing. WG encourages players to T10 super quickly with no idea of what they are doing. is what is the problem. Which comes to player retention so if the player feels he is not moving up in the game, they will leave after only a few 100 games so WG wants them to be successful.

 

I play a lot of games where i feel the Game it self says you are not winning to day. all shots miss, or nothing and you get detonated in a BB by an He shell. When the game says no!. Then post game, checking on the opposing teams players and you realise that they are all noobs and the game is helping them proceed. I get this time and time again. New ship syndrome, most 1st games out in a new tech tree ship and you pull of a mighty good game, maybe even 2 or 3 then RNG says no. and your grind of XP becomes harder.. and the ship seems to perform less..... 

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22 hours ago, Sprockett said:

i think that there also should be more and varied random game modes, like convoy duty, or one team to have a mission to push through to here and the opposing team defends.

 

I also think that WG should have many more low tier game modes, as I have many t5 t6 and t4 ships that I barely play in randoms as I feel i am a dirty seal clubber. But it is fun! Why can not WG introduce more low level RANK SPrints, one v one, t5 armsrace mode, all good for learning to master low tier ships and keep a majority of the playerbase (good and bad players) mixing up playing on these lower tier game modes.

 

Exactly this! :Smile_great:

 

 

:Smile_unsure:

On 4/29/2020 at 11:32 AM, Lieut_Gruber said:

 Most are average at best, and some hidden stats (what usualy means wr around 45%).

 

:Smile_hiding:

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On 4/29/2020 at 10:32 AM, Lieut_Gruber said:

Did a read through the entire topic, checking the stats of the players complaining about TX. Most are average at best, and some hidden stats (what usualy means wr around 45%). I come to the conclusion that this whole topic is about " i'm not a bad player, the team is the reason i lose battles" crowd. If you are such great players, and the rest is so bad, why dont you all manage to win more battles? Even super unicums dont win 100%, but YOU are the one who has to make the difference each battle. Stop blaming others for your own failure.

I also have problem in T10 and all of my clanmates - so tell me is problem in me / us ??

3 days ago I got 2138 base xp in lost game after that I just play 2-3 games per day if situation is bed I go play Borderlands 3 or some other game, it won't be long if this and CV fiasco don't get any better I will left this game and many of my clanmates will do the same, maybe this is WG grand plan as we all have more than 20 T10 ships and many premiums and we don't need anything more to spend on in this game ( same as 90% of players that are here from beta ) ..

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On 4/28/2020 at 8:37 PM, Karasu_Hidesuke said:

I've been doing some tier IV battles today with my Gangut (lovely town, been there), and tier IV battles are much more fun, more dynamic, more engaging and have better maps than tier X.

 

You think WeeGee got something wrong about tier X?

I think beacouse the maps are smaller.

 

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1 minute ago, Wulf_Ace said:

I think beacouse the maps are smaller.

 

 

They maybe smaller, yes, but they actually feel bigger because the low tier ships are slower and have shorter ranges. This is why tactics are more important on lower tiers, whereas on the higher tiers, especially at tier X, it's not so much about tactical ability what decides the battles, but the ability to 'exploit' relevant game mechanics.

 

The way I see it, the game resembles more a naval arcade game on the lower tiers than it does on the higher tiers and that's what I'd say is the core problem with WOWS.

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42 minutes ago, Karasu_Hidesuke said:

 

They maybe smaller, yes, but they actually feel bigger because the low tier ships are slower and have shorter ranges. This is why tactics are more important on lower tiers, whereas on the higher tiers, especially at tier X, it's not so much about tactical ability what decides the battles, but the ability to 'exploit' relevant game mechanics.

 

The way I see it, the game resembles more a naval arcade game on the lower tiers than it does on the higher tiers and that's what I'd say is the core problem with WOWS.

Until tier 7 I really enjoyed this game,after tier 7 it becomes strange. Whole gameplay changes, whole tactics changes, not saying is it a good or a bad thing but the transition is strange. New game modes would help a lot, to give a player more tasks, missions in a game, sense of playing a different ship. Also clan battles are slow and boring, how about mission there also, or a world map to capture ,something like WoT had before, something,anything to shake things up

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5 hours ago, Castiel2110 said:

I also have problem in T10 and all of my clanmates - so tell me is problem in me / us ??

3 days ago I got 2138 base xp in lost game after that I just play 2-3 games per day if situation is bed I go play Borderlands 3 or some other game, it won't be long if this and CV fiasco don't get any better I will left this game and many of my clanmates will do the same, maybe this is WG grand plan as we all have more than 20 T10 ships and many premiums and we don't need anything more to spend on in this game ( same as 90% of players that are here from beta ) ..

Geez what are you complaining about? You win 61% of your games, and still it aint enough? Maybe WG needs to fill the battles with hidden bots, so all get 100% winrates?

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