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annoyedgrunt

Bye and thanks for the good times

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11 hours ago, DFens_666 said:

 

Many people play the new sub gamemode

yJwXcXv.jpg

 

"Its a complete success, everyone likes subs, so we can move them to random battles."

 

 

Noone/few play the new sub gamemode

MM5pZ0L.jpg

 

"Due to low player numbers, we cant balance subs without further testing in random battles."

 

 

FIFY since these announcements in the forum usually have some sort of avatar next to them and their whole attitude is quite in line with those, as is the sand for the eyes of the dumb masses with the "its not final" bs.

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Can anyone recommend an alternative to WoW which doesn't try to mix in ship classes that are not suitable for small arena play areas, that don't need you to master aircraft flying skills and which have a limited historical scope such as WWI vessels only.  I've amassed a lot of time playing WoW and so have become somewhat invested in it but a game that didn't try to cater for everyone or need fast key thumping skills would suit me.  Any recommendations?

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32 minutes ago, Tatsfield said:

Can anyone recommend an alternative to WoW which doesn't try to mix in ship classes that are not suitable for small arena play areas, that don't need you to master aircraft flying skills and which have a limited historical scope such as WWI vessels only.  I've amassed a lot of time playing WoW and so have become somewhat invested in it but a game that didn't try to cater for everyone or need fast key thumping skills would suit me.  Any recommendations?

 

Never saw any ships in WoW myself, but hey, I never figured out where the starting area exit was so who knows...:Smile_hiding:

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4 hours ago, Tatsfield said:

Can anyone recommend an alternative to WoW which doesn't try to mix in ship classes that are not suitable for small arena play areas, that don't need you to master aircraft flying skills and which have a limited historical scope such as WWI vessels only.  I've amassed a lot of time playing WoW and so have become somewhat invested in it but a game that didn't try to cater for everyone or need fast key thumping skills would suit me.  Any recommendations?

Two games I am looking forward to, which may also suit you, but are worth looking at anyway:

First a CV game . ( Gasp! ). Ah, but this is the CV in its proper role, rather than the infuriating spot-everything kill-joy that it's become in WoWs. This game has large maps, mission planning, even arranging aircraft properly on the flight deck. It looks very good, and I hope it lives up to its promise:-

 

https://drydockdreams.games/

 

Secondly the one that has had quite a few mentions here.

 

https://www.dreadnoughts.ultimateadmiral.com/

 

There are others, such as StormPowered's Distant Guns and Jutland ( don't know whether these two are still supported ) , while on Steam there is 'Atlantic Fleet' and the forthcoming 'War on the Sea', which looks very good. WG are going to have to look to their laurels soon, I think.

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1 hour ago, Pametrada said:

Two games I am looking forward to, which may also suit you, but are worth looking at anyway:

First a CV game . ( Gasp! ). Ah, but this is the CV in it's proper role, rather than the infuriating spot-everything kill-joy that it's become in WoWs. This game has large maps, mission planning, even arranging aircraft properly on the flight deck. It looks very good, and I hope it lives up to its promise:-

 

https://drydockdreams.games/

 

Secondly the one that has had quite a few mentions here.

 

https://www.dreadnoughts.ultimateadmiral.com/

 

There are others, such as StormPowered's Distant Guns and Jutland ( don't know whether these two are still supported ) , while on Steam there is 'Atlantic Fleet' and the forthcoming 'War on the Sea', which looks very good. WG are going to have to look to their laurels soon, I think.

:Smile_popcorn:

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5 hours ago, Pametrada said:

Two games I am looking forward to, which may also suit you, but are worth looking at anyway:

First a CV game . ( Gasp! ). Ah, but this is the CV in its proper role, rather than the infuriating spot-everything kill-joy that it's become in WoWs. This game has large maps, mission planning, even arranging aircraft properly on the flight deck. It looks very good, and I hope it lives up to its promise:-

 

https://drydockdreams.games/

 

Secondly the one that has had quite a few mentions here.

 

https://www.dreadnoughts.ultimateadmiral.com/

 

There are others, such as StormPowered's Distant Guns and Jutland ( don't know whether these two are still supported ) , while on Steam there is 'Atlantic Fleet' and the forthcoming 'War on the Sea', which looks very good. WG are going to have to look to their laurels soon, I think.

Both these suggestions look very suitable for me in all respects but one; the games are not yet available and have no track record to corroborate the claims made by their enthusiastic developers.  They seem the sort of guys who could take serious players away from WoW but until you can play the games they are not viable alternatives right now.  Distant Guns and Jutland both seem to be defunct and Atlantic Fleet and War at Sea are "take turns" strategy games which are not as good as the real time action that WoW used to have with CVs.   Overall, sadly none of the suggestions provide an opportunity to jump off WoW and play something else.

 

Anyone else have an alternative online naval realtime game that is not too differtent to WoW but less arcade?

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55 minutes ago, Tatsfield said:

Both these suggestions look very suitable for me in all respects but one; the games are not yet available and have no track record to corroborate the claims made by their enthusiastic developers.  They seem the sort of guys who could take serious players away from WoW but until you can play the games they are not viable alternatives right now.  Distant Guns and Jutland both seem to be defunct and Atlantic Fleet and War at Sea are "take turns" strategy games which are not as good as the real time action that WoW used to have with CVs.   Overall, sadly none of the suggestions provide an opportunity to jump off WoW and play something else.

 

Anyone else have an alternative online naval realtime game that is not too differtent to WoW but less arcade?

 

You're welcome.

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5 hours ago, lilgoth said:

Sunken cost fallacy mate...people will stay because they feel invested here

The second reason is clanmates and friends.

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13 hours ago, Tatsfield said:

Can anyone recommend an alternative to WoW which doesn't try to mix in ship classes that are not suitable for small arena play areas, that don't need you to master aircraft flying skills and which have a limited historical scope such as WWI vessels only.  I've amassed a lot of time playing WoW and so have become somewhat invested in it but a game that didn't try to cater for everyone or need fast key thumping skills would suit me.  Any recommendations?

I've actually switched over to WoWS on the PS4 and i'm enjoying it a lot more than I ever did on PC. Carriers never really bothered me but i'm enjoying gameplay on the DD's more without them. Endgame ships are historical and not blueprint only cold war ones due to the reduced number of tiers. The commanders system means you can keep all your favourite lower tier ships without having to train new captains for them, although the way you level them up is a bit weird. Its 9 vs 9 in random but that is ok. Also it appears that you'll have a chance to get ships you can no longer get on the PC, just completed the missions to get Kutuzov.  And best of all there's no subs on the immediate horizon. Unless they introduce something really new like frontline for WoT, which temped me back for a while, I cannot see myself ever bothering to play the PC version again. I know in my heart WG will screw the console version up eventually, but i'll keep on enjoying it until then.

 

PS - it also has a global server and cross platform play with the xbox, so you can play anytime you want, which is good for me as I finish work at midnight on a few days a week. Dev striking some stupid Americans BB with your torps at 4am is most satisfying :Smile_teethhappy:

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Am 26.4.2020 um 00:50, firerider202 sagte:

A pretty good example of why the new NBA regulations are early nesesary. People making too many assumptions and desicions based on content which is either wip or not even on the live Servers yet

You mean submarines?

Having seen how WG worked in the past, I assume that the general idea of how subs work are fixed. In the previous test stage they explored different ideas for subs, like oxygen levels, different depths.

Now, I think, they are at a stage where they tweak the values of parameters, like torpedo reload time. We might see more of that for 0.9.5 PTS. But I don't expect to see fundamental changed e.g. battery will get dropped for oxygen.

 

Given the above I really would like to know if WG plan on giving French and German CL depth charges, too.

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Vor 12 Minuten, Johnny_Moneto sagte:

You mean submarines?

Having seen how WG worked in the past, I assume that the general idea of how subs work are fixed. In the previous test stage they explored different ideas for subs, like oxygen levels, different depths.

Now, I think, they are at a stage where they tweak the values of parameters, like torpedo reload time. We might see more of that for 0.9.5 PTS. But I don't expect to see fundamental changed e.g. battery will get dropped for oxygen.

 

Given the above I really would like to know if WG plan on giving French and German CL depth charges, too.

Well....

So far we only saw 3 subs on two maps on one tier fighting against bots. Without captainskills ore modules. With the six month of testingtime its VERY bold calling the current subs near Final. 

Btw they want to release a devblog about the Test resoults and consecutive changes in the near future/week.

 

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On 4/25/2020 at 6:24 PM, Ocsimano18 said:

You quit because of an upcoming submaine battle, which remains a separate game mode for a long time.

You mean like 2 month? :Smile_trollface:

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Vor 1 Stunde, firerider202 sagte:

Well....

So far we only saw 3 subs on two maps on one tier fighting against bots. Without captainskills ore modules. With the six month of testingtime its VERY bold calling the current subs near Final. 

Btw they want to release a devblog about the Test resoults and consecutive changes in the near future/week.

 

Final? No, I  agree. What I don't expect to change anymore are the concepts of batteries and sonar and the 3 depths system. But we will see.

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On 4/25/2020 at 5:17 PM, annoyedgrunt said:

Just wanted to say my goodbyes.

Sadly decided to uninstall today after coming back to see the state of the game since i last played. I just don't think this game is for me anymore with the changes to carriers and the incoming submarines.

I have enjoyed my time and wanted to thank you all for fun that i have had.

 

Hope you all enjoy your time with the game and stay safe in these strange times.

Thanks again.

 

 

 

Just play less, like I am, and spend less money, like I am. No need to uninstall and give the trolls the ability to battlecheck you later on when you have a sneaky game or two. Besides, WG doesn't really care when one of their proverbial grains of sand blows away in the wind.

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