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DerpyMcDoom

What is the benefit of really playing as a team player?

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6 minutes ago, ForlornSailor said:

 

 

image.thumb.png.1c313f2e1e2855d036b6b760c52611cf.png

 

 

Sorry but this image, and your clan mates right above mean nothing.
First of all you are the only dd so high spotting damage is natural.

Capture points.
Again, you are the only dd dived up with a cv.
Ofc you are gonna have the cap points.

And last, 9 minutes match.
And i bet your clan mate above got a similar time spent in battle in his first place 66k bb match.

I dont necessarily disagree with you 2, i just call [edited] the pictures you provide to support your arguments.

In the end tho, the truth is, my truth anyway, that unless someone has proven to be capable or has somehow helped in a match, i wont even bother to assist him.
I am talking about tactical smokes, torps, radars, spotting and deploying fighters for spotting and defending dds.
Also, anything other than damage gives crap xp. And that needs to change. Rewards dds for spotting, bbs for tanking, anyone for resetting (especially the home base), for shooting planes down.

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6 minutes ago, ColonelPete said:

That is why I asked... :Smile_facepalm:

Asking a senseless question by giving the answer would be your style.

Some people on this forum are really unbelievable.

Unbelievable are the people who expect us to guess how many flags they used and which, and do the math and subtract that from those 30k xp just to answer a silly question
Yea i feel ya, some people on this forum are really unbelievable

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1 minute ago, Ouzo11 said:

Unbelievable are the people who expect us to guess how many flags they used and which, and do the math and subtract that from those 30k xp just to answer a silly question
Yea i feel ya, some people on this forum are really unbelievable

And that was not the point.... :Smile_facepalm:

 

People on this thread claimed that they do not get rewarded, unless they do a lot of damage.

In this game I did not get a lot of damage. According to these people I should have gained low Base XP. That is why I wanted them to guess it. That has nothing to do with flags.

 

I thought this was quite obvious, but I seem to constantly overestimate some people on this forum.

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43 minutes ago, Xaturas said:

Then ones look at your "solo" stats and not the "division" stats and can see stat padding.

 

People with a brain are able to understand the full picture of my stats.

 

25 minutes ago, Ouzo11 said:

Sorry but this image, and your clan mates right above mean nothing.
First of all you are the only dd so high spotting damage is natural.

 

Interesting. The point was: is teamplay worth it and rewarded. Seems you are missing the point. I profed, it is indeed worth it. Your post is meaningless.

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49 minutes ago, ColonelPete said:

Take a guess how much base XP I got for this:

 

Ill throw 1800 as a guess in the ring. Might even be more, if that damage is on T10 DDs.

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23 minutes ago, ForlornSailor said:

 

Ill throw 1800 as a guess in the ring. Might even be more, if that damage is on T10 DDs.

Good guess, but not quite right.

I will throw in the detailed results:

shot-20_02.01_23_54.00-0266.thumb.jpg.d2c613e94c2462a937ceeea61cb666d0.jpg

I did indeed some damage on Tier X.

 

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There is more than one way to Rome. ;)
 

For example; Leave a fighter squadron to keep stuff spotted or strike that lonely flanking ship that is withholding your team from completing the push.

 

Learn to complement the strengths not the weaknesses of your team. Destroyers don’t need fighter cover. Use that consumable to spot.

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1 hour ago, MacArthur92 said:

You wanna eliminate one of the things that keeps me playing this game? :Smile_sceptic:

Not my intention. I never want any player to quit or lose interest. It is a very vague question and I answered with a radical and a bit sarcastic answer. Will it work? probably not. I just threw something in da wall hoping it will stick. Not intent to offend :)

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55 minutes ago, Xaturas said:

As for example in the picture with CV/DD/ITA Ca to counter enemy dd's. 

 

He is grinding the Z, im grinding the Amalfi. Apart from Amalfi, i had no ship to grind on T8 other than DDs. Since i dont pick another DD when my division mate already chose one, i had limited options. And our 3rd picked a CV, because he likes to play CVs, and we lost games prior to that thanks to idiot CV players who not only cant strike enemies, but also screw your own teammates (popped a fighter in my direction when i was playing DD, to tell the enemy CV "Hello, here is our DD, please attack it" :Smile_facepalm:). Guess i gotta blame WG for that one, when teamplay is actualy counter teamplay...

 

42 minutes ago, Ouzo11 said:

And last, 9 minutes match.
And i bet your clan mate above got a similar time spent in battle in his first place 66k bb match.

What does that have to do with anything? Even while true, all it does is reduce the base XP pretty much. Also enemies had 2 Hurricane clan players + a 3rd on in their division, which didnt help their team, because quite frankly, they played like crap.

 

45 minutes ago, Ouzo11 said:

I dont necessarily disagree with you 2, i just call [edited] the pictures you provide to support your arguments.

So dealing 66k damage in a BB getting first place XP doesnt support the case, that raw damage is not the only deciding factor for XP???

Then how about this one:

image.png.6389e2e03683a5c646ea8ac79383481d.png

image.thumb.png.66ff3581b66746444fd14d5d57790a9a.png

 

I can assure you, our Kiev had less damage than i did. And im pretty sure, the Atago had less damage aswell. Went to check, and that guy had 4 games with the Atago in that timespan, with an average damage of 39k... i think im good to go.

The difference here is, i had 70k on BBs, which is worth... nothing? Oh wait, but i thought, damage is most important :Smile_ohmy:

 

58 minutes ago, Ouzo11 said:

In the end tho, the truth is, my truth anyway, that unless someone has proven to be capable or has somehow helped in a match, i wont even bother to assist him.
I am talking about tactical smokes, torps, radars, spotting and deploying fighters for spotting and defending dds.
Also, anything other than damage gives crap xp. And that needs to change. Rewards dds for spotting, bbs for tanking, anyone for resetting (especially the home base), for shooting planes down. 

Then play in a division? But you are currently condemning others for only playing division / not playing solo. If you play in a division, you can make all those teamwork options go to work if you choose to do it.

There is someone, who can use your smoke, make use of your spotting, can shoot when you radar and pop fighters for you.

If random people cant make teamplay work, then you have to use them to basicly make teamwork happen.

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Just now, DFens_666 said:

popped a fighter in my direction when i was playing DD, to tell the enemy CV "Hello, here is our DD, please attack it

I never place fighters early and get a lot of flak (trans: reports haha) for that cuz people don't understand how easy it is to spot a dd like that just by waiting a bit (if in a CV) for the opposite player to point him out :)

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Just now, lossi_2018 said:

I never place fighters early and get a lot of flak (trans: reports haha) for that cuz people don't understand how easy it is to spot a dd like that just by waiting a bit (if in a CV) for the opposite player to point him out :)

 

Yes, i hate that when playing DDs. Because i have to turn away as the CV will look around the fighter. But in this case, it was even worse, as the Kronshtadt realized that at popped radar soon after :Smile_facepalm:

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Just now, DFens_666 said:

as the Kronshtadt realized that at popped radar soon after

yea if you face a semi decent player when partnered wit a semi senile do-gooder CV it can turn very ugly. At least he meant well I suppose. CVs get a lot of abuse constantly and it is difficult to learn and not bend to the will of the masses. I personally think they are the final class one should play or at least give DDs a try first. 

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3 minutes ago, lossi_2018 said:

I never place fighters early and get a lot of flak (trans: reports haha) for that cuz people don't understand how easy it is to spot a dd like that just by waiting a bit (if in a CV) for the opposite player to point him out :)

 

Most likely, this will never change. We still have people trying to survive even in absolutly lost games, because they think, they save credits by not sinking. And this has changed... how many years ago?

So ppl will forever think, the CV needs to provide AA-cover (or that the fighter is some magic defending shield, making everything in the bubble untouchable)

 

 

 

 

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9 minutes ago, ForlornSailor said:

So ppl will forever think, the CV needs to provide AA-cover (or that the fighter is some magic defending shield, making everything in the bubble untouchable)

 

:cap_viking: it gives a some extra fire defense but yes it's not strong, long range aa support ships are really best for that

31 minutes ago, lossi_2018 said:

I never place fighters early and get a lot of flak (trans: reports haha) for that cuz people don't understand how easy it is to spot a dd like that just by waiting a bit (if in a CV) for the opposite player to point him out :)

 

captain Radio location skill is bigger issue than the cv fighters, so your method not really helps too much

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I feel like blind damage farming is short sighted.

 

Helping your team with all the assets your ship has helps your team WIN. For one thing I find team-oriented play more fun than cynically trying to maximize an arbitrary personal stat like damage. 

 

I think there's also the angle that if your team wins, you're more likely to be alive towards the late game and get more chances to hurt the enemy. In other words -- help your team, and the damage will come.

 

Also, I agree it's a myth that the match reward formulas only reward damage.

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4 hours ago, ColonelPete said:

You get rewarded by winning more.

And when you improve more, you can support the team AND do damage.


Thing is though this is if the team wins, but if you have an amazing and very enjoyable game personally and lose, all your hard work was for nothing, personally I think xp should be across the board, so start as per usual with the 2 line ups and at the games end instead of the 2 teams separated have one long list of all 24, so those who played and do well are at the top and those who were pants are down the bottom, this way everyone gets the XP and credits they deserve, and it would definitely encourage players to push more and to think about doing something.   
 

This way cocky reds can see their team win, but the best player (s)were on greens. 
 

RE POST; in the current noob rich environment very little, but with experienced players and a well considered division quite a lot.

 

As a division mate you think more about your div mate (s), and take courses of action you wouldn’t as a singleton. 
 

I suppose there’s always clan battles but even that cannot guarantee how many of your 38 clan mates can gel, that’s online gaming 😉
 

 

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3 minutes ago, jss78 said:

Also, I agree it's a myth that the match reward formulas only reward damage.

 

dd xp is calculated differently than bb that is for sure.

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1 hour ago, lossi_2018 said:

Not my intention. I never want any player to quit or lose interest. It is a very vague question and I answered with a radical and a bit sarcastic answer. Will it work? probably not. I just threw something in da wall hoping it will stick. Not intent to offend :)

And I hope it won't work. I really have big fun playing divisons, we win together, lose together and laugh together. Way more fun mate. I can't understand why you wanna take it down....

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2 minutes ago, MadBadDave said:


Thing is though this is if the team wins, but if you have an amazing and very enjoyable game personally and lose, all your hard work was for nothing, ...

Nothing would be zero. You get a lot more than that. You credit income is not affected by losing and your XP get reduced by 33%. That is far from nothing.

It is a sizeable reduction, but on the other hand, your team did not win.

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50 minutes ago, ForlornSailor said:

or that the fighter is some magic defending shield, making everything in the bubble untouchable

Oh yeah, its funny to see your DD asking for fighter while at the same time you're doing attacks on enemy DD who has fighter above him :cap_haloween:

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27 minutes ago, MacArthur92 said:

And I hope it won't work. I really have big fun playing divisons, we win together, lose together and laugh together. Way more fun mate. I can't understand why you wanna take it down....

It dont bother me, but It is abused a bit imo. That and I'm a mostly solo player since my clan went kinda kaput :)

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1 minute ago, lossi_2018 said:

It dont bother me, but It is abused a bit imo. That and I'm a mostly solo player since my clan went kinda kaput :)

Oh... That's bad I wouldn't be able to play solo all time. One or 2 days but more than that hell no, way less fun. I would change clan (my previous one TORCH went almost afk too) cause this would be too boring playing like that.

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3 hours ago, ColonelPete said:

People on this thread claimed that they do not get rewarded, unless they do a lot of damage.

In this game I did not get a lot of damage. According to these people I should have gained low Base XP. That is why I wanted them to guess it. That has nothing to do with flags.

I got 1433 base xp for ~40k damage (mostly on CAs), 2 kills (dev strike on CA and 1.5k HP DD), some low-average spotting damage (don't remember clearly, but neither spectacular nor low) and 3 solo caps. What other people get isn't part of my argument.

 

5 hours ago, ColonelPete said:

You get rewarded by winning more.

And when you improve more, you can support the team AND do damage.

True, but the reliability for winning versus damage farming isn't nearly the same. It's far easier to play for yourself than to throw that away for a slight chance of winning. The average experience you get is better if you're selfish than if you play for objectives.

 

Or to put it in other words, the difference in win rate between damage farming and playing for the team isn't very large. Obviously it's hard to put a number to it, but very few players have a win rate at 10% above average (i.e. 60% WR). Even assuming damage farming gives you a WR of 50% (which is still very generous, I believe), you get those 50% extra base xp for victory 10% more often. In effect, you only earn 5% extra xp from playing for the team. And that's without counting the xp you get from damage farming. With farming, it's easily more than those meager 5%.

 

So, for best xp gain, farm damage unless something else is easily achievable while passing by.

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6 hours ago, DerpyMcDoom said:

My question relates to the fact that if you spot, use hydro or radar as a cruiser (sometimes DD) to just actively support the attack but, support more than fire your guns/torp/risktake, you get less Exp and fewer credits.

As a CV you can either focus the entire game on laying down wave after wave of AA aircraft for dd against enemy CV attacks on your helpless DD teammates or do rocket runs against DD's (as opposed to torp farming/bb focus) and spot them the entire game and then finish the match 3/4 of the way down the score sheet with crap earnings and minimum XP.

 

Compare that to aggressive CV torpedo focus (with no team support/cancer play) and just farming HE/Torp/smoke camping in DD (end up in at least top 3 player count at the end) and I kinda feel torn on what benefit (apart from feeling bad for not supporting my team at the expense of the DMG/EXP/CREDS outcome) at the end of the battle. 

This may sound a little ranty but I'm just interested in the thoughts of other players in one playstyle versus the next. (sorry for the bracket use but I wanted to give context lol)

You are right but the winning is above all so forget your place in scoreboard. 

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1 hour ago, AnotherDuck said:

I got 1433 base xp for ~40k damage (mostly on CAs), 2 kills (dev strike on CA and 1.5k HP DD), some low-average spotting damage (don't remember clearly, but neither spectacular nor low) and 3 solo caps. What other people get isn't part of my argument.

In comparison to this standard map game:

Spoiler

shot-20_04.25_20_15.19-0036.thumb.jpg.b062d7d9b364d0214ccee143c297b30f.jpgshot-20_04.25_20_15.21-0418.thumb.jpg.4288ad001c82cc37a7c70d692f413b11.jpgshot-20_04.25_20_15.24-0034.thumb.jpg.947f6207bed7055cd0d35527196e1efc.jpgshot-20_04.25_20_15.26-0351.thumb.jpg.aec3a07552461a3367184bca03b9ed75.jpg

 

 

What would be the FAIR base xp for your game in your opinion?

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