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Sir_Sinksalot

Tier 6 Gems For Ops?

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22 minutes ago, lossi_2018 said:

Should I necro the killer whale thread, people started throwing 5 stars win again by not exiting map :/ :etc_swear:

Definitely, or maybe worth starting a new one condensing the previous. Personally I wonder if it's worth having a general 'This is the Ops thread' thread to discuss them generally and house all the tips/tricks/advice etc.; doesn't warrant an entire forum to itself admittedly but we could probably get a sticky if there was enough interest?

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6 minutes ago, NobleSauvage said:

Definitely, or maybe worth starting a new one condensing the previous. Personally I wonder if it's worth having a general 'This is the Ops thread' thread to discuss them generally and house all the tips/tricks/advice etc.; doesn't warrant an entire forum to itself admittedly but we could probably get a sticky if there was enough interest?

 

There's like what... er... two Ops WG has kindly let us keep?...

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42 minutes ago, DeviousDave02 said:

Check your email/game.

 

O my dear God you didn't!! :Smile_Default:

 

Well, I don't think I have ever encountered such a ridiculously kind act and generous gift online in my life... never which involved me! Thank's kindly, I will very much enjoy! Regardless of the ship or game, just encountering this kind act of thoughtful generosity will have me smiling for days. Nice to know there's ppl out there in the world that just do things like this. :Smile_honoring:

 

k64SQi8.jpg

 

In goes Captain Conway. I need to get a few beers now and enjoy for the evening.

 

DAME5DQ.jpg

 

 

 

 

 

 

 

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7 minutes ago, Sir_Sinksalot said:

 

O my dear God you didn't!! :Smile_Default:

 

Well, I don't think I have ever encountered such a ridiculously kind act and generous gift online in my life... never which involved me! Thank's kindly, I will very much enjoy! Regardless of the ship or game, just encountering this kind act of thoughtful generosity will have me smiling for days. Nice to know there's ppl out there in the world that just do things like this. :Smile_honoring:

 

k64SQi8.jpg

 

In goes Captain Conway. I need to get a few beers now and enjoy for the evening.

 

DAME5DQ.jpg

 

 

 

 

 

 

 

Enjoy, she can be hard to pick up at first due to the slow speed of her planes and poor penetration of her bombs  (hint they make great DD killers if you lead the target and drop ahead of them although you'll mostly get fires from more heavily armored targets such as BB's with few penetrations - good thing her torps are so powerful) but once you do she is an absolute joy to play. :Smile_honoring:

 

Good hunting captain!

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20 minutes ago, DeviousDave02 said:

Enjoy, she can be hard to pick up at first due to the slow speed of her planes and poor penetration of her bombs  (hint they make great DD killers if you lead the target and drop ahead of them although you'll mostly get fires from more heavily armored targets such as BB's with few penetrations - good thing her torps are so powerful) but once you do she is an absolute joy to play. :Smile_honoring:

 

Good hunting captain!

 

Just took her for a little test run.

 

VERY nice indeed. I thought I'd be disappointed with the typical gripes player making about slow airplanes etc but not at all,  she's a joy to play and I'd highly recommend it.

 

Launching a line of 3 torps is just so good, no other T6 CV offers that and anyone that plays DD's will know how nice being able to launch more torpedoes at a times is, it just covers more water and cuts off escape channels for the target ship that might otherwise evade and find an escape path through lessor amounts of torpedoes. The torp bombers turn slowly but it's just a quick playstyle adjustment however the aim time is absolutely delicious coupled with the ability to attack targets from what seems like impossibly close ranges that would be a monumental over-flight and forced bail with another CV and yet with the AR you can almost stop, have a cup of tea, a sandwich and then drop your torps, it's very hard to miss landing all 3 and even against some faster targets like light cruisers. 

 

The aircraft are also tougher than I was expecting. I thought being bi-planes made of canvas and twigs glued together with left over Bovril that they'd be dropping like flies first few volleys from AA but no, not the case, pretty tough tbh. As for the torp bombers cruising speed, not as bad as I thought, in fact it's very acceptable given the 3 lines of torpedoes they drop, God like aim time, close range "can't miss" ability and destructive capacity they bring plus with Cpt Conway I get cruising speeds of 105kph so that ain't too bad all things considered. 

 

BB's, the bread and butter as one would expect, no problems at all.

 

coKBkG8.jpg

 

Even light cruisers are a somewhat reliable 3 strike 

 

CEdq72p.jpg

 

 

No screenshot of 3 torps into a DD but the fact it reliably lands at least 1 torp on a DD by cutting off escape paths is very nice and I did that.

 

Just one battle so far, modest but there's a lot more to come I feel. Bagging about 250k dmg is possible with a Ryujo on this mission when all things go well and this first battle with the AR in which I was learning it's style and a battle that the team ended with lots of time left, albeit a 5 star win, had a lot more damage potential left in, at least another few passes at BB's so I feel more to come for sure.

 

cy01TxB.jpg

kFKfSPU.jpg

 

 

...oh, and ummm, maybe the next time I might even remember to put some upgrades on this ship lol. :Smile_hiding:

 

bWuDHTe.jpg

 

Oh and finally(As if all that tripe wasn't enough) because I completed some container collection the option for a different color camo is available to the AR. I don't think this looks better though, the standard white and blue is much nicer and less drab, but maybe that's just me, what do you guys think of the alternative camo coloring?

 

n0zeXAn.jpg

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2 hours ago, Sir_Sinksalot said:

what do you guys think of the alternative camo coloring?

 

It's a bit blue. But then what do I know? My Ark has a cat on the side of it.

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1 hour ago, DanSilverwing said:

There must be a nice xp modifier for Ark Royal based on that score. With Ryujo I'm averaging 1500 base for the same achievements and 250k damage. GG @Sir_Sinksalot

 

No I had a few signals to buff credits and xp put in effect plus that first battle win 50% so really flattered the true potential. I'll let you know what sort of xp figures are more ummmm "real" 

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Ya the base xp thing... not sure what influences this and that. Played two more games, one with the AR and one with the Furious. I guess the stars probably are the difference for base as both surpassed the dmg from that first battle featuring the modest 183k and both are less base xp.

 

4 star win with the AR and yet less base xp for more dmg

 

XC0zMFQ.jpg

BqhKFyu.jpg

 

and the second battle was a 3 star win with Furious featuring even more dmg but just a little bit more base xp.

 

q9j7OrA.jpg

cNvA8AQ.jpg

 

I think in the first battle I hit more DD's and cruisers so while the dmg is less, the dmg % taken from each ship was more, I can only guess that was the difference. 

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2 hours ago, invicta2012 said:

It's a bit blue. But then what do I know? My Ark has a cat on the side of it.

 

I want to see this cat :Smile_glasses:

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9 hours ago, Sir_Sinksalot said:

Ya I'd feel the same about the Ranger. The aiming seems very sensitive to any slight directional correction and the gap between the torpedoes is way too big which means anything slower and smaller than a BB is generally going to avoid at least one torpedo if not both rather easily. The tricky aiming is obviously very acceptable on the Ryujo by comparison and its worse than the Ranger but heavily offset by really fast torps that hit really hard so when it's not the Ryujo, I play the Furious. Smaller squadrons than the American but very comfortable to play and more reliable two torp strikes with each attack.

 

I feel like Ranger does best when stacking lots and lots of DOT, and especially fires. The DB's are to me the main tool, with good fire chance coupled with good alpha damage. Then rocket planes against DD's and occasional torpedo strikes against big ships which are already burning.

 

This is something the Ryujo cannot do, although I do overall prefer the Ryujo for the powerful and fast TB's. (And faster and lower-concealment hull which allows for more dynamic positioning.)

 

I do feel like the damage potential is there with the Ranger (example from tonight). Note the total number of fires and floods.

 

pxZj6HN.png

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Tried full dmg dealing mode to see if that would change the base xp. Nope, well, there ya go lol. Turns out dealing 80k dmg more is the same base xp for I guess being a 4 star instead of a 5(I can't control what my teammates do or rather DON'T do obviously, always just happy to win!).

 

Loving this ship btw. The most interesting part is there's even more potential, I really should have been closer to 300k dmg if I was a bit sharper and fresher. Even at that there was 3 torps juuuuuuuuuuuust on the brink of hitting a BB when the final whistle was blown and battle stopped before they hit so looking forward to trying it again when I have some time. That's me done for now though, daily missions completed. It's a really REALLY powerful ship and tbh I haven't even tried or felt the need to try the other aircraft options yet. With 3 torps per attack run and the fast recovery time of lost aircraft I really haven't seen any need to tbh, the torp bombers and recovery are THAT good, just spam torps like a mother fokker and nothing else lol. 

 

GqzcKUg.jpg

3CG0VOg.jpg

 

 

 

 

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15 hours ago, lup3s said:

This looks like a question for @havaduck :cap_haloween:

 

 

 

Uh but its a long question and even includes flavor/fun ships and normal/p2w and multiple classes.

 

Some things from the top of my mind:

 

- Mighty Fuso, extremely tanky, rather fast, some of the best firepower of the tier, best BB DD hunter, top pic to try 400 k Aegis - imho.

- Normandy, best "anti-Kuma-Guns" - that alone gurantees an entry in the list,and its fast.

- T6 british DD  - best DD for Rétard-Station (lots of smokes on short cd, plenty of torps (single launch! even), good HE dpm against DD, acceptable AP) ....... except,  you would never ever want to play Escape from Rétard-Station alone and; if you are in a team you dont need THE best and some other/p2w boat you might own will do.

- Leander, extremely versatile cruiser that handles even Rétard-Station pretty well.

- Spee - for hard mode. Its shít but when you push in and still carry the potatoes, oh so satisfying.

 

 

other than that, arent OPS a big broken pos now? Not only unfixed and populated with the afflicted but now WG thinks earning more than what you get by spamming T2 co-op for the same duration is just way to much?

 

 

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Well I only play Cruisers and BB's in scenario since i think bringing a dd is a disservice to the team (atleast with my mediocre skills) CV the same.

 

For the T6 scenarios my fav BB pick is a bit depending on which scenario is active. I really like Izmail with is good accuracy, speed and ok tankishness if you know how to angle. Dunkek is fine when mobility is required and you are not faced with high tiered BB's. Fuso is a rapid enough ship, both in speed and reload. I find the US BB's speed not to my liking and their HP is a bit wee too, especialy with all the HE spam.  Same for Warpsite and QE, they are just too slow. Normandie is fine but just less good then Izmail. PEF is find a bit too unreliable evn if oits gun calibre is mostly ok due to low level targets.

 

For T7, SinOP used to be the best, never played the scenario and the ship after its nerfs so not so sure for now. Ashitaka is too squishy. KGV and DoY are OK. Colorado, Nagato i tend to leave at home though. Same with Lyon. Gneis and Scharn are fine. Never played Poltava. Might try Hood since her speed is more then ok and tankiness is fine as well.

 

For cruisers is prefer the daka type. And this combined with good survivability (either in the form of good range while keeping hit chance high or smoke) . So that means English smoke cruisers, Flint, Perth, but also Budyony, Shchors, Helena (and her 2 premium look a likes). I Always have kept my sympathy for Myoko though as the odd ship. 

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37 minutes ago, Dongi_2018 said:

Well I only play Cruisers and BB's in scenario since i think bringing a dd is a disservice to the team (atleast with my mediocre skills) CV the same.

Depends on the DD and the scenario. You can play Guepard, Aigle or Blyska like light cruisers, the British ones have torpedoes you can use against multiple targets... and of course you have smoke, hydro to work with. Really the best ship for an Operation is one the player likes and can play aggressively.

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On 4/24/2020 at 12:14 PM, NobleSauvage said:

I have a question for the assembled: noone has mentioned La Galissonnière so far; was this an oversight, or is she just plain no good for Ops?

I consider La Gallisonniere quite good, but Nürnberg is IMO a little bit better. Faster reload, a bit more range - and with for Ops preferable Hull B much more torps ... but You need to know how to handle her. Gallisoniere is a little bit more forgiving.

Also on Nürnberg the Captain should have DE .

 

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18 hours ago, Sir_Sinksalot said:

O my dear God you didn't!! :Smile_Default:

This is part where you become slave to @DeviousDave02, because if he withdraws payment, your account will be locked until you pay for the gift:cap_haloween:

 

17 hours ago, Sir_Sinksalot said:

 The aircraft are also tougher than I was expecting. I thought being bi-planes made of canvas and twigs glued together with left over Bovril that they'd be dropping like flies first few volleys from AA but no, not the case, pretty tough tbh

Sometimes less is more, as any shells or shrapnels will pass relatively harmlessly through the plane without detonating. Obviously, pilot, fuel line or linkage to steering controls might suffer, but this is part where you add redundancies or add armor to relevant places.

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20 minutes ago, Panocek said:

Sometimes less is more, as any shells or shrapnels will pass relatively harmlessly through the plane without detonating. Obviously, pilot, fuel line or linkage to steering controls might suffer, but this is part where you add redundancies or add armor to relevant places.

What you have to remember is that Fleet Air Arm aircraft of WW2 were usually just elaborate ways of disguising attack pigeons; in the case of the bombers they needed at least two birds to carry the weight (one for the torp and one to haul the crew). Erego, there's a lot of free space in the airframe that's essentially useless ablative: unless an enemy AA gunner hits a pigeon dead-on, they don't do any meaningful damage.

 

Typically brilliant Brrrritish engineering!

 

:Smile_trollface:

 

Edit:

Oh, until you get to Barracudas and the like of course; by then they were using the far more powerful seagull-based platform.

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28 minutes ago, Panocek said:

This is part where you become slave to @DeviousDave02, because if he withdraws payment, your account will be locked until you pay for the gift:cap_haloween:

 

Don't be cruel and scare him, besides I wouldn't do that anyway + fairly certain the payment has already gone through.

28 minutes ago, Panocek said:

Sometimes less is more, as any shells or shrapnels will pass relatively harmlessly through the plane without detonating. Obviously, pilot, fuel line or linkage to steering controls might suffer, but this is part where you add redundancies or add armor to relevant places.

True, this was one of the things that massively screwed the Bismark's AA effectiveness that fateful day so long ago.

The rounds that hit the Swordfish were discovered to have passed clean through one side and out the other without arming as the Germans used contact fuses that were not particularly effective against obsolete canvas covered bi-planes as they were designed to deal with the onset of modern metal skinned aircraft. This combined with the slow flight speed and sea conditions that day along with the extreme maneuvering the Bismark was doing to evade incoming torps also messed with the fire control system so that the heavier guns (flak) were having their aim thrown off, resulting in the shells detonating harmlessly(ish) ahead of the aircraft.

 

That said the Bismark's AA was still somewhat effective as the Swordfish got absolutely pummeled and several were forced to break off under heavy flak fire.

 

 

 

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14 hours ago, Sir_Sinksalot said:

I want to see this cat :Smile_glasses:

Here you go. Unsinkable Sam.

 

1901434872_ArkRoyalCat.thumb.JPG.c3afb354aab7e829eb546ea7e311ed51.JPG

 

And if you look carefully, you can see him running along the deck and hiding among the pom-poms....

 

2005759120_SamonDeck.thumb.png.09d93de20aa2f2a0d1ffe4675e0608a1.png

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6 hours ago, havaduck said:

other than that, arent OPS a big broken pos now? Not only unfixed and populated with the afflicted but now WG thinks earning more than what you get by spamming T2 co-op for the same duration is just way to much?

 

Yeah I do feel the XP earnings are lower now.

Aegis / Narai / Killer Whale are still somewhat fun to play, but the Free XP farming is kind of history

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